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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 864383003: Remove createUncachedTexture function, attempt to recycle scratch in createTexture. (Closed) Base URL: https://skia.googlesource.com/skia.git@continue
Patch Set: Comments, fixes Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrBicubicEffect.h" 10 #include "effects/GrBicubicEffect.h"
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190 } 190 }
191 const SkImageInfo info = SkImageInfo::Make(origInfo.width(), origInfo.height (), ct, at); 191 const SkImageInfo info = SkImageInfo::Make(origInfo.width(), origInfo.height (), ct, at);
192 192
193 GrSurfaceDesc desc; 193 GrSurfaceDesc desc;
194 desc.fFlags = kRenderTarget_GrSurfaceFlag; 194 desc.fFlags = kRenderTarget_GrSurfaceFlag;
195 desc.fWidth = info.width(); 195 desc.fWidth = info.width();
196 desc.fHeight = info.height(); 196 desc.fHeight = info.height();
197 desc.fConfig = SkImageInfo2GrPixelConfig(info); 197 desc.fConfig = SkImageInfo2GrPixelConfig(info);
198 desc.fSampleCnt = sampleCount; 198 desc.fSampleCnt = sampleCount;
199 199
200 SkAutoTUnref<GrTexture> texture; 200 SkAutoTUnref<GrTexture> texture(context->createTexture(desc, SkToBool(budget ed), NULL, 0));
201 if (SkSurface::kYes_Budgeted == budgeted) {
202 texture.reset(context->refScratchTexture(desc, GrContext::kExact_Scratch TexMatch));
203 } else {
204 texture.reset(context->createUncachedTexture(desc, NULL, 0));
205 }
206
207 if (!texture) { 201 if (!texture) {
208 return NULL; 202 return NULL;
209 } 203 }
210 204
211 return SkNEW_ARGS(SkGpuDevice, (texture->asRenderTarget(), props, flags)); 205 return SkNEW_ARGS(SkGpuDevice, (texture->asRenderTarget(), props, flags));
212 } 206 }
213 207
214 SkGpuDevice::~SkGpuDevice() { 208 SkGpuDevice::~SkGpuDevice() {
215 if (fDrawProcs) { 209 if (fDrawProcs) {
216 delete fDrawProcs; 210 delete fDrawProcs;
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1910 #endif 1904 #endif
1911 } 1905 }
1912 1906
1913 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 1907 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
1914 // We always return a transient cache, so it is freed after each 1908 // We always return a transient cache, so it is freed after each
1915 // filter traversal. 1909 // filter traversal.
1916 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 1910 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
1917 } 1911 }
1918 1912
1919 #endif 1913 #endif
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