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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | |
| 2 // Redistribution and use in source and binary forms, with or without | |
| 3 // modification, are permitted provided that the following conditions are | |
| 4 // met: | |
| 5 // | |
| 6 // * Redistributions of source code must retain the above copyright | |
| 7 // notice, this list of conditions and the following disclaimer. | |
| 8 // * Redistributions in binary form must reproduce the above | |
| 9 // copyright notice, this list of conditions and the following | |
| 10 // disclaimer in the documentation and/or other materials provided | |
| 11 // with the distribution. | |
| 12 // * Neither the name of Google Inc. nor the names of its | |
| 13 // contributors may be used to endorse or promote products derived | |
| 14 // from this software without specific prior written permission. | |
| 15 // | |
| 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 27 | |
| 28 #ifndef V8_TEST_CCTEST_TYPES_H_ | |
| 29 #define V8_TEST_CCTEST_TYPES_H_ | |
| 30 | |
| 31 #include "src/v8.h" | |
| 32 | |
| 33 namespace v8 { | |
| 34 namespace internal { | |
| 35 | |
| 36 | |
| 37 template<class Type, class TypeHandle, class Region> | |
| 38 class Types { | |
| 39 public: | |
| 40 Types(Region* region, Isolate* isolate) | |
| 41 : region_(region), rng_(isolate->random_number_generator()) { | |
| 42 #define DECLARE_TYPE(name, value) \ | |
| 43 name = Type::name(region); \ | |
| 44 types.push_back(name); | |
| 45 PROPER_BITSET_TYPE_LIST(DECLARE_TYPE) | |
| 46 #undef DECLARE_TYPE | |
| 47 | |
| 48 object_map = isolate->factory()->NewMap( | |
| 49 JS_OBJECT_TYPE, JSObject::kHeaderSize); | |
| 50 array_map = isolate->factory()->NewMap( | |
| 51 JS_ARRAY_TYPE, JSArray::kSize); | |
| 52 number_map = isolate->factory()->NewMap( | |
| 53 HEAP_NUMBER_TYPE, HeapNumber::kSize); | |
| 54 uninitialized_map = isolate->factory()->uninitialized_map(); | |
| 55 ObjectClass = Type::Class(object_map, region); | |
| 56 ArrayClass = Type::Class(array_map, region); | |
| 57 NumberClass = Type::Class(number_map, region); | |
| 58 UninitializedClass = Type::Class(uninitialized_map, region); | |
| 59 | |
| 60 maps.push_back(object_map); | |
| 61 maps.push_back(array_map); | |
| 62 maps.push_back(uninitialized_map); | |
| 63 for (MapVector::iterator it = maps.begin(); it != maps.end(); ++it) { | |
| 64 types.push_back(Type::Class(*it, region)); | |
| 65 } | |
| 66 | |
| 67 smi = handle(Smi::FromInt(666), isolate); | |
| 68 signed32 = isolate->factory()->NewHeapNumber(0x40000000); | |
| 69 object1 = isolate->factory()->NewJSObjectFromMap(object_map); | |
| 70 object2 = isolate->factory()->NewJSObjectFromMap(object_map); | |
| 71 array = isolate->factory()->NewJSArray(20); | |
| 72 uninitialized = isolate->factory()->uninitialized_value(); | |
| 73 SmiConstant = Type::Constant(smi, region); | |
| 74 Signed32Constant = Type::Constant(signed32, region); | |
| 75 ObjectConstant1 = Type::Constant(object1, region); | |
| 76 ObjectConstant2 = Type::Constant(object2, region); | |
| 77 ArrayConstant = Type::Constant(array, region); | |
| 78 UninitializedConstant = Type::Constant(uninitialized, region); | |
| 79 | |
| 80 values.push_back(smi); | |
| 81 values.push_back(signed32); | |
| 82 values.push_back(object1); | |
| 83 values.push_back(object2); | |
| 84 values.push_back(array); | |
| 85 values.push_back(uninitialized); | |
| 86 for (ValueVector::iterator it = values.begin(); it != values.end(); ++it) { | |
| 87 types.push_back(Type::Constant(*it, region)); | |
| 88 } | |
| 89 | |
| 90 integers.push_back(isolate->factory()->NewNumber(-V8_INFINITY)); | |
| 91 integers.push_back(isolate->factory()->NewNumber(+V8_INFINITY)); | |
| 92 integers.push_back(isolate->factory()->NewNumber(-rng_->NextInt(10))); | |
| 93 integers.push_back(isolate->factory()->NewNumber(+rng_->NextInt(10))); | |
| 94 for (int i = 0; i < 10; ++i) { | |
| 95 double x = rng_->NextInt(); | |
| 96 integers.push_back(isolate->factory()->NewNumber(x)); | |
| 97 x *= rng_->NextInt(); | |
| 98 if (!IsMinusZero(x)) integers.push_back(isolate->factory()->NewNumber(x)); | |
| 99 } | |
| 100 | |
| 101 Integer = Type::Range(isolate->factory()->NewNumber(-V8_INFINITY), | |
| 102 isolate->factory()->NewNumber(+V8_INFINITY), region); | |
| 103 | |
| 104 NumberArray = Type::Array(Number, region); | |
| 105 StringArray = Type::Array(String, region); | |
| 106 AnyArray = Type::Array(Any, region); | |
| 107 | |
| 108 SignedFunction1 = Type::Function(SignedSmall, SignedSmall, region); | |
| 109 NumberFunction1 = Type::Function(Number, Number, region); | |
| 110 NumberFunction2 = Type::Function(Number, Number, Number, region); | |
| 111 MethodFunction = Type::Function(String, Object, 0, region); | |
| 112 | |
| 113 for (int i = 0; i < 30; ++i) { | |
| 114 types.push_back(Fuzz()); | |
| 115 } | |
| 116 } | |
| 117 | |
| 118 Handle<i::Map> object_map; | |
| 119 Handle<i::Map> array_map; | |
| 120 Handle<i::Map> number_map; | |
| 121 Handle<i::Map> uninitialized_map; | |
| 122 | |
| 123 Handle<i::Smi> smi; | |
| 124 Handle<i::HeapNumber> signed32; | |
| 125 Handle<i::JSObject> object1; | |
| 126 Handle<i::JSObject> object2; | |
| 127 Handle<i::JSArray> array; | |
| 128 Handle<i::Oddball> uninitialized; | |
| 129 | |
| 130 #define DECLARE_TYPE(name, value) TypeHandle name; | |
| 131 PROPER_BITSET_TYPE_LIST(DECLARE_TYPE) | |
| 132 #undef DECLARE_TYPE | |
| 133 | |
| 134 TypeHandle ObjectClass; | |
| 135 TypeHandle ArrayClass; | |
| 136 TypeHandle NumberClass; | |
| 137 TypeHandle UninitializedClass; | |
| 138 | |
| 139 TypeHandle SmiConstant; | |
| 140 TypeHandle Signed32Constant; | |
| 141 TypeHandle ObjectConstant1; | |
| 142 TypeHandle ObjectConstant2; | |
| 143 TypeHandle ArrayConstant; | |
| 144 TypeHandle UninitializedConstant; | |
| 145 | |
| 146 TypeHandle Integer; | |
| 147 | |
| 148 TypeHandle NumberArray; | |
| 149 TypeHandle StringArray; | |
| 150 TypeHandle AnyArray; | |
| 151 | |
| 152 TypeHandle SignedFunction1; | |
| 153 TypeHandle NumberFunction1; | |
| 154 TypeHandle NumberFunction2; | |
| 155 TypeHandle MethodFunction; | |
| 156 | |
| 157 typedef std::vector<TypeHandle> TypeVector; | |
| 158 typedef std::vector<Handle<i::Map> > MapVector; | |
| 159 typedef std::vector<Handle<i::Object> > ValueVector; | |
| 160 | |
| 161 TypeVector types; | |
| 162 MapVector maps; | |
| 163 ValueVector values; | |
| 164 ValueVector integers; // "Integer" values used for range limits. | |
| 165 | |
| 166 TypeHandle Of(Handle<i::Object> value) { | |
| 167 return Type::Of(value, region_); | |
| 168 } | |
| 169 | |
| 170 TypeHandle NowOf(Handle<i::Object> value) { | |
| 171 return Type::NowOf(value, region_); | |
| 172 } | |
| 173 | |
| 174 TypeHandle Class(Handle<i::Map> map) { | |
| 175 return Type::Class(map, region_); | |
| 176 } | |
| 177 | |
| 178 TypeHandle Constant(Handle<i::Object> value) { | |
| 179 return Type::Constant(value, region_); | |
| 180 } | |
| 181 | |
| 182 TypeHandle Range(Handle<i::Object> min, Handle<i::Object> max) { | |
| 183 return Type::Range(min, max, region_); | |
| 184 } | |
| 185 | |
| 186 TypeHandle Context(TypeHandle outer) { | |
| 187 return Type::Context(outer, region_); | |
| 188 } | |
| 189 | |
| 190 TypeHandle Array1(TypeHandle element) { | |
| 191 return Type::Array(element, region_); | |
| 192 } | |
| 193 | |
| 194 TypeHandle Function0(TypeHandle result, TypeHandle receiver) { | |
| 195 return Type::Function(result, receiver, 0, region_); | |
| 196 } | |
| 197 | |
| 198 TypeHandle Function1(TypeHandle result, TypeHandle receiver, TypeHandle arg) { | |
| 199 TypeHandle type = Type::Function(result, receiver, 1, region_); | |
| 200 type->AsFunction()->InitParameter(0, arg); | |
| 201 return type; | |
| 202 } | |
| 203 | |
| 204 TypeHandle Function2(TypeHandle result, TypeHandle arg1, TypeHandle arg2) { | |
| 205 return Type::Function(result, arg1, arg2, region_); | |
| 206 } | |
| 207 | |
| 208 TypeHandle Union(TypeHandle t1, TypeHandle t2) { | |
| 209 return Type::Union(t1, t2, region_); | |
| 210 } | |
| 211 TypeHandle Intersect(TypeHandle t1, TypeHandle t2) { | |
| 212 return Type::Intersect(t1, t2, region_); | |
| 213 } | |
| 214 | |
| 215 template<class Type2, class TypeHandle2> | |
| 216 TypeHandle Convert(TypeHandle2 t) { | |
| 217 return Type::template Convert<Type2>(t, region_); | |
| 218 } | |
| 219 | |
| 220 TypeHandle Random() { | |
| 221 return types[rng_->NextInt(static_cast<int>(types.size()))]; | |
| 222 } | |
| 223 | |
| 224 TypeHandle Fuzz(int depth = 4) { | |
| 225 switch (rng_->NextInt(depth == 0 ? 3 : 20)) { | |
| 226 case 0: { // bitset | |
| 227 #define COUNT_BITSET_TYPES(type, value) + 1 | |
| 228 int n = 0 PROPER_BITSET_TYPE_LIST(COUNT_BITSET_TYPES); | |
| 229 #undef COUNT_BITSET_TYPES | |
| 230 // Pick a bunch of named bitsets and return their intersection. | |
| 231 TypeHandle result = Type::Any(region_); | |
| 232 for (int i = 0, m = 1 + rng_->NextInt(3); i < m; ++i) { | |
| 233 int j = rng_->NextInt(n); | |
| 234 #define PICK_BITSET_TYPE(type, value) \ | |
| 235 if (j-- == 0) { \ | |
| 236 TypeHandle tmp = Type::Intersect( \ | |
| 237 result, Type::type(region_), region_); \ | |
| 238 if (tmp->Is(Type::None()) && i != 0) { \ | |
| 239 break; \ | |
| 240 } else { \ | |
| 241 result = tmp; \ | |
| 242 continue; \ | |
| 243 } \ | |
| 244 } | |
| 245 PROPER_BITSET_TYPE_LIST(PICK_BITSET_TYPE) | |
| 246 #undef PICK_BITSET_TYPE | |
| 247 } | |
| 248 return result; | |
| 249 } | |
| 250 case 1: { // class | |
| 251 int i = rng_->NextInt(static_cast<int>(maps.size())); | |
| 252 return Type::Class(maps[i], region_); | |
| 253 } | |
| 254 case 2: { // constant | |
| 255 int i = rng_->NextInt(static_cast<int>(values.size())); | |
| 256 return Type::Constant(values[i], region_); | |
| 257 } | |
| 258 case 3: { // range | |
| 259 int i = rng_->NextInt(static_cast<int>(integers.size())); | |
| 260 int j = rng_->NextInt(static_cast<int>(integers.size())); | |
| 261 i::Handle<i::Object> min = integers[i]; | |
| 262 i::Handle<i::Object> max = integers[j]; | |
| 263 if (min->Number() > max->Number()) std::swap(min, max); | |
| 264 return Type::Range(min, max, region_); | |
| 265 } | |
| 266 case 4: { // context | |
| 267 int depth = rng_->NextInt(3); | |
| 268 TypeHandle type = Type::Internal(region_); | |
| 269 for (int i = 0; i < depth; ++i) type = Type::Context(type, region_); | |
| 270 return type; | |
| 271 } | |
| 272 case 5: { // array | |
| 273 TypeHandle element = Fuzz(depth / 2); | |
| 274 return Type::Array(element, region_); | |
| 275 } | |
| 276 case 6: | |
| 277 case 7: { // function | |
| 278 TypeHandle result = Fuzz(depth / 2); | |
| 279 TypeHandle receiver = Fuzz(depth / 2); | |
| 280 int arity = rng_->NextInt(3); | |
| 281 TypeHandle type = Type::Function(result, receiver, arity, region_); | |
| 282 for (int i = 0; i < type->AsFunction()->Arity(); ++i) { | |
| 283 TypeHandle parameter = Fuzz(depth / 2); | |
| 284 type->AsFunction()->InitParameter(i, parameter); | |
| 285 } | |
| 286 return type; | |
| 287 } | |
| 288 default: { // union | |
| 289 int n = rng_->NextInt(10); | |
| 290 TypeHandle type = None; | |
| 291 for (int i = 0; i < n; ++i) { | |
| 292 TypeHandle operand = Fuzz(depth - 1); | |
| 293 type = Type::Union(type, operand, region_); | |
| 294 } | |
| 295 return type; | |
| 296 } | |
| 297 } | |
| 298 UNREACHABLE(); | |
| 299 } | |
| 300 | |
| 301 Region* region() { return region_; } | |
| 302 | |
| 303 private: | |
| 304 Region* region_; | |
| 305 v8::base::RandomNumberGenerator* rng_; | |
| 306 }; | |
| 307 | |
| 308 | |
| 309 } } // namespace v8::internal | |
| 310 | |
| 311 #endif | |
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