| Index: athena/activity/public/activity.h
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| diff --git a/athena/activity/public/activity.h b/athena/activity/public/activity.h
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| deleted file mode 100644
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| index b5513bc3581fae5c84d146a6099996a8f82ef369..0000000000000000000000000000000000000000
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| --- a/athena/activity/public/activity.h
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| +++ /dev/null
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| @@ -1,106 +0,0 @@
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| -// Copyright 2014 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
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| -
|
| -#ifndef ATHENA_ACTIVITY_PUBLIC_ACTIVITY_H_
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| -#define ATHENA_ACTIVITY_PUBLIC_ACTIVITY_H_
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| -
|
| -#include <string>
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| -
|
| -#include "athena/athena_export.h"
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| -
|
| -namespace aura {
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| -class Window;
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| -}
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| -
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| -namespace content {
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| -class WebContents;
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| -}
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| -
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| -namespace athena {
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| -
|
| -class ActivityViewModel;
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| -
|
| -// This class is a high level abstraction of an activity (which could be either
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| -// a web page or a V1/V2 app/extension). Through this class the activity can
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| -// be controlled (e.g. loaded / unloaded).
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| -// An Activity gets created with state |ACTIVITY_UNLOADED|.
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| -// Requesting |ACTIVITY_VISIBLE| or |ACTIVITY_INVISIBLE| will load it.
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| -// Once an activity was |ACTIVITY_INVISIBLE| for a while it can be transitioned
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| -// into |ACTIVITY_BACKGROUND_LOW_PRIORITY| to surrender more resources. After
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| -// more time it can be transitions to |ACTIVITY_PERSISTENT| in which it only
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| -// has it's runtime state left. At any time it can be transitioned back to one
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| -// of the higher levels or unloaded via |ACTIVITY_UNLOADED|.
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| -// Note that the resource manager will also query the media state before
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| -// deciding if an activity can put into a lower state then |ACTIVITY_INVISIBLE|.
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| -class ATHENA_EXPORT Activity {
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| - public:
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| - // The state of an activity which could either be set or requested by e.g. the
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| - // resource management system.
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| - enum ActivityState {
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| - // The activity is allowed to have gpu compositor layers and can be visible.
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| - ACTIVITY_VISIBLE,
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| - // The activity does not have gpu compositing layers, will not be visible
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| - // and will be treated as a background priority task.
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| - // By transitioning from VISIBLE to INVISIBLE, a screen shot of the current
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| - // web content will be taken and replaces the "active content".
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| - ACTIVITY_INVISIBLE,
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| - // The activity should surrender additional resources. This has only an
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| - // effect when the activity is in a loaded state (Visible, Active, Hidden).
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| - ACTIVITY_BACKGROUND_LOW_PRIORITY,
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| - // The activity will only keep a minimum set of resources to get back to the
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| - // running state. It will get stalled however. Note that it is not possible
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| - // to get into this state from the |ACTIVITY_UNLOADED| state.
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| - ACTIVITY_PERSISTENT,
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| - // Unloads the activity and can be called in any state - but unloaded.
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| - ACTIVITY_UNLOADED
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| - };
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| -
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| - // This enum declares the media state the activity is in.
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| - // TODO(skuhne): Move the |TabMediaState| out of chrome and combine it in a
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| - // media library within content and then use that enum instead.
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| - enum ActivityMediaState {
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| - ACTIVITY_MEDIA_STATE_NONE,
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| - ACTIVITY_MEDIA_STATE_RECORDING, // Audio/Video being recorded by activity.
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| - ACTIVITY_MEDIA_STATE_CAPTURING, // Activity is being captured.
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| - ACTIVITY_MEDIA_STATE_AUDIO_PLAYING // Audible audio is playing in activity.
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| - };
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| -
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| - // Shows and activates an activity.
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| - static void Show(Activity* activity);
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| -
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| - // Deletes an activity.
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| - static void Delete(Activity* activity);
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| -
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| - // The Activity retains ownership of the returned view-model.
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| - virtual ActivityViewModel* GetActivityViewModel() = 0;
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| -
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| - // Transition the activity into a new state.
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| - virtual void SetCurrentState(ActivityState state) = 0;
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| -
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| - // Returns the current state of the activity.
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| - virtual ActivityState GetCurrentState() = 0;
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| -
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| - // Returns if the activity is visible or not.
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| - virtual bool IsVisible() = 0;
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| -
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| - // Returns the current media state.
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| - virtual ActivityMediaState GetMediaState() = 0;
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| -
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| - // Returns the window for the activity. This can be used to determine the
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| - // stacking order of this activity against others.
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| - // TODO(oshima): Consider returning base::Window window instead,
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| - // which has Show/ShowInactive and other control methods.
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| - virtual aura::Window* GetWindow() = 0;
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| -
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| - // Returns the web contents used to draw the content of the activity.
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| - // This may return nullptr if the web content is not available.
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| - virtual content::WebContents* GetWebContents() = 0;
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| -
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| - protected:
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| - virtual ~Activity() {}
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| -};
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| -
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| -} // namespace athena
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| -
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| -#endif // ATHENA_ACTIVITY_PUBLIC_ACTIVITY_H_
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|