Index: cc/resources/tile_manager_unittest.cc |
diff --git a/cc/resources/tile_manager_unittest.cc b/cc/resources/tile_manager_unittest.cc |
index 37d7ca1bea45cddd7a7d59f6056670fc3c0e53e6..a940e39370652e35f1eb7504cb87f9532bee0941 100644 |
--- a/cc/resources/tile_manager_unittest.cc |
+++ b/cc/resources/tile_manager_unittest.cc |
@@ -573,9 +573,9 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
host_impl_.SetViewportSize(layer_bounds); |
SetupDefaultTrees(layer_bounds); |
- EvictionTilePriorityQueue empty_queue; |
- host_impl_.BuildEvictionQueue(&empty_queue, SAME_PRIORITY_FOR_BOTH_TREES); |
- EXPECT_TRUE(empty_queue.IsEmpty()); |
+ scoped_ptr<EvictionTilePriorityQueue> empty_queue( |
+ host_impl_.BuildEvictionQueue(SAME_PRIORITY_FOR_BOTH_TREES)); |
+ EXPECT_TRUE(empty_queue->IsEmpty()); |
std::set<Tile*> all_tiles; |
size_t tile_count = 0; |
@@ -594,20 +594,20 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
tile_manager()->InitializeTilesWithResourcesForTesting( |
std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); |
- EvictionTilePriorityQueue queue; |
- host_impl_.BuildEvictionQueue(&queue, SMOOTHNESS_TAKES_PRIORITY); |
- EXPECT_FALSE(queue.IsEmpty()); |
+ scoped_ptr<EvictionTilePriorityQueue> queue( |
+ host_impl_.BuildEvictionQueue(SMOOTHNESS_TAKES_PRIORITY)); |
+ EXPECT_FALSE(queue->IsEmpty()); |
// Sanity check, all tiles should be visible. |
std::set<Tile*> smoothness_tiles; |
- while (!queue.IsEmpty()) { |
- Tile* tile = queue.Top(); |
+ while (!queue->IsEmpty()) { |
+ Tile* tile = queue->Top(); |
EXPECT_TRUE(tile); |
EXPECT_EQ(TilePriority::NOW, tile->priority(ACTIVE_TREE).priority_bin); |
EXPECT_EQ(TilePriority::NOW, tile->priority(PENDING_TREE).priority_bin); |
EXPECT_TRUE(tile->HasResource()); |
smoothness_tiles.insert(tile); |
- queue.Pop(); |
+ queue->Pop(); |
} |
EXPECT_EQ(all_tiles, smoothness_tiles); |
@@ -664,12 +664,11 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
smoothness_tiles.clear(); |
tile_count = 0; |
// Here we expect to get increasing ACTIVE_TREE priority_bin. |
- queue.Reset(); |
- host_impl_.BuildEvictionQueue(&queue, SMOOTHNESS_TAKES_PRIORITY); |
+ queue = host_impl_.BuildEvictionQueue(SMOOTHNESS_TAKES_PRIORITY); |
int distance_increasing = 0; |
int distance_decreasing = 0; |
- while (!queue.IsEmpty()) { |
- Tile* tile = queue.Top(); |
+ while (!queue->IsEmpty()) { |
+ Tile* tile = queue->Top(); |
EXPECT_TRUE(tile); |
EXPECT_TRUE(tile->HasResource()); |
@@ -695,7 +694,7 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
last_tile = tile; |
++tile_count; |
smoothness_tiles.insert(tile); |
- queue.Pop(); |
+ queue->Pop(); |
} |
EXPECT_EQ(3, distance_increasing); |
@@ -706,12 +705,11 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
std::set<Tile*> new_content_tiles; |
last_tile = NULL; |
// Here we expect to get increasing PENDING_TREE priority_bin. |
- queue.Reset(); |
- host_impl_.BuildEvictionQueue(&queue, NEW_CONTENT_TAKES_PRIORITY); |
+ queue = host_impl_.BuildEvictionQueue(NEW_CONTENT_TAKES_PRIORITY); |
distance_decreasing = 0; |
distance_increasing = 0; |
- while (!queue.IsEmpty()) { |
- Tile* tile = queue.Top(); |
+ while (!queue->IsEmpty()) { |
+ Tile* tile = queue->Top(); |
EXPECT_TRUE(tile); |
if (!last_tile) |
@@ -735,7 +733,7 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
last_tile = tile; |
new_content_tiles.insert(tile); |
- queue.Pop(); |
+ queue->Pop(); |
} |
EXPECT_EQ(3, distance_increasing); |
@@ -831,10 +829,10 @@ TEST_F(TileManagerTilePriorityQueueTest, |
TreePriority tree_priority = NEW_CONTENT_TAKES_PRIORITY; |
size_t occluded_count = 0u; |
Tile* last_tile = NULL; |
- EvictionTilePriorityQueue queue; |
- host_impl_.BuildEvictionQueue(&queue, tree_priority); |
- while (!queue.IsEmpty()) { |
- Tile* tile = queue.Top(); |
+ scoped_ptr<EvictionTilePriorityQueue> queue( |
+ host_impl_.BuildEvictionQueue(tree_priority)); |
+ while (!queue->IsEmpty()) { |
+ Tile* tile = queue->Top(); |
if (!last_tile) |
last_tile = tile; |
@@ -860,7 +858,7 @@ TEST_F(TileManagerTilePriorityQueueTest, |
} |
} |
last_tile = tile; |
- queue.Pop(); |
+ queue->Pop(); |
} |
size_t expected_occluded_count = |
pending_child_high_res_tiles.size() + pending_child_low_res_tiles.size(); |
@@ -957,10 +955,10 @@ TEST_F(TileManagerTilePriorityQueueTest, |
TreePriority tree_priority = NEW_CONTENT_TAKES_PRIORITY; |
std::set<Tile*> new_content_tiles; |
size_t tile_count = 0; |
- EvictionTilePriorityQueue queue; |
- host_impl_.BuildEvictionQueue(&queue, tree_priority); |
- while (!queue.IsEmpty()) { |
- Tile* tile = queue.Top(); |
+ scoped_ptr<EvictionTilePriorityQueue> queue( |
+ host_impl_.BuildEvictionQueue(tree_priority)); |
+ while (!queue->IsEmpty()) { |
+ Tile* tile = queue->Top(); |
const TilePriority& pending_priority = tile->priority(PENDING_TREE); |
EXPECT_NE(std::numeric_limits<float>::infinity(), |
pending_priority.distance_to_visible); |
@@ -970,7 +968,7 @@ TEST_F(TileManagerTilePriorityQueueTest, |
EXPECT_EQ(TilePriority::NOW, pending_priority.priority_bin); |
new_content_tiles.insert(tile); |
++tile_count; |
- queue.Pop(); |
+ queue->Pop(); |
} |
EXPECT_EQ(tile_count, new_content_tiles.size()); |
EXPECT_EQ(all_tiles, new_content_tiles); |
@@ -1044,7 +1042,6 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueueEmptyLayers) { |
std::vector<Tile*> tiles(all_tiles.begin(), all_tiles.end()); |
host_impl_.tile_manager()->InitializeTilesWithResourcesForTesting(tiles); |
- EvictionTilePriorityQueue queue; |
for (int i = 1; i < 10; ++i) { |
scoped_ptr<FakePictureLayerImpl> pending_layer = |
FakePictureLayerImpl::Create(host_impl_.pending_tree(), id_ + i); |
@@ -1053,16 +1050,17 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueueEmptyLayers) { |
pending_layer_->AddChild(pending_layer.Pass()); |
} |
- host_impl_.BuildEvictionQueue(&queue, SAME_PRIORITY_FOR_BOTH_TREES); |
- EXPECT_FALSE(queue.IsEmpty()); |
+ scoped_ptr<EvictionTilePriorityQueue> queue( |
+ host_impl_.BuildEvictionQueue(SAME_PRIORITY_FOR_BOTH_TREES)); |
+ EXPECT_FALSE(queue->IsEmpty()); |
tile_count = 0; |
all_tiles.clear(); |
- while (!queue.IsEmpty()) { |
- EXPECT_TRUE(queue.Top()); |
- all_tiles.insert(queue.Top()); |
+ while (!queue->IsEmpty()) { |
+ EXPECT_TRUE(queue->Top()); |
+ all_tiles.insert(queue->Top()); |
++tile_count; |
- queue.Pop(); |
+ queue->Pop(); |
} |
EXPECT_EQ(tile_count, all_tiles.size()); |
EXPECT_EQ(16u, tile_count); |