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Side by Side Diff: gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h

Issue 863253002: Update from https://crrev.com/312600 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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171 } 171 }
172 void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) { 172 void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {
173 } 173 }
174 void GLES2InterfaceStub::DeleteRenderbuffers( 174 void GLES2InterfaceStub::DeleteRenderbuffers(
175 GLsizei /* n */, 175 GLsizei /* n */,
176 const GLuint* /* renderbuffers */) { 176 const GLuint* /* renderbuffers */) {
177 } 177 }
178 void GLES2InterfaceStub::DeleteSamplers(GLsizei /* n */, 178 void GLES2InterfaceStub::DeleteSamplers(GLsizei /* n */,
179 const GLuint* /* samplers */) { 179 const GLuint* /* samplers */) {
180 } 180 }
181 void GLES2InterfaceStub::DeleteSync(GLsync /* sync */) {
182 }
181 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) { 183 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {
182 } 184 }
183 void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */, 185 void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */,
184 const GLuint* /* textures */) { 186 const GLuint* /* textures */) {
185 } 187 }
186 void GLES2InterfaceStub::DeleteTransformFeedbacks(GLsizei /* n */, 188 void GLES2InterfaceStub::DeleteTransformFeedbacks(GLsizei /* n */,
187 const GLuint* /* ids */) { 189 const GLuint* /* ids */) {
188 } 190 }
189 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) { 191 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {
190 } 192 }
(...skipping 15 matching lines...) Expand all
206 } 208 }
207 void GLES2InterfaceStub::DrawElements(GLenum /* mode */, 209 void GLES2InterfaceStub::DrawElements(GLenum /* mode */,
208 GLsizei /* count */, 210 GLsizei /* count */,
209 GLenum /* type */, 211 GLenum /* type */,
210 const void* /* indices */) { 212 const void* /* indices */) {
211 } 213 }
212 void GLES2InterfaceStub::Enable(GLenum /* cap */) { 214 void GLES2InterfaceStub::Enable(GLenum /* cap */) {
213 } 215 }
214 void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) { 216 void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {
215 } 217 }
218 GLsync GLES2InterfaceStub::FenceSync(GLenum /* condition */,
219 GLbitfield /* flags */) {
220 return 0;
221 }
216 void GLES2InterfaceStub::Finish() { 222 void GLES2InterfaceStub::Finish() {
217 } 223 }
218 void GLES2InterfaceStub::Flush() { 224 void GLES2InterfaceStub::Flush() {
219 } 225 }
220 void GLES2InterfaceStub::FramebufferRenderbuffer( 226 void GLES2InterfaceStub::FramebufferRenderbuffer(
221 GLenum /* target */, 227 GLenum /* target */,
222 GLenum /* attachment */, 228 GLenum /* attachment */,
223 GLenum /* renderbuffertarget */, 229 GLenum /* renderbuffertarget */,
224 GLuint /* renderbuffer */) { 230 GLuint /* renderbuffer */) {
225 } 231 }
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410 } 416 }
411 GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) { 417 GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) {
412 return 0; 418 return 0;
413 } 419 }
414 GLboolean GLES2InterfaceStub::IsSampler(GLuint /* sampler */) { 420 GLboolean GLES2InterfaceStub::IsSampler(GLuint /* sampler */) {
415 return 0; 421 return 0;
416 } 422 }
417 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { 423 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) {
418 return 0; 424 return 0;
419 } 425 }
426 GLboolean GLES2InterfaceStub::IsSync(GLsync /* sync */) {
427 return 0;
428 }
420 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { 429 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) {
421 return 0; 430 return 0;
422 } 431 }
423 GLboolean GLES2InterfaceStub::IsTransformFeedback( 432 GLboolean GLES2InterfaceStub::IsTransformFeedback(
424 GLuint /* transformfeedback */) { 433 GLuint /* transformfeedback */) {
425 return 0; 434 return 0;
426 } 435 }
427 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) { 436 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) {
428 } 437 }
429 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) { 438 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {
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1100 void GLES2InterfaceStub::SwapInterval(GLint /* interval */) { 1109 void GLES2InterfaceStub::SwapInterval(GLint /* interval */) {
1101 } 1110 }
1102 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */, 1111 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */,
1103 const GLfloat* /* m */) { 1112 const GLfloat* /* m */) {
1104 } 1113 }
1105 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) { 1114 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) {
1106 } 1115 }
1107 void GLES2InterfaceStub::BlendBarrierKHR() { 1116 void GLES2InterfaceStub::BlendBarrierKHR() {
1108 } 1117 }
1109 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ 1118 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
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