OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
11 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ | 11 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ |
12 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ | 12 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ |
13 | 13 |
14 ValueValidator<GLenum> attachment; | 14 ValueValidator<GLenum> attachment; |
15 ValueValidator<GLenum> backbuffer_attachment; | 15 ValueValidator<GLenum> backbuffer_attachment; |
16 ValueValidator<GLenum> blit_filter; | 16 ValueValidator<GLenum> blit_filter; |
17 ValueValidator<GLenum> buffer_parameter; | 17 ValueValidator<GLenum> buffer_parameter; |
18 ValueValidator<GLenum> buffer_target; | 18 ValueValidator<GLenum> buffer_target; |
19 ValueValidator<GLenum> buffer_usage; | 19 ValueValidator<GLenum> buffer_usage; |
| 20 ValueValidator<GLenum> bufferfi; |
| 21 ValueValidator<GLenum> bufferfv; |
| 22 ValueValidator<GLenum> bufferiv; |
| 23 ValueValidator<GLenum> bufferuiv; |
20 ValueValidator<GLenum> capability; | 24 ValueValidator<GLenum> capability; |
21 ValueValidator<GLenum> cmp_function; | 25 ValueValidator<GLenum> cmp_function; |
22 ValueValidator<GLenum> compressed_texture_format; | 26 ValueValidator<GLenum> compressed_texture_format; |
23 ValueValidator<GLenum> draw_mode; | 27 ValueValidator<GLenum> draw_mode; |
24 ValueValidator<GLenum> dst_blend_factor; | 28 ValueValidator<GLenum> dst_blend_factor; |
25 ValueValidator<GLenum> equation; | 29 ValueValidator<GLenum> equation; |
26 ValueValidator<GLenum> face_mode; | 30 ValueValidator<GLenum> face_mode; |
27 ValueValidator<GLenum> face_type; | 31 ValueValidator<GLenum> face_type; |
28 ValueValidator<GLenum> frame_buffer_parameter; | 32 ValueValidator<GLenum> frame_buffer_parameter; |
29 ValueValidator<GLenum> frame_buffer_target; | 33 ValueValidator<GLenum> frame_buffer_target; |
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
73 ValueValidator<GLenum> texture_wrap_mode; | 77 ValueValidator<GLenum> texture_wrap_mode; |
74 ValueValidator<GLenum> transform_feedback_bind_target; | 78 ValueValidator<GLenum> transform_feedback_bind_target; |
75 ValueValidator<GLenum> transform_feedback_primitive_mode; | 79 ValueValidator<GLenum> transform_feedback_primitive_mode; |
76 ValueValidator<GLenum> value_buffer_target; | 80 ValueValidator<GLenum> value_buffer_target; |
77 ValueValidator<GLint> vertex_attrib_size; | 81 ValueValidator<GLint> vertex_attrib_size; |
78 ValueValidator<GLenum> vertex_attrib_type; | 82 ValueValidator<GLenum> vertex_attrib_type; |
79 ValueValidator<GLenum> vertex_attribute; | 83 ValueValidator<GLenum> vertex_attribute; |
80 ValueValidator<GLenum> vertex_pointer; | 84 ValueValidator<GLenum> vertex_pointer; |
81 | 85 |
82 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ | 86 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ |
OLD | NEW |