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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 // |
| 5 // This file is auto-generated from |
| 6 // ui/gl/generate_bindings.py |
| 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! |
| 10 |
| 11 static void GL_BINDING_CALL Mock_glActiveTexture(GLenum texture); |
| 12 static void GL_BINDING_CALL Mock_glAttachShader(GLuint program, GLuint shader); |
| 13 static void GL_BINDING_CALL Mock_glBeginQuery(GLenum target, GLuint id); |
| 14 static void GL_BINDING_CALL Mock_glBeginQueryARB(GLenum target, GLuint id); |
| 15 static void GL_BINDING_CALL Mock_glBeginQueryEXT(GLenum target, GLuint id); |
| 16 static void GL_BINDING_CALL Mock_glBeginTransformFeedback(GLenum primitiveMode); |
| 17 static void GL_BINDING_CALL |
| 18 Mock_glBindAttribLocation(GLuint program, GLuint index, const char* name); |
| 19 static void GL_BINDING_CALL Mock_glBindBuffer(GLenum target, GLuint buffer); |
| 20 static void GL_BINDING_CALL |
| 21 Mock_glBindBufferBase(GLenum target, GLuint index, GLuint buffer); |
| 22 static void GL_BINDING_CALL Mock_glBindBufferRange(GLenum target, |
| 23 GLuint index, |
| 24 GLuint buffer, |
| 25 GLintptr offset, |
| 26 GLsizeiptr size); |
| 27 static void GL_BINDING_CALL Mock_glBindFragDataLocation(GLuint program, |
| 28 GLuint colorNumber, |
| 29 const char* name); |
| 30 static void GL_BINDING_CALL |
| 31 Mock_glBindFragDataLocationIndexed(GLuint program, |
| 32 GLuint colorNumber, |
| 33 GLuint index, |
| 34 const char* name); |
| 35 static void GL_BINDING_CALL |
| 36 Mock_glBindFramebuffer(GLenum target, GLuint framebuffer); |
| 37 static void GL_BINDING_CALL |
| 38 Mock_glBindFramebufferEXT(GLenum target, GLuint framebuffer); |
| 39 static void GL_BINDING_CALL |
| 40 Mock_glBindRenderbuffer(GLenum target, GLuint renderbuffer); |
| 41 static void GL_BINDING_CALL |
| 42 Mock_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer); |
| 43 static void GL_BINDING_CALL Mock_glBindSampler(GLuint unit, GLuint sampler); |
| 44 static void GL_BINDING_CALL Mock_glBindTexture(GLenum target, GLuint texture); |
| 45 static void GL_BINDING_CALL |
| 46 Mock_glBindTransformFeedback(GLenum target, GLuint id); |
| 47 static void GL_BINDING_CALL Mock_glBindVertexArray(GLuint array); |
| 48 static void GL_BINDING_CALL Mock_glBindVertexArrayAPPLE(GLuint array); |
| 49 static void GL_BINDING_CALL Mock_glBindVertexArrayOES(GLuint array); |
| 50 static void GL_BINDING_CALL Mock_glBlendBarrierKHR(void); |
| 51 static void GL_BINDING_CALL Mock_glBlendBarrierNV(void); |
| 52 static void GL_BINDING_CALL |
| 53 Mock_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
| 54 static void GL_BINDING_CALL Mock_glBlendEquation(GLenum mode); |
| 55 static void GL_BINDING_CALL |
| 56 Mock_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); |
| 57 static void GL_BINDING_CALL Mock_glBlendFunc(GLenum sfactor, GLenum dfactor); |
| 58 static void GL_BINDING_CALL Mock_glBlendFuncSeparate(GLenum srcRGB, |
| 59 GLenum dstRGB, |
| 60 GLenum srcAlpha, |
| 61 GLenum dstAlpha); |
| 62 static void GL_BINDING_CALL Mock_glBlitFramebuffer(GLint srcX0, |
| 63 GLint srcY0, |
| 64 GLint srcX1, |
| 65 GLint srcY1, |
| 66 GLint dstX0, |
| 67 GLint dstY0, |
| 68 GLint dstX1, |
| 69 GLint dstY1, |
| 70 GLbitfield mask, |
| 71 GLenum filter); |
| 72 static void GL_BINDING_CALL Mock_glBlitFramebufferANGLE(GLint srcX0, |
| 73 GLint srcY0, |
| 74 GLint srcX1, |
| 75 GLint srcY1, |
| 76 GLint dstX0, |
| 77 GLint dstY0, |
| 78 GLint dstX1, |
| 79 GLint dstY1, |
| 80 GLbitfield mask, |
| 81 GLenum filter); |
| 82 static void GL_BINDING_CALL Mock_glBlitFramebufferEXT(GLint srcX0, |
| 83 GLint srcY0, |
| 84 GLint srcX1, |
| 85 GLint srcY1, |
| 86 GLint dstX0, |
| 87 GLint dstY0, |
| 88 GLint dstX1, |
| 89 GLint dstY1, |
| 90 GLbitfield mask, |
| 91 GLenum filter); |
| 92 static void GL_BINDING_CALL Mock_glBufferData(GLenum target, |
| 93 GLsizeiptr size, |
| 94 const void* data, |
| 95 GLenum usage); |
| 96 static void GL_BINDING_CALL Mock_glBufferSubData(GLenum target, |
| 97 GLintptr offset, |
| 98 GLsizeiptr size, |
| 99 const void* data); |
| 100 static GLenum GL_BINDING_CALL Mock_glCheckFramebufferStatus(GLenum target); |
| 101 static GLenum GL_BINDING_CALL Mock_glCheckFramebufferStatusEXT(GLenum target); |
| 102 static void GL_BINDING_CALL Mock_glClear(GLbitfield mask); |
| 103 static void GL_BINDING_CALL Mock_glClearBufferfi(GLenum buffer, |
| 104 GLint drawbuffer, |
| 105 const GLfloat depth, |
| 106 GLint stencil); |
| 107 static void GL_BINDING_CALL |
| 108 Mock_glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value); |
| 109 static void GL_BINDING_CALL |
| 110 Mock_glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value); |
| 111 static void GL_BINDING_CALL |
| 112 Mock_glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value); |
| 113 static void GL_BINDING_CALL |
| 114 Mock_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
| 115 static void GL_BINDING_CALL Mock_glClearDepth(GLclampd depth); |
| 116 static void GL_BINDING_CALL Mock_glClearDepthf(GLclampf depth); |
| 117 static void GL_BINDING_CALL Mock_glClearStencil(GLint s); |
| 118 static GLenum GL_BINDING_CALL |
| 119 Mock_glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); |
| 120 static void GL_BINDING_CALL Mock_glColorMask(GLboolean red, |
| 121 GLboolean green, |
| 122 GLboolean blue, |
| 123 GLboolean alpha); |
| 124 static void GL_BINDING_CALL Mock_glCompileShader(GLuint shader); |
| 125 static void GL_BINDING_CALL Mock_glCompressedTexImage2D(GLenum target, |
| 126 GLint level, |
| 127 GLenum internalformat, |
| 128 GLsizei width, |
| 129 GLsizei height, |
| 130 GLint border, |
| 131 GLsizei imageSize, |
| 132 const void* data); |
| 133 static void GL_BINDING_CALL Mock_glCompressedTexImage3D(GLenum target, |
| 134 GLint level, |
| 135 GLenum internalformat, |
| 136 GLsizei width, |
| 137 GLsizei height, |
| 138 GLsizei depth, |
| 139 GLint border, |
| 140 GLsizei imageSize, |
| 141 const void* data); |
| 142 static void GL_BINDING_CALL Mock_glCompressedTexSubImage2D(GLenum target, |
| 143 GLint level, |
| 144 GLint xoffset, |
| 145 GLint yoffset, |
| 146 GLsizei width, |
| 147 GLsizei height, |
| 148 GLenum format, |
| 149 GLsizei imageSize, |
| 150 const void* data); |
| 151 static void GL_BINDING_CALL Mock_glCopyBufferSubData(GLenum readTarget, |
| 152 GLenum writeTarget, |
| 153 GLintptr readOffset, |
| 154 GLintptr writeOffset, |
| 155 GLsizeiptr size); |
| 156 static void GL_BINDING_CALL Mock_glCopyTexImage2D(GLenum target, |
| 157 GLint level, |
| 158 GLenum internalformat, |
| 159 GLint x, |
| 160 GLint y, |
| 161 GLsizei width, |
| 162 GLsizei height, |
| 163 GLint border); |
| 164 static void GL_BINDING_CALL Mock_glCopyTexSubImage2D(GLenum target, |
| 165 GLint level, |
| 166 GLint xoffset, |
| 167 GLint yoffset, |
| 168 GLint x, |
| 169 GLint y, |
| 170 GLsizei width, |
| 171 GLsizei height); |
| 172 static void GL_BINDING_CALL Mock_glCopyTexSubImage3D(GLenum target, |
| 173 GLint level, |
| 174 GLint xoffset, |
| 175 GLint yoffset, |
| 176 GLint zoffset, |
| 177 GLint x, |
| 178 GLint y, |
| 179 GLsizei width, |
| 180 GLsizei height); |
| 181 static GLuint GL_BINDING_CALL Mock_glCreateProgram(void); |
| 182 static GLuint GL_BINDING_CALL Mock_glCreateShader(GLenum type); |
| 183 static void GL_BINDING_CALL Mock_glCullFace(GLenum mode); |
| 184 static void GL_BINDING_CALL |
| 185 Mock_glDeleteBuffers(GLsizei n, const GLuint* buffers); |
| 186 static void GL_BINDING_CALL |
| 187 Mock_glDeleteBuffersARB(GLsizei n, const GLuint* buffers); |
| 188 static void GL_BINDING_CALL |
| 189 Mock_glDeleteFencesAPPLE(GLsizei n, const GLuint* fences); |
| 190 static void GL_BINDING_CALL |
| 191 Mock_glDeleteFencesNV(GLsizei n, const GLuint* fences); |
| 192 static void GL_BINDING_CALL |
| 193 Mock_glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers); |
| 194 static void GL_BINDING_CALL |
| 195 Mock_glDeleteFramebuffersEXT(GLsizei n, const GLuint* framebuffers); |
| 196 static void GL_BINDING_CALL Mock_glDeleteProgram(GLuint program); |
| 197 static void GL_BINDING_CALL Mock_glDeleteQueries(GLsizei n, const GLuint* ids); |
| 198 static void GL_BINDING_CALL |
| 199 Mock_glDeleteQueriesARB(GLsizei n, const GLuint* ids); |
| 200 static void GL_BINDING_CALL |
| 201 Mock_glDeleteQueriesEXT(GLsizei n, const GLuint* ids); |
| 202 static void GL_BINDING_CALL |
| 203 Mock_glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers); |
| 204 static void GL_BINDING_CALL |
| 205 Mock_glDeleteRenderbuffersEXT(GLsizei n, const GLuint* renderbuffers); |
| 206 static void GL_BINDING_CALL |
| 207 Mock_glDeleteSamplers(GLsizei n, const GLuint* samplers); |
| 208 static void GL_BINDING_CALL Mock_glDeleteShader(GLuint shader); |
| 209 static void GL_BINDING_CALL Mock_glDeleteSync(GLsync sync); |
| 210 static void GL_BINDING_CALL |
| 211 Mock_glDeleteTextures(GLsizei n, const GLuint* textures); |
| 212 static void GL_BINDING_CALL |
| 213 Mock_glDeleteTransformFeedbacks(GLsizei n, const GLuint* ids); |
| 214 static void GL_BINDING_CALL |
| 215 Mock_glDeleteVertexArrays(GLsizei n, const GLuint* arrays); |
| 216 static void GL_BINDING_CALL |
| 217 Mock_glDeleteVertexArraysAPPLE(GLsizei n, const GLuint* arrays); |
| 218 static void GL_BINDING_CALL |
| 219 Mock_glDeleteVertexArraysOES(GLsizei n, const GLuint* arrays); |
| 220 static void GL_BINDING_CALL Mock_glDepthFunc(GLenum func); |
| 221 static void GL_BINDING_CALL Mock_glDepthMask(GLboolean flag); |
| 222 static void GL_BINDING_CALL Mock_glDepthRange(GLclampd zNear, GLclampd zFar); |
| 223 static void GL_BINDING_CALL Mock_glDepthRangef(GLclampf zNear, GLclampf zFar); |
| 224 static void GL_BINDING_CALL Mock_glDetachShader(GLuint program, GLuint shader); |
| 225 static void GL_BINDING_CALL Mock_glDisable(GLenum cap); |
| 226 static void GL_BINDING_CALL Mock_glDisableVertexAttribArray(GLuint index); |
| 227 static void GL_BINDING_CALL |
| 228 Mock_glDiscardFramebufferEXT(GLenum target, |
| 229 GLsizei numAttachments, |
| 230 const GLenum* attachments); |
| 231 static void GL_BINDING_CALL |
| 232 Mock_glDrawArrays(GLenum mode, GLint first, GLsizei count); |
| 233 static void GL_BINDING_CALL Mock_glDrawArraysInstanced(GLenum mode, |
| 234 GLint first, |
| 235 GLsizei count, |
| 236 GLsizei primcount); |
| 237 static void GL_BINDING_CALL Mock_glDrawArraysInstancedANGLE(GLenum mode, |
| 238 GLint first, |
| 239 GLsizei count, |
| 240 GLsizei primcount); |
| 241 static void GL_BINDING_CALL Mock_glDrawArraysInstancedARB(GLenum mode, |
| 242 GLint first, |
| 243 GLsizei count, |
| 244 GLsizei primcount); |
| 245 static void GL_BINDING_CALL Mock_glDrawBuffer(GLenum mode); |
| 246 static void GL_BINDING_CALL Mock_glDrawBuffers(GLsizei n, const GLenum* bufs); |
| 247 static void GL_BINDING_CALL |
| 248 Mock_glDrawBuffersARB(GLsizei n, const GLenum* bufs); |
| 249 static void GL_BINDING_CALL |
| 250 Mock_glDrawBuffersEXT(GLsizei n, const GLenum* bufs); |
| 251 static void GL_BINDING_CALL Mock_glDrawElements(GLenum mode, |
| 252 GLsizei count, |
| 253 GLenum type, |
| 254 const void* indices); |
| 255 static void GL_BINDING_CALL Mock_glDrawElementsInstanced(GLenum mode, |
| 256 GLsizei count, |
| 257 GLenum type, |
| 258 const void* indices, |
| 259 GLsizei primcount); |
| 260 static void GL_BINDING_CALL |
| 261 Mock_glDrawElementsInstancedANGLE(GLenum mode, |
| 262 GLsizei count, |
| 263 GLenum type, |
| 264 const void* indices, |
| 265 GLsizei primcount); |
| 266 static void GL_BINDING_CALL Mock_glDrawElementsInstancedARB(GLenum mode, |
| 267 GLsizei count, |
| 268 GLenum type, |
| 269 const void* indices, |
| 270 GLsizei primcount); |
| 271 static void GL_BINDING_CALL Mock_glDrawRangeElements(GLenum mode, |
| 272 GLuint start, |
| 273 GLuint end, |
| 274 GLsizei count, |
| 275 GLenum type, |
| 276 const void* indices); |
| 277 static void GL_BINDING_CALL |
| 278 Mock_glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); |
| 279 static void GL_BINDING_CALL |
| 280 Mock_glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); |
| 281 static void GL_BINDING_CALL Mock_glEnable(GLenum cap); |
| 282 static void GL_BINDING_CALL Mock_glEnableVertexAttribArray(GLuint index); |
| 283 static void GL_BINDING_CALL Mock_glEndQuery(GLenum target); |
| 284 static void GL_BINDING_CALL Mock_glEndQueryARB(GLenum target); |
| 285 static void GL_BINDING_CALL Mock_glEndQueryEXT(GLenum target); |
| 286 static void GL_BINDING_CALL Mock_glEndTransformFeedback(void); |
| 287 static GLsync GL_BINDING_CALL |
| 288 Mock_glFenceSync(GLenum condition, GLbitfield flags); |
| 289 static void GL_BINDING_CALL Mock_glFinish(void); |
| 290 static void GL_BINDING_CALL Mock_glFinishFenceAPPLE(GLuint fence); |
| 291 static void GL_BINDING_CALL Mock_glFinishFenceNV(GLuint fence); |
| 292 static void GL_BINDING_CALL Mock_glFlush(void); |
| 293 static void GL_BINDING_CALL Mock_glFlushMappedBufferRange(GLenum target, |
| 294 GLintptr offset, |
| 295 GLsizeiptr length); |
| 296 static void GL_BINDING_CALL |
| 297 Mock_glFramebufferRenderbuffer(GLenum target, |
| 298 GLenum attachment, |
| 299 GLenum renderbuffertarget, |
| 300 GLuint renderbuffer); |
| 301 static void GL_BINDING_CALL |
| 302 Mock_glFramebufferRenderbufferEXT(GLenum target, |
| 303 GLenum attachment, |
| 304 GLenum renderbuffertarget, |
| 305 GLuint renderbuffer); |
| 306 static void GL_BINDING_CALL Mock_glFramebufferTexture2D(GLenum target, |
| 307 GLenum attachment, |
| 308 GLenum textarget, |
| 309 GLuint texture, |
| 310 GLint level); |
| 311 static void GL_BINDING_CALL Mock_glFramebufferTexture2DEXT(GLenum target, |
| 312 GLenum attachment, |
| 313 GLenum textarget, |
| 314 GLuint texture, |
| 315 GLint level); |
| 316 static void GL_BINDING_CALL |
| 317 Mock_glFramebufferTexture2DMultisampleEXT(GLenum target, |
| 318 GLenum attachment, |
| 319 GLenum textarget, |
| 320 GLuint texture, |
| 321 GLint level, |
| 322 GLsizei samples); |
| 323 static void GL_BINDING_CALL |
| 324 Mock_glFramebufferTexture2DMultisampleIMG(GLenum target, |
| 325 GLenum attachment, |
| 326 GLenum textarget, |
| 327 GLuint texture, |
| 328 GLint level, |
| 329 GLsizei samples); |
| 330 static void GL_BINDING_CALL Mock_glFramebufferTextureLayer(GLenum target, |
| 331 GLenum attachment, |
| 332 GLuint texture, |
| 333 GLint level, |
| 334 GLint layer); |
| 335 static void GL_BINDING_CALL Mock_glFrontFace(GLenum mode); |
| 336 static void GL_BINDING_CALL Mock_glGenBuffers(GLsizei n, GLuint* buffers); |
| 337 static void GL_BINDING_CALL Mock_glGenBuffersARB(GLsizei n, GLuint* buffers); |
| 338 static void GL_BINDING_CALL Mock_glGenFencesAPPLE(GLsizei n, GLuint* fences); |
| 339 static void GL_BINDING_CALL Mock_glGenFencesNV(GLsizei n, GLuint* fences); |
| 340 static void GL_BINDING_CALL |
| 341 Mock_glGenFramebuffers(GLsizei n, GLuint* framebuffers); |
| 342 static void GL_BINDING_CALL |
| 343 Mock_glGenFramebuffersEXT(GLsizei n, GLuint* framebuffers); |
| 344 static void GL_BINDING_CALL Mock_glGenQueries(GLsizei n, GLuint* ids); |
| 345 static void GL_BINDING_CALL Mock_glGenQueriesARB(GLsizei n, GLuint* ids); |
| 346 static void GL_BINDING_CALL Mock_glGenQueriesEXT(GLsizei n, GLuint* ids); |
| 347 static void GL_BINDING_CALL |
| 348 Mock_glGenRenderbuffers(GLsizei n, GLuint* renderbuffers); |
| 349 static void GL_BINDING_CALL |
| 350 Mock_glGenRenderbuffersEXT(GLsizei n, GLuint* renderbuffers); |
| 351 static void GL_BINDING_CALL Mock_glGenSamplers(GLsizei n, GLuint* samplers); |
| 352 static void GL_BINDING_CALL Mock_glGenTextures(GLsizei n, GLuint* textures); |
| 353 static void GL_BINDING_CALL |
| 354 Mock_glGenTransformFeedbacks(GLsizei n, GLuint* ids); |
| 355 static void GL_BINDING_CALL Mock_glGenVertexArrays(GLsizei n, GLuint* arrays); |
| 356 static void GL_BINDING_CALL |
| 357 Mock_glGenVertexArraysAPPLE(GLsizei n, GLuint* arrays); |
| 358 static void GL_BINDING_CALL |
| 359 Mock_glGenVertexArraysOES(GLsizei n, GLuint* arrays); |
| 360 static void GL_BINDING_CALL Mock_glGenerateMipmap(GLenum target); |
| 361 static void GL_BINDING_CALL Mock_glGenerateMipmapEXT(GLenum target); |
| 362 static void GL_BINDING_CALL Mock_glGetActiveAttrib(GLuint program, |
| 363 GLuint index, |
| 364 GLsizei bufsize, |
| 365 GLsizei* length, |
| 366 GLint* size, |
| 367 GLenum* type, |
| 368 char* name); |
| 369 static void GL_BINDING_CALL Mock_glGetActiveUniform(GLuint program, |
| 370 GLuint index, |
| 371 GLsizei bufsize, |
| 372 GLsizei* length, |
| 373 GLint* size, |
| 374 GLenum* type, |
| 375 char* name); |
| 376 static void GL_BINDING_CALL |
| 377 Mock_glGetActiveUniformBlockName(GLuint program, |
| 378 GLuint uniformBlockIndex, |
| 379 GLsizei bufSize, |
| 380 GLsizei* length, |
| 381 char* uniformBlockName); |
| 382 static void GL_BINDING_CALL |
| 383 Mock_glGetActiveUniformBlockiv(GLuint program, |
| 384 GLuint uniformBlockIndex, |
| 385 GLenum pname, |
| 386 GLint* params); |
| 387 static void GL_BINDING_CALL |
| 388 Mock_glGetActiveUniformsiv(GLuint program, |
| 389 GLsizei uniformCount, |
| 390 const GLuint* uniformIndices, |
| 391 GLenum pname, |
| 392 GLint* params); |
| 393 static void GL_BINDING_CALL Mock_glGetAttachedShaders(GLuint program, |
| 394 GLsizei maxcount, |
| 395 GLsizei* count, |
| 396 GLuint* shaders); |
| 397 static GLint GL_BINDING_CALL |
| 398 Mock_glGetAttribLocation(GLuint program, const char* name); |
| 399 static void GL_BINDING_CALL Mock_glGetBooleanv(GLenum pname, GLboolean* params); |
| 400 static void GL_BINDING_CALL |
| 401 Mock_glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params); |
| 402 static GLenum GL_BINDING_CALL Mock_glGetError(void); |
| 403 static void GL_BINDING_CALL |
| 404 Mock_glGetFenceivNV(GLuint fence, GLenum pname, GLint* params); |
| 405 static void GL_BINDING_CALL Mock_glGetFloatv(GLenum pname, GLfloat* params); |
| 406 static GLint GL_BINDING_CALL |
| 407 Mock_glGetFragDataLocation(GLuint program, const char* name); |
| 408 static void GL_BINDING_CALL |
| 409 Mock_glGetFramebufferAttachmentParameteriv(GLenum target, |
| 410 GLenum attachment, |
| 411 GLenum pname, |
| 412 GLint* params); |
| 413 static void GL_BINDING_CALL |
| 414 Mock_glGetFramebufferAttachmentParameterivEXT(GLenum target, |
| 415 GLenum attachment, |
| 416 GLenum pname, |
| 417 GLint* params); |
| 418 static GLenum GL_BINDING_CALL Mock_glGetGraphicsResetStatus(void); |
| 419 static GLenum GL_BINDING_CALL Mock_glGetGraphicsResetStatusARB(void); |
| 420 static GLenum GL_BINDING_CALL Mock_glGetGraphicsResetStatusEXT(void); |
| 421 static GLenum GL_BINDING_CALL Mock_glGetGraphicsResetStatusKHR(void); |
| 422 static void GL_BINDING_CALL |
| 423 Mock_glGetInteger64i_v(GLenum target, GLuint index, GLint64* data); |
| 424 static void GL_BINDING_CALL Mock_glGetInteger64v(GLenum pname, GLint64* params); |
| 425 static void GL_BINDING_CALL |
| 426 Mock_glGetIntegeri_v(GLenum target, GLuint index, GLint* data); |
| 427 static void GL_BINDING_CALL Mock_glGetIntegerv(GLenum pname, GLint* params); |
| 428 static void GL_BINDING_CALL Mock_glGetInternalformativ(GLenum target, |
| 429 GLenum internalformat, |
| 430 GLenum pname, |
| 431 GLsizei bufSize, |
| 432 GLint* params); |
| 433 static void GL_BINDING_CALL Mock_glGetProgramBinary(GLuint program, |
| 434 GLsizei bufSize, |
| 435 GLsizei* length, |
| 436 GLenum* binaryFormat, |
| 437 GLvoid* binary); |
| 438 static void GL_BINDING_CALL Mock_glGetProgramBinaryOES(GLuint program, |
| 439 GLsizei bufSize, |
| 440 GLsizei* length, |
| 441 GLenum* binaryFormat, |
| 442 GLvoid* binary); |
| 443 static void GL_BINDING_CALL Mock_glGetProgramInfoLog(GLuint program, |
| 444 GLsizei bufsize, |
| 445 GLsizei* length, |
| 446 char* infolog); |
| 447 static void GL_BINDING_CALL |
| 448 Mock_glGetProgramiv(GLuint program, GLenum pname, GLint* params); |
| 449 static void GL_BINDING_CALL |
| 450 Mock_glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64* params); |
| 451 static void GL_BINDING_CALL |
| 452 Mock_glGetQueryObjectiv(GLuint id, GLenum pname, GLint* params); |
| 453 static void GL_BINDING_CALL |
| 454 Mock_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint* params); |
| 455 static void GL_BINDING_CALL |
| 456 Mock_glGetQueryObjectivEXT(GLuint id, GLenum pname, GLint* params); |
| 457 static void GL_BINDING_CALL |
| 458 Mock_glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64* params); |
| 459 static void GL_BINDING_CALL |
| 460 Mock_glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64* params); |
| 461 static void GL_BINDING_CALL |
| 462 Mock_glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params); |
| 463 static void GL_BINDING_CALL |
| 464 Mock_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint* params); |
| 465 static void GL_BINDING_CALL |
| 466 Mock_glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params); |
| 467 static void GL_BINDING_CALL |
| 468 Mock_glGetQueryiv(GLenum target, GLenum pname, GLint* params); |
| 469 static void GL_BINDING_CALL |
| 470 Mock_glGetQueryivARB(GLenum target, GLenum pname, GLint* params); |
| 471 static void GL_BINDING_CALL |
| 472 Mock_glGetQueryivEXT(GLenum target, GLenum pname, GLint* params); |
| 473 static void GL_BINDING_CALL |
| 474 Mock_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params); |
| 475 static void GL_BINDING_CALL Mock_glGetRenderbufferParameterivEXT(GLenum target, |
| 476 GLenum pname, |
| 477 GLint* params); |
| 478 static void GL_BINDING_CALL |
| 479 Mock_glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params); |
| 480 static void GL_BINDING_CALL |
| 481 Mock_glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params); |
| 482 static void GL_BINDING_CALL Mock_glGetShaderInfoLog(GLuint shader, |
| 483 GLsizei bufsize, |
| 484 GLsizei* length, |
| 485 char* infolog); |
| 486 static void GL_BINDING_CALL |
| 487 Mock_glGetShaderPrecisionFormat(GLenum shadertype, |
| 488 GLenum precisiontype, |
| 489 GLint* range, |
| 490 GLint* precision); |
| 491 static void GL_BINDING_CALL Mock_glGetShaderSource(GLuint shader, |
| 492 GLsizei bufsize, |
| 493 GLsizei* length, |
| 494 char* source); |
| 495 static void GL_BINDING_CALL |
| 496 Mock_glGetShaderiv(GLuint shader, GLenum pname, GLint* params); |
| 497 static const GLubyte* GL_BINDING_CALL Mock_glGetString(GLenum name); |
| 498 static void GL_BINDING_CALL Mock_glGetSynciv(GLsync sync, |
| 499 GLenum pname, |
| 500 GLsizei bufSize, |
| 501 GLsizei* length, |
| 502 GLint* values); |
| 503 static void GL_BINDING_CALL Mock_glGetTexLevelParameterfv(GLenum target, |
| 504 GLint level, |
| 505 GLenum pname, |
| 506 GLfloat* params); |
| 507 static void GL_BINDING_CALL Mock_glGetTexLevelParameteriv(GLenum target, |
| 508 GLint level, |
| 509 GLenum pname, |
| 510 GLint* params); |
| 511 static void GL_BINDING_CALL |
| 512 Mock_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params); |
| 513 static void GL_BINDING_CALL |
| 514 Mock_glGetTexParameteriv(GLenum target, GLenum pname, GLint* params); |
| 515 static void GL_BINDING_CALL Mock_glGetTransformFeedbackVarying(GLuint program, |
| 516 GLuint index, |
| 517 GLsizei bufSize, |
| 518 GLsizei* length, |
| 519 GLenum* type, |
| 520 char* name); |
| 521 static void GL_BINDING_CALL |
| 522 Mock_glGetTranslatedShaderSourceANGLE(GLuint shader, |
| 523 GLsizei bufsize, |
| 524 GLsizei* length, |
| 525 char* source); |
| 526 static GLuint GL_BINDING_CALL |
| 527 Mock_glGetUniformBlockIndex(GLuint program, const char* uniformBlockName); |
| 528 static void GL_BINDING_CALL |
| 529 Mock_glGetUniformIndices(GLuint program, |
| 530 GLsizei uniformCount, |
| 531 const char* const* uniformNames, |
| 532 GLuint* uniformIndices); |
| 533 static GLint GL_BINDING_CALL |
| 534 Mock_glGetUniformLocation(GLuint program, const char* name); |
| 535 static void GL_BINDING_CALL |
| 536 Mock_glGetUniformfv(GLuint program, GLint location, GLfloat* params); |
| 537 static void GL_BINDING_CALL |
| 538 Mock_glGetUniformiv(GLuint program, GLint location, GLint* params); |
| 539 static void GL_BINDING_CALL |
| 540 Mock_glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer); |
| 541 static void GL_BINDING_CALL |
| 542 Mock_glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params); |
| 543 static void GL_BINDING_CALL |
| 544 Mock_glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params); |
| 545 static void GL_BINDING_CALL Mock_glHint(GLenum target, GLenum mode); |
| 546 static void GL_BINDING_CALL |
| 547 Mock_glInsertEventMarkerEXT(GLsizei length, const char* marker); |
| 548 static void GL_BINDING_CALL |
| 549 Mock_glInvalidateFramebuffer(GLenum target, |
| 550 GLsizei numAttachments, |
| 551 const GLenum* attachments); |
| 552 static void GL_BINDING_CALL |
| 553 Mock_glInvalidateSubFramebuffer(GLenum target, |
| 554 GLsizei numAttachments, |
| 555 const GLenum* attachments, |
| 556 GLint x, |
| 557 GLint y, |
| 558 GLint width, |
| 559 GLint height); |
| 560 static GLboolean GL_BINDING_CALL Mock_glIsBuffer(GLuint buffer); |
| 561 static GLboolean GL_BINDING_CALL Mock_glIsEnabled(GLenum cap); |
| 562 static GLboolean GL_BINDING_CALL Mock_glIsFenceAPPLE(GLuint fence); |
| 563 static GLboolean GL_BINDING_CALL Mock_glIsFenceNV(GLuint fence); |
| 564 static GLboolean GL_BINDING_CALL Mock_glIsFramebuffer(GLuint framebuffer); |
| 565 static GLboolean GL_BINDING_CALL Mock_glIsFramebufferEXT(GLuint framebuffer); |
| 566 static GLboolean GL_BINDING_CALL Mock_glIsProgram(GLuint program); |
| 567 static GLboolean GL_BINDING_CALL Mock_glIsQuery(GLuint query); |
| 568 static GLboolean GL_BINDING_CALL Mock_glIsQueryARB(GLuint query); |
| 569 static GLboolean GL_BINDING_CALL Mock_glIsQueryEXT(GLuint query); |
| 570 static GLboolean GL_BINDING_CALL Mock_glIsRenderbuffer(GLuint renderbuffer); |
| 571 static GLboolean GL_BINDING_CALL Mock_glIsRenderbufferEXT(GLuint renderbuffer); |
| 572 static GLboolean GL_BINDING_CALL Mock_glIsSampler(GLuint sampler); |
| 573 static GLboolean GL_BINDING_CALL Mock_glIsShader(GLuint shader); |
| 574 static GLboolean GL_BINDING_CALL Mock_glIsSync(GLsync sync); |
| 575 static GLboolean GL_BINDING_CALL Mock_glIsTexture(GLuint texture); |
| 576 static GLboolean GL_BINDING_CALL Mock_glIsTransformFeedback(GLuint id); |
| 577 static GLboolean GL_BINDING_CALL Mock_glIsVertexArray(GLuint array); |
| 578 static GLboolean GL_BINDING_CALL Mock_glIsVertexArrayAPPLE(GLuint array); |
| 579 static GLboolean GL_BINDING_CALL Mock_glIsVertexArrayOES(GLuint array); |
| 580 static void GL_BINDING_CALL Mock_glLineWidth(GLfloat width); |
| 581 static void GL_BINDING_CALL Mock_glLinkProgram(GLuint program); |
| 582 static void* GL_BINDING_CALL Mock_glMapBuffer(GLenum target, GLenum access); |
| 583 static void* GL_BINDING_CALL Mock_glMapBufferOES(GLenum target, GLenum access); |
| 584 static void* GL_BINDING_CALL Mock_glMapBufferRange(GLenum target, |
| 585 GLintptr offset, |
| 586 GLsizeiptr length, |
| 587 GLbitfield access); |
| 588 static void* GL_BINDING_CALL Mock_glMapBufferRangeEXT(GLenum target, |
| 589 GLintptr offset, |
| 590 GLsizeiptr length, |
| 591 GLbitfield access); |
| 592 static void GL_BINDING_CALL Mock_glMatrixLoadIdentityEXT(GLenum matrixMode); |
| 593 static void GL_BINDING_CALL |
| 594 Mock_glMatrixLoadfEXT(GLenum matrixMode, const GLfloat* m); |
| 595 static void GL_BINDING_CALL Mock_glPauseTransformFeedback(void); |
| 596 static void GL_BINDING_CALL Mock_glPixelStorei(GLenum pname, GLint param); |
| 597 static void GL_BINDING_CALL Mock_glPointParameteri(GLenum pname, GLint param); |
| 598 static void GL_BINDING_CALL Mock_glPolygonOffset(GLfloat factor, GLfloat units); |
| 599 static void GL_BINDING_CALL Mock_glPopGroupMarkerEXT(void); |
| 600 static void GL_BINDING_CALL Mock_glProgramBinary(GLuint program, |
| 601 GLenum binaryFormat, |
| 602 const GLvoid* binary, |
| 603 GLsizei length); |
| 604 static void GL_BINDING_CALL Mock_glProgramBinaryOES(GLuint program, |
| 605 GLenum binaryFormat, |
| 606 const GLvoid* binary, |
| 607 GLsizei length); |
| 608 static void GL_BINDING_CALL |
| 609 Mock_glProgramParameteri(GLuint program, GLenum pname, GLint value); |
| 610 static void GL_BINDING_CALL |
| 611 Mock_glPushGroupMarkerEXT(GLsizei length, const char* marker); |
| 612 static void GL_BINDING_CALL Mock_glQueryCounter(GLuint id, GLenum target); |
| 613 static void GL_BINDING_CALL Mock_glQueryCounterEXT(GLuint id, GLenum target); |
| 614 static void GL_BINDING_CALL Mock_glReadBuffer(GLenum src); |
| 615 static void GL_BINDING_CALL Mock_glReadPixels(GLint x, |
| 616 GLint y, |
| 617 GLsizei width, |
| 618 GLsizei height, |
| 619 GLenum format, |
| 620 GLenum type, |
| 621 void* pixels); |
| 622 static void GL_BINDING_CALL Mock_glReleaseShaderCompiler(void); |
| 623 static void GL_BINDING_CALL Mock_glRenderbufferStorage(GLenum target, |
| 624 GLenum internalformat, |
| 625 GLsizei width, |
| 626 GLsizei height); |
| 627 static void GL_BINDING_CALL Mock_glRenderbufferStorageEXT(GLenum target, |
| 628 GLenum internalformat, |
| 629 GLsizei width, |
| 630 GLsizei height); |
| 631 static void GL_BINDING_CALL |
| 632 Mock_glRenderbufferStorageMultisample(GLenum target, |
| 633 GLsizei samples, |
| 634 GLenum internalformat, |
| 635 GLsizei width, |
| 636 GLsizei height); |
| 637 static void GL_BINDING_CALL |
| 638 Mock_glRenderbufferStorageMultisampleANGLE(GLenum target, |
| 639 GLsizei samples, |
| 640 GLenum internalformat, |
| 641 GLsizei width, |
| 642 GLsizei height); |
| 643 static void GL_BINDING_CALL |
| 644 Mock_glRenderbufferStorageMultisampleEXT(GLenum target, |
| 645 GLsizei samples, |
| 646 GLenum internalformat, |
| 647 GLsizei width, |
| 648 GLsizei height); |
| 649 static void GL_BINDING_CALL |
| 650 Mock_glRenderbufferStorageMultisampleIMG(GLenum target, |
| 651 GLsizei samples, |
| 652 GLenum internalformat, |
| 653 GLsizei width, |
| 654 GLsizei height); |
| 655 static void GL_BINDING_CALL Mock_glResumeTransformFeedback(void); |
| 656 static void GL_BINDING_CALL |
| 657 Mock_glSampleCoverage(GLclampf value, GLboolean invert); |
| 658 static void GL_BINDING_CALL |
| 659 Mock_glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param); |
| 660 static void GL_BINDING_CALL |
| 661 Mock_glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* params); |
| 662 static void GL_BINDING_CALL |
| 663 Mock_glSamplerParameteri(GLuint sampler, GLenum pname, GLint param); |
| 664 static void GL_BINDING_CALL |
| 665 Mock_glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint* params); |
| 666 static void GL_BINDING_CALL |
| 667 Mock_glScissor(GLint x, GLint y, GLsizei width, GLsizei height); |
| 668 static void GL_BINDING_CALL Mock_glSetFenceAPPLE(GLuint fence); |
| 669 static void GL_BINDING_CALL Mock_glSetFenceNV(GLuint fence, GLenum condition); |
| 670 static void GL_BINDING_CALL Mock_glShaderBinary(GLsizei n, |
| 671 const GLuint* shaders, |
| 672 GLenum binaryformat, |
| 673 const void* binary, |
| 674 GLsizei length); |
| 675 static void GL_BINDING_CALL Mock_glShaderSource(GLuint shader, |
| 676 GLsizei count, |
| 677 const char* const* str, |
| 678 const GLint* length); |
| 679 static void GL_BINDING_CALL |
| 680 Mock_glStencilFunc(GLenum func, GLint ref, GLuint mask); |
| 681 static void GL_BINDING_CALL |
| 682 Mock_glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); |
| 683 static void GL_BINDING_CALL Mock_glStencilMask(GLuint mask); |
| 684 static void GL_BINDING_CALL |
| 685 Mock_glStencilMaskSeparate(GLenum face, GLuint mask); |
| 686 static void GL_BINDING_CALL |
| 687 Mock_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); |
| 688 static void GL_BINDING_CALL |
| 689 Mock_glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); |
| 690 static GLboolean GL_BINDING_CALL Mock_glTestFenceAPPLE(GLuint fence); |
| 691 static GLboolean GL_BINDING_CALL Mock_glTestFenceNV(GLuint fence); |
| 692 static void GL_BINDING_CALL Mock_glTexImage2D(GLenum target, |
| 693 GLint level, |
| 694 GLint internalformat, |
| 695 GLsizei width, |
| 696 GLsizei height, |
| 697 GLint border, |
| 698 GLenum format, |
| 699 GLenum type, |
| 700 const void* pixels); |
| 701 static void GL_BINDING_CALL Mock_glTexImage3D(GLenum target, |
| 702 GLint level, |
| 703 GLint internalformat, |
| 704 GLsizei width, |
| 705 GLsizei height, |
| 706 GLsizei depth, |
| 707 GLint border, |
| 708 GLenum format, |
| 709 GLenum type, |
| 710 const void* pixels); |
| 711 static void GL_BINDING_CALL |
| 712 Mock_glTexParameterf(GLenum target, GLenum pname, GLfloat param); |
| 713 static void GL_BINDING_CALL |
| 714 Mock_glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params); |
| 715 static void GL_BINDING_CALL |
| 716 Mock_glTexParameteri(GLenum target, GLenum pname, GLint param); |
| 717 static void GL_BINDING_CALL |
| 718 Mock_glTexParameteriv(GLenum target, GLenum pname, const GLint* params); |
| 719 static void GL_BINDING_CALL Mock_glTexStorage2D(GLenum target, |
| 720 GLsizei levels, |
| 721 GLenum internalformat, |
| 722 GLsizei width, |
| 723 GLsizei height); |
| 724 static void GL_BINDING_CALL Mock_glTexStorage2DEXT(GLenum target, |
| 725 GLsizei levels, |
| 726 GLenum internalformat, |
| 727 GLsizei width, |
| 728 GLsizei height); |
| 729 static void GL_BINDING_CALL Mock_glTexStorage3D(GLenum target, |
| 730 GLsizei levels, |
| 731 GLenum internalformat, |
| 732 GLsizei width, |
| 733 GLsizei height, |
| 734 GLsizei depth); |
| 735 static void GL_BINDING_CALL Mock_glTexSubImage2D(GLenum target, |
| 736 GLint level, |
| 737 GLint xoffset, |
| 738 GLint yoffset, |
| 739 GLsizei width, |
| 740 GLsizei height, |
| 741 GLenum format, |
| 742 GLenum type, |
| 743 const void* pixels); |
| 744 static void GL_BINDING_CALL |
| 745 Mock_glTransformFeedbackVaryings(GLuint program, |
| 746 GLsizei count, |
| 747 const char* const* varyings, |
| 748 GLenum bufferMode); |
| 749 static void GL_BINDING_CALL Mock_glUniform1f(GLint location, GLfloat x); |
| 750 static void GL_BINDING_CALL |
| 751 Mock_glUniform1fv(GLint location, GLsizei count, const GLfloat* v); |
| 752 static void GL_BINDING_CALL Mock_glUniform1i(GLint location, GLint x); |
| 753 static void GL_BINDING_CALL |
| 754 Mock_glUniform1iv(GLint location, GLsizei count, const GLint* v); |
| 755 static void GL_BINDING_CALL Mock_glUniform1ui(GLint location, GLuint v0); |
| 756 static void GL_BINDING_CALL |
| 757 Mock_glUniform1uiv(GLint location, GLsizei count, const GLuint* v); |
| 758 static void GL_BINDING_CALL |
| 759 Mock_glUniform2f(GLint location, GLfloat x, GLfloat y); |
| 760 static void GL_BINDING_CALL |
| 761 Mock_glUniform2fv(GLint location, GLsizei count, const GLfloat* v); |
| 762 static void GL_BINDING_CALL Mock_glUniform2i(GLint location, GLint x, GLint y); |
| 763 static void GL_BINDING_CALL |
| 764 Mock_glUniform2iv(GLint location, GLsizei count, const GLint* v); |
| 765 static void GL_BINDING_CALL |
| 766 Mock_glUniform2ui(GLint location, GLuint v0, GLuint v1); |
| 767 static void GL_BINDING_CALL |
| 768 Mock_glUniform2uiv(GLint location, GLsizei count, const GLuint* v); |
| 769 static void GL_BINDING_CALL |
| 770 Mock_glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z); |
| 771 static void GL_BINDING_CALL |
| 772 Mock_glUniform3fv(GLint location, GLsizei count, const GLfloat* v); |
| 773 static void GL_BINDING_CALL |
| 774 Mock_glUniform3i(GLint location, GLint x, GLint y, GLint z); |
| 775 static void GL_BINDING_CALL |
| 776 Mock_glUniform3iv(GLint location, GLsizei count, const GLint* v); |
| 777 static void GL_BINDING_CALL |
| 778 Mock_glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2); |
| 779 static void GL_BINDING_CALL |
| 780 Mock_glUniform3uiv(GLint location, GLsizei count, const GLuint* v); |
| 781 static void GL_BINDING_CALL |
| 782 Mock_glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 783 static void GL_BINDING_CALL |
| 784 Mock_glUniform4fv(GLint location, GLsizei count, const GLfloat* v); |
| 785 static void GL_BINDING_CALL |
| 786 Mock_glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w); |
| 787 static void GL_BINDING_CALL |
| 788 Mock_glUniform4iv(GLint location, GLsizei count, const GLint* v); |
| 789 static void GL_BINDING_CALL |
| 790 Mock_glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); |
| 791 static void GL_BINDING_CALL |
| 792 Mock_glUniform4uiv(GLint location, GLsizei count, const GLuint* v); |
| 793 static void GL_BINDING_CALL |
| 794 Mock_glUniformBlockBinding(GLuint program, |
| 795 GLuint uniformBlockIndex, |
| 796 GLuint uniformBlockBinding); |
| 797 static void GL_BINDING_CALL Mock_glUniformMatrix2fv(GLint location, |
| 798 GLsizei count, |
| 799 GLboolean transpose, |
| 800 const GLfloat* value); |
| 801 static void GL_BINDING_CALL Mock_glUniformMatrix2x3fv(GLint location, |
| 802 GLsizei count, |
| 803 GLboolean transpose, |
| 804 const GLfloat* value); |
| 805 static void GL_BINDING_CALL Mock_glUniformMatrix2x4fv(GLint location, |
| 806 GLsizei count, |
| 807 GLboolean transpose, |
| 808 const GLfloat* value); |
| 809 static void GL_BINDING_CALL Mock_glUniformMatrix3fv(GLint location, |
| 810 GLsizei count, |
| 811 GLboolean transpose, |
| 812 const GLfloat* value); |
| 813 static void GL_BINDING_CALL Mock_glUniformMatrix3x2fv(GLint location, |
| 814 GLsizei count, |
| 815 GLboolean transpose, |
| 816 const GLfloat* value); |
| 817 static void GL_BINDING_CALL Mock_glUniformMatrix3x4fv(GLint location, |
| 818 GLsizei count, |
| 819 GLboolean transpose, |
| 820 const GLfloat* value); |
| 821 static void GL_BINDING_CALL Mock_glUniformMatrix4fv(GLint location, |
| 822 GLsizei count, |
| 823 GLboolean transpose, |
| 824 const GLfloat* value); |
| 825 static void GL_BINDING_CALL Mock_glUniformMatrix4x2fv(GLint location, |
| 826 GLsizei count, |
| 827 GLboolean transpose, |
| 828 const GLfloat* value); |
| 829 static void GL_BINDING_CALL Mock_glUniformMatrix4x3fv(GLint location, |
| 830 GLsizei count, |
| 831 GLboolean transpose, |
| 832 const GLfloat* value); |
| 833 static GLboolean GL_BINDING_CALL Mock_glUnmapBuffer(GLenum target); |
| 834 static GLboolean GL_BINDING_CALL Mock_glUnmapBufferOES(GLenum target); |
| 835 static void GL_BINDING_CALL Mock_glUseProgram(GLuint program); |
| 836 static void GL_BINDING_CALL Mock_glValidateProgram(GLuint program); |
| 837 static void GL_BINDING_CALL Mock_glVertexAttrib1f(GLuint indx, GLfloat x); |
| 838 static void GL_BINDING_CALL |
| 839 Mock_glVertexAttrib1fv(GLuint indx, const GLfloat* values); |
| 840 static void GL_BINDING_CALL |
| 841 Mock_glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y); |
| 842 static void GL_BINDING_CALL |
| 843 Mock_glVertexAttrib2fv(GLuint indx, const GLfloat* values); |
| 844 static void GL_BINDING_CALL |
| 845 Mock_glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); |
| 846 static void GL_BINDING_CALL |
| 847 Mock_glVertexAttrib3fv(GLuint indx, const GLfloat* values); |
| 848 static void GL_BINDING_CALL |
| 849 Mock_glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 850 static void GL_BINDING_CALL |
| 851 Mock_glVertexAttrib4fv(GLuint indx, const GLfloat* values); |
| 852 static void GL_BINDING_CALL |
| 853 Mock_glVertexAttribDivisor(GLuint index, GLuint divisor); |
| 854 static void GL_BINDING_CALL |
| 855 Mock_glVertexAttribDivisorANGLE(GLuint index, GLuint divisor); |
| 856 static void GL_BINDING_CALL |
| 857 Mock_glVertexAttribDivisorARB(GLuint index, GLuint divisor); |
| 858 static void GL_BINDING_CALL |
| 859 Mock_glVertexAttribI4i(GLuint indx, GLint x, GLint y, GLint z, GLint w); |
| 860 static void GL_BINDING_CALL |
| 861 Mock_glVertexAttribI4iv(GLuint indx, const GLint* values); |
| 862 static void GL_BINDING_CALL |
| 863 Mock_glVertexAttribI4ui(GLuint indx, GLuint x, GLuint y, GLuint z, GLuint w); |
| 864 static void GL_BINDING_CALL |
| 865 Mock_glVertexAttribI4uiv(GLuint indx, const GLuint* values); |
| 866 static void GL_BINDING_CALL Mock_glVertexAttribIPointer(GLuint indx, |
| 867 GLint size, |
| 868 GLenum type, |
| 869 GLsizei stride, |
| 870 const void* ptr); |
| 871 static void GL_BINDING_CALL Mock_glVertexAttribPointer(GLuint indx, |
| 872 GLint size, |
| 873 GLenum type, |
| 874 GLboolean normalized, |
| 875 GLsizei stride, |
| 876 const void* ptr); |
| 877 static void GL_BINDING_CALL |
| 878 Mock_glViewport(GLint x, GLint y, GLsizei width, GLsizei height); |
| 879 static GLenum GL_BINDING_CALL |
| 880 Mock_glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); |
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