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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
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| 156 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; | 156 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; |
| 157 | 157 |
| 158 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; | 158 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; |
| 159 | 159 |
| 160 void DeleteProgram(GLuint program) override; | 160 void DeleteProgram(GLuint program) override; |
| 161 | 161 |
| 162 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; | 162 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; |
| 163 | 163 |
| 164 void DeleteSamplers(GLsizei n, const GLuint* samplers) override; | 164 void DeleteSamplers(GLsizei n, const GLuint* samplers) override; |
| 165 | 165 |
| 166 void DeleteSync(GLsync sync) override; |
| 167 |
| 166 void DeleteShader(GLuint shader) override; | 168 void DeleteShader(GLuint shader) override; |
| 167 | 169 |
| 168 void DeleteTextures(GLsizei n, const GLuint* textures) override; | 170 void DeleteTextures(GLsizei n, const GLuint* textures) override; |
| 169 | 171 |
| 170 void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override; | 172 void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override; |
| 171 | 173 |
| 172 void DepthFunc(GLenum func) override; | 174 void DepthFunc(GLenum func) override; |
| 173 | 175 |
| 174 void DepthMask(GLboolean flag) override; | 176 void DepthMask(GLboolean flag) override; |
| 175 | 177 |
| 176 void DepthRangef(GLclampf zNear, GLclampf zFar) override; | 178 void DepthRangef(GLclampf zNear, GLclampf zFar) override; |
| 177 | 179 |
| 178 void DetachShader(GLuint program, GLuint shader) override; | 180 void DetachShader(GLuint program, GLuint shader) override; |
| 179 | 181 |
| 180 void Disable(GLenum cap) override; | 182 void Disable(GLenum cap) override; |
| 181 | 183 |
| 182 void DrawArrays(GLenum mode, GLint first, GLsizei count) override; | 184 void DrawArrays(GLenum mode, GLint first, GLsizei count) override; |
| 183 | 185 |
| 184 void DrawElements(GLenum mode, | 186 void DrawElements(GLenum mode, |
| 185 GLsizei count, | 187 GLsizei count, |
| 186 GLenum type, | 188 GLenum type, |
| 187 const void* indices) override; | 189 const void* indices) override; |
| 188 | 190 |
| 189 void Enable(GLenum cap) override; | 191 void Enable(GLenum cap) override; |
| 190 | 192 |
| 193 GLsync FenceSync(GLenum condition, GLbitfield flags) override; |
| 194 |
| 191 void Finish() override; | 195 void Finish() override; |
| 192 | 196 |
| 193 void Flush() override; | 197 void Flush() override; |
| 194 | 198 |
| 195 void FramebufferRenderbuffer(GLenum target, | 199 void FramebufferRenderbuffer(GLenum target, |
| 196 GLenum attachment, | 200 GLenum attachment, |
| 197 GLenum renderbuffertarget, | 201 GLenum renderbuffertarget, |
| 198 GLuint renderbuffer) override; | 202 GLuint renderbuffer) override; |
| 199 | 203 |
| 200 void FramebufferTexture2D(GLenum target, | 204 void FramebufferTexture2D(GLenum target, |
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| 342 GLboolean IsFramebuffer(GLuint framebuffer) override; | 346 GLboolean IsFramebuffer(GLuint framebuffer) override; |
| 343 | 347 |
| 344 GLboolean IsProgram(GLuint program) override; | 348 GLboolean IsProgram(GLuint program) override; |
| 345 | 349 |
| 346 GLboolean IsRenderbuffer(GLuint renderbuffer) override; | 350 GLboolean IsRenderbuffer(GLuint renderbuffer) override; |
| 347 | 351 |
| 348 GLboolean IsSampler(GLuint sampler) override; | 352 GLboolean IsSampler(GLuint sampler) override; |
| 349 | 353 |
| 350 GLboolean IsShader(GLuint shader) override; | 354 GLboolean IsShader(GLuint shader) override; |
| 351 | 355 |
| 356 GLboolean IsSync(GLsync sync) override; |
| 357 |
| 352 GLboolean IsTexture(GLuint texture) override; | 358 GLboolean IsTexture(GLuint texture) override; |
| 353 | 359 |
| 354 GLboolean IsTransformFeedback(GLuint transformfeedback) override; | 360 GLboolean IsTransformFeedback(GLuint transformfeedback) override; |
| 355 | 361 |
| 356 void LineWidth(GLfloat width) override; | 362 void LineWidth(GLfloat width) override; |
| 357 | 363 |
| 358 void LinkProgram(GLuint program) override; | 364 void LinkProgram(GLuint program) override; |
| 359 | 365 |
| 360 void PauseTransformFeedback() override; | 366 void PauseTransformFeedback() override; |
| 361 | 367 |
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| 900 | 906 |
| 901 void SwapInterval(GLint interval) override; | 907 void SwapInterval(GLint interval) override; |
| 902 | 908 |
| 903 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; | 909 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
| 904 | 910 |
| 905 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; | 911 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
| 906 | 912 |
| 907 void BlendBarrierKHR() override; | 913 void BlendBarrierKHR() override; |
| 908 | 914 |
| 909 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 915 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
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