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Side by Side Diff: ui/events/ozone/evdev/event_factory_evdev.h

Issue 863353003: [PATCH 6/11] ozone: evdev: Factor device I/O out of EventFactoryOzone (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: updates for events_unittests Created 5 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ 5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_
6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ 6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_
7 7
8 #include <set>
9 #include <vector>
10
11 #include "base/callback.h" 8 #include "base/callback.h"
12 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
13 #include "base/files/file_path.h" 10 #include "base/files/file_path.h"
14 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
15 #include "base/task_runner.h" 12 #include "base/task_runner.h"
16 #include "ui/events/ozone/device/device_event_observer.h" 13 #include "ui/events/ozone/device/device_event_observer.h"
17 #include "ui/events/ozone/evdev/device_event_dispatcher_evdev.h" 14 #include "ui/events/ozone/evdev/device_event_dispatcher_evdev.h"
18 #include "ui/events/ozone/evdev/event_converter_evdev.h"
19 #include "ui/events/ozone/evdev/event_device_info.h"
20 #include "ui/events/ozone/evdev/event_modifiers_evdev.h" 15 #include "ui/events/ozone/evdev/event_modifiers_evdev.h"
21 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" 16 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h"
22 #include "ui/events/ozone/evdev/input_controller_evdev.h" 17 #include "ui/events/ozone/evdev/input_controller_evdev.h"
23 #include "ui/events/ozone/evdev/keyboard_evdev.h" 18 #include "ui/events/ozone/evdev/keyboard_evdev.h"
24 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h" 19 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h"
25 #include "ui/events/platform/platform_event_source.h" 20 #include "ui/events/platform/platform_event_source.h"
26 #include "ui/gfx/native_widget_types.h" 21 #include "ui/gfx/native_widget_types.h"
27 #include "ui/ozone/public/system_input_injector.h" 22 #include "ui/ozone/public/system_input_injector.h"
28 23
29 namespace gfx { 24 namespace gfx {
30 class PointF; 25 class PointF;
31 } // namespace gfx 26 } // namespace gfx
32 27
33 namespace ui { 28 namespace ui {
34 29
35 class CursorDelegateEvdev; 30 class CursorDelegateEvdev;
36 class DeviceManager; 31 class DeviceManager;
32 class InputDeviceFactoryEvdev;
37 class SystemInputInjector; 33 class SystemInputInjector;
38 enum class DomCode; 34 enum class DomCode;
39 35
40 #if !defined(USE_EVDEV) 36 #if !defined(USE_EVDEV)
41 #error Missing dependency on ui/events/ozone:events_ozone_evdev 37 #error Missing dependency on ui/events/ozone:events_ozone_evdev
42 #endif 38 #endif
43 39
44 #if defined(USE_EVDEV_GESTURES)
45 class GesturePropertyProvider;
46 #endif
47
48 // Ozone events implementation for the Linux input subsystem ("evdev"). 40 // Ozone events implementation for the Linux input subsystem ("evdev").
49 class EVENTS_OZONE_EVDEV_EXPORT EventFactoryEvdev 41 class EVENTS_OZONE_EVDEV_EXPORT EventFactoryEvdev
50 : public DeviceEventObserver, 42 : public DeviceEventObserver,
51 public PlatformEventSource, 43 public PlatformEventSource,
52 public DeviceEventDispatcherEvdev { 44 public DeviceEventDispatcherEvdev {
53 public: 45 public:
54 EventFactoryEvdev(CursorDelegateEvdev* cursor, 46 EventFactoryEvdev(CursorDelegateEvdev* cursor,
55 DeviceManager* device_manager, 47 DeviceManager* device_manager,
56 KeyboardLayoutEngine* keyboard_layout_engine); 48 KeyboardLayoutEngine* keyboard_layout_engine);
57 ~EventFactoryEvdev() override; 49 ~EventFactoryEvdev() override;
58 50
59 // Initialize. Must be called with a valid message loop. 51 // Initialize. Must be called with a valid message loop.
60 void Init(); 52 void Init();
61 53
62 // Get a list of device ids that matches a device type. Return true if the
63 // list is not empty. |device_ids| can be NULL.
64 bool GetDeviceIdsByType(const EventDeviceType type,
65 std::vector<int>* device_ids);
66
67 void WarpCursorTo(gfx::AcceleratedWidget widget, 54 void WarpCursorTo(gfx::AcceleratedWidget widget,
68 const gfx::PointF& location); 55 const gfx::PointF& location);
69 56
70 // Disables the internal touchpad.
71 void DisableInternalTouchpad();
72
73 // Enables the internal touchpad.
74 void EnableInternalTouchpad();
75
76 // Disables all keys on the internal keyboard except |excepted_keys|.
77 void DisableInternalKeyboardExceptKeys(
78 scoped_ptr<std::set<DomCode>> excepted_keys);
79
80 // Enables all keys on the internal keyboard.
81 void EnableInternalKeyboard();
82
83 scoped_ptr<SystemInputInjector> CreateSystemInputInjector(); 57 scoped_ptr<SystemInputInjector> CreateSystemInputInjector();
84 58
85 InputController* input_controller() { return &input_controller_; } 59 InputController* input_controller() { return &input_controller_; }
86 60
87 // DeviceEventDispatchEvdev: 61 // DeviceEventDispatchEvdev:
88 void DispatchKeyEvent(int device_id, unsigned int code, bool down) override; 62 void DispatchKeyEvent(int device_id, unsigned int code, bool down) override;
89 void DispatchMouseMoveEvent(int device_id, 63 void DispatchMouseMoveEvent(int device_id,
90 const gfx::PointF& location) override; 64 const gfx::PointF& location) override;
91 void DispatchMouseButtonEvent(int device_id, 65 void DispatchMouseButtonEvent(int device_id,
92 const gfx::PointF& location, 66 const gfx::PointF& location,
(...skipping 15 matching lines...) Expand all
108 // PlatformEventSource: 82 // PlatformEventSource:
109 void OnDispatcherListChanged() override; 83 void OnDispatcherListChanged() override;
110 84
111 private: 85 private:
112 // Post a task to dispatch an event. 86 // Post a task to dispatch an event.
113 virtual void PostUiEvent(scoped_ptr<Event> event); 87 virtual void PostUiEvent(scoped_ptr<Event> event);
114 88
115 // Dispatch event via PlatformEventSource. 89 // Dispatch event via PlatformEventSource.
116 void DispatchUiEventTask(scoped_ptr<Event> event); 90 void DispatchUiEventTask(scoped_ptr<Event> event);
117 91
118 // Open device at path & starting processing events (on UI thread).
119 void AttachInputDevice(scoped_ptr<EventConverterEvdev> converter);
120
121 // Close device at path (on UI thread).
122 void DetachInputDevice(const base::FilePath& file_path);
123
124 // Update observers on device changes.
125 void NotifyDeviceChange(const EventConverterEvdev& converter);
126 void NotifyKeyboardsUpdated();
127 void NotifyTouchscreensUpdated();
128
129 int NextDeviceId(); 92 int NextDeviceId();
130 93
131 // Owned per-device event converters (by path).
132 std::map<base::FilePath, EventConverterEvdev*> converters_;
133
134 // Used to uniquely identify input devices. 94 // Used to uniquely identify input devices.
135 int last_device_id_; 95 int last_device_id_;
136 96
137 // Interface for scanning & monitoring input devices. 97 // Interface for scanning & monitoring input devices.
138 DeviceManager* device_manager_; // Not owned. 98 DeviceManager* device_manager_; // Not owned.
139 99
140 // Task runner for event dispatch. 100 // Factory for per-device objects.
alexst (slow to review) 2015/01/27 19:31:41 We should add threading notes here.
spang 2015/01/28 01:40:46 Will add the comment to #10, which introduces the
141 scoped_refptr<base::TaskRunner> ui_task_runner_; 101 scoped_ptr<InputDeviceFactoryEvdev> input_device_factory_;
142 102
143 // Dispatch callback for events. 103 // Dispatch callback for events.
144 EventDispatchCallback dispatch_callback_; 104 EventDispatchCallback dispatch_callback_;
145 105
146 // Modifier key state (shift, ctrl, etc). 106 // Modifier key state (shift, ctrl, etc).
147 EventModifiersEvdev modifiers_; 107 EventModifiersEvdev modifiers_;
148 108
149 // Mouse button map. 109 // Mouse button map.
150 MouseButtonMapEvdev button_map_; 110 MouseButtonMapEvdev button_map_;
151 111
(...skipping 16 matching lines...) Expand all
168 128
169 // Support weak pointers for attach & detach callbacks. 129 // Support weak pointers for attach & detach callbacks.
170 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; 130 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_;
171 131
172 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); 132 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev);
173 }; 133 };
174 134
175 } // namespace ui 135 } // namespace ui
176 136
177 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ 137 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_
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