| Index: cc/animation/animation_id_provider.cc
|
| diff --git a/cc/animation/animation_id_provider.cc b/cc/animation/animation_id_provider.cc
|
| index 5c7afb6d98c7ae4fa8a4360b22681456d6efd5bd..caefdb8fee588a5ae3f792861547e806b05604a2 100644
|
| --- a/cc/animation/animation_id_provider.cc
|
| +++ b/cc/animation/animation_id_provider.cc
|
| @@ -2,18 +2,22 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| +#include "base/atomic_sequence_num.h"
|
| #include "cc/animation/animation_id_provider.h"
|
|
|
| namespace cc {
|
|
|
| +base::StaticAtomicSequenceNumber g_next_animation_id;
|
| +base::StaticAtomicSequenceNumber g_next_group_id;
|
| +
|
| int AnimationIdProvider::NextAnimationId() {
|
| - static int next_animation_id = 1;
|
| - return next_animation_id++;
|
| + // Animation IDs start from 1.
|
| + return g_next_animation_id.GetNext() + 1;
|
| }
|
|
|
| int AnimationIdProvider::NextGroupId() {
|
| - static int next_group_id = 1;
|
| - return next_group_id++;
|
| + // Animation group IDs start from 1.
|
| + return g_next_group_id.GetNext() + 1;
|
| }
|
|
|
| } // namespace cc
|
|
|