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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 // |
| 5 // This file is auto-generated from |
| 6 // ui/gl/generate_bindings.py |
| 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! |
| 10 |
| 11 void glActiveTextureFn(GLenum texture) override; |
| 12 void glAttachShaderFn(GLuint program, GLuint shader) override; |
| 13 void glBeginQueryFn(GLenum target, GLuint id) override; |
| 14 void glBeginQueryARBFn(GLenum target, GLuint id) override; |
| 15 void glBeginTransformFeedbackFn(GLenum primitiveMode) override; |
| 16 void glBindAttribLocationFn(GLuint program, |
| 17 GLuint index, |
| 18 const char* name) override; |
| 19 void glBindBufferFn(GLenum target, GLuint buffer) override; |
| 20 void glBindBufferBaseFn(GLenum target, GLuint index, GLuint buffer) override; |
| 21 void glBindBufferRangeFn(GLenum target, |
| 22 GLuint index, |
| 23 GLuint buffer, |
| 24 GLintptr offset, |
| 25 GLsizeiptr size) override; |
| 26 void glBindFragDataLocationFn(GLuint program, |
| 27 GLuint colorNumber, |
| 28 const char* name) override; |
| 29 void glBindFragDataLocationIndexedFn(GLuint program, |
| 30 GLuint colorNumber, |
| 31 GLuint index, |
| 32 const char* name) override; |
| 33 void glBindFramebufferEXTFn(GLenum target, GLuint framebuffer) override; |
| 34 void glBindRenderbufferEXTFn(GLenum target, GLuint renderbuffer) override; |
| 35 void glBindSamplerFn(GLuint unit, GLuint sampler) override; |
| 36 void glBindTextureFn(GLenum target, GLuint texture) override; |
| 37 void glBindTransformFeedbackFn(GLenum target, GLuint id) override; |
| 38 void glBindVertexArrayOESFn(GLuint array) override; |
| 39 void glBlendBarrierKHRFn(void) override; |
| 40 void glBlendColorFn(GLclampf red, |
| 41 GLclampf green, |
| 42 GLclampf blue, |
| 43 GLclampf alpha) override; |
| 44 void glBlendEquationFn(GLenum mode) override; |
| 45 void glBlendEquationSeparateFn(GLenum modeRGB, GLenum modeAlpha) override; |
| 46 void glBlendFuncFn(GLenum sfactor, GLenum dfactor) override; |
| 47 void glBlendFuncSeparateFn(GLenum srcRGB, |
| 48 GLenum dstRGB, |
| 49 GLenum srcAlpha, |
| 50 GLenum dstAlpha) override; |
| 51 void glBlitFramebufferFn(GLint srcX0, |
| 52 GLint srcY0, |
| 53 GLint srcX1, |
| 54 GLint srcY1, |
| 55 GLint dstX0, |
| 56 GLint dstY0, |
| 57 GLint dstX1, |
| 58 GLint dstY1, |
| 59 GLbitfield mask, |
| 60 GLenum filter) override; |
| 61 void glBlitFramebufferANGLEFn(GLint srcX0, |
| 62 GLint srcY0, |
| 63 GLint srcX1, |
| 64 GLint srcY1, |
| 65 GLint dstX0, |
| 66 GLint dstY0, |
| 67 GLint dstX1, |
| 68 GLint dstY1, |
| 69 GLbitfield mask, |
| 70 GLenum filter) override; |
| 71 void glBlitFramebufferEXTFn(GLint srcX0, |
| 72 GLint srcY0, |
| 73 GLint srcX1, |
| 74 GLint srcY1, |
| 75 GLint dstX0, |
| 76 GLint dstY0, |
| 77 GLint dstX1, |
| 78 GLint dstY1, |
| 79 GLbitfield mask, |
| 80 GLenum filter) override; |
| 81 void glBufferDataFn(GLenum target, |
| 82 GLsizeiptr size, |
| 83 const void* data, |
| 84 GLenum usage) override; |
| 85 void glBufferSubDataFn(GLenum target, |
| 86 GLintptr offset, |
| 87 GLsizeiptr size, |
| 88 const void* data) override; |
| 89 GLenum glCheckFramebufferStatusEXTFn(GLenum target) override; |
| 90 void glClearFn(GLbitfield mask) override; |
| 91 void glClearBufferfiFn(GLenum buffer, |
| 92 GLint drawbuffer, |
| 93 const GLfloat depth, |
| 94 GLint stencil) override; |
| 95 void glClearBufferfvFn(GLenum buffer, |
| 96 GLint drawbuffer, |
| 97 const GLfloat* value) override; |
| 98 void glClearBufferivFn(GLenum buffer, |
| 99 GLint drawbuffer, |
| 100 const GLint* value) override; |
| 101 void glClearBufferuivFn(GLenum buffer, |
| 102 GLint drawbuffer, |
| 103 const GLuint* value) override; |
| 104 void glClearColorFn(GLclampf red, |
| 105 GLclampf green, |
| 106 GLclampf blue, |
| 107 GLclampf alpha) override; |
| 108 void glClearDepthFn(GLclampd depth) override; |
| 109 void glClearDepthfFn(GLclampf depth) override; |
| 110 void glClearStencilFn(GLint s) override; |
| 111 GLenum glClientWaitSyncFn(GLsync sync, |
| 112 GLbitfield flags, |
| 113 GLuint64 timeout) override; |
| 114 void glColorMaskFn(GLboolean red, |
| 115 GLboolean green, |
| 116 GLboolean blue, |
| 117 GLboolean alpha) override; |
| 118 void glCompileShaderFn(GLuint shader) override; |
| 119 void glCompressedTexImage2DFn(GLenum target, |
| 120 GLint level, |
| 121 GLenum internalformat, |
| 122 GLsizei width, |
| 123 GLsizei height, |
| 124 GLint border, |
| 125 GLsizei imageSize, |
| 126 const void* data) override; |
| 127 void glCompressedTexImage3DFn(GLenum target, |
| 128 GLint level, |
| 129 GLenum internalformat, |
| 130 GLsizei width, |
| 131 GLsizei height, |
| 132 GLsizei depth, |
| 133 GLint border, |
| 134 GLsizei imageSize, |
| 135 const void* data) override; |
| 136 void glCompressedTexSubImage2DFn(GLenum target, |
| 137 GLint level, |
| 138 GLint xoffset, |
| 139 GLint yoffset, |
| 140 GLsizei width, |
| 141 GLsizei height, |
| 142 GLenum format, |
| 143 GLsizei imageSize, |
| 144 const void* data) override; |
| 145 void glCopyBufferSubDataFn(GLenum readTarget, |
| 146 GLenum writeTarget, |
| 147 GLintptr readOffset, |
| 148 GLintptr writeOffset, |
| 149 GLsizeiptr size) override; |
| 150 void glCopyTexImage2DFn(GLenum target, |
| 151 GLint level, |
| 152 GLenum internalformat, |
| 153 GLint x, |
| 154 GLint y, |
| 155 GLsizei width, |
| 156 GLsizei height, |
| 157 GLint border) override; |
| 158 void glCopyTexSubImage2DFn(GLenum target, |
| 159 GLint level, |
| 160 GLint xoffset, |
| 161 GLint yoffset, |
| 162 GLint x, |
| 163 GLint y, |
| 164 GLsizei width, |
| 165 GLsizei height) override; |
| 166 void glCopyTexSubImage3DFn(GLenum target, |
| 167 GLint level, |
| 168 GLint xoffset, |
| 169 GLint yoffset, |
| 170 GLint zoffset, |
| 171 GLint x, |
| 172 GLint y, |
| 173 GLsizei width, |
| 174 GLsizei height) override; |
| 175 GLuint glCreateProgramFn(void) override; |
| 176 GLuint glCreateShaderFn(GLenum type) override; |
| 177 void glCullFaceFn(GLenum mode) override; |
| 178 void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) override; |
| 179 void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) override; |
| 180 void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) override; |
| 181 void glDeleteFramebuffersEXTFn(GLsizei n, const GLuint* framebuffers) override; |
| 182 void glDeleteProgramFn(GLuint program) override; |
| 183 void glDeleteQueriesFn(GLsizei n, const GLuint* ids) override; |
| 184 void glDeleteQueriesARBFn(GLsizei n, const GLuint* ids) override; |
| 185 void glDeleteRenderbuffersEXTFn(GLsizei n, |
| 186 const GLuint* renderbuffers) override; |
| 187 void glDeleteSamplersFn(GLsizei n, const GLuint* samplers) override; |
| 188 void glDeleteShaderFn(GLuint shader) override; |
| 189 void glDeleteSyncFn(GLsync sync) override; |
| 190 void glDeleteTexturesFn(GLsizei n, const GLuint* textures) override; |
| 191 void glDeleteTransformFeedbacksFn(GLsizei n, const GLuint* ids) override; |
| 192 void glDeleteVertexArraysOESFn(GLsizei n, const GLuint* arrays) override; |
| 193 void glDepthFuncFn(GLenum func) override; |
| 194 void glDepthMaskFn(GLboolean flag) override; |
| 195 void glDepthRangeFn(GLclampd zNear, GLclampd zFar) override; |
| 196 void glDepthRangefFn(GLclampf zNear, GLclampf zFar) override; |
| 197 void glDetachShaderFn(GLuint program, GLuint shader) override; |
| 198 void glDisableFn(GLenum cap) override; |
| 199 void glDisableVertexAttribArrayFn(GLuint index) override; |
| 200 void glDiscardFramebufferEXTFn(GLenum target, |
| 201 GLsizei numAttachments, |
| 202 const GLenum* attachments) override; |
| 203 void glDrawArraysFn(GLenum mode, GLint first, GLsizei count) override; |
| 204 void glDrawArraysInstancedANGLEFn(GLenum mode, |
| 205 GLint first, |
| 206 GLsizei count, |
| 207 GLsizei primcount) override; |
| 208 void glDrawBufferFn(GLenum mode) override; |
| 209 void glDrawBuffersARBFn(GLsizei n, const GLenum* bufs) override; |
| 210 void glDrawElementsFn(GLenum mode, |
| 211 GLsizei count, |
| 212 GLenum type, |
| 213 const void* indices) override; |
| 214 void glDrawElementsInstancedANGLEFn(GLenum mode, |
| 215 GLsizei count, |
| 216 GLenum type, |
| 217 const void* indices, |
| 218 GLsizei primcount) override; |
| 219 void glDrawRangeElementsFn(GLenum mode, |
| 220 GLuint start, |
| 221 GLuint end, |
| 222 GLsizei count, |
| 223 GLenum type, |
| 224 const void* indices) override; |
| 225 void glEGLImageTargetRenderbufferStorageOESFn(GLenum target, |
| 226 GLeglImageOES image) override; |
| 227 void glEGLImageTargetTexture2DOESFn(GLenum target, |
| 228 GLeglImageOES image) override; |
| 229 void glEnableFn(GLenum cap) override; |
| 230 void glEnableVertexAttribArrayFn(GLuint index) override; |
| 231 void glEndQueryFn(GLenum target) override; |
| 232 void glEndQueryARBFn(GLenum target) override; |
| 233 void glEndTransformFeedbackFn(void) override; |
| 234 GLsync glFenceSyncFn(GLenum condition, GLbitfield flags) override; |
| 235 void glFinishFn(void) override; |
| 236 void glFinishFenceAPPLEFn(GLuint fence) override; |
| 237 void glFinishFenceNVFn(GLuint fence) override; |
| 238 void glFlushFn(void) override; |
| 239 void glFlushMappedBufferRangeFn(GLenum target, |
| 240 GLintptr offset, |
| 241 GLsizeiptr length) override; |
| 242 void glFramebufferRenderbufferEXTFn(GLenum target, |
| 243 GLenum attachment, |
| 244 GLenum renderbuffertarget, |
| 245 GLuint renderbuffer) override; |
| 246 void glFramebufferTexture2DEXTFn(GLenum target, |
| 247 GLenum attachment, |
| 248 GLenum textarget, |
| 249 GLuint texture, |
| 250 GLint level) override; |
| 251 void glFramebufferTexture2DMultisampleEXTFn(GLenum target, |
| 252 GLenum attachment, |
| 253 GLenum textarget, |
| 254 GLuint texture, |
| 255 GLint level, |
| 256 GLsizei samples) override; |
| 257 void glFramebufferTexture2DMultisampleIMGFn(GLenum target, |
| 258 GLenum attachment, |
| 259 GLenum textarget, |
| 260 GLuint texture, |
| 261 GLint level, |
| 262 GLsizei samples) override; |
| 263 void glFramebufferTextureLayerFn(GLenum target, |
| 264 GLenum attachment, |
| 265 GLuint texture, |
| 266 GLint level, |
| 267 GLint layer) override; |
| 268 void glFrontFaceFn(GLenum mode) override; |
| 269 void glGenBuffersARBFn(GLsizei n, GLuint* buffers) override; |
| 270 void glGenerateMipmapEXTFn(GLenum target) override; |
| 271 void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override; |
| 272 void glGenFencesNVFn(GLsizei n, GLuint* fences) override; |
| 273 void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override; |
| 274 void glGenQueriesFn(GLsizei n, GLuint* ids) override; |
| 275 void glGenQueriesARBFn(GLsizei n, GLuint* ids) override; |
| 276 void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override; |
| 277 void glGenSamplersFn(GLsizei n, GLuint* samplers) override; |
| 278 void glGenTexturesFn(GLsizei n, GLuint* textures) override; |
| 279 void glGenTransformFeedbacksFn(GLsizei n, GLuint* ids) override; |
| 280 void glGenVertexArraysOESFn(GLsizei n, GLuint* arrays) override; |
| 281 void glGetActiveAttribFn(GLuint program, |
| 282 GLuint index, |
| 283 GLsizei bufsize, |
| 284 GLsizei* length, |
| 285 GLint* size, |
| 286 GLenum* type, |
| 287 char* name) override; |
| 288 void glGetActiveUniformFn(GLuint program, |
| 289 GLuint index, |
| 290 GLsizei bufsize, |
| 291 GLsizei* length, |
| 292 GLint* size, |
| 293 GLenum* type, |
| 294 char* name) override; |
| 295 void glGetActiveUniformBlockivFn(GLuint program, |
| 296 GLuint uniformBlockIndex, |
| 297 GLenum pname, |
| 298 GLint* params) override; |
| 299 void glGetActiveUniformBlockNameFn(GLuint program, |
| 300 GLuint uniformBlockIndex, |
| 301 GLsizei bufSize, |
| 302 GLsizei* length, |
| 303 char* uniformBlockName) override; |
| 304 void glGetActiveUniformsivFn(GLuint program, |
| 305 GLsizei uniformCount, |
| 306 const GLuint* uniformIndices, |
| 307 GLenum pname, |
| 308 GLint* params) override; |
| 309 void glGetAttachedShadersFn(GLuint program, |
| 310 GLsizei maxcount, |
| 311 GLsizei* count, |
| 312 GLuint* shaders) override; |
| 313 GLint glGetAttribLocationFn(GLuint program, const char* name) override; |
| 314 void glGetBooleanvFn(GLenum pname, GLboolean* params) override; |
| 315 void glGetBufferParameterivFn(GLenum target, |
| 316 GLenum pname, |
| 317 GLint* params) override; |
| 318 GLenum glGetErrorFn(void) override; |
| 319 void glGetFenceivNVFn(GLuint fence, GLenum pname, GLint* params) override; |
| 320 void glGetFloatvFn(GLenum pname, GLfloat* params) override; |
| 321 GLint glGetFragDataLocationFn(GLuint program, const char* name) override; |
| 322 void glGetFramebufferAttachmentParameterivEXTFn(GLenum target, |
| 323 GLenum attachment, |
| 324 GLenum pname, |
| 325 GLint* params) override; |
| 326 GLenum glGetGraphicsResetStatusARBFn(void) override; |
| 327 void glGetInteger64i_vFn(GLenum target, GLuint index, GLint64* data) override; |
| 328 void glGetInteger64vFn(GLenum pname, GLint64* params) override; |
| 329 void glGetIntegeri_vFn(GLenum target, GLuint index, GLint* data) override; |
| 330 void glGetIntegervFn(GLenum pname, GLint* params) override; |
| 331 void glGetInternalformativFn(GLenum target, |
| 332 GLenum internalformat, |
| 333 GLenum pname, |
| 334 GLsizei bufSize, |
| 335 GLint* params) override; |
| 336 void glGetProgramBinaryFn(GLuint program, |
| 337 GLsizei bufSize, |
| 338 GLsizei* length, |
| 339 GLenum* binaryFormat, |
| 340 GLvoid* binary) override; |
| 341 void glGetProgramInfoLogFn(GLuint program, |
| 342 GLsizei bufsize, |
| 343 GLsizei* length, |
| 344 char* infolog) override; |
| 345 void glGetProgramivFn(GLuint program, GLenum pname, GLint* params) override; |
| 346 void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) override; |
| 347 void glGetQueryivARBFn(GLenum target, GLenum pname, GLint* params) override; |
| 348 void glGetQueryObjecti64vFn(GLuint id, GLenum pname, GLint64* params) override; |
| 349 void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) override; |
| 350 void glGetQueryObjectivARBFn(GLuint id, GLenum pname, GLint* params) override; |
| 351 void glGetQueryObjectui64vFn(GLuint id, |
| 352 GLenum pname, |
| 353 GLuint64* params) override; |
| 354 void glGetQueryObjectuivFn(GLuint id, GLenum pname, GLuint* params) override; |
| 355 void glGetQueryObjectuivARBFn(GLuint id, GLenum pname, GLuint* params) override; |
| 356 void glGetRenderbufferParameterivEXTFn(GLenum target, |
| 357 GLenum pname, |
| 358 GLint* params) override; |
| 359 void glGetSamplerParameterfvFn(GLuint sampler, |
| 360 GLenum pname, |
| 361 GLfloat* params) override; |
| 362 void glGetSamplerParameterivFn(GLuint sampler, |
| 363 GLenum pname, |
| 364 GLint* params) override; |
| 365 void glGetShaderInfoLogFn(GLuint shader, |
| 366 GLsizei bufsize, |
| 367 GLsizei* length, |
| 368 char* infolog) override; |
| 369 void glGetShaderivFn(GLuint shader, GLenum pname, GLint* params) override; |
| 370 void glGetShaderPrecisionFormatFn(GLenum shadertype, |
| 371 GLenum precisiontype, |
| 372 GLint* range, |
| 373 GLint* precision) override; |
| 374 void glGetShaderSourceFn(GLuint shader, |
| 375 GLsizei bufsize, |
| 376 GLsizei* length, |
| 377 char* source) override; |
| 378 const GLubyte* glGetStringFn(GLenum name) override; |
| 379 void glGetSyncivFn(GLsync sync, |
| 380 GLenum pname, |
| 381 GLsizei bufSize, |
| 382 GLsizei* length, |
| 383 GLint* values) override; |
| 384 void glGetTexLevelParameterfvFn(GLenum target, |
| 385 GLint level, |
| 386 GLenum pname, |
| 387 GLfloat* params) override; |
| 388 void glGetTexLevelParameterivFn(GLenum target, |
| 389 GLint level, |
| 390 GLenum pname, |
| 391 GLint* params) override; |
| 392 void glGetTexParameterfvFn(GLenum target, |
| 393 GLenum pname, |
| 394 GLfloat* params) override; |
| 395 void glGetTexParameterivFn(GLenum target, GLenum pname, GLint* params) override; |
| 396 void glGetTransformFeedbackVaryingFn(GLuint program, |
| 397 GLuint index, |
| 398 GLsizei bufSize, |
| 399 GLsizei* length, |
| 400 GLenum* type, |
| 401 char* name) override; |
| 402 void glGetTranslatedShaderSourceANGLEFn(GLuint shader, |
| 403 GLsizei bufsize, |
| 404 GLsizei* length, |
| 405 char* source) override; |
| 406 GLuint glGetUniformBlockIndexFn(GLuint program, |
| 407 const char* uniformBlockName) override; |
| 408 void glGetUniformfvFn(GLuint program, GLint location, GLfloat* params) override; |
| 409 void glGetUniformIndicesFn(GLuint program, |
| 410 GLsizei uniformCount, |
| 411 const char* const* uniformNames, |
| 412 GLuint* uniformIndices) override; |
| 413 void glGetUniformivFn(GLuint program, GLint location, GLint* params) override; |
| 414 GLint glGetUniformLocationFn(GLuint program, const char* name) override; |
| 415 void glGetVertexAttribfvFn(GLuint index, |
| 416 GLenum pname, |
| 417 GLfloat* params) override; |
| 418 void glGetVertexAttribivFn(GLuint index, GLenum pname, GLint* params) override; |
| 419 void glGetVertexAttribPointervFn(GLuint index, |
| 420 GLenum pname, |
| 421 void** pointer) override; |
| 422 void glHintFn(GLenum target, GLenum mode) override; |
| 423 void glInsertEventMarkerEXTFn(GLsizei length, const char* marker) override; |
| 424 void glInvalidateFramebufferFn(GLenum target, |
| 425 GLsizei numAttachments, |
| 426 const GLenum* attachments) override; |
| 427 void glInvalidateSubFramebufferFn(GLenum target, |
| 428 GLsizei numAttachments, |
| 429 const GLenum* attachments, |
| 430 GLint x, |
| 431 GLint y, |
| 432 GLint width, |
| 433 GLint height) override; |
| 434 GLboolean glIsBufferFn(GLuint buffer) override; |
| 435 GLboolean glIsEnabledFn(GLenum cap) override; |
| 436 GLboolean glIsFenceAPPLEFn(GLuint fence) override; |
| 437 GLboolean glIsFenceNVFn(GLuint fence) override; |
| 438 GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override; |
| 439 GLboolean glIsProgramFn(GLuint program) override; |
| 440 GLboolean glIsQueryFn(GLuint query) override; |
| 441 GLboolean glIsQueryARBFn(GLuint query) override; |
| 442 GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override; |
| 443 GLboolean glIsSamplerFn(GLuint sampler) override; |
| 444 GLboolean glIsShaderFn(GLuint shader) override; |
| 445 GLboolean glIsSyncFn(GLsync sync) override; |
| 446 GLboolean glIsTextureFn(GLuint texture) override; |
| 447 GLboolean glIsTransformFeedbackFn(GLuint id) override; |
| 448 GLboolean glIsVertexArrayOESFn(GLuint array) override; |
| 449 void glLineWidthFn(GLfloat width) override; |
| 450 void glLinkProgramFn(GLuint program) override; |
| 451 void* glMapBufferFn(GLenum target, GLenum access) override; |
| 452 void* glMapBufferRangeFn(GLenum target, |
| 453 GLintptr offset, |
| 454 GLsizeiptr length, |
| 455 GLbitfield access) override; |
| 456 void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) override; |
| 457 void glMatrixLoadIdentityEXTFn(GLenum matrixMode) override; |
| 458 void glPauseTransformFeedbackFn(void) override; |
| 459 void glPixelStoreiFn(GLenum pname, GLint param) override; |
| 460 void glPointParameteriFn(GLenum pname, GLint param) override; |
| 461 void glPolygonOffsetFn(GLfloat factor, GLfloat units) override; |
| 462 void glPopGroupMarkerEXTFn(void) override; |
| 463 void glProgramBinaryFn(GLuint program, |
| 464 GLenum binaryFormat, |
| 465 const GLvoid* binary, |
| 466 GLsizei length) override; |
| 467 void glProgramParameteriFn(GLuint program, GLenum pname, GLint value) override; |
| 468 void glPushGroupMarkerEXTFn(GLsizei length, const char* marker) override; |
| 469 void glQueryCounterFn(GLuint id, GLenum target) override; |
| 470 void glReadBufferFn(GLenum src) override; |
| 471 void glReadPixelsFn(GLint x, |
| 472 GLint y, |
| 473 GLsizei width, |
| 474 GLsizei height, |
| 475 GLenum format, |
| 476 GLenum type, |
| 477 void* pixels) override; |
| 478 void glReleaseShaderCompilerFn(void) override; |
| 479 void glRenderbufferStorageEXTFn(GLenum target, |
| 480 GLenum internalformat, |
| 481 GLsizei width, |
| 482 GLsizei height) override; |
| 483 void glRenderbufferStorageMultisampleFn(GLenum target, |
| 484 GLsizei samples, |
| 485 GLenum internalformat, |
| 486 GLsizei width, |
| 487 GLsizei height) override; |
| 488 void glRenderbufferStorageMultisampleANGLEFn(GLenum target, |
| 489 GLsizei samples, |
| 490 GLenum internalformat, |
| 491 GLsizei width, |
| 492 GLsizei height) override; |
| 493 void glRenderbufferStorageMultisampleEXTFn(GLenum target, |
| 494 GLsizei samples, |
| 495 GLenum internalformat, |
| 496 GLsizei width, |
| 497 GLsizei height) override; |
| 498 void glRenderbufferStorageMultisampleIMGFn(GLenum target, |
| 499 GLsizei samples, |
| 500 GLenum internalformat, |
| 501 GLsizei width, |
| 502 GLsizei height) override; |
| 503 void glResumeTransformFeedbackFn(void) override; |
| 504 void glSampleCoverageFn(GLclampf value, GLboolean invert) override; |
| 505 void glSamplerParameterfFn(GLuint sampler, |
| 506 GLenum pname, |
| 507 GLfloat param) override; |
| 508 void glSamplerParameterfvFn(GLuint sampler, |
| 509 GLenum pname, |
| 510 const GLfloat* params) override; |
| 511 void glSamplerParameteriFn(GLuint sampler, GLenum pname, GLint param) override; |
| 512 void glSamplerParameterivFn(GLuint sampler, |
| 513 GLenum pname, |
| 514 const GLint* params) override; |
| 515 void glScissorFn(GLint x, GLint y, GLsizei width, GLsizei height) override; |
| 516 void glSetFenceAPPLEFn(GLuint fence) override; |
| 517 void glSetFenceNVFn(GLuint fence, GLenum condition) override; |
| 518 void glShaderBinaryFn(GLsizei n, |
| 519 const GLuint* shaders, |
| 520 GLenum binaryformat, |
| 521 const void* binary, |
| 522 GLsizei length) override; |
| 523 void glShaderSourceFn(GLuint shader, |
| 524 GLsizei count, |
| 525 const char* const* str, |
| 526 const GLint* length) override; |
| 527 void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) override; |
| 528 void glStencilFuncSeparateFn(GLenum face, |
| 529 GLenum func, |
| 530 GLint ref, |
| 531 GLuint mask) override; |
| 532 void glStencilMaskFn(GLuint mask) override; |
| 533 void glStencilMaskSeparateFn(GLenum face, GLuint mask) override; |
| 534 void glStencilOpFn(GLenum fail, GLenum zfail, GLenum zpass) override; |
| 535 void glStencilOpSeparateFn(GLenum face, |
| 536 GLenum fail, |
| 537 GLenum zfail, |
| 538 GLenum zpass) override; |
| 539 GLboolean glTestFenceAPPLEFn(GLuint fence) override; |
| 540 GLboolean glTestFenceNVFn(GLuint fence) override; |
| 541 void glTexImage2DFn(GLenum target, |
| 542 GLint level, |
| 543 GLint internalformat, |
| 544 GLsizei width, |
| 545 GLsizei height, |
| 546 GLint border, |
| 547 GLenum format, |
| 548 GLenum type, |
| 549 const void* pixels) override; |
| 550 void glTexImage3DFn(GLenum target, |
| 551 GLint level, |
| 552 GLint internalformat, |
| 553 GLsizei width, |
| 554 GLsizei height, |
| 555 GLsizei depth, |
| 556 GLint border, |
| 557 GLenum format, |
| 558 GLenum type, |
| 559 const void* pixels) override; |
| 560 void glTexParameterfFn(GLenum target, GLenum pname, GLfloat param) override; |
| 561 void glTexParameterfvFn(GLenum target, |
| 562 GLenum pname, |
| 563 const GLfloat* params) override; |
| 564 void glTexParameteriFn(GLenum target, GLenum pname, GLint param) override; |
| 565 void glTexParameterivFn(GLenum target, |
| 566 GLenum pname, |
| 567 const GLint* params) override; |
| 568 void glTexStorage2DEXTFn(GLenum target, |
| 569 GLsizei levels, |
| 570 GLenum internalformat, |
| 571 GLsizei width, |
| 572 GLsizei height) override; |
| 573 void glTexStorage3DFn(GLenum target, |
| 574 GLsizei levels, |
| 575 GLenum internalformat, |
| 576 GLsizei width, |
| 577 GLsizei height, |
| 578 GLsizei depth) override; |
| 579 void glTexSubImage2DFn(GLenum target, |
| 580 GLint level, |
| 581 GLint xoffset, |
| 582 GLint yoffset, |
| 583 GLsizei width, |
| 584 GLsizei height, |
| 585 GLenum format, |
| 586 GLenum type, |
| 587 const void* pixels) override; |
| 588 void glTransformFeedbackVaryingsFn(GLuint program, |
| 589 GLsizei count, |
| 590 const char* const* varyings, |
| 591 GLenum bufferMode) override; |
| 592 void glUniform1fFn(GLint location, GLfloat x) override; |
| 593 void glUniform1fvFn(GLint location, GLsizei count, const GLfloat* v) override; |
| 594 void glUniform1iFn(GLint location, GLint x) override; |
| 595 void glUniform1ivFn(GLint location, GLsizei count, const GLint* v) override; |
| 596 void glUniform1uiFn(GLint location, GLuint v0) override; |
| 597 void glUniform1uivFn(GLint location, GLsizei count, const GLuint* v) override; |
| 598 void glUniform2fFn(GLint location, GLfloat x, GLfloat y) override; |
| 599 void glUniform2fvFn(GLint location, GLsizei count, const GLfloat* v) override; |
| 600 void glUniform2iFn(GLint location, GLint x, GLint y) override; |
| 601 void glUniform2ivFn(GLint location, GLsizei count, const GLint* v) override; |
| 602 void glUniform2uiFn(GLint location, GLuint v0, GLuint v1) override; |
| 603 void glUniform2uivFn(GLint location, GLsizei count, const GLuint* v) override; |
| 604 void glUniform3fFn(GLint location, GLfloat x, GLfloat y, GLfloat z) override; |
| 605 void glUniform3fvFn(GLint location, GLsizei count, const GLfloat* v) override; |
| 606 void glUniform3iFn(GLint location, GLint x, GLint y, GLint z) override; |
| 607 void glUniform3ivFn(GLint location, GLsizei count, const GLint* v) override; |
| 608 void glUniform3uiFn(GLint location, GLuint v0, GLuint v1, GLuint v2) override; |
| 609 void glUniform3uivFn(GLint location, GLsizei count, const GLuint* v) override; |
| 610 void glUniform4fFn(GLint location, |
| 611 GLfloat x, |
| 612 GLfloat y, |
| 613 GLfloat z, |
| 614 GLfloat w) override; |
| 615 void glUniform4fvFn(GLint location, GLsizei count, const GLfloat* v) override; |
| 616 void glUniform4iFn(GLint location, GLint x, GLint y, GLint z, GLint w) override; |
| 617 void glUniform4ivFn(GLint location, GLsizei count, const GLint* v) override; |
| 618 void glUniform4uiFn(GLint location, |
| 619 GLuint v0, |
| 620 GLuint v1, |
| 621 GLuint v2, |
| 622 GLuint v3) override; |
| 623 void glUniform4uivFn(GLint location, GLsizei count, const GLuint* v) override; |
| 624 void glUniformBlockBindingFn(GLuint program, |
| 625 GLuint uniformBlockIndex, |
| 626 GLuint uniformBlockBinding) override; |
| 627 void glUniformMatrix2fvFn(GLint location, |
| 628 GLsizei count, |
| 629 GLboolean transpose, |
| 630 const GLfloat* value) override; |
| 631 void glUniformMatrix2x3fvFn(GLint location, |
| 632 GLsizei count, |
| 633 GLboolean transpose, |
| 634 const GLfloat* value) override; |
| 635 void glUniformMatrix2x4fvFn(GLint location, |
| 636 GLsizei count, |
| 637 GLboolean transpose, |
| 638 const GLfloat* value) override; |
| 639 void glUniformMatrix3fvFn(GLint location, |
| 640 GLsizei count, |
| 641 GLboolean transpose, |
| 642 const GLfloat* value) override; |
| 643 void glUniformMatrix3x2fvFn(GLint location, |
| 644 GLsizei count, |
| 645 GLboolean transpose, |
| 646 const GLfloat* value) override; |
| 647 void glUniformMatrix3x4fvFn(GLint location, |
| 648 GLsizei count, |
| 649 GLboolean transpose, |
| 650 const GLfloat* value) override; |
| 651 void glUniformMatrix4fvFn(GLint location, |
| 652 GLsizei count, |
| 653 GLboolean transpose, |
| 654 const GLfloat* value) override; |
| 655 void glUniformMatrix4x2fvFn(GLint location, |
| 656 GLsizei count, |
| 657 GLboolean transpose, |
| 658 const GLfloat* value) override; |
| 659 void glUniformMatrix4x3fvFn(GLint location, |
| 660 GLsizei count, |
| 661 GLboolean transpose, |
| 662 const GLfloat* value) override; |
| 663 GLboolean glUnmapBufferFn(GLenum target) override; |
| 664 void glUseProgramFn(GLuint program) override; |
| 665 void glValidateProgramFn(GLuint program) override; |
| 666 void glVertexAttrib1fFn(GLuint indx, GLfloat x) override; |
| 667 void glVertexAttrib1fvFn(GLuint indx, const GLfloat* values) override; |
| 668 void glVertexAttrib2fFn(GLuint indx, GLfloat x, GLfloat y) override; |
| 669 void glVertexAttrib2fvFn(GLuint indx, const GLfloat* values) override; |
| 670 void glVertexAttrib3fFn(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; |
| 671 void glVertexAttrib3fvFn(GLuint indx, const GLfloat* values) override; |
| 672 void glVertexAttrib4fFn(GLuint indx, |
| 673 GLfloat x, |
| 674 GLfloat y, |
| 675 GLfloat z, |
| 676 GLfloat w) override; |
| 677 void glVertexAttrib4fvFn(GLuint indx, const GLfloat* values) override; |
| 678 void glVertexAttribDivisorANGLEFn(GLuint index, GLuint divisor) override; |
| 679 void glVertexAttribI4iFn(GLuint indx, |
| 680 GLint x, |
| 681 GLint y, |
| 682 GLint z, |
| 683 GLint w) override; |
| 684 void glVertexAttribI4ivFn(GLuint indx, const GLint* values) override; |
| 685 void glVertexAttribI4uiFn(GLuint indx, |
| 686 GLuint x, |
| 687 GLuint y, |
| 688 GLuint z, |
| 689 GLuint w) override; |
| 690 void glVertexAttribI4uivFn(GLuint indx, const GLuint* values) override; |
| 691 void glVertexAttribIPointerFn(GLuint indx, |
| 692 GLint size, |
| 693 GLenum type, |
| 694 GLsizei stride, |
| 695 const void* ptr) override; |
| 696 void glVertexAttribPointerFn(GLuint indx, |
| 697 GLint size, |
| 698 GLenum type, |
| 699 GLboolean normalized, |
| 700 GLsizei stride, |
| 701 const void* ptr) override; |
| 702 void glViewportFn(GLint x, GLint y, GLsizei width, GLsizei height) override; |
| 703 GLenum glWaitSyncFn(GLsync sync, GLbitfield flags, GLuint64 timeout) override; |
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