Index: src/gpu/GrInOrderDrawBuffer.h |
diff --git a/src/gpu/GrInOrderDrawBuffer.h b/src/gpu/GrInOrderDrawBuffer.h |
index a421b3c449010e5b6b538972b7aed125646f396b..afa7d27394d8428fcaa735466e29d287e5f81032 100644 |
--- a/src/gpu/GrInOrderDrawBuffer.h |
+++ b/src/gpu/GrInOrderDrawBuffer.h |
@@ -9,9 +9,6 @@ |
#define GrInOrderDrawBuffer_DEFINED |
#include "GrFlushToGpuDrawTarget.h" |
- |
-#include "GrBatch.h" |
-#include "GrBatchTarget.h" |
#include "GrPipeline.h" |
#include "GrPath.h" |
#include "GrTRecorder.h" |
@@ -56,14 +53,13 @@ |
private: |
typedef GrGpu::DrawArgs DrawArgs; |
enum { |
- kDraw_Cmd = 1, |
- kStencilPath_Cmd = 2, |
- kSetState_Cmd = 3, |
- kClear_Cmd = 4, |
- kCopySurface_Cmd = 5, |
- kDrawPath_Cmd = 6, |
- kDrawPaths_Cmd = 7, |
- kDrawBatch_Cmd = 8, |
+ kDraw_Cmd = 1, |
+ kStencilPath_Cmd = 2, |
+ kSetState_Cmd = 3, |
+ kClear_Cmd = 4, |
+ kCopySurface_Cmd = 5, |
+ kDrawPath_Cmd = 6, |
+ kDrawPaths_Cmd = 7, |
}; |
struct SetState; |
@@ -184,7 +180,6 @@ |
// TODO: rename to SetPipeline once pp, batch tracker, and desc are removed |
struct SetState : public Cmd { |
- // TODO get rid of the prim proc version of this when we use batch everywhere |
SetState(const GrPipelineBuilder& pipelineBuilder, const GrPrimitiveProcessor* primProc, |
const GrDrawTargetCaps& caps, |
const GrScissorState& scissor, const GrDeviceCoordTexture* dstCopy) |
@@ -192,13 +187,6 @@ |
, fPrimitiveProcessor(primProc) |
, fPipeline(pipelineBuilder, primProc, caps, scissor, dstCopy) {} |
- SetState(GrBatch* batch, |
- const GrPipelineBuilder& pipelineBuilder, |
- const GrDrawTargetCaps& caps, |
- const GrScissorState& scissor, const GrDeviceCoordTexture* dstCopy) |
- : Cmd(kSetState_Cmd) |
- , fPipeline(batch, pipelineBuilder, caps, scissor, dstCopy) {} |
- |
void execute(GrInOrderDrawBuffer*, const SetState*) SK_OVERRIDE; |
typedef GrPendingProgramElement<const GrPrimitiveProcessor> ProgramPrimitiveProcessor; |
@@ -206,17 +194,6 @@ |
const GrPipeline fPipeline; |
GrProgramDesc fDesc; |
GrBatchTracker fBatchTracker; |
- }; |
- |
- struct DrawBatch : public Cmd { |
- DrawBatch(GrBatch* batch) : Cmd(kDrawBatch_Cmd), fBatch(SkRef(batch)) { |
- SkASSERT(!batch->isUsed()); |
- } |
- |
- void execute(GrInOrderDrawBuffer*, const SetState*) SK_OVERRIDE; |
- |
- // TODO it wouldn't be too hard to let batches allocate in the cmd buffer |
- SkAutoTUnref<GrBatch> fBatch; |
}; |
typedef void* TCmdAlign; // This wouldn't be enough align if a command used long double. |
@@ -231,10 +208,6 @@ |
const DrawInfo&, |
const GrScissorState&, |
const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE; |
- void onDrawBatch(GrBatch*, |
- const GrPipelineBuilder&, |
- const GrScissorState&, |
- const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE; |
void onDrawRect(GrPipelineBuilder*, |
GrColor, |
const SkMatrix& viewMatrix, |
@@ -280,24 +253,16 @@ |
// Determines whether the current draw operation requires a new GrPipeline and if so |
// records it. If the draw can be skipped false is returned and no new GrPipeline is |
// recorded. |
- // TODO delete the primproc variant when we have batches everywhere |
bool SK_WARN_UNUSED_RESULT recordStateAndShouldDraw(const GrPipelineBuilder&, |
const GrPrimitiveProcessor*, |
const GrScissorState&, |
const GrDeviceCoordTexture*); |
- bool SK_WARN_UNUSED_RESULT recordStateAndShouldDraw(GrBatch*, |
- const GrPipelineBuilder&, |
- const GrScissorState&, |
- const GrDeviceCoordTexture*); |
- |
// We lazily record clip changes in order to skip clips that have no effect. |
void recordClipIfNecessary(); |
// Records any trace markers for a command after adding it to the buffer. |
void recordTraceMarkersIfNecessary(); |
bool isIssued(uint32_t drawID) SK_OVERRIDE { return drawID != fDrawID; } |
- |
- GrBatchTarget* getBatchTarget() { return &fBatchTarget; } |
// TODO: Use a single allocator for commands and records |
enum { |
@@ -312,7 +277,6 @@ |
SkTDArray<char> fPathIndexBuffer; |
SkTDArray<float> fPathTransformBuffer; |
uint32_t fDrawID; |
- GrBatchTarget fBatchTarget; |
typedef GrFlushToGpuDrawTarget INHERITED; |
}; |