| Index: cc/trees/layer_tree_host_unittest.cc
|
| diff --git a/cc/trees/layer_tree_host_unittest.cc b/cc/trees/layer_tree_host_unittest.cc
|
| index 8663e71f3f5264fa5ddb3ffc2f736692e23cf19b..093878e58a238f1b4db10ea0915033991031be6e 100644
|
| --- a/cc/trees/layer_tree_host_unittest.cc
|
| +++ b/cc/trees/layer_tree_host_unittest.cc
|
| @@ -5836,12 +5836,11 @@ class GpuRasterizationRasterizesVisibleOnly : public LayerTreeHostTest {
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|
|
| // Verify which tiles got resources using an eviction iterator, which has to
|
| // return all tiles that have resources.
|
| - EvictionTilePriorityQueue eviction_queue;
|
| - host_impl->BuildEvictionQueue(&eviction_queue,
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| - SAME_PRIORITY_FOR_BOTH_TREES);
|
| + scoped_ptr<EvictionTilePriorityQueue> eviction_queue(
|
| + host_impl->BuildEvictionQueue(SAME_PRIORITY_FOR_BOTH_TREES));
|
| int tile_count = 0;
|
| - for (; !eviction_queue.IsEmpty(); eviction_queue.Pop()) {
|
| - Tile* tile = eviction_queue.Top();
|
| + for (; !eviction_queue->IsEmpty(); eviction_queue->Pop()) {
|
| + Tile* tile = eviction_queue->Top();
|
| // Ensure this tile is within the viewport.
|
| EXPECT_TRUE(tile->content_rect().Intersects(gfx::Rect(viewport_size_)));
|
| // Ensure that the tile is 1/4 of the viewport tall (plus padding).
|
|
|