Index: cc/resources/raster_tile_priority_queue_all.h |
diff --git a/cc/resources/raster_tile_priority_queue.h b/cc/resources/raster_tile_priority_queue_all.h |
similarity index 67% |
copy from cc/resources/raster_tile_priority_queue.h |
copy to cc/resources/raster_tile_priority_queue_all.h |
index 65c924798a8338de2e6002254a2c481f8fc742ca..30180efd5f02755a9fd6d3f0b3155bfbbb659cd1 100644 |
--- a/cc/resources/raster_tile_priority_queue.h |
+++ b/cc/resources/raster_tile_priority_queue_all.h |
@@ -2,8 +2,8 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef CC_RESOURCES_RASTER_TILE_PRIORITY_QUEUE_H_ |
-#define CC_RESOURCES_RASTER_TILE_PRIORITY_QUEUE_H_ |
+#ifndef CC_RESOURCES_RASTER_TILE_PRIORITY_QUEUE_ALL_H_ |
+#define CC_RESOURCES_RASTER_TILE_PRIORITY_QUEUE_ALL_H_ |
#include <set> |
#include <utility> |
@@ -11,25 +11,19 @@ |
#include "cc/base/cc_export.h" |
#include "cc/layers/picture_layer_impl.h" |
+#include "cc/resources/raster_tile_priority_queue.h" |
#include "cc/resources/tile_priority.h" |
#include "cc/resources/tiling_set_raster_queue.h" |
namespace cc { |
-// TODO(vmpstr): Consider virtualizing this and adding ::Create with the |
-// parameters of ::Build that would create a simpler queue for required only |
-// tiles (ie, there's no need for the heap if all we're interested in are the |
-// required tiles. |
-class CC_EXPORT RasterTilePriorityQueue { |
+class CC_EXPORT RasterTilePriorityQueueAll : public RasterTilePriorityQueue { |
public: |
- enum class Type { ALL, REQUIRED_FOR_ACTIVATION, REQUIRED_FOR_DRAW }; |
- |
class PairedTilingSetQueue { |
public: |
PairedTilingSetQueue(); |
PairedTilingSetQueue(const PictureLayerImpl::Pair& layer_pair, |
- TreePriority tree_priority, |
- Type type); |
+ TreePriority tree_priority); |
~PairedTilingSetQueue(); |
bool IsEmpty() const; |
@@ -57,28 +51,26 @@ class CC_EXPORT RasterTilePriorityQueue { |
std::set<const Tile*> returned_tiles_for_debug_; |
}; |
- RasterTilePriorityQueue(); |
- ~RasterTilePriorityQueue(); |
- |
- void Build(const std::vector<PictureLayerImpl::Pair>& paired_layers, |
- TreePriority tree_priority, |
- Type type); |
- void Reset(); |
+ RasterTilePriorityQueueAll(); |
+ ~RasterTilePriorityQueueAll() override; |
- bool IsEmpty() const; |
- Tile* Top(); |
- void Pop(); |
+ bool IsEmpty() const override; |
+ Tile* Top() override; |
+ void Pop() override; |
private: |
+ friend class RasterTilePriorityQueue; |
+ |
+ void Build(const std::vector<PictureLayerImpl::Pair>& paired_layers, |
+ TreePriority tree_priority); |
+ |
// TODO(vmpstr): This is potentially unnecessary if it becomes the case that |
// PairedTilingSetQueue is fast enough to copy. In that case, we can use |
// objects directly (ie std::vector<PairedTilingSetQueue>. |
ScopedPtrVector<PairedTilingSetQueue> paired_queues_; |
TreePriority tree_priority_; |
- |
- DISALLOW_COPY_AND_ASSIGN(RasterTilePriorityQueue); |
}; |
danakj
2015/01/22 20:24:16
DISALLOW_COPY_AND_ASSIGN
vmpstr
2015/01/22 22:44:35
There's a disallow in the base class, does one nee
danakj
2015/01/22 22:54:58
Put it everywhere you can :)
vmpstr
2015/01/22 23:01:10
Done.
|
} // namespace cc |
-#endif // CC_RESOURCES_RASTER_TILE_PRIORITY_QUEUE_H_ |
+#endif // CC_RESOURCES_RASTER_TILE_PRIORITY_QUEUE_ALL_H_ |