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Side by Side Diff: LayoutTests/platform/win/svg/custom/masking-clipping-hidpi-expected.txt

Issue 863873003: Fix unnecessary output of decimals in SVG tests. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 11 months ago
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1 layer at (0,0) size 800x600 1 layer at (0,0) size 800x600
2 RenderView at (0,0) size 800x600 2 RenderView at (0,0) size 800x600
3 layer at (0,0) size 800x600 3 layer at (0,0) size 800x600
4 RenderSVGRoot {svg} at (0,0) size 292x362 4 RenderSVGRoot {svg} at (0,0) size 292x362
5 RenderSVGHiddenContainer {defs} at (0,0) size 0x0 5 RenderSVGHiddenContainer {defs} at (0,0) size 0x0
6 RenderSVGResourceMasker {mask} [id="textMask"] [maskUnits=objectBoundingBo x] [maskContentUnits=userSpaceOnUse] 6 RenderSVGResourceMasker {mask} [id="textMask"] [maskUnits=objectBoundingBo x] [maskContentUnits=userSpaceOnUse]
7 RenderSVGRect {rect} at (0,0) size 800x600 [fill={[type=SOLID] [color=#F FFFFF]}] [x=0.00] [y=0.00] [width=800.00] [height=600.00] 7 RenderSVGRect {rect} at (0,0) size 800x600 [fill={[type=SOLID] [color=#F FFFFF]}] [x=0.00] [y=0.00] [width=800.00] [height=600.00]
8 RenderSVGText {text} at (0,-3) size 165x19 contains 1 chunk(s) 8 RenderSVGText {text} at (0,-3) size 165x19 contains 1 chunk(s)
9 RenderSVGInlineText {#text} at (0,0) size 165x18 9 RenderSVGInlineText {#text} at (0,0) size 165x18
10 chunk 1 text run 1 at (0.00,12.00) startOffset 0 endOffset 26 width 164.87: "This text should be sharp." 10 chunk 1 text run 1 at (0.00,12.00) startOffset 0 endOffset 26 width 164.87: "This text should be sharp."
11 RenderSVGRect {rect} at (0,0) size 200x100 [fill={[type=SOLID] [color=#00000 0]}] [x=0.00] [y=0.00] [width=200.00] [height=100.00] 11 RenderSVGRect {rect} at (0,0) size 200x100 [fill={[type=SOLID] [color=#00000 0]}] [x=0.00] [y=0.00] [width=200.00] [height=100.00]
12 RenderSVGRect {rect} at (0,0) size 200x100 [fill={[type=SOLID] [color=#FFFFF F]}] [x=0.00] [y=0.00] [width=200.00] [height=100.00] 12 RenderSVGRect {rect} at (0,0) size 200x100 [fill={[type=SOLID] [color=#FFFFF F]}] [x=0.00] [y=0.00] [width=200.00] [height=100.00]
13 [masker="textMask"] RenderSVGResourceMasker {mask} at (0,-2.50) size 220x1 12.50 13 [masker="textMask"] RenderSVGResourceMasker {mask} at (0,-2.50) size 220x1 12.50
14 RenderSVGHiddenContainer {defs} at (0,0) size 0x0 14 RenderSVGHiddenContainer {defs} at (0,0) size 0x0
15 RenderSVGResourceLinearGradient {linearGradient} [id="blackGradient"] [gra dientUnits=objectBoundingBox] [start=(0,0)] [end=(1,0)] 15 RenderSVGResourceLinearGradient {linearGradient} [id="blackGradient"] [gra dientUnits=objectBoundingBox] [start=(0,0)] [end=(1,0)]
16 RenderSVGGradientStop {stop} [offset=0.00] [color=#000000] 16 RenderSVGGradientStop {stop} [offset=0.00] [color=#000000]
17 RenderSVGGradientStop {stop} [offset=1.00] [color=#000000] 17 RenderSVGGradientStop {stop} [offset=1.00] [color=#000000]
18 RenderSVGText {text} at (0,21) size 292x19 contains 1 chunk(s) 18 RenderSVGText {text} at (0,21) size 292x19 contains 1 chunk(s)
19 RenderSVGInlineText {#text} at (0,0) size 292x18 19 RenderSVGInlineText {#text} at (0,0) size 292x18
20 chunk 1 text run 1 at (0.00,36.00) startOffset 0 endOffset 47 width 291. 04: "This text and the circles should also be sharp." 20 chunk 1 text run 1 at (0.00,36.00) startOffset 0 endOffset 47 width 291. 04: "This text and the circles should also be sharp."
21 RenderSVGHiddenContainer {defs} at (0,0) size 0x0 21 RenderSVGHiddenContainer {defs} at (0,0) size 0x0
22 RenderSVGResourceClipper {clipPath} [id="circleClipPath"] [clipPathUnits=o bjectBoundingBox] 22 RenderSVGResourceClipper {clipPath} [id="circleClipPath"] [clipPathUnits=o bjectBoundingBox]
23 RenderSVGEllipse {circle} at (0,0) size 1x1 [fill={[type=SOLID] [color=# 000000]}] [cx=0.25] [cy=0.25] [r=0.20] 23 RenderSVGEllipse {circle} at (0,0) size 1x1 [fill={[type=SOLID] [color=# 000000]}] [cx=0.25] [cy=0.25] [r=0.20]
24 RenderSVGEllipse {circle} at (0,0) size 1x1 [fill={[type=SOLID] [color=# 000000]}] [cx=0.25] [cy=0.75] [r=0.20] 24 RenderSVGEllipse {circle} at (0,0) size 1x1 [fill={[type=SOLID] [color=# 000000]}] [cx=0.25] [cy=0.75] [r=0.20]
25 RenderSVGRect {rect} at (4,65) size 41x90 [fill={[type=SOLID] [color=#000000 ]}] [x=0.00] [y=60.00] [width=100.00] [height=100.00] 25 RenderSVGRect {rect} at (4,65) size 41x90 [fill={[type=SOLID] [color=#000000 ]}] [x=0.00] [y=60.00] [width=100.00] [height=100.00]
26 [clipPath="circleClipPath"] RenderSVGResourceClipper {clipPath} at (5.00,6 5) size 40x90 26 [clipPath="circleClipPath"] RenderSVGResourceClipper {clipPath} at (5,65) size 40x90
27 RenderSVGHiddenContainer {defs} at (0,0) size 0x0 27 RenderSVGHiddenContainer {defs} at (0,0) size 0x0
28 RenderSVGResourcePattern {pattern} [id="Pattern"] [patternUnits=objectBoun dingBox] [patternContentUnits=userSpaceOnUse] 28 RenderSVGResourcePattern {pattern} [id="Pattern"] [patternUnits=objectBoun dingBox] [patternContentUnits=userSpaceOnUse]
29 RenderSVGEllipse {circle} at (5,5) size 40x40 [fill={[type=LINEAR-GRADIE NT] [id="blackGradient"]}] [cx=25.00] [cy=25.00] [r=20.00] 29 RenderSVGEllipse {circle} at (5,5) size 40x40 [fill={[type=LINEAR-GRADIE NT] [id="blackGradient"]}] [cx=25.00] [cy=25.00] [r=20.00]
30 RenderSVGRect {rect} at (0,162) size 200x200 [fill={[type=PATTERN] [id="Patt ern"]}] [x=0.00] [y=162.00] [width=200.00] [height=200.00] 30 RenderSVGRect {rect} at (0,162) size 200x200 [fill={[type=PATTERN] [id="Patt ern"]}] [x=0.00] [y=162.00] [width=200.00] [height=200.00]
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