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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include <sstream> |
| 6 #include <GLES2/gl2.h> |
| 7 |
| 8 #include "ui/gl/gl_enums.h" |
| 9 |
| 10 namespace gfx { |
| 11 |
| 12 std::string GLEnums::GetStringEnum(uint32 value) { |
| 13 const EnumToString* entry = enum_to_string_table_; |
| 14 const EnumToString* end = entry + enum_to_string_table_len_; |
| 15 for (;entry < end; ++entry) { |
| 16 if (value == entry->value) { |
| 17 return entry->name; |
| 18 } |
| 19 } |
| 20 std::stringstream ss; |
| 21 ss.fill('0'); |
| 22 ss.width(value < 0x10000 ? 4 : 8); |
| 23 ss << std::hex << value; |
| 24 return "0x" + ss.str(); |
| 25 } |
| 26 |
| 27 std::string GLEnums::GetStringError(uint32 value) { |
| 28 if (value == GL_NONE) |
| 29 return "GL_NONE"; |
| 30 return GetStringEnum(value); |
| 31 } |
| 32 |
| 33 std::string GLEnums::GetStringBool(uint32 value) { |
| 34 return value ? "GL_TRUE" : "GL_FALSE"; |
| 35 } |
| 36 |
| 37 #include "ui/gl/gl_enums_implementation_autogen.h" |
| 38 |
| 39 } // namespace gfx |
| 40 |
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