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Side by Side Diff: src/gpu/gl/GrGLGpu.h

Issue 862933005: remove drawtype (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLGpu_DEFINED 8 #ifndef GrGLGpu_DEFINED
9 #define GrGLGpu_DEFINED 9 #define GrGLGpu_DEFINED
10 10
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101 101
102 bool canCopySurface(const GrSurface* dst, 102 bool canCopySurface(const GrSurface* dst,
103 const GrSurface* src, 103 const GrSurface* src,
104 const SkIRect& srcRect, 104 const SkIRect& srcRect,
105 const SkIPoint& dstPoint) SK_OVERRIDE; 105 const SkIPoint& dstPoint) SK_OVERRIDE;
106 106
107 void buildProgramDesc(GrProgramDesc*, 107 void buildProgramDesc(GrProgramDesc*,
108 const GrPrimitiveProcessor&, 108 const GrPrimitiveProcessor&,
109 const GrOptDrawState&, 109 const GrOptDrawState&,
110 const GrProgramDesc::DescInfo&, 110 const GrProgramDesc::DescInfo&,
111 GrGpu::DrawType,
112 const GrBatchTracker&) const SK_OVERRIDE; 111 const GrBatchTracker&) const SK_OVERRIDE;
113 112
114 private: 113 private:
115 // GrGpu overrides 114 // GrGpu overrides
116 void onResetContext(uint32_t resetBits) SK_OVERRIDE; 115 void onResetContext(uint32_t resetBits) SK_OVERRIDE;
117 116
118 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, bool budgeted, const v oid* srcData, 117 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, bool budgeted, const v oid* srcData,
119 size_t rowBytes) SK_OVERRIDE; 118 size_t rowBytes) SK_OVERRIDE;
120 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, bool budgete d, 119 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, bool budgete d,
121 const void* srcData) SK_OVERRIDE; 120 const void* srcData) SK_OVERRIDE;
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161 void clearStencil(GrRenderTarget*) SK_OVERRIDE; 160 void clearStencil(GrRenderTarget*) SK_OVERRIDE;
162 161
163 // GrDrawTarget overrides 162 // GrDrawTarget overrides
164 void didAddGpuTraceMarker() SK_OVERRIDE; 163 void didAddGpuTraceMarker() SK_OVERRIDE;
165 void didRemoveGpuTraceMarker() SK_OVERRIDE; 164 void didRemoveGpuTraceMarker() SK_OVERRIDE;
166 165
167 // binds texture unit in GL 166 // binds texture unit in GL
168 void setTextureUnit(int unitIdx); 167 void setTextureUnit(int unitIdx);
169 168
170 // Flushes state from GrOptDrawState to GL. Returns false if the state could n't be set. 169 // Flushes state from GrOptDrawState to GL. Returns false if the state could n't be set.
171 bool flushGLState(const DrawArgs&); 170 // TODO we only have need to know if this is a line draw for flushing AA sta te on some buggy
171 // hardware. Evaluate if this is really necessary anymore
172 bool flushGLState(const DrawArgs&, bool isLineDraw);
172 173
173 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt es gives the offset 174 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt es gives the offset
174 // an into the index buffer. It does not account for drawInfo.startIndex() b ut rather the start 175 // an into the index buffer. It does not account for drawInfo.startIndex() b ut rather the start
175 // index is relative to the returned offset. 176 // index is relative to the returned offset.
176 void setupGeometry(const GrPrimitiveProcessor&, 177 void setupGeometry(const GrPrimitiveProcessor&,
177 const GrDrawTarget::DrawInfo& info, 178 const GrDrawTarget::DrawInfo& info,
178 size_t* indexOffsetInBytes); 179 size_t* indexOffsetInBytes);
179 180
180 // Subclasses should call this to flush the blend state. 181 // Subclasses should call this to flush the blend state.
181 void flushBlend(const GrXferProcessor::BlendInfo& blendInfo); 182 void flushBlend(const GrXferProcessor::BlendInfo& blendInfo);
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452 453
453 // we record what stencil format worked last time to hopefully exit early 454 // we record what stencil format worked last time to hopefully exit early
454 // from our loop that tries stencil formats and calls check fb status. 455 // from our loop that tries stencil formats and calls check fb status.
455 int fLastSuccessfulStencilFmtIdx; 456 int fLastSuccessfulStencilFmtIdx;
456 457
457 typedef GrGpu INHERITED; 458 typedef GrGpu INHERITED;
458 friend class GrGLPathRendering; // For accessing setTextureUnit. 459 friend class GrGLPathRendering; // For accessing setTextureUnit.
459 }; 460 };
460 461
461 #endif 462 #endif
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