Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(499)

Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 862133002: Update from https://crrev.com/312398 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
11 GL_APICALL void GL_APIENTRY glBindBufferBase (GLenumIndexedBufferTarget target, GLuint index, GLidBindBuffer buffer); 11 GL_APICALL void GL_APIENTRY glBindBufferBase (GLenumIndexedBufferTarget target, GLuint index, GLidBindBuffer buffer);
12 GL_APICALL void GL_APIENTRY glBindBufferRange (GLenumIndexedBufferTarget target, GLuint index, GLidBindBuffer buffer, GLintptrNotNegative offset, GLsize iptr size); 12 GL_APICALL void GL_APIENTRY glBindBufferRange (GLenumIndexedBufferTarget target, GLuint index, GLidBindBuffer buffer, GLintptrNotNegative offset, GLsize iptr size);
13 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenumFrameBufferTarget t arget, GLidBindFramebuffer framebuffer); 13 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenumFrameBufferTarget t arget, GLidBindFramebuffer framebuffer);
14 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenumRenderBufferTarget target, GLidBindRenderbuffer renderbuffer); 14 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenumRenderBufferTarget target, GLidBindRenderbuffer renderbuffer);
15 GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLidBindSampler sampler); 15 GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLidBindSampler sampler);
16 GL_APICALL void GL_APIENTRY glBindTexture (GLenumTextureBindTarget targe t, GLidBindTexture texture); 16 GL_APICALL void GL_APIENTRY glBindTexture (GLenumTextureBindTarget targe t, GLidBindTexture texture);
17 GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenumTransformFeed backBindTarget target, GLidBindTransformFeedback transformfeedback); 17 GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenumTransformFeed backBindTarget target, GLidBindTransformFeedback transformfeedback);
18 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 18 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
19 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenumEquation mode ); 19 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenumEquation mode );
20 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenumEquation mode RGB, GLenumEquation modeAlpha); 20 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenumEquation mode RGB, GLenumEquation modeAlpha);
21 GL_APICALL void GL_APIENTRY glBlendFunc (GLenumSrcBlendFactor sfactor, G LenumDstBlendFactor dfactor); 21 GL_APICALL void GL_APIENTRY glBlendFunc (GLenumSrcBlendFactor sfactor, G LenumDstBlendFactor dfactor);
22 GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenumSrcBlendFactor sr cRGB, GLenumDstBlendFactor dstRGB, GLenumSrcBlendFactor srcAlpha, GLenumDstBlend Factor dstAlpha); 22 GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenumSrcBlendFactor sr cRGB, GLenumDstBlendFactor dstRGB, GLenumSrcBlendFactor srcAlpha, GLenumDstBlend Factor dstAlpha);
23 GL_APICALL void GL_APIENTRY glBufferData (GLenumBufferTarget target, GLs izeiptr size, const void* data, GLenumBufferUsage usage); 23 GL_APICALL void GL_APIENTRY glBufferData (GLenumBufferTarget target, GLs izeiptr size, const void* data, GLenumBufferUsage usage);
24 GL_APICALL void GL_APIENTRY glBufferSubData (GLenumBufferTarget target, GLintptrNotNegative offset, GLsizeiptr size, const void* data); 24 GL_APICALL void GL_APIENTRY glBufferSubData (GLenumBufferTarget target, GLintptrNotNegative offset, GLsizeiptr size, const void* data);
25 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenumFrameBufferT arget target); 25 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenumFrameBufferT arget target);
26 GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); 26 GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
27 GL_APICALL void GL_APIENTRY glClearBufferfi (GLenumBufferfv buffer, GLin t drawbuffers, GLfloat depth, GLint stencil);
28 GL_APICALL void GL_APIENTRY glClearBufferfv (GLenumBufferfv buffer, GLin t drawbuffers, const GLfloat* value);
29 GL_APICALL void GL_APIENTRY glClearBufferiv (GLenumBufferiv buffer, GLin t drawbuffers, const GLint* value);
30 GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenumBufferuiv buffer, GL int drawbuffers, const GLuint* value);
27 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 31 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
28 GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); 32 GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
29 GL_APICALL void GL_APIENTRY glClearStencil (GLint s); 33 GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
30 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 34 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
31 GL_APICALL void GL_APIENTRY glCompileShader (GLidShader shader); 35 GL_APICALL void GL_APIENTRY glCompileShader (GLidShader shader);
32 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenumTextureTarget target, GLint level, GLenumCompressedTextureFormat internalformat, GLsizei width , GLsizei height, GLintTextureBorder border, GLsizei imageSize, const void* data ); 36 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenumTextureTarget target, GLint level, GLenumCompressedTextureFormat internalformat, GLsizei width , GLsizei height, GLintTextureBorder border, GLsizei imageSize, const void* data );
33 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenumTextureTarg et target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei hei ght, GLenumCompressedTextureFormat format, GLsizei imageSize, const void* data); 37 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenumTextureTarg et target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei hei ght, GLenumCompressedTextureFormat format, GLsizei imageSize, const void* data);
34 GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenumBufferTarget read target, GLenumBufferTarget writetarget, GLintptrNotNegative readoffset, GLintptr NotNegative writeoffset, GLsizeiptr size); 38 GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenumBufferTarget read target, GLenumBufferTarget writetarget, GLintptrNotNegative readoffset, GLintptr NotNegative writeoffset, GLsizeiptr size);
35 GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenumTextureTarget target , GLint level, GLenumTextureInternalFormat internalformat, GLint x, GLint y, GLs izei width, GLsizei height, GLintTextureBorder border); 39 GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenumTextureTarget target , GLint level, GLenumTextureInternalFormat internalformat, GLint x, GLint y, GLs izei width, GLsizei height, GLintTextureBorder border);
36 GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenumTextureTarget tar get, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 40 GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenumTextureTarget tar get, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
(...skipping 235 matching lines...) Expand 10 before | Expand all | Expand 10 after
272 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); 276 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void);
273 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height); 277 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height);
274 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); 278 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval);
275 279
276 // Extension CHROMIUM_path_rendering. 280 // Extension CHROMIUM_path_rendering.
277 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m); 281 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m);
278 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode); 282 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode);
279 283
280 // Extension KHR_blend_equation_advanced 284 // Extension KHR_blend_equation_advanced
281 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 285 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698