OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
(...skipping 145 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
156 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; | 156 void DeleteBuffers(GLsizei n, const GLuint* buffers) override; |
157 | 157 |
158 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; | 158 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; |
159 | 159 |
160 void DeleteProgram(GLuint program) override; | 160 void DeleteProgram(GLuint program) override; |
161 | 161 |
162 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; | 162 void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; |
163 | 163 |
164 void DeleteSamplers(GLsizei n, const GLuint* samplers) override; | 164 void DeleteSamplers(GLsizei n, const GLuint* samplers) override; |
165 | 165 |
| 166 void DeleteSync(GLsync sync) override; |
| 167 |
166 void DeleteShader(GLuint shader) override; | 168 void DeleteShader(GLuint shader) override; |
167 | 169 |
168 void DeleteTextures(GLsizei n, const GLuint* textures) override; | 170 void DeleteTextures(GLsizei n, const GLuint* textures) override; |
169 | 171 |
170 void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override; | 172 void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override; |
171 | 173 |
172 void DepthFunc(GLenum func) override; | 174 void DepthFunc(GLenum func) override; |
173 | 175 |
174 void DepthMask(GLboolean flag) override; | 176 void DepthMask(GLboolean flag) override; |
175 | 177 |
176 void DepthRangef(GLclampf zNear, GLclampf zFar) override; | 178 void DepthRangef(GLclampf zNear, GLclampf zFar) override; |
177 | 179 |
178 void DetachShader(GLuint program, GLuint shader) override; | 180 void DetachShader(GLuint program, GLuint shader) override; |
179 | 181 |
180 void Disable(GLenum cap) override; | 182 void Disable(GLenum cap) override; |
181 | 183 |
182 void DrawArrays(GLenum mode, GLint first, GLsizei count) override; | 184 void DrawArrays(GLenum mode, GLint first, GLsizei count) override; |
183 | 185 |
184 void DrawElements(GLenum mode, | 186 void DrawElements(GLenum mode, |
185 GLsizei count, | 187 GLsizei count, |
186 GLenum type, | 188 GLenum type, |
187 const void* indices) override; | 189 const void* indices) override; |
188 | 190 |
189 void Enable(GLenum cap) override; | 191 void Enable(GLenum cap) override; |
190 | 192 |
| 193 GLsync FenceSync(GLenum condition, GLbitfield flags) override; |
| 194 |
191 void Finish() override; | 195 void Finish() override; |
192 | 196 |
193 void Flush() override; | 197 void Flush() override; |
194 | 198 |
195 void FramebufferRenderbuffer(GLenum target, | 199 void FramebufferRenderbuffer(GLenum target, |
196 GLenum attachment, | 200 GLenum attachment, |
197 GLenum renderbuffertarget, | 201 GLenum renderbuffertarget, |
198 GLuint renderbuffer) override; | 202 GLuint renderbuffer) override; |
199 | 203 |
200 void FramebufferTexture2D(GLenum target, | 204 void FramebufferTexture2D(GLenum target, |
(...skipping 141 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
342 GLboolean IsFramebuffer(GLuint framebuffer) override; | 346 GLboolean IsFramebuffer(GLuint framebuffer) override; |
343 | 347 |
344 GLboolean IsProgram(GLuint program) override; | 348 GLboolean IsProgram(GLuint program) override; |
345 | 349 |
346 GLboolean IsRenderbuffer(GLuint renderbuffer) override; | 350 GLboolean IsRenderbuffer(GLuint renderbuffer) override; |
347 | 351 |
348 GLboolean IsSampler(GLuint sampler) override; | 352 GLboolean IsSampler(GLuint sampler) override; |
349 | 353 |
350 GLboolean IsShader(GLuint shader) override; | 354 GLboolean IsShader(GLuint shader) override; |
351 | 355 |
| 356 GLboolean IsSync(GLsync sync) override; |
| 357 |
352 GLboolean IsTexture(GLuint texture) override; | 358 GLboolean IsTexture(GLuint texture) override; |
353 | 359 |
354 GLboolean IsTransformFeedback(GLuint transformfeedback) override; | 360 GLboolean IsTransformFeedback(GLuint transformfeedback) override; |
355 | 361 |
356 void LineWidth(GLfloat width) override; | 362 void LineWidth(GLfloat width) override; |
357 | 363 |
358 void LinkProgram(GLuint program) override; | 364 void LinkProgram(GLuint program) override; |
359 | 365 |
360 void PauseTransformFeedback() override; | 366 void PauseTransformFeedback() override; |
361 | 367 |
(...skipping 538 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
900 | 906 |
901 void SwapInterval(GLint interval) override; | 907 void SwapInterval(GLint interval) override; |
902 | 908 |
903 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; | 909 void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; |
904 | 910 |
905 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; | 911 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; |
906 | 912 |
907 void BlendBarrierKHR() override; | 913 void BlendBarrierKHR() override; |
908 | 914 |
909 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 915 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
OLD | NEW |