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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
| 7 | 7 |
| 8 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 8 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
| 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| 10 #include "gpu/command_buffer/service/buffer_manager.h" | 10 #include "gpu/command_buffer/service/buffer_manager.h" |
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| 135 | 135 |
| 136 bool GetSamplerServiceId(GLuint client_id, GLuint* service_id) const { | 136 bool GetSamplerServiceId(GLuint client_id, GLuint* service_id) const { |
| 137 return group_->GetSamplerServiceId(client_id, service_id); | 137 return group_->GetSamplerServiceId(client_id, service_id); |
| 138 } | 138 } |
| 139 | 139 |
| 140 bool GetTransformFeedbackServiceId( | 140 bool GetTransformFeedbackServiceId( |
| 141 GLuint client_id, GLuint* service_id) const { | 141 GLuint client_id, GLuint* service_id) const { |
| 142 return group_->GetTransformFeedbackServiceId(client_id, service_id); | 142 return group_->GetTransformFeedbackServiceId(client_id, service_id); |
| 143 } | 143 } |
| 144 | 144 |
| 145 bool GetSyncServiceId(GLuint client_id, GLsync* service_id) const { |
| 146 return group_->GetSyncServiceId(client_id, service_id); |
| 147 } |
| 148 |
| 145 // This name doesn't match the underlying function, but doing it this way | 149 // This name doesn't match the underlying function, but doing it this way |
| 146 // prevents the need to special-case the unit test generation | 150 // prevents the need to special-case the unit test generation |
| 147 VertexAttribManager* GetVertexArrayInfo(GLuint client_id) { | 151 VertexAttribManager* GetVertexArrayInfo(GLuint client_id) { |
| 148 return decoder_->GetVertexArrayManager()->GetVertexAttribManager(client_id); | 152 return decoder_->GetVertexArrayManager()->GetVertexAttribManager(client_id); |
| 149 } | 153 } |
| 150 | 154 |
| 151 ProgramManager* program_manager() { | 155 ProgramManager* program_manager() { |
| 152 return group_->program_manager(); | 156 return group_->program_manager(); |
| 153 } | 157 } |
| 154 | 158 |
| 155 ValuebufferManager* valuebuffer_manager() { | 159 ValuebufferManager* valuebuffer_manager() { |
| 156 return group_->valuebuffer_manager(); | 160 return group_->valuebuffer_manager(); |
| 157 } | 161 } |
| 158 | 162 |
| 159 ValueStateMap* pending_valuebuffer_state() { | 163 ValueStateMap* pending_valuebuffer_state() { |
| 160 return group_->pending_valuebuffer_state(); | 164 return group_->pending_valuebuffer_state(); |
| 161 } | 165 } |
| 162 | 166 |
| 163 ImageManager* GetImageManager() { return decoder_->GetImageManager(); } | 167 ImageManager* GetImageManager() { return decoder_->GetImageManager(); } |
| 164 | 168 |
| 165 void DoCreateProgram(GLuint client_id, GLuint service_id); | 169 void DoCreateProgram(GLuint client_id, GLuint service_id); |
| 166 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id); | 170 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id); |
| 171 void DoFenceSync(GLuint client_id, GLuint service_id); |
| 167 | 172 |
| 168 void SetBucketAsCString(uint32 bucket_id, const char* str); | 173 void SetBucketAsCString(uint32 bucket_id, const char* str); |
| 174 // If we want a valid bucket, just set |count_in_header| as |count|, |
| 175 // and set |str_end| as 0. |
| 176 void SetBucketAsCStrings(uint32 bucket_id, GLsizei count, const char** str, |
| 177 GLsizei count_in_header, char str_end); |
| 169 | 178 |
| 170 void set_memory_tracker(MemoryTracker* memory_tracker) { | 179 void set_memory_tracker(MemoryTracker* memory_tracker) { |
| 171 memory_tracker_ = memory_tracker; | 180 memory_tracker_ = memory_tracker; |
| 172 } | 181 } |
| 173 | 182 |
| 174 struct InitState { | 183 struct InitState { |
| 175 InitState(); | 184 InitState(); |
| 176 | 185 |
| 177 std::string extensions; | 186 std::string extensions; |
| 178 std::string gl_version; | 187 std::string gl_version; |
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| 437 static const GLuint kServiceFramebufferId = 302; | 446 static const GLuint kServiceFramebufferId = 302; |
| 438 static const GLuint kServiceRenderbufferId = 303; | 447 static const GLuint kServiceRenderbufferId = 303; |
| 439 static const GLuint kServiceTextureId = 304; | 448 static const GLuint kServiceTextureId = 304; |
| 440 static const GLuint kServiceProgramId = 305; | 449 static const GLuint kServiceProgramId = 305; |
| 441 static const GLuint kServiceSamplerId = 306; | 450 static const GLuint kServiceSamplerId = 306; |
| 442 static const GLuint kServiceShaderId = 307; | 451 static const GLuint kServiceShaderId = 307; |
| 443 static const GLuint kServiceElementBufferId = 308; | 452 static const GLuint kServiceElementBufferId = 308; |
| 444 static const GLuint kServiceQueryId = 309; | 453 static const GLuint kServiceQueryId = 309; |
| 445 static const GLuint kServiceVertexArrayId = 310; | 454 static const GLuint kServiceVertexArrayId = 310; |
| 446 static const GLuint kServiceTransformFeedbackId = 311; | 455 static const GLuint kServiceTransformFeedbackId = 311; |
| 456 static const GLuint kServiceSyncId = 312; |
| 447 | 457 |
| 448 static const int32 kSharedMemoryId = 401; | 458 static const int32 kSharedMemoryId = 401; |
| 449 static const size_t kSharedBufferSize = 2048; | 459 static const size_t kSharedBufferSize = 2048; |
| 450 static const uint32 kSharedMemoryOffset = 132; | 460 static const uint32 kSharedMemoryOffset = 132; |
| 451 static const int32 kInvalidSharedMemoryId = 402; | 461 static const int32 kInvalidSharedMemoryId = 402; |
| 452 static const uint32 kInvalidSharedMemoryOffset = kSharedBufferSize + 1; | 462 static const uint32 kInvalidSharedMemoryOffset = kSharedBufferSize + 1; |
| 453 static const uint32 kInitialResult = 0xBDBDBDBDu; | 463 static const uint32 kInitialResult = 0xBDBDBDBDu; |
| 454 static const uint8 kInitialMemoryValue = 0xBDu; | 464 static const uint8 kInitialMemoryValue = 0xBDu; |
| 455 | 465 |
| 456 static const uint32 kNewClientId = 501; | 466 static const uint32 kNewClientId = 501; |
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| 536 GLuint client_sampler_id_; | 546 GLuint client_sampler_id_; |
| 537 GLuint client_shader_id_; | 547 GLuint client_shader_id_; |
| 538 GLuint client_texture_id_; | 548 GLuint client_texture_id_; |
| 539 GLuint client_element_buffer_id_; | 549 GLuint client_element_buffer_id_; |
| 540 GLuint client_vertex_shader_id_; | 550 GLuint client_vertex_shader_id_; |
| 541 GLuint client_fragment_shader_id_; | 551 GLuint client_fragment_shader_id_; |
| 542 GLuint client_query_id_; | 552 GLuint client_query_id_; |
| 543 GLuint client_vertexarray_id_; | 553 GLuint client_vertexarray_id_; |
| 544 GLuint client_valuebuffer_id_; | 554 GLuint client_valuebuffer_id_; |
| 545 GLuint client_transformfeedback_id_; | 555 GLuint client_transformfeedback_id_; |
| 556 GLuint client_sync_id_; |
| 546 | 557 |
| 547 uint32 shared_memory_id_; | 558 uint32 shared_memory_id_; |
| 548 uint32 shared_memory_offset_; | 559 uint32 shared_memory_offset_; |
| 549 void* shared_memory_address_; | 560 void* shared_memory_address_; |
| 550 void* shared_memory_base_; | 561 void* shared_memory_base_; |
| 551 | 562 |
| 552 GLuint service_renderbuffer_id_; | 563 GLuint service_renderbuffer_id_; |
| 553 bool service_renderbuffer_valid_; | 564 bool service_renderbuffer_valid_; |
| 554 | 565 |
| 555 uint32 immediate_buffer_[64]; | 566 uint32 immediate_buffer_[64]; |
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| 661 }; | 672 }; |
| 662 | 673 |
| 663 // SpecializedSetup specializations that are needed in multiple unittest files. | 674 // SpecializedSetup specializations that are needed in multiple unittest files. |
| 664 template <> | 675 template <> |
| 665 void GLES2DecoderTestBase::SpecializedSetup<cmds::LinkProgram, 0>(bool valid); | 676 void GLES2DecoderTestBase::SpecializedSetup<cmds::LinkProgram, 0>(bool valid); |
| 666 | 677 |
| 667 } // namespace gles2 | 678 } // namespace gles2 |
| 668 } // namespace gpu | 679 } // namespace gpu |
| 669 | 680 |
| 670 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 681 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
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