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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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420 | 420 |
421 void DeleteSamplersImmediate(GLsizei n, const GLuint* samplers) { | 421 void DeleteSamplersImmediate(GLsizei n, const GLuint* samplers) { |
422 const uint32_t size = gles2::cmds::DeleteSamplersImmediate::ComputeSize(n); | 422 const uint32_t size = gles2::cmds::DeleteSamplersImmediate::ComputeSize(n); |
423 gles2::cmds::DeleteSamplersImmediate* c = | 423 gles2::cmds::DeleteSamplersImmediate* c = |
424 GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteSamplersImmediate>(size); | 424 GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteSamplersImmediate>(size); |
425 if (c) { | 425 if (c) { |
426 c->Init(n, samplers); | 426 c->Init(n, samplers); |
427 } | 427 } |
428 } | 428 } |
429 | 429 |
| 430 void DeleteSync(GLuint sync) { |
| 431 gles2::cmds::DeleteSync* c = GetCmdSpace<gles2::cmds::DeleteSync>(); |
| 432 if (c) { |
| 433 c->Init(sync); |
| 434 } |
| 435 } |
| 436 |
430 void DeleteShader(GLuint shader) { | 437 void DeleteShader(GLuint shader) { |
431 gles2::cmds::DeleteShader* c = GetCmdSpace<gles2::cmds::DeleteShader>(); | 438 gles2::cmds::DeleteShader* c = GetCmdSpace<gles2::cmds::DeleteShader>(); |
432 if (c) { | 439 if (c) { |
433 c->Init(shader); | 440 c->Init(shader); |
434 } | 441 } |
435 } | 442 } |
436 | 443 |
437 void DeleteTexturesImmediate(GLsizei n, const GLuint* textures) { | 444 void DeleteTexturesImmediate(GLsizei n, const GLuint* textures) { |
438 const uint32_t size = gles2::cmds::DeleteTexturesImmediate::ComputeSize(n); | 445 const uint32_t size = gles2::cmds::DeleteTexturesImmediate::ComputeSize(n); |
439 gles2::cmds::DeleteTexturesImmediate* c = | 446 gles2::cmds::DeleteTexturesImmediate* c = |
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522 } | 529 } |
523 | 530 |
524 void EnableVertexAttribArray(GLuint index) { | 531 void EnableVertexAttribArray(GLuint index) { |
525 gles2::cmds::EnableVertexAttribArray* c = | 532 gles2::cmds::EnableVertexAttribArray* c = |
526 GetCmdSpace<gles2::cmds::EnableVertexAttribArray>(); | 533 GetCmdSpace<gles2::cmds::EnableVertexAttribArray>(); |
527 if (c) { | 534 if (c) { |
528 c->Init(index); | 535 c->Init(index); |
529 } | 536 } |
530 } | 537 } |
531 | 538 |
| 539 void FenceSync(uint32_t client_id) { |
| 540 gles2::cmds::FenceSync* c = GetCmdSpace<gles2::cmds::FenceSync>(); |
| 541 if (c) { |
| 542 c->Init(client_id); |
| 543 } |
| 544 } |
| 545 |
532 void Finish() { | 546 void Finish() { |
533 gles2::cmds::Finish* c = GetCmdSpace<gles2::cmds::Finish>(); | 547 gles2::cmds::Finish* c = GetCmdSpace<gles2::cmds::Finish>(); |
534 if (c) { | 548 if (c) { |
535 c->Init(); | 549 c->Init(); |
536 } | 550 } |
537 } | 551 } |
538 | 552 |
539 void Flush() { | 553 void Flush() { |
540 gles2::cmds::Flush* c = GetCmdSpace<gles2::cmds::Flush>(); | 554 gles2::cmds::Flush* c = GetCmdSpace<gles2::cmds::Flush>(); |
541 if (c) { | 555 if (c) { |
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1035 | 1049 |
1036 void IsShader(GLuint shader, | 1050 void IsShader(GLuint shader, |
1037 uint32_t result_shm_id, | 1051 uint32_t result_shm_id, |
1038 uint32_t result_shm_offset) { | 1052 uint32_t result_shm_offset) { |
1039 gles2::cmds::IsShader* c = GetCmdSpace<gles2::cmds::IsShader>(); | 1053 gles2::cmds::IsShader* c = GetCmdSpace<gles2::cmds::IsShader>(); |
1040 if (c) { | 1054 if (c) { |
1041 c->Init(shader, result_shm_id, result_shm_offset); | 1055 c->Init(shader, result_shm_id, result_shm_offset); |
1042 } | 1056 } |
1043 } | 1057 } |
1044 | 1058 |
| 1059 void IsSync(GLuint sync, uint32_t result_shm_id, uint32_t result_shm_offset) { |
| 1060 gles2::cmds::IsSync* c = GetCmdSpace<gles2::cmds::IsSync>(); |
| 1061 if (c) { |
| 1062 c->Init(sync, result_shm_id, result_shm_offset); |
| 1063 } |
| 1064 } |
| 1065 |
1045 void IsTexture(GLuint texture, | 1066 void IsTexture(GLuint texture, |
1046 uint32_t result_shm_id, | 1067 uint32_t result_shm_id, |
1047 uint32_t result_shm_offset) { | 1068 uint32_t result_shm_offset) { |
1048 gles2::cmds::IsTexture* c = GetCmdSpace<gles2::cmds::IsTexture>(); | 1069 gles2::cmds::IsTexture* c = GetCmdSpace<gles2::cmds::IsTexture>(); |
1049 if (c) { | 1070 if (c) { |
1050 c->Init(texture, result_shm_id, result_shm_offset); | 1071 c->Init(texture, result_shm_id, result_shm_offset); |
1051 } | 1072 } |
1052 } | 1073 } |
1053 | 1074 |
1054 void IsTransformFeedback(GLuint transformfeedback, | 1075 void IsTransformFeedback(GLuint transformfeedback, |
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1210 uint32_t binary_shm_id, | 1231 uint32_t binary_shm_id, |
1211 uint32_t binary_shm_offset, | 1232 uint32_t binary_shm_offset, |
1212 GLsizei length) { | 1233 GLsizei length) { |
1213 gles2::cmds::ShaderBinary* c = GetCmdSpace<gles2::cmds::ShaderBinary>(); | 1234 gles2::cmds::ShaderBinary* c = GetCmdSpace<gles2::cmds::ShaderBinary>(); |
1214 if (c) { | 1235 if (c) { |
1215 c->Init(n, shaders_shm_id, shaders_shm_offset, binaryformat, binary_shm_id, | 1236 c->Init(n, shaders_shm_id, shaders_shm_offset, binaryformat, binary_shm_id, |
1216 binary_shm_offset, length); | 1237 binary_shm_offset, length); |
1217 } | 1238 } |
1218 } | 1239 } |
1219 | 1240 |
1220 void ShaderSourceBucket(GLuint shader, uint32_t data_bucket_id) { | 1241 void ShaderSourceBucket(GLuint shader, uint32_t str_bucket_id) { |
1221 gles2::cmds::ShaderSourceBucket* c = | 1242 gles2::cmds::ShaderSourceBucket* c = |
1222 GetCmdSpace<gles2::cmds::ShaderSourceBucket>(); | 1243 GetCmdSpace<gles2::cmds::ShaderSourceBucket>(); |
1223 if (c) { | 1244 if (c) { |
1224 c->Init(shader, data_bucket_id); | 1245 c->Init(shader, str_bucket_id); |
1225 } | 1246 } |
1226 } | 1247 } |
1227 | 1248 |
1228 void StencilFunc(GLenum func, GLint ref, GLuint mask) { | 1249 void StencilFunc(GLenum func, GLint ref, GLuint mask) { |
1229 gles2::cmds::StencilFunc* c = GetCmdSpace<gles2::cmds::StencilFunc>(); | 1250 gles2::cmds::StencilFunc* c = GetCmdSpace<gles2::cmds::StencilFunc>(); |
1230 if (c) { | 1251 if (c) { |
1231 c->Init(func, ref, mask); | 1252 c->Init(func, ref, mask); |
1232 } | 1253 } |
1233 } | 1254 } |
1234 | 1255 |
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2456 } | 2477 } |
2457 | 2478 |
2458 void BlendBarrierKHR() { | 2479 void BlendBarrierKHR() { |
2459 gles2::cmds::BlendBarrierKHR* c = GetCmdSpace<gles2::cmds::BlendBarrierKHR>(); | 2480 gles2::cmds::BlendBarrierKHR* c = GetCmdSpace<gles2::cmds::BlendBarrierKHR>(); |
2460 if (c) { | 2481 if (c) { |
2461 c->Init(); | 2482 c->Init(); |
2462 } | 2483 } |
2463 } | 2484 } |
2464 | 2485 |
2465 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_AUTOGEN_H_ | 2486 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_AUTOGEN_H_ |
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