Index: cc/trees/layer_tree_host_unittest_animation.cc |
diff --git a/cc/trees/layer_tree_host_unittest_animation.cc b/cc/trees/layer_tree_host_unittest_animation.cc |
index f6bc4d9011b9db51a03597d52fcce8e377252d78..75d8ab0e53ceda4f9eece4225ac44287645b1974 100644 |
--- a/cc/trees/layer_tree_host_unittest_animation.cc |
+++ b/cc/trees/layer_tree_host_unittest_animation.cc |
@@ -1013,6 +1013,108 @@ class LayerTreeHostAnimationTestScrollOffsetChangesArePropagated |
SINGLE_AND_MULTI_THREAD_TEST_F( |
LayerTreeHostAnimationTestScrollOffsetChangesArePropagated); |
+// Verifies that when the main thread removes a scroll animation and sets a new |
+// scroll position, the active tree takes on exactly this new scroll position |
+// after activation, and the main thread doesn't receive a spurious scroll |
+// delta. |
+class LayerTreeHostAnimationTestScrollOffsetAnimationRemoval |
+ : public LayerTreeHostAnimationTest { |
+ public: |
+ LayerTreeHostAnimationTestScrollOffsetAnimationRemoval() |
+ : final_postion_(50.0, 100.0) {} |
+ |
+ void SetupTree() override { |
+ LayerTreeHostAnimationTest::SetupTree(); |
+ |
+ scroll_layer_ = FakeContentLayer::Create(&client_); |
+ scroll_layer_->SetScrollClipLayerId(layer_tree_host()->root_layer()->id()); |
+ scroll_layer_->SetBounds(gfx::Size(10000, 10000)); |
+ scroll_layer_->SetScrollOffset(gfx::ScrollOffset(100.0, 200.0)); |
+ layer_tree_host()->root_layer()->AddChild(scroll_layer_); |
+ |
+ scoped_ptr<ScrollOffsetAnimationCurve> curve( |
+ ScrollOffsetAnimationCurve::Create(gfx::ScrollOffset(6500.f, 7500.f), |
+ EaseInOutTimingFunction::Create())); |
+ scoped_ptr<Animation> animation( |
+ Animation::Create(curve.Pass(), 1, 0, Animation::ScrollOffset)); |
+ animation->set_needs_synchronized_start_time(true); |
+ scroll_layer_->AddAnimation(animation.Pass()); |
+ } |
+ |
+ void BeginTest() override { PostSetNeedsCommitToMainThread(); } |
+ |
+ void DidCommit() override { |
+ Animation* animation = |
+ scroll_layer_->layer_animation_controller()->GetAnimation( |
+ Animation::ScrollOffset); |
+ if (animation) { |
+ scroll_layer_->layer_animation_controller()->RemoveAnimation( |
+ animation->id()); |
+ scroll_layer_->SetScrollOffset(final_postion_); |
+ } else { |
+ EXPECT_EQ(final_postion_, scroll_layer_->scroll_offset()); |
+ } |
+ } |
+ |
+ void BeginCommitOnThread(LayerTreeHostImpl* host_impl) override { |
+ if (host_impl->settings().impl_side_painting) |
+ host_impl->BlockNotifyReadyToActivateForTesting(true); |
+ } |
+ |
+ void WillBeginImplFrameOnThread(LayerTreeHostImpl* host_impl, |
+ const BeginFrameArgs& args) override { |
+ if (!host_impl->pending_tree()) |
+ return; |
+ |
+ if (!host_impl->active_tree()->root_layer()) { |
+ host_impl->BlockNotifyReadyToActivateForTesting(false); |
+ return; |
+ } |
+ |
+ LayerImpl* scroll_layer_impl = |
+ host_impl->active_tree()->root_layer()->children()[0]; |
+ Animation* animation = |
+ scroll_layer_impl->layer_animation_controller()->GetAnimation( |
+ Animation::ScrollOffset); |
+ |
+ if (!animation || animation->run_state() != Animation::Running) { |
+ host_impl->BlockNotifyReadyToActivateForTesting(false); |
+ return; |
+ } |
+ |
+ // Block activation until the running animation has a chance to produce a |
+ // scroll delta. |
+ gfx::Vector2dF scroll_delta = scroll_layer_impl->ScrollDelta() - |
+ scroll_layer_impl->sent_scroll_delta(); |
+ if (scroll_delta.x() < 1.f || scroll_delta.y() < 1.f) |
+ return; |
+ |
+ host_impl->BlockNotifyReadyToActivateForTesting(false); |
+ } |
+ |
+ void DidActivateTreeOnThread(LayerTreeHostImpl* host_impl) override { |
+ LayerImpl* scroll_layer_impl = |
+ host_impl->active_tree()->root_layer()->children()[0]; |
+ if (scroll_layer_impl->layer_animation_controller()->GetAnimation( |
+ Animation::ScrollOffset)) |
+ return; |
+ |
+ EXPECT_EQ(final_postion_, scroll_layer_impl->TotalScrollOffset()); |
+ EndTest(); |
+ } |
+ |
+ void AfterTest() override { |
+ EXPECT_EQ(final_postion_, scroll_layer_->scroll_offset()); |
+ } |
+ |
+ private: |
+ FakeContentLayerClient client_; |
+ scoped_refptr<FakeContentLayer> scroll_layer_; |
+ const gfx::ScrollOffset final_postion_; |
+}; |
+ |
+MULTI_THREAD_TEST_F(LayerTreeHostAnimationTestScrollOffsetAnimationRemoval); |
+ |
// When animations are simultaneously added to an existing layer and to a new |
// layer, they should start at the same time, even when there's already a |
// running animation on the existing layer. |