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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
| 9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
| 10 | 10 |
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| 101 | 101 |
| 102 bool canCopySurface(const GrSurface* dst, | 102 bool canCopySurface(const GrSurface* dst, |
| 103 const GrSurface* src, | 103 const GrSurface* src, |
| 104 const SkIRect& srcRect, | 104 const SkIRect& srcRect, |
| 105 const SkIPoint& dstPoint) SK_OVERRIDE; | 105 const SkIPoint& dstPoint) SK_OVERRIDE; |
| 106 | 106 |
| 107 void buildProgramDesc(GrProgramDesc*, | 107 void buildProgramDesc(GrProgramDesc*, |
| 108 const GrPrimitiveProcessor&, | 108 const GrPrimitiveProcessor&, |
| 109 const GrOptDrawState&, | 109 const GrOptDrawState&, |
| 110 const GrProgramDesc::DescInfo&, | 110 const GrProgramDesc::DescInfo&, |
| 111 GrGpu::DrawType, | |
| 112 const GrBatchTracker&) const SK_OVERRIDE; | 111 const GrBatchTracker&) const SK_OVERRIDE; |
| 113 | 112 |
| 114 private: | 113 private: |
| 115 // GrGpu overrides | 114 // GrGpu overrides |
| 116 void onResetContext(uint32_t resetBits) SK_OVERRIDE; | 115 void onResetContext(uint32_t resetBits) SK_OVERRIDE; |
| 117 | 116 |
| 118 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, bool budgeted, const v
oid* srcData, | 117 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, bool budgeted, const v
oid* srcData, |
| 119 size_t rowBytes) SK_OVERRIDE; | 118 size_t rowBytes) SK_OVERRIDE; |
| 120 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, bool budgete
d, | 119 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, bool budgete
d, |
| 121 const void* srcData) SK_OVERRIDE; | 120 const void* srcData) SK_OVERRIDE; |
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| 161 void clearStencil(GrRenderTarget*) SK_OVERRIDE; | 160 void clearStencil(GrRenderTarget*) SK_OVERRIDE; |
| 162 | 161 |
| 163 // GrDrawTarget overrides | 162 // GrDrawTarget overrides |
| 164 void didAddGpuTraceMarker() SK_OVERRIDE; | 163 void didAddGpuTraceMarker() SK_OVERRIDE; |
| 165 void didRemoveGpuTraceMarker() SK_OVERRIDE; | 164 void didRemoveGpuTraceMarker() SK_OVERRIDE; |
| 166 | 165 |
| 167 // binds texture unit in GL | 166 // binds texture unit in GL |
| 168 void setTextureUnit(int unitIdx); | 167 void setTextureUnit(int unitIdx); |
| 169 | 168 |
| 170 // Flushes state from GrOptDrawState to GL. Returns false if the state could
n't be set. | 169 // Flushes state from GrOptDrawState to GL. Returns false if the state could
n't be set. |
| 171 bool flushGLState(const DrawArgs&); | 170 // TODO we only have need to know if this is a line draw for flushing AA sta
te on some buggy |
| 171 // hardware. Evaluate if this is really necessary anymore |
| 172 bool flushGLState(const DrawArgs&, bool isLineDraw); |
| 172 | 173 |
| 173 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt
es gives the offset | 174 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt
es gives the offset |
| 174 // an into the index buffer. It does not account for drawInfo.startIndex() b
ut rather the start | 175 // an into the index buffer. It does not account for drawInfo.startIndex() b
ut rather the start |
| 175 // index is relative to the returned offset. | 176 // index is relative to the returned offset. |
| 176 void setupGeometry(const GrPrimitiveProcessor&, | 177 void setupGeometry(const GrPrimitiveProcessor&, |
| 177 const GrDrawTarget::DrawInfo& info, | 178 const GrDrawTarget::DrawInfo& info, |
| 178 size_t* indexOffsetInBytes); | 179 size_t* indexOffsetInBytes); |
| 179 | 180 |
| 180 // Subclasses should call this to flush the blend state. | 181 // Subclasses should call this to flush the blend state. |
| 181 void flushBlend(const GrXferProcessor::BlendInfo& blendInfo); | 182 void flushBlend(const GrXferProcessor::BlendInfo& blendInfo); |
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| 452 | 453 |
| 453 // we record what stencil format worked last time to hopefully exit early | 454 // we record what stencil format worked last time to hopefully exit early |
| 454 // from our loop that tries stencil formats and calls check fb status. | 455 // from our loop that tries stencil formats and calls check fb status. |
| 455 int fLastSuccessfulStencilFmtIdx; | 456 int fLastSuccessfulStencilFmtIdx; |
| 456 | 457 |
| 457 typedef GrGpu INHERITED; | 458 typedef GrGpu INHERITED; |
| 458 friend class GrGLPathRendering; // For accessing setTextureUnit. | 459 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 459 }; | 460 }; |
| 460 | 461 |
| 461 #endif | 462 #endif |
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