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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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113 GLsizei width, | 113 GLsizei width, |
114 GLsizei height) override; | 114 GLsizei height) override; |
115 GLuint CreateProgram() override; | 115 GLuint CreateProgram() override; |
116 GLuint CreateShader(GLenum type) override; | 116 GLuint CreateShader(GLenum type) override; |
117 void CullFace(GLenum mode) override; | 117 void CullFace(GLenum mode) override; |
118 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; | 118 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; |
119 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; | 119 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; |
120 void DeleteProgram(GLuint program) override; | 120 void DeleteProgram(GLuint program) override; |
121 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; | 121 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; |
122 void DeleteSamplers(GLsizei n, const GLuint* samplers) override; | 122 void DeleteSamplers(GLsizei n, const GLuint* samplers) override; |
| 123 void DeleteSync(GLsync sync) override; |
123 void DeleteShader(GLuint shader) override; | 124 void DeleteShader(GLuint shader) override; |
124 void DeleteTextures(GLsizei n, const GLuint* textures) override; | 125 void DeleteTextures(GLsizei n, const GLuint* textures) override; |
125 void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override; | 126 void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override; |
126 void DepthFunc(GLenum func) override; | 127 void DepthFunc(GLenum func) override; |
127 void DepthMask(GLboolean flag) override; | 128 void DepthMask(GLboolean flag) override; |
128 void DepthRangef(GLclampf zNear, GLclampf zFar) override; | 129 void DepthRangef(GLclampf zNear, GLclampf zFar) override; |
129 void DetachShader(GLuint program, GLuint shader) override; | 130 void DetachShader(GLuint program, GLuint shader) override; |
130 void Disable(GLenum cap) override; | 131 void Disable(GLenum cap) override; |
131 void DisableVertexAttribArray(GLuint index) override; | 132 void DisableVertexAttribArray(GLuint index) override; |
132 void DrawArrays(GLenum mode, GLint first, GLsizei count) override; | 133 void DrawArrays(GLenum mode, GLint first, GLsizei count) override; |
133 void DrawElements(GLenum mode, | 134 void DrawElements(GLenum mode, |
134 GLsizei count, | 135 GLsizei count, |
135 GLenum type, | 136 GLenum type, |
136 const void* indices) override; | 137 const void* indices) override; |
137 void Enable(GLenum cap) override; | 138 void Enable(GLenum cap) override; |
138 void EnableVertexAttribArray(GLuint index) override; | 139 void EnableVertexAttribArray(GLuint index) override; |
| 140 GLsync FenceSync(GLenum condition, GLbitfield flags) override; |
139 void Finish() override; | 141 void Finish() override; |
140 void Flush() override; | 142 void Flush() override; |
141 void FramebufferRenderbuffer(GLenum target, | 143 void FramebufferRenderbuffer(GLenum target, |
142 GLenum attachment, | 144 GLenum attachment, |
143 GLenum renderbuffertarget, | 145 GLenum renderbuffertarget, |
144 GLuint renderbuffer) override; | 146 GLuint renderbuffer) override; |
145 void FramebufferTexture2D(GLenum target, | 147 void FramebufferTexture2D(GLenum target, |
146 GLenum attachment, | 148 GLenum attachment, |
147 GLenum textarget, | 149 GLenum textarget, |
148 GLuint texture, | 150 GLuint texture, |
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242 GLint y, | 244 GLint y, |
243 GLsizei width, | 245 GLsizei width, |
244 GLsizei height) override; | 246 GLsizei height) override; |
245 GLboolean IsBuffer(GLuint buffer) override; | 247 GLboolean IsBuffer(GLuint buffer) override; |
246 GLboolean IsEnabled(GLenum cap) override; | 248 GLboolean IsEnabled(GLenum cap) override; |
247 GLboolean IsFramebuffer(GLuint framebuffer) override; | 249 GLboolean IsFramebuffer(GLuint framebuffer) override; |
248 GLboolean IsProgram(GLuint program) override; | 250 GLboolean IsProgram(GLuint program) override; |
249 GLboolean IsRenderbuffer(GLuint renderbuffer) override; | 251 GLboolean IsRenderbuffer(GLuint renderbuffer) override; |
250 GLboolean IsSampler(GLuint sampler) override; | 252 GLboolean IsSampler(GLuint sampler) override; |
251 GLboolean IsShader(GLuint shader) override; | 253 GLboolean IsShader(GLuint shader) override; |
| 254 GLboolean IsSync(GLsync sync) override; |
252 GLboolean IsTexture(GLuint texture) override; | 255 GLboolean IsTexture(GLuint texture) override; |
253 GLboolean IsTransformFeedback(GLuint transformfeedback) override; | 256 GLboolean IsTransformFeedback(GLuint transformfeedback) override; |
254 void LineWidth(GLfloat width) override; | 257 void LineWidth(GLfloat width) override; |
255 void LinkProgram(GLuint program) override; | 258 void LinkProgram(GLuint program) override; |
256 void PauseTransformFeedback() override; | 259 void PauseTransformFeedback() override; |
257 void PixelStorei(GLenum pname, GLint param) override; | 260 void PixelStorei(GLenum pname, GLint param) override; |
258 void PolygonOffset(GLfloat factor, GLfloat units) override; | 261 void PolygonOffset(GLfloat factor, GLfloat units) override; |
259 void ReadBuffer(GLenum src) override; | 262 void ReadBuffer(GLenum src) override; |
260 void ReadPixels(GLint x, | 263 void ReadPixels(GLint x, |
261 GLint y, | 264 GLint y, |
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635 GLint bounds_height, | 638 GLint bounds_height, |
636 GLfloat uv_x, | 639 GLfloat uv_x, |
637 GLfloat uv_y, | 640 GLfloat uv_y, |
638 GLfloat uv_width, | 641 GLfloat uv_width, |
639 GLfloat uv_height) override; | 642 GLfloat uv_height) override; |
640 void SwapInterval(GLint interval) override; | 643 void SwapInterval(GLint interval) override; |
641 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; | 644 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
642 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; | 645 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
643 void BlendBarrierKHR() override; | 646 void BlendBarrierKHR() override; |
644 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ | 647 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ |
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