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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/events/ozone/evdev/input_controller_evdev.h" | 5 #include "ui/events/ozone/evdev/input_controller_evdev.h" |
| 6 | 6 |
| 7 #include <algorithm> | |
| 7 #include <linux/input.h> | 8 #include <linux/input.h> |
| 8 #include <vector> | 9 #include <vector> |
| 9 | 10 |
| 11 #include "base/strings/stringprintf.h" | |
| 10 #include "ui/events/ozone/evdev/event_factory_evdev.h" | 12 #include "ui/events/ozone/evdev/event_factory_evdev.h" |
| 11 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h" | 13 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h" |
| 12 | 14 |
| 13 #if defined(USE_EVDEV_GESTURES) | 15 #if defined(USE_EVDEV_GESTURES) |
| 14 #include "ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h" | 16 #include "ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h" |
| 15 #endif | 17 #endif |
| 16 | 18 |
| 17 namespace ui { | 19 namespace ui { |
| 18 | 20 |
| 19 namespace { | 21 namespace { |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 33 void SetGestureBoolProperty(GesturePropertyProvider* provider, | 35 void SetGestureBoolProperty(GesturePropertyProvider* provider, |
| 34 int id, | 36 int id, |
| 35 const std::string& name, | 37 const std::string& name, |
| 36 bool value) { | 38 bool value) { |
| 37 GesturesProp* property = provider->GetProperty(id, name); | 39 GesturesProp* property = provider->GetProperty(id, name); |
| 38 if (property) { | 40 if (property) { |
| 39 std::vector<bool> values(1, value); | 41 std::vector<bool> values(1, value); |
| 40 property->SetBoolValue(values); | 42 property->SetBoolValue(values); |
| 41 } | 43 } |
| 42 } | 44 } |
| 45 | |
|
achuithb
2015/01/22 20:42:12
Add a function comment
Shecky Lin
2015/01/23 07:46:46
Done.
| |
| 46 template <typename T> | |
| 47 std::string DumpArrayProperty(const std::vector<T>& value, const char* format) { | |
| 48 std::string ret; | |
| 49 for (size_t i = 0; i < value.size(); ++i) { | |
| 50 if (i > 0) | |
| 51 ret.append(", "); | |
| 52 ret.append(base::StringPrintf(format, value[i])); | |
| 53 } | |
| 54 return ret; | |
| 55 } | |
| 56 | |
| 57 std::string DumpGesturePropertyValue(GesturesProp* property) { | |
|
achuithb
2015/01/22 20:42:12
Add a function comment
Shecky Lin
2015/01/23 07:46:46
Done.
| |
| 58 switch (property->type()) { | |
| 59 case GesturePropertyProvider::PT_INT: | |
| 60 return DumpArrayProperty(property->GetIntValue(), "%d"); | |
| 61 break; | |
| 62 case GesturePropertyProvider::PT_SHORT: | |
| 63 return DumpArrayProperty(property->GetShortValue(), "%d"); | |
| 64 break; | |
| 65 case GesturePropertyProvider::PT_BOOL: | |
| 66 return DumpArrayProperty(property->GetBoolValue(), "%d"); | |
| 67 break; | |
| 68 case GesturePropertyProvider::PT_STRING: | |
| 69 return "\"" + property->GetStringValue() + "\""; | |
| 70 break; | |
| 71 case GesturePropertyProvider::PT_REAL: | |
| 72 return DumpArrayProperty(property->GetDoubleValue(), "%lf"); | |
| 73 break; | |
| 74 default: | |
| 75 NOTREACHED(); | |
| 76 break; | |
| 77 } | |
| 78 return std::string(); | |
| 79 } | |
| 80 | |
| 43 #endif | 81 #endif |
| 44 | 82 |
| 45 } // namespace | 83 } // namespace |
| 46 | 84 |
| 47 InputControllerEvdev::InputControllerEvdev( | 85 InputControllerEvdev::InputControllerEvdev( |
| 48 EventFactoryEvdev* event_factory, | 86 EventFactoryEvdev* event_factory, |
| 49 KeyboardEvdev* keyboard, | 87 KeyboardEvdev* keyboard, |
| 50 MouseButtonMapEvdev* button_map | 88 MouseButtonMapEvdev* button_map |
| 51 #if defined(USE_EVDEV_GESTURES) | 89 #if defined(USE_EVDEV_GESTURES) |
| 52 , | 90 , |
| (...skipping 124 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 177 | 215 |
| 178 void InputControllerEvdev::SetPrimaryButtonRight(bool right) { | 216 void InputControllerEvdev::SetPrimaryButtonRight(bool right) { |
| 179 button_map_->UpdateButtonMap(BTN_LEFT, right ? BTN_RIGHT : BTN_LEFT); | 217 button_map_->UpdateButtonMap(BTN_LEFT, right ? BTN_RIGHT : BTN_LEFT); |
| 180 button_map_->UpdateButtonMap(BTN_RIGHT, right ? BTN_LEFT : BTN_RIGHT); | 218 button_map_->UpdateButtonMap(BTN_RIGHT, right ? BTN_LEFT : BTN_RIGHT); |
| 181 } | 219 } |
| 182 | 220 |
| 183 void InputControllerEvdev::SetTapToClickPaused(bool state) { | 221 void InputControllerEvdev::SetTapToClickPaused(bool state) { |
| 184 SetBoolPropertyForOneType(DT_TOUCHPAD, "Tap Paused", state); | 222 SetBoolPropertyForOneType(DT_TOUCHPAD, "Tap Paused", state); |
| 185 } | 223 } |
| 186 | 224 |
| 225 std::string InputControllerEvdev::GetGestureDeviceStatus() { | |
| 226 std::string ret; | |
| 227 #if defined(USE_EVDEV_GESTURES) | |
| 228 // We use DT_ALL since we want gesture property values for all devices that | |
| 229 // run with the gesture library, not just mice or touchpads. | |
| 230 std::vector<int> ids; | |
| 231 event_factory_->GetDeviceIdsByType(DT_ALL, &ids); | |
| 232 | |
| 233 // Dump the property names and values for each device. | |
| 234 for (size_t i = 0; i < ids.size(); ++i) { | |
| 235 std::vector<std::string> names = | |
| 236 gesture_property_provider_->GetPropertyNamesById(ids[i]); | |
| 237 ret.append("\n"); | |
| 238 ret.append(base::StringPrintf("ID %d:\n", ids[i])); | |
| 239 ret.append(base::StringPrintf( | |
| 240 "Device \'%s\':\n", | |
| 241 gesture_property_provider_->GetDeviceNameById(ids[i]).c_str())); | |
| 242 | |
| 243 // Note that, unlike X11, we don't maintain the "atom" concept here. | |
| 244 // Therefore, the property name indices we output here shouldn't be treated | |
| 245 // as unique identifiers of the properties. | |
| 246 std::sort(names.begin(), names.end()); | |
| 247 for (size_t j = 0; j < names.size(); ++j) { | |
| 248 ret.append(base::StringPrintf("\t%s (%lu):", names[j].c_str(), j)); | |
| 249 GesturesProp* property = | |
| 250 gesture_property_provider_->GetProperty(ids[i], names[j]); | |
| 251 ret.append("\t" + DumpGesturePropertyValue(property) + '\n'); | |
| 252 } | |
| 253 } | |
| 254 #endif | |
| 255 return ret; | |
| 256 } | |
| 257 | |
| 187 } // namespace ui | 258 } // namespace ui |
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