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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/ozone/evdev/input_controller_evdev.h" | 5 #include "ui/events/ozone/evdev/input_controller_evdev.h" |
6 | 6 |
7 #include <algorithm> | |
7 #include <linux/input.h> | 8 #include <linux/input.h> |
8 #include <vector> | 9 #include <vector> |
9 | 10 |
11 #include "base/bind.h" | |
12 #include "base/strings/stringprintf.h" | |
13 #include "base/thread_task_runner_handle.h" | |
10 #include "ui/events/ozone/evdev/event_factory_evdev.h" | 14 #include "ui/events/ozone/evdev/event_factory_evdev.h" |
11 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h" | 15 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h" |
12 | 16 |
13 #if defined(USE_EVDEV_GESTURES) | 17 #if defined(USE_EVDEV_GESTURES) |
14 #include "ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h" | 18 #include "ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h" |
15 #endif | 19 #endif |
16 | 20 |
17 namespace ui { | 21 namespace ui { |
18 | 22 |
19 namespace { | 23 namespace { |
(...skipping 13 matching lines...) Expand all Loading... | |
33 void SetGestureBoolProperty(GesturePropertyProvider* provider, | 37 void SetGestureBoolProperty(GesturePropertyProvider* provider, |
34 int id, | 38 int id, |
35 const std::string& name, | 39 const std::string& name, |
36 bool value) { | 40 bool value) { |
37 GesturesProp* property = provider->GetProperty(id, name); | 41 GesturesProp* property = provider->GetProperty(id, name); |
38 if (property) { | 42 if (property) { |
39 std::vector<bool> values(1, value); | 43 std::vector<bool> values(1, value); |
40 property->SetBoolValue(values); | 44 property->SetBoolValue(values); |
41 } | 45 } |
42 } | 46 } |
47 | |
48 // Return the values in an array in one string. Used for touch logging. | |
49 template <typename T> | |
50 std::string DumpArrayProperty(const std::vector<T>& value, const char* format) { | |
51 std::string ret; | |
52 for (size_t i = 0; i < value.size(); ++i) { | |
53 if (i > 0) | |
54 ret.append(", "); | |
55 ret.append(base::StringPrintf(format, value[i])); | |
56 } | |
57 return ret; | |
58 } | |
59 | |
60 // Return the values in a gesture property in one string. Used for touch | |
61 // logging. | |
62 std::string DumpGesturePropertyValue(GesturesProp* property) { | |
63 switch (property->type()) { | |
64 case GesturePropertyProvider::PT_INT: | |
65 return DumpArrayProperty(property->GetIntValue(), "%d"); | |
66 break; | |
67 case GesturePropertyProvider::PT_SHORT: | |
68 return DumpArrayProperty(property->GetShortValue(), "%d"); | |
69 break; | |
70 case GesturePropertyProvider::PT_BOOL: | |
71 return DumpArrayProperty(property->GetBoolValue(), "%d"); | |
72 break; | |
73 case GesturePropertyProvider::PT_STRING: | |
74 return "\"" + property->GetStringValue() + "\""; | |
75 break; | |
76 case GesturePropertyProvider::PT_REAL: | |
77 return DumpArrayProperty(property->GetDoubleValue(), "%lf"); | |
78 break; | |
79 default: | |
80 NOTREACHED(); | |
81 break; | |
82 } | |
83 return std::string(); | |
84 } | |
85 | |
43 #endif | 86 #endif |
44 | 87 |
88 // Dump touch device property values to a string. | |
89 void DumpTouchDeviceStatus(EventFactoryEvdev* event_factory, | |
90 #if defined(USE_EVDEV_GESTURES) | |
91 GesturePropertyProvider* provider, | |
92 #endif | |
93 std::string* status) { | |
94 #if defined(USE_EVDEV_GESTURES) | |
95 // We use DT_ALL since we want gesture property values for all devices that | |
96 // run with the gesture library, not just mice or touchpads. | |
97 std::vector<int> ids; | |
98 event_factory->GetDeviceIdsByType(DT_ALL, &ids); | |
99 | |
100 // Dump the property names and values for each device. | |
101 for (size_t i = 0; i < ids.size(); ++i) { | |
102 std::vector<std::string> names = provider->GetPropertyNamesById(ids[i]); | |
103 status->append("\n"); | |
104 status->append(base::StringPrintf("ID %d:\n", ids[i])); | |
105 status->append(base::StringPrintf( | |
106 "Device \'%s\':\n", provider->GetDeviceNameById(ids[i]).c_str())); | |
107 | |
108 // Note that, unlike X11, we don't maintain the "atom" concept here. | |
109 // Therefore, the property name indices we output here shouldn't be treated | |
110 // as unique identifiers of the properties. | |
111 std::sort(names.begin(), names.end()); | |
112 for (size_t j = 0; j < names.size(); ++j) { | |
113 status->append(base::StringPrintf("\t%s (%lu):", names[j].c_str(), j)); | |
114 GesturesProp* property = provider->GetProperty(ids[i], names[j]); | |
115 status->append("\t" + DumpGesturePropertyValue(property) + '\n'); | |
116 } | |
117 } | |
118 #endif | |
119 } | |
120 | |
45 } // namespace | 121 } // namespace |
46 | 122 |
47 InputControllerEvdev::InputControllerEvdev( | 123 InputControllerEvdev::InputControllerEvdev( |
48 EventFactoryEvdev* event_factory, | 124 EventFactoryEvdev* event_factory, |
49 KeyboardEvdev* keyboard, | 125 KeyboardEvdev* keyboard, |
50 MouseButtonMapEvdev* button_map | 126 MouseButtonMapEvdev* button_map |
51 #if defined(USE_EVDEV_GESTURES) | 127 #if defined(USE_EVDEV_GESTURES) |
52 , | 128 , |
53 GesturePropertyProvider* gesture_property_provider | 129 GesturePropertyProvider* gesture_property_provider |
54 #endif | 130 #endif |
(...skipping 122 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
177 | 253 |
178 void InputControllerEvdev::SetPrimaryButtonRight(bool right) { | 254 void InputControllerEvdev::SetPrimaryButtonRight(bool right) { |
179 button_map_->UpdateButtonMap(BTN_LEFT, right ? BTN_RIGHT : BTN_LEFT); | 255 button_map_->UpdateButtonMap(BTN_LEFT, right ? BTN_RIGHT : BTN_LEFT); |
180 button_map_->UpdateButtonMap(BTN_RIGHT, right ? BTN_LEFT : BTN_RIGHT); | 256 button_map_->UpdateButtonMap(BTN_RIGHT, right ? BTN_LEFT : BTN_RIGHT); |
181 } | 257 } |
182 | 258 |
183 void InputControllerEvdev::SetTapToClickPaused(bool state) { | 259 void InputControllerEvdev::SetTapToClickPaused(bool state) { |
184 SetBoolPropertyForOneType(DT_TOUCHPAD, "Tap Paused", state); | 260 SetBoolPropertyForOneType(DT_TOUCHPAD, "Tap Paused", state); |
185 } | 261 } |
186 | 262 |
263 void InputControllerEvdev::GetTouchDeviceStatus( | |
264 const GetTouchDeviceStatusReply& reply) { | |
265 scoped_ptr<std::string> status(new std::string); | |
266 std::string* status_ptr = status.get(); | |
spang
2015/01/28 00:50:47
Probably better to do something like:
#if defined
Shecky Lin
2015/01/28 01:02:00
Done.
| |
267 base::ThreadTaskRunnerHandle::Get()->PostTaskAndReply( | |
268 FROM_HERE, base::Bind(&DumpTouchDeviceStatus, event_factory_, | |
269 #if defined(USE_EVDEV_GESTURES) | |
270 gesture_property_provider_, | |
271 #endif | |
272 status_ptr), | |
273 base::Bind(reply, base::Passed(&status))); | |
274 } | |
275 | |
187 } // namespace ui | 276 } // namespace ui |
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