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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 // |
| 5 // This file is auto-generated from |
| 6 // ui/gl/generate_bindings.py |
| 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! |
| 10 |
| 11 MOCK_METHOD1(ActiveTexture, void(GLenum texture)); |
| 12 MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader)); |
| 13 MOCK_METHOD2(BeginQuery, void(GLenum target, GLuint id)); |
| 14 MOCK_METHOD2(BeginQueryARB, void(GLenum target, GLuint id)); |
| 15 MOCK_METHOD1(BeginTransformFeedback, void(GLenum primitiveMode)); |
| 16 MOCK_METHOD3(BindAttribLocation, |
| 17 void(GLuint program, GLuint index, const char* name)); |
| 18 MOCK_METHOD2(BindBuffer, void(GLenum target, GLuint buffer)); |
| 19 MOCK_METHOD3(BindBufferBase, void(GLenum target, GLuint index, GLuint buffer)); |
| 20 MOCK_METHOD5(BindBufferRange, |
| 21 void(GLenum target, |
| 22 GLuint index, |
| 23 GLuint buffer, |
| 24 GLintptr offset, |
| 25 GLsizeiptr size)); |
| 26 MOCK_METHOD3(BindFragDataLocation, |
| 27 void(GLuint program, GLuint colorNumber, const char* name)); |
| 28 MOCK_METHOD4( |
| 29 BindFragDataLocationIndexed, |
| 30 void(GLuint program, GLuint colorNumber, GLuint index, const char* name)); |
| 31 MOCK_METHOD2(BindFramebufferEXT, void(GLenum target, GLuint framebuffer)); |
| 32 MOCK_METHOD2(BindRenderbufferEXT, void(GLenum target, GLuint renderbuffer)); |
| 33 MOCK_METHOD2(BindSampler, void(GLuint unit, GLuint sampler)); |
| 34 MOCK_METHOD2(BindTexture, void(GLenum target, GLuint texture)); |
| 35 MOCK_METHOD2(BindTransformFeedback, void(GLenum target, GLuint id)); |
| 36 MOCK_METHOD1(BindVertexArrayOES, void(GLuint array)); |
| 37 MOCK_METHOD0(BlendBarrierKHR, void()); |
| 38 MOCK_METHOD4(BlendColor, |
| 39 void(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)); |
| 40 MOCK_METHOD1(BlendEquation, void(GLenum mode)); |
| 41 MOCK_METHOD2(BlendEquationSeparate, void(GLenum modeRGB, GLenum modeAlpha)); |
| 42 MOCK_METHOD2(BlendFunc, void(GLenum sfactor, GLenum dfactor)); |
| 43 MOCK_METHOD4( |
| 44 BlendFuncSeparate, |
| 45 void(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)); |
| 46 MOCK_METHOD10(BlitFramebuffer, |
| 47 void(GLint srcX0, |
| 48 GLint srcY0, |
| 49 GLint srcX1, |
| 50 GLint srcY1, |
| 51 GLint dstX0, |
| 52 GLint dstY0, |
| 53 GLint dstX1, |
| 54 GLint dstY1, |
| 55 GLbitfield mask, |
| 56 GLenum filter)); |
| 57 MOCK_METHOD10(BlitFramebufferANGLE, |
| 58 void(GLint srcX0, |
| 59 GLint srcY0, |
| 60 GLint srcX1, |
| 61 GLint srcY1, |
| 62 GLint dstX0, |
| 63 GLint dstY0, |
| 64 GLint dstX1, |
| 65 GLint dstY1, |
| 66 GLbitfield mask, |
| 67 GLenum filter)); |
| 68 MOCK_METHOD10(BlitFramebufferEXT, |
| 69 void(GLint srcX0, |
| 70 GLint srcY0, |
| 71 GLint srcX1, |
| 72 GLint srcY1, |
| 73 GLint dstX0, |
| 74 GLint dstY0, |
| 75 GLint dstX1, |
| 76 GLint dstY1, |
| 77 GLbitfield mask, |
| 78 GLenum filter)); |
| 79 MOCK_METHOD4( |
| 80 BufferData, |
| 81 void(GLenum target, GLsizeiptr size, const void* data, GLenum usage)); |
| 82 MOCK_METHOD4( |
| 83 BufferSubData, |
| 84 void(GLenum target, GLintptr offset, GLsizeiptr size, const void* data)); |
| 85 MOCK_METHOD1(CheckFramebufferStatusEXT, GLenum(GLenum target)); |
| 86 MOCK_METHOD1(Clear, void(GLbitfield mask)); |
| 87 MOCK_METHOD4( |
| 88 ClearBufferfi, |
| 89 void(GLenum buffer, GLint drawbuffer, const GLfloat depth, GLint stencil)); |
| 90 MOCK_METHOD3(ClearBufferfv, |
| 91 void(GLenum buffer, GLint drawbuffer, const GLfloat* value)); |
| 92 MOCK_METHOD3(ClearBufferiv, |
| 93 void(GLenum buffer, GLint drawbuffer, const GLint* value)); |
| 94 MOCK_METHOD3(ClearBufferuiv, |
| 95 void(GLenum buffer, GLint drawbuffer, const GLuint* value)); |
| 96 MOCK_METHOD4(ClearColor, |
| 97 void(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)); |
| 98 MOCK_METHOD1(ClearDepth, void(GLclampd depth)); |
| 99 MOCK_METHOD1(ClearDepthf, void(GLclampf depth)); |
| 100 MOCK_METHOD1(ClearStencil, void(GLint s)); |
| 101 MOCK_METHOD3(ClientWaitSync, |
| 102 GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout)); |
| 103 MOCK_METHOD4( |
| 104 ColorMask, |
| 105 void(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)); |
| 106 MOCK_METHOD1(CompileShader, void(GLuint shader)); |
| 107 MOCK_METHOD8(CompressedTexImage2D, |
| 108 void(GLenum target, |
| 109 GLint level, |
| 110 GLenum internalformat, |
| 111 GLsizei width, |
| 112 GLsizei height, |
| 113 GLint border, |
| 114 GLsizei imageSize, |
| 115 const void* data)); |
| 116 MOCK_METHOD9(CompressedTexImage3D, |
| 117 void(GLenum target, |
| 118 GLint level, |
| 119 GLenum internalformat, |
| 120 GLsizei width, |
| 121 GLsizei height, |
| 122 GLsizei depth, |
| 123 GLint border, |
| 124 GLsizei imageSize, |
| 125 const void* data)); |
| 126 MOCK_METHOD9(CompressedTexSubImage2D, |
| 127 void(GLenum target, |
| 128 GLint level, |
| 129 GLint xoffset, |
| 130 GLint yoffset, |
| 131 GLsizei width, |
| 132 GLsizei height, |
| 133 GLenum format, |
| 134 GLsizei imageSize, |
| 135 const void* data)); |
| 136 MOCK_METHOD5(CopyBufferSubData, |
| 137 void(GLenum readTarget, |
| 138 GLenum writeTarget, |
| 139 GLintptr readOffset, |
| 140 GLintptr writeOffset, |
| 141 GLsizeiptr size)); |
| 142 MOCK_METHOD8(CopyTexImage2D, |
| 143 void(GLenum target, |
| 144 GLint level, |
| 145 GLenum internalformat, |
| 146 GLint x, |
| 147 GLint y, |
| 148 GLsizei width, |
| 149 GLsizei height, |
| 150 GLint border)); |
| 151 MOCK_METHOD8(CopyTexSubImage2D, |
| 152 void(GLenum target, |
| 153 GLint level, |
| 154 GLint xoffset, |
| 155 GLint yoffset, |
| 156 GLint x, |
| 157 GLint y, |
| 158 GLsizei width, |
| 159 GLsizei height)); |
| 160 MOCK_METHOD9(CopyTexSubImage3D, |
| 161 void(GLenum target, |
| 162 GLint level, |
| 163 GLint xoffset, |
| 164 GLint yoffset, |
| 165 GLint zoffset, |
| 166 GLint x, |
| 167 GLint y, |
| 168 GLsizei width, |
| 169 GLsizei height)); |
| 170 MOCK_METHOD0(CreateProgram, GLuint()); |
| 171 MOCK_METHOD1(CreateShader, GLuint(GLenum type)); |
| 172 MOCK_METHOD1(CullFace, void(GLenum mode)); |
| 173 MOCK_METHOD2(DeleteBuffersARB, void(GLsizei n, const GLuint* buffers)); |
| 174 MOCK_METHOD2(DeleteFencesAPPLE, void(GLsizei n, const GLuint* fences)); |
| 175 MOCK_METHOD2(DeleteFencesNV, void(GLsizei n, const GLuint* fences)); |
| 176 MOCK_METHOD2(DeleteFramebuffersEXT, |
| 177 void(GLsizei n, const GLuint* framebuffers)); |
| 178 MOCK_METHOD1(DeleteProgram, void(GLuint program)); |
| 179 MOCK_METHOD2(DeleteQueries, void(GLsizei n, const GLuint* ids)); |
| 180 MOCK_METHOD2(DeleteQueriesARB, void(GLsizei n, const GLuint* ids)); |
| 181 MOCK_METHOD2(DeleteRenderbuffersEXT, |
| 182 void(GLsizei n, const GLuint* renderbuffers)); |
| 183 MOCK_METHOD2(DeleteSamplers, void(GLsizei n, const GLuint* samplers)); |
| 184 MOCK_METHOD1(DeleteShader, void(GLuint shader)); |
| 185 MOCK_METHOD1(DeleteSync, void(GLsync sync)); |
| 186 MOCK_METHOD2(DeleteTextures, void(GLsizei n, const GLuint* textures)); |
| 187 MOCK_METHOD2(DeleteTransformFeedbacks, void(GLsizei n, const GLuint* ids)); |
| 188 MOCK_METHOD2(DeleteVertexArraysOES, void(GLsizei n, const GLuint* arrays)); |
| 189 MOCK_METHOD1(DepthFunc, void(GLenum func)); |
| 190 MOCK_METHOD1(DepthMask, void(GLboolean flag)); |
| 191 MOCK_METHOD2(DepthRange, void(GLclampd zNear, GLclampd zFar)); |
| 192 MOCK_METHOD2(DepthRangef, void(GLclampf zNear, GLclampf zFar)); |
| 193 MOCK_METHOD2(DetachShader, void(GLuint program, GLuint shader)); |
| 194 MOCK_METHOD1(Disable, void(GLenum cap)); |
| 195 MOCK_METHOD1(DisableVertexAttribArray, void(GLuint index)); |
| 196 MOCK_METHOD3(DiscardFramebufferEXT, |
| 197 void(GLenum target, |
| 198 GLsizei numAttachments, |
| 199 const GLenum* attachments)); |
| 200 MOCK_METHOD3(DrawArrays, void(GLenum mode, GLint first, GLsizei count)); |
| 201 MOCK_METHOD4(DrawArraysInstancedANGLE, |
| 202 void(GLenum mode, GLint first, GLsizei count, GLsizei primcount)); |
| 203 MOCK_METHOD1(DrawBuffer, void(GLenum mode)); |
| 204 MOCK_METHOD2(DrawBuffersARB, void(GLsizei n, const GLenum* bufs)); |
| 205 MOCK_METHOD4( |
| 206 DrawElements, |
| 207 void(GLenum mode, GLsizei count, GLenum type, const void* indices)); |
| 208 MOCK_METHOD5(DrawElementsInstancedANGLE, |
| 209 void(GLenum mode, |
| 210 GLsizei count, |
| 211 GLenum type, |
| 212 const void* indices, |
| 213 GLsizei primcount)); |
| 214 MOCK_METHOD6(DrawRangeElements, |
| 215 void(GLenum mode, |
| 216 GLuint start, |
| 217 GLuint end, |
| 218 GLsizei count, |
| 219 GLenum type, |
| 220 const void* indices)); |
| 221 MOCK_METHOD2(EGLImageTargetRenderbufferStorageOES, |
| 222 void(GLenum target, GLeglImageOES image)); |
| 223 MOCK_METHOD2(EGLImageTargetTexture2DOES, |
| 224 void(GLenum target, GLeglImageOES image)); |
| 225 MOCK_METHOD1(Enable, void(GLenum cap)); |
| 226 MOCK_METHOD1(EnableVertexAttribArray, void(GLuint index)); |
| 227 MOCK_METHOD1(EndQuery, void(GLenum target)); |
| 228 MOCK_METHOD1(EndQueryARB, void(GLenum target)); |
| 229 MOCK_METHOD0(EndTransformFeedback, void()); |
| 230 MOCK_METHOD2(FenceSync, GLsync(GLenum condition, GLbitfield flags)); |
| 231 MOCK_METHOD0(Finish, void()); |
| 232 MOCK_METHOD1(FinishFenceAPPLE, void(GLuint fence)); |
| 233 MOCK_METHOD1(FinishFenceNV, void(GLuint fence)); |
| 234 MOCK_METHOD0(Flush, void()); |
| 235 MOCK_METHOD3(FlushMappedBufferRange, |
| 236 void(GLenum target, GLintptr offset, GLsizeiptr length)); |
| 237 MOCK_METHOD4(FramebufferRenderbufferEXT, |
| 238 void(GLenum target, |
| 239 GLenum attachment, |
| 240 GLenum renderbuffertarget, |
| 241 GLuint renderbuffer)); |
| 242 MOCK_METHOD5(FramebufferTexture2DEXT, |
| 243 void(GLenum target, |
| 244 GLenum attachment, |
| 245 GLenum textarget, |
| 246 GLuint texture, |
| 247 GLint level)); |
| 248 MOCK_METHOD6(FramebufferTexture2DMultisampleEXT, |
| 249 void(GLenum target, |
| 250 GLenum attachment, |
| 251 GLenum textarget, |
| 252 GLuint texture, |
| 253 GLint level, |
| 254 GLsizei samples)); |
| 255 MOCK_METHOD6(FramebufferTexture2DMultisampleIMG, |
| 256 void(GLenum target, |
| 257 GLenum attachment, |
| 258 GLenum textarget, |
| 259 GLuint texture, |
| 260 GLint level, |
| 261 GLsizei samples)); |
| 262 MOCK_METHOD5(FramebufferTextureLayer, |
| 263 void(GLenum target, |
| 264 GLenum attachment, |
| 265 GLuint texture, |
| 266 GLint level, |
| 267 GLint layer)); |
| 268 MOCK_METHOD1(FrontFace, void(GLenum mode)); |
| 269 MOCK_METHOD2(GenBuffersARB, void(GLsizei n, GLuint* buffers)); |
| 270 MOCK_METHOD1(GenerateMipmapEXT, void(GLenum target)); |
| 271 MOCK_METHOD2(GenFencesAPPLE, void(GLsizei n, GLuint* fences)); |
| 272 MOCK_METHOD2(GenFencesNV, void(GLsizei n, GLuint* fences)); |
| 273 MOCK_METHOD2(GenFramebuffersEXT, void(GLsizei n, GLuint* framebuffers)); |
| 274 MOCK_METHOD2(GenQueries, void(GLsizei n, GLuint* ids)); |
| 275 MOCK_METHOD2(GenQueriesARB, void(GLsizei n, GLuint* ids)); |
| 276 MOCK_METHOD2(GenRenderbuffersEXT, void(GLsizei n, GLuint* renderbuffers)); |
| 277 MOCK_METHOD2(GenSamplers, void(GLsizei n, GLuint* samplers)); |
| 278 MOCK_METHOD2(GenTextures, void(GLsizei n, GLuint* textures)); |
| 279 MOCK_METHOD2(GenTransformFeedbacks, void(GLsizei n, GLuint* ids)); |
| 280 MOCK_METHOD2(GenVertexArraysOES, void(GLsizei n, GLuint* arrays)); |
| 281 MOCK_METHOD7(GetActiveAttrib, |
| 282 void(GLuint program, |
| 283 GLuint index, |
| 284 GLsizei bufsize, |
| 285 GLsizei* length, |
| 286 GLint* size, |
| 287 GLenum* type, |
| 288 char* name)); |
| 289 MOCK_METHOD7(GetActiveUniform, |
| 290 void(GLuint program, |
| 291 GLuint index, |
| 292 GLsizei bufsize, |
| 293 GLsizei* length, |
| 294 GLint* size, |
| 295 GLenum* type, |
| 296 char* name)); |
| 297 MOCK_METHOD4(GetActiveUniformBlockiv, |
| 298 void(GLuint program, |
| 299 GLuint uniformBlockIndex, |
| 300 GLenum pname, |
| 301 GLint* params)); |
| 302 MOCK_METHOD5(GetActiveUniformBlockName, |
| 303 void(GLuint program, |
| 304 GLuint uniformBlockIndex, |
| 305 GLsizei bufSize, |
| 306 GLsizei* length, |
| 307 char* uniformBlockName)); |
| 308 MOCK_METHOD5(GetActiveUniformsiv, |
| 309 void(GLuint program, |
| 310 GLsizei uniformCount, |
| 311 const GLuint* uniformIndices, |
| 312 GLenum pname, |
| 313 GLint* params)); |
| 314 MOCK_METHOD4( |
| 315 GetAttachedShaders, |
| 316 void(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)); |
| 317 MOCK_METHOD2(GetAttribLocation, GLint(GLuint program, const char* name)); |
| 318 MOCK_METHOD2(GetBooleanv, void(GLenum pname, GLboolean* params)); |
| 319 MOCK_METHOD3(GetBufferParameteriv, |
| 320 void(GLenum target, GLenum pname, GLint* params)); |
| 321 MOCK_METHOD0(GetError, GLenum()); |
| 322 MOCK_METHOD3(GetFenceivNV, void(GLuint fence, GLenum pname, GLint* params)); |
| 323 MOCK_METHOD2(GetFloatv, void(GLenum pname, GLfloat* params)); |
| 324 MOCK_METHOD2(GetFragDataLocation, GLint(GLuint program, const char* name)); |
| 325 MOCK_METHOD4( |
| 326 GetFramebufferAttachmentParameterivEXT, |
| 327 void(GLenum target, GLenum attachment, GLenum pname, GLint* params)); |
| 328 MOCK_METHOD0(GetGraphicsResetStatusARB, GLenum()); |
| 329 MOCK_METHOD3(GetInteger64i_v, void(GLenum target, GLuint index, GLint64* data)); |
| 330 MOCK_METHOD2(GetInteger64v, void(GLenum pname, GLint64* params)); |
| 331 MOCK_METHOD3(GetIntegeri_v, void(GLenum target, GLuint index, GLint* data)); |
| 332 MOCK_METHOD2(GetIntegerv, void(GLenum pname, GLint* params)); |
| 333 MOCK_METHOD5(GetInternalformativ, |
| 334 void(GLenum target, |
| 335 GLenum internalformat, |
| 336 GLenum pname, |
| 337 GLsizei bufSize, |
| 338 GLint* params)); |
| 339 MOCK_METHOD5(GetProgramBinary, |
| 340 void(GLuint program, |
| 341 GLsizei bufSize, |
| 342 GLsizei* length, |
| 343 GLenum* binaryFormat, |
| 344 GLvoid* binary)); |
| 345 MOCK_METHOD4( |
| 346 GetProgramInfoLog, |
| 347 void(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)); |
| 348 MOCK_METHOD3(GetProgramiv, void(GLuint program, GLenum pname, GLint* params)); |
| 349 MOCK_METHOD3(GetQueryiv, void(GLenum target, GLenum pname, GLint* params)); |
| 350 MOCK_METHOD3(GetQueryivARB, void(GLenum target, GLenum pname, GLint* params)); |
| 351 MOCK_METHOD3(GetQueryObjecti64v, |
| 352 void(GLuint id, GLenum pname, GLint64* params)); |
| 353 MOCK_METHOD3(GetQueryObjectiv, void(GLuint id, GLenum pname, GLint* params)); |
| 354 MOCK_METHOD3(GetQueryObjectivARB, void(GLuint id, GLenum pname, GLint* params)); |
| 355 MOCK_METHOD3(GetQueryObjectui64v, |
| 356 void(GLuint id, GLenum pname, GLuint64* params)); |
| 357 MOCK_METHOD3(GetQueryObjectuiv, void(GLuint id, GLenum pname, GLuint* params)); |
| 358 MOCK_METHOD3(GetQueryObjectuivARB, |
| 359 void(GLuint id, GLenum pname, GLuint* params)); |
| 360 MOCK_METHOD3(GetRenderbufferParameterivEXT, |
| 361 void(GLenum target, GLenum pname, GLint* params)); |
| 362 MOCK_METHOD3(GetSamplerParameterfv, |
| 363 void(GLuint sampler, GLenum pname, GLfloat* params)); |
| 364 MOCK_METHOD3(GetSamplerParameteriv, |
| 365 void(GLuint sampler, GLenum pname, GLint* params)); |
| 366 MOCK_METHOD4( |
| 367 GetShaderInfoLog, |
| 368 void(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)); |
| 369 MOCK_METHOD3(GetShaderiv, void(GLuint shader, GLenum pname, GLint* params)); |
| 370 MOCK_METHOD4(GetShaderPrecisionFormat, |
| 371 void(GLenum shadertype, |
| 372 GLenum precisiontype, |
| 373 GLint* range, |
| 374 GLint* precision)); |
| 375 MOCK_METHOD4( |
| 376 GetShaderSource, |
| 377 void(GLuint shader, GLsizei bufsize, GLsizei* length, char* source)); |
| 378 MOCK_METHOD1(GetString, const GLubyte*(GLenum name)); |
| 379 MOCK_METHOD5(GetSynciv, |
| 380 void(GLsync sync, |
| 381 GLenum pname, |
| 382 GLsizei bufSize, |
| 383 GLsizei* length, |
| 384 GLint* values)); |
| 385 MOCK_METHOD4(GetTexLevelParameterfv, |
| 386 void(GLenum target, GLint level, GLenum pname, GLfloat* params)); |
| 387 MOCK_METHOD4(GetTexLevelParameteriv, |
| 388 void(GLenum target, GLint level, GLenum pname, GLint* params)); |
| 389 MOCK_METHOD3(GetTexParameterfv, |
| 390 void(GLenum target, GLenum pname, GLfloat* params)); |
| 391 MOCK_METHOD3(GetTexParameteriv, |
| 392 void(GLenum target, GLenum pname, GLint* params)); |
| 393 MOCK_METHOD6(GetTransformFeedbackVarying, |
| 394 void(GLuint program, |
| 395 GLuint index, |
| 396 GLsizei bufSize, |
| 397 GLsizei* length, |
| 398 GLenum* type, |
| 399 char* name)); |
| 400 MOCK_METHOD4( |
| 401 GetTranslatedShaderSourceANGLE, |
| 402 void(GLuint shader, GLsizei bufsize, GLsizei* length, char* source)); |
| 403 MOCK_METHOD2(GetUniformBlockIndex, |
| 404 GLuint(GLuint program, const char* uniformBlockName)); |
| 405 MOCK_METHOD3(GetUniformfv, |
| 406 void(GLuint program, GLint location, GLfloat* params)); |
| 407 MOCK_METHOD4(GetUniformIndices, |
| 408 void(GLuint program, |
| 409 GLsizei uniformCount, |
| 410 const char* const* uniformNames, |
| 411 GLuint* uniformIndices)); |
| 412 MOCK_METHOD3(GetUniformiv, void(GLuint program, GLint location, GLint* params)); |
| 413 MOCK_METHOD2(GetUniformLocation, GLint(GLuint program, const char* name)); |
| 414 MOCK_METHOD3(GetVertexAttribfv, |
| 415 void(GLuint index, GLenum pname, GLfloat* params)); |
| 416 MOCK_METHOD3(GetVertexAttribiv, |
| 417 void(GLuint index, GLenum pname, GLint* params)); |
| 418 MOCK_METHOD3(GetVertexAttribPointerv, |
| 419 void(GLuint index, GLenum pname, void** pointer)); |
| 420 MOCK_METHOD2(Hint, void(GLenum target, GLenum mode)); |
| 421 MOCK_METHOD2(InsertEventMarkerEXT, void(GLsizei length, const char* marker)); |
| 422 MOCK_METHOD3(InvalidateFramebuffer, |
| 423 void(GLenum target, |
| 424 GLsizei numAttachments, |
| 425 const GLenum* attachments)); |
| 426 MOCK_METHOD7(InvalidateSubFramebuffer, |
| 427 void(GLenum target, |
| 428 GLsizei numAttachments, |
| 429 const GLenum* attachments, |
| 430 GLint x, |
| 431 GLint y, |
| 432 GLint width, |
| 433 GLint height)); |
| 434 MOCK_METHOD1(IsBuffer, GLboolean(GLuint buffer)); |
| 435 MOCK_METHOD1(IsEnabled, GLboolean(GLenum cap)); |
| 436 MOCK_METHOD1(IsFenceAPPLE, GLboolean(GLuint fence)); |
| 437 MOCK_METHOD1(IsFenceNV, GLboolean(GLuint fence)); |
| 438 MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer)); |
| 439 MOCK_METHOD1(IsProgram, GLboolean(GLuint program)); |
| 440 MOCK_METHOD1(IsQuery, GLboolean(GLuint query)); |
| 441 MOCK_METHOD1(IsQueryARB, GLboolean(GLuint query)); |
| 442 MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer)); |
| 443 MOCK_METHOD1(IsSampler, GLboolean(GLuint sampler)); |
| 444 MOCK_METHOD1(IsShader, GLboolean(GLuint shader)); |
| 445 MOCK_METHOD1(IsSync, GLboolean(GLsync sync)); |
| 446 MOCK_METHOD1(IsTexture, GLboolean(GLuint texture)); |
| 447 MOCK_METHOD1(IsTransformFeedback, GLboolean(GLuint id)); |
| 448 MOCK_METHOD1(IsVertexArrayOES, GLboolean(GLuint array)); |
| 449 MOCK_METHOD1(LineWidth, void(GLfloat width)); |
| 450 MOCK_METHOD1(LinkProgram, void(GLuint program)); |
| 451 MOCK_METHOD2(MapBuffer, void*(GLenum target, GLenum access)); |
| 452 MOCK_METHOD4(MapBufferRange, |
| 453 void*(GLenum target, |
| 454 GLintptr offset, |
| 455 GLsizeiptr length, |
| 456 GLbitfield access)); |
| 457 MOCK_METHOD2(MatrixLoadfEXT, void(GLenum matrixMode, const GLfloat* m)); |
| 458 MOCK_METHOD1(MatrixLoadIdentityEXT, void(GLenum matrixMode)); |
| 459 MOCK_METHOD0(PauseTransformFeedback, void()); |
| 460 MOCK_METHOD2(PixelStorei, void(GLenum pname, GLint param)); |
| 461 MOCK_METHOD2(PointParameteri, void(GLenum pname, GLint param)); |
| 462 MOCK_METHOD2(PolygonOffset, void(GLfloat factor, GLfloat units)); |
| 463 MOCK_METHOD0(PopGroupMarkerEXT, void()); |
| 464 MOCK_METHOD4(ProgramBinary, |
| 465 void(GLuint program, |
| 466 GLenum binaryFormat, |
| 467 const GLvoid* binary, |
| 468 GLsizei length)); |
| 469 MOCK_METHOD3(ProgramParameteri, |
| 470 void(GLuint program, GLenum pname, GLint value)); |
| 471 MOCK_METHOD2(PushGroupMarkerEXT, void(GLsizei length, const char* marker)); |
| 472 MOCK_METHOD2(QueryCounter, void(GLuint id, GLenum target)); |
| 473 MOCK_METHOD1(ReadBuffer, void(GLenum src)); |
| 474 MOCK_METHOD7(ReadPixels, |
| 475 void(GLint x, |
| 476 GLint y, |
| 477 GLsizei width, |
| 478 GLsizei height, |
| 479 GLenum format, |
| 480 GLenum type, |
| 481 void* pixels)); |
| 482 MOCK_METHOD0(ReleaseShaderCompiler, void()); |
| 483 MOCK_METHOD4( |
| 484 RenderbufferStorageEXT, |
| 485 void(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)); |
| 486 MOCK_METHOD5(RenderbufferStorageMultisample, |
| 487 void(GLenum target, |
| 488 GLsizei samples, |
| 489 GLenum internalformat, |
| 490 GLsizei width, |
| 491 GLsizei height)); |
| 492 MOCK_METHOD5(RenderbufferStorageMultisampleANGLE, |
| 493 void(GLenum target, |
| 494 GLsizei samples, |
| 495 GLenum internalformat, |
| 496 GLsizei width, |
| 497 GLsizei height)); |
| 498 MOCK_METHOD5(RenderbufferStorageMultisampleEXT, |
| 499 void(GLenum target, |
| 500 GLsizei samples, |
| 501 GLenum internalformat, |
| 502 GLsizei width, |
| 503 GLsizei height)); |
| 504 MOCK_METHOD5(RenderbufferStorageMultisampleIMG, |
| 505 void(GLenum target, |
| 506 GLsizei samples, |
| 507 GLenum internalformat, |
| 508 GLsizei width, |
| 509 GLsizei height)); |
| 510 MOCK_METHOD0(ResumeTransformFeedback, void()); |
| 511 MOCK_METHOD2(SampleCoverage, void(GLclampf value, GLboolean invert)); |
| 512 MOCK_METHOD3(SamplerParameterf, |
| 513 void(GLuint sampler, GLenum pname, GLfloat param)); |
| 514 MOCK_METHOD3(SamplerParameterfv, |
| 515 void(GLuint sampler, GLenum pname, const GLfloat* params)); |
| 516 MOCK_METHOD3(SamplerParameteri, |
| 517 void(GLuint sampler, GLenum pname, GLint param)); |
| 518 MOCK_METHOD3(SamplerParameteriv, |
| 519 void(GLuint sampler, GLenum pname, const GLint* params)); |
| 520 MOCK_METHOD4(Scissor, void(GLint x, GLint y, GLsizei width, GLsizei height)); |
| 521 MOCK_METHOD1(SetFenceAPPLE, void(GLuint fence)); |
| 522 MOCK_METHOD2(SetFenceNV, void(GLuint fence, GLenum condition)); |
| 523 MOCK_METHOD5(ShaderBinary, |
| 524 void(GLsizei n, |
| 525 const GLuint* shaders, |
| 526 GLenum binaryformat, |
| 527 const void* binary, |
| 528 GLsizei length)); |
| 529 MOCK_METHOD4(ShaderSource, |
| 530 void(GLuint shader, |
| 531 GLsizei count, |
| 532 const char* const* str, |
| 533 const GLint* length)); |
| 534 MOCK_METHOD3(StencilFunc, void(GLenum func, GLint ref, GLuint mask)); |
| 535 MOCK_METHOD4(StencilFuncSeparate, |
| 536 void(GLenum face, GLenum func, GLint ref, GLuint mask)); |
| 537 MOCK_METHOD1(StencilMask, void(GLuint mask)); |
| 538 MOCK_METHOD2(StencilMaskSeparate, void(GLenum face, GLuint mask)); |
| 539 MOCK_METHOD3(StencilOp, void(GLenum fail, GLenum zfail, GLenum zpass)); |
| 540 MOCK_METHOD4(StencilOpSeparate, |
| 541 void(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)); |
| 542 MOCK_METHOD1(TestFenceAPPLE, GLboolean(GLuint fence)); |
| 543 MOCK_METHOD1(TestFenceNV, GLboolean(GLuint fence)); |
| 544 MOCK_METHOD9(TexImage2D, |
| 545 void(GLenum target, |
| 546 GLint level, |
| 547 GLint internalformat, |
| 548 GLsizei width, |
| 549 GLsizei height, |
| 550 GLint border, |
| 551 GLenum format, |
| 552 GLenum type, |
| 553 const void* pixels)); |
| 554 MOCK_METHOD10(TexImage3D, |
| 555 void(GLenum target, |
| 556 GLint level, |
| 557 GLint internalformat, |
| 558 GLsizei width, |
| 559 GLsizei height, |
| 560 GLsizei depth, |
| 561 GLint border, |
| 562 GLenum format, |
| 563 GLenum type, |
| 564 const void* pixels)); |
| 565 MOCK_METHOD3(TexParameterf, void(GLenum target, GLenum pname, GLfloat param)); |
| 566 MOCK_METHOD3(TexParameterfv, |
| 567 void(GLenum target, GLenum pname, const GLfloat* params)); |
| 568 MOCK_METHOD3(TexParameteri, void(GLenum target, GLenum pname, GLint param)); |
| 569 MOCK_METHOD3(TexParameteriv, |
| 570 void(GLenum target, GLenum pname, const GLint* params)); |
| 571 MOCK_METHOD5(TexStorage2DEXT, |
| 572 void(GLenum target, |
| 573 GLsizei levels, |
| 574 GLenum internalformat, |
| 575 GLsizei width, |
| 576 GLsizei height)); |
| 577 MOCK_METHOD6(TexStorage3D, |
| 578 void(GLenum target, |
| 579 GLsizei levels, |
| 580 GLenum internalformat, |
| 581 GLsizei width, |
| 582 GLsizei height, |
| 583 GLsizei depth)); |
| 584 MOCK_METHOD9(TexSubImage2D, |
| 585 void(GLenum target, |
| 586 GLint level, |
| 587 GLint xoffset, |
| 588 GLint yoffset, |
| 589 GLsizei width, |
| 590 GLsizei height, |
| 591 GLenum format, |
| 592 GLenum type, |
| 593 const void* pixels)); |
| 594 MOCK_METHOD4(TransformFeedbackVaryings, |
| 595 void(GLuint program, |
| 596 GLsizei count, |
| 597 const char* const* varyings, |
| 598 GLenum bufferMode)); |
| 599 MOCK_METHOD2(Uniform1f, void(GLint location, GLfloat x)); |
| 600 MOCK_METHOD3(Uniform1fv, void(GLint location, GLsizei count, const GLfloat* v)); |
| 601 MOCK_METHOD2(Uniform1i, void(GLint location, GLint x)); |
| 602 MOCK_METHOD3(Uniform1iv, void(GLint location, GLsizei count, const GLint* v)); |
| 603 MOCK_METHOD2(Uniform1ui, void(GLint location, GLuint v0)); |
| 604 MOCK_METHOD3(Uniform1uiv, void(GLint location, GLsizei count, const GLuint* v)); |
| 605 MOCK_METHOD3(Uniform2f, void(GLint location, GLfloat x, GLfloat y)); |
| 606 MOCK_METHOD3(Uniform2fv, void(GLint location, GLsizei count, const GLfloat* v)); |
| 607 MOCK_METHOD3(Uniform2i, void(GLint location, GLint x, GLint y)); |
| 608 MOCK_METHOD3(Uniform2iv, void(GLint location, GLsizei count, const GLint* v)); |
| 609 MOCK_METHOD3(Uniform2ui, void(GLint location, GLuint v0, GLuint v1)); |
| 610 MOCK_METHOD3(Uniform2uiv, void(GLint location, GLsizei count, const GLuint* v)); |
| 611 MOCK_METHOD4(Uniform3f, void(GLint location, GLfloat x, GLfloat y, GLfloat z)); |
| 612 MOCK_METHOD3(Uniform3fv, void(GLint location, GLsizei count, const GLfloat* v)); |
| 613 MOCK_METHOD4(Uniform3i, void(GLint location, GLint x, GLint y, GLint z)); |
| 614 MOCK_METHOD3(Uniform3iv, void(GLint location, GLsizei count, const GLint* v)); |
| 615 MOCK_METHOD4(Uniform3ui, void(GLint location, GLuint v0, GLuint v1, GLuint v2)); |
| 616 MOCK_METHOD3(Uniform3uiv, void(GLint location, GLsizei count, const GLuint* v)); |
| 617 MOCK_METHOD5(Uniform4f, |
| 618 void(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)); |
| 619 MOCK_METHOD3(Uniform4fv, void(GLint location, GLsizei count, const GLfloat* v)); |
| 620 MOCK_METHOD5(Uniform4i, |
| 621 void(GLint location, GLint x, GLint y, GLint z, GLint w)); |
| 622 MOCK_METHOD3(Uniform4iv, void(GLint location, GLsizei count, const GLint* v)); |
| 623 MOCK_METHOD5(Uniform4ui, |
| 624 void(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)); |
| 625 MOCK_METHOD3(Uniform4uiv, void(GLint location, GLsizei count, const GLuint* v)); |
| 626 MOCK_METHOD3(UniformBlockBinding, |
| 627 void(GLuint program, |
| 628 GLuint uniformBlockIndex, |
| 629 GLuint uniformBlockBinding)); |
| 630 MOCK_METHOD4(UniformMatrix2fv, |
| 631 void(GLint location, |
| 632 GLsizei count, |
| 633 GLboolean transpose, |
| 634 const GLfloat* value)); |
| 635 MOCK_METHOD4(UniformMatrix2x3fv, |
| 636 void(GLint location, |
| 637 GLsizei count, |
| 638 GLboolean transpose, |
| 639 const GLfloat* value)); |
| 640 MOCK_METHOD4(UniformMatrix2x4fv, |
| 641 void(GLint location, |
| 642 GLsizei count, |
| 643 GLboolean transpose, |
| 644 const GLfloat* value)); |
| 645 MOCK_METHOD4(UniformMatrix3fv, |
| 646 void(GLint location, |
| 647 GLsizei count, |
| 648 GLboolean transpose, |
| 649 const GLfloat* value)); |
| 650 MOCK_METHOD4(UniformMatrix3x2fv, |
| 651 void(GLint location, |
| 652 GLsizei count, |
| 653 GLboolean transpose, |
| 654 const GLfloat* value)); |
| 655 MOCK_METHOD4(UniformMatrix3x4fv, |
| 656 void(GLint location, |
| 657 GLsizei count, |
| 658 GLboolean transpose, |
| 659 const GLfloat* value)); |
| 660 MOCK_METHOD4(UniformMatrix4fv, |
| 661 void(GLint location, |
| 662 GLsizei count, |
| 663 GLboolean transpose, |
| 664 const GLfloat* value)); |
| 665 MOCK_METHOD4(UniformMatrix4x2fv, |
| 666 void(GLint location, |
| 667 GLsizei count, |
| 668 GLboolean transpose, |
| 669 const GLfloat* value)); |
| 670 MOCK_METHOD4(UniformMatrix4x3fv, |
| 671 void(GLint location, |
| 672 GLsizei count, |
| 673 GLboolean transpose, |
| 674 const GLfloat* value)); |
| 675 MOCK_METHOD1(UnmapBuffer, GLboolean(GLenum target)); |
| 676 MOCK_METHOD1(UseProgram, void(GLuint program)); |
| 677 MOCK_METHOD1(ValidateProgram, void(GLuint program)); |
| 678 MOCK_METHOD2(VertexAttrib1f, void(GLuint indx, GLfloat x)); |
| 679 MOCK_METHOD2(VertexAttrib1fv, void(GLuint indx, const GLfloat* values)); |
| 680 MOCK_METHOD3(VertexAttrib2f, void(GLuint indx, GLfloat x, GLfloat y)); |
| 681 MOCK_METHOD2(VertexAttrib2fv, void(GLuint indx, const GLfloat* values)); |
| 682 MOCK_METHOD4(VertexAttrib3f, |
| 683 void(GLuint indx, GLfloat x, GLfloat y, GLfloat z)); |
| 684 MOCK_METHOD2(VertexAttrib3fv, void(GLuint indx, const GLfloat* values)); |
| 685 MOCK_METHOD5(VertexAttrib4f, |
| 686 void(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)); |
| 687 MOCK_METHOD2(VertexAttrib4fv, void(GLuint indx, const GLfloat* values)); |
| 688 MOCK_METHOD2(VertexAttribDivisorANGLE, void(GLuint index, GLuint divisor)); |
| 689 MOCK_METHOD5(VertexAttribI4i, |
| 690 void(GLuint indx, GLint x, GLint y, GLint z, GLint w)); |
| 691 MOCK_METHOD2(VertexAttribI4iv, void(GLuint indx, const GLint* values)); |
| 692 MOCK_METHOD5(VertexAttribI4ui, |
| 693 void(GLuint indx, GLuint x, GLuint y, GLuint z, GLuint w)); |
| 694 MOCK_METHOD2(VertexAttribI4uiv, void(GLuint indx, const GLuint* values)); |
| 695 MOCK_METHOD5(VertexAttribIPointer, |
| 696 void(GLuint indx, |
| 697 GLint size, |
| 698 GLenum type, |
| 699 GLsizei stride, |
| 700 const void* ptr)); |
| 701 MOCK_METHOD6(VertexAttribPointer, |
| 702 void(GLuint indx, |
| 703 GLint size, |
| 704 GLenum type, |
| 705 GLboolean normalized, |
| 706 GLsizei stride, |
| 707 const void* ptr)); |
| 708 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height)); |
| 709 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout)); |
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