| Index: gpu/command_buffer/common/gles2_cmd_format_autogen.h
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| diff --git a/gpu/command_buffer/common/gles2_cmd_format_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_autogen.h
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| index eb35d4a2d02e0bfc4dd518be56c88087a42a9d00..c57a48c4634e6d206d875dd4a73bf09b8cec1289 100644
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| --- a/gpu/command_buffer/common/gles2_cmd_format_autogen.h
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| +++ b/gpu/command_buffer/common/gles2_cmd_format_autogen.h
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| @@ -2071,6 +2071,38 @@ static_assert(offsetof(DeleteSamplersImmediate, header) == 0,
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|  static_assert(offsetof(DeleteSamplersImmediate, n) == 4,
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|                "offset of DeleteSamplersImmediate n should be 4");
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|  
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| +struct DeleteSync {
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| +  typedef DeleteSync ValueType;
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| +  static const CommandId kCmdId = kDeleteSync;
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| +  static const cmd::ArgFlags kArgFlags = cmd::kFixed;
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| +  static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
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| +
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| +  static uint32_t ComputeSize() {
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| +    return static_cast<uint32_t>(sizeof(ValueType));  // NOLINT
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| +  }
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| +
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| +  void SetHeader() { header.SetCmd<ValueType>(); }
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| +
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| +  void Init(GLuint _sync) {
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| +    SetHeader();
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| +    sync = _sync;
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| +  }
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| +
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| +  void* Set(void* cmd, GLuint _sync) {
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| +    static_cast<ValueType*>(cmd)->Init(_sync);
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| +    return NextCmdAddress<ValueType>(cmd);
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| +  }
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| +
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| +  gpu::CommandHeader header;
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| +  uint32_t sync;
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| +};
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| +
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| +static_assert(sizeof(DeleteSync) == 8, "size of DeleteSync should be 8");
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| +static_assert(offsetof(DeleteSync, header) == 0,
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| +              "offset of DeleteSync header should be 0");
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| +static_assert(offsetof(DeleteSync, sync) == 4,
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| +              "offset of DeleteSync sync should be 4");
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| +
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|  struct DeleteShader {
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|    typedef DeleteShader ValueType;
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|    static const CommandId kCmdId = kDeleteShader;
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| @@ -2539,6 +2571,40 @@ static_assert(offsetof(EnableVertexAttribArray, header) == 0,
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|  static_assert(offsetof(EnableVertexAttribArray, index) == 4,
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|                "offset of EnableVertexAttribArray index should be 4");
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|  
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| +struct FenceSync {
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| +  typedef FenceSync ValueType;
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| +  static const CommandId kCmdId = kFenceSync;
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| +  static const cmd::ArgFlags kArgFlags = cmd::kFixed;
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| +  static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
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| +
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| +  static uint32_t ComputeSize() {
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| +    return static_cast<uint32_t>(sizeof(ValueType));  // NOLINT
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| +  }
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| +
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| +  void SetHeader() { header.SetCmd<ValueType>(); }
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| +
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| +  void Init(uint32_t _client_id) {
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| +    SetHeader();
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| +    client_id = _client_id;
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| +  }
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| +
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| +  void* Set(void* cmd, uint32_t _client_id) {
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| +    static_cast<ValueType*>(cmd)->Init(_client_id);
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| +    return NextCmdAddress<ValueType>(cmd);
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| +  }
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| +
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| +  gpu::CommandHeader header;
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| +  uint32_t client_id;
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| +  static const uint32_t condition = 0x9117;
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| +  static const uint32_t flags = 0;
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| +};
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| +
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| +static_assert(sizeof(FenceSync) == 8, "size of FenceSync should be 8");
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| +static_assert(offsetof(FenceSync, header) == 0,
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| +              "offset of FenceSync header should be 0");
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| +static_assert(offsetof(FenceSync, client_id) == 4,
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| +              "offset of FenceSync client_id should be 4");
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| +
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|  struct Finish {
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|    typedef Finish ValueType;
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|    static const CommandId kCmdId = kFinish;
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| @@ -5134,6 +5200,53 @@ static_assert(offsetof(IsShader, result_shm_id) == 8,
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|  static_assert(offsetof(IsShader, result_shm_offset) == 12,
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|                "offset of IsShader result_shm_offset should be 12");
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|  
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| +struct IsSync {
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| +  typedef IsSync ValueType;
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| +  static const CommandId kCmdId = kIsSync;
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| +  static const cmd::ArgFlags kArgFlags = cmd::kFixed;
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| +  static const uint8 cmd_flags = CMD_FLAG_SET_TRACE_LEVEL(3);
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| +
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| +  typedef uint32_t Result;
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| +
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| +  static uint32_t ComputeSize() {
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| +    return static_cast<uint32_t>(sizeof(ValueType));  // NOLINT
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| +  }
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| +
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| +  void SetHeader() { header.SetCmd<ValueType>(); }
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| +
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| +  void Init(GLuint _sync,
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| +            uint32_t _result_shm_id,
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| +            uint32_t _result_shm_offset) {
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| +    SetHeader();
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| +    sync = _sync;
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| +    result_shm_id = _result_shm_id;
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| +    result_shm_offset = _result_shm_offset;
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| +  }
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| +
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| +  void* Set(void* cmd,
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| +            GLuint _sync,
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| +            uint32_t _result_shm_id,
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| +            uint32_t _result_shm_offset) {
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| +    static_cast<ValueType*>(cmd)
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| +        ->Init(_sync, _result_shm_id, _result_shm_offset);
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| +    return NextCmdAddress<ValueType>(cmd);
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| +  }
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| +
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| +  gpu::CommandHeader header;
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| +  uint32_t sync;
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| +  uint32_t result_shm_id;
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| +  uint32_t result_shm_offset;
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| +};
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| +
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| +static_assert(sizeof(IsSync) == 16, "size of IsSync should be 16");
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| +static_assert(offsetof(IsSync, header) == 0,
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| +              "offset of IsSync header should be 0");
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| +static_assert(offsetof(IsSync, sync) == 4, "offset of IsSync sync should be 4");
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| +static_assert(offsetof(IsSync, result_shm_id) == 8,
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| +              "offset of IsSync result_shm_id should be 8");
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| +static_assert(offsetof(IsSync, result_shm_offset) == 12,
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| +              "offset of IsSync result_shm_offset should be 12");
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| +
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|  struct IsTexture {
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|    typedef IsTexture ValueType;
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|    static const CommandId kCmdId = kIsTexture;
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| @@ -5964,20 +6077,20 @@ struct ShaderSourceBucket {
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|  
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|    void SetHeader() { header.SetCmd<ValueType>(); }
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|  
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| -  void Init(GLuint _shader, uint32_t _data_bucket_id) {
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| +  void Init(GLuint _shader, uint32_t _str_bucket_id) {
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|      SetHeader();
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|      shader = _shader;
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| -    data_bucket_id = _data_bucket_id;
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| +    str_bucket_id = _str_bucket_id;
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|    }
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|  
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| -  void* Set(void* cmd, GLuint _shader, uint32_t _data_bucket_id) {
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| -    static_cast<ValueType*>(cmd)->Init(_shader, _data_bucket_id);
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| +  void* Set(void* cmd, GLuint _shader, uint32_t _str_bucket_id) {
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| +    static_cast<ValueType*>(cmd)->Init(_shader, _str_bucket_id);
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|      return NextCmdAddress<ValueType>(cmd);
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|    }
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|  
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|    gpu::CommandHeader header;
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|    uint32_t shader;
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| -  uint32_t data_bucket_id;
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| +  uint32_t str_bucket_id;
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|  };
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|  
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|  static_assert(sizeof(ShaderSourceBucket) == 12,
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| @@ -5986,8 +6099,8 @@ static_assert(offsetof(ShaderSourceBucket, header) == 0,
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|                "offset of ShaderSourceBucket header should be 0");
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|  static_assert(offsetof(ShaderSourceBucket, shader) == 4,
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|                "offset of ShaderSourceBucket shader should be 4");
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| -static_assert(offsetof(ShaderSourceBucket, data_bucket_id) == 8,
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| -              "offset of ShaderSourceBucket data_bucket_id should be 8");
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| +static_assert(offsetof(ShaderSourceBucket, str_bucket_id) == 8,
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| +              "offset of ShaderSourceBucket str_bucket_id should be 8");
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|  
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|  struct StencilFunc {
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|    typedef StencilFunc ValueType;
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| 
 |