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Side by Side Diff: gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h

Issue 862133002: Update from https://crrev.com/312398 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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72 void GLES2InterfaceStub::BufferSubData(GLenum /* target */, 72 void GLES2InterfaceStub::BufferSubData(GLenum /* target */,
73 GLintptr /* offset */, 73 GLintptr /* offset */,
74 GLsizeiptr /* size */, 74 GLsizeiptr /* size */,
75 const void* /* data */) { 75 const void* /* data */) {
76 } 76 }
77 GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) { 77 GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) {
78 return 0; 78 return 0;
79 } 79 }
80 void GLES2InterfaceStub::Clear(GLbitfield /* mask */) { 80 void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {
81 } 81 }
82 void GLES2InterfaceStub::ClearBufferfi(GLenum /* buffer */,
83 GLint /* drawbuffers */,
84 GLfloat /* depth */,
85 GLint /* stencil */) {
86 }
87 void GLES2InterfaceStub::ClearBufferfv(GLenum /* buffer */,
88 GLint /* drawbuffers */,
89 const GLfloat* /* value */) {
90 }
91 void GLES2InterfaceStub::ClearBufferiv(GLenum /* buffer */,
92 GLint /* drawbuffers */,
93 const GLint* /* value */) {
94 }
95 void GLES2InterfaceStub::ClearBufferuiv(GLenum /* buffer */,
96 GLint /* drawbuffers */,
97 const GLuint* /* value */) {
98 }
82 void GLES2InterfaceStub::ClearColor(GLclampf /* red */, 99 void GLES2InterfaceStub::ClearColor(GLclampf /* red */,
83 GLclampf /* green */, 100 GLclampf /* green */,
84 GLclampf /* blue */, 101 GLclampf /* blue */,
85 GLclampf /* alpha */) { 102 GLclampf /* alpha */) {
86 } 103 }
87 void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) { 104 void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {
88 } 105 }
89 void GLES2InterfaceStub::ClearStencil(GLint /* s */) { 106 void GLES2InterfaceStub::ClearStencil(GLint /* s */) {
90 } 107 }
91 void GLES2InterfaceStub::ColorMask(GLboolean /* red */, 108 void GLES2InterfaceStub::ColorMask(GLboolean /* red */,
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1083 void GLES2InterfaceStub::SwapInterval(GLint /* interval */) { 1100 void GLES2InterfaceStub::SwapInterval(GLint /* interval */) {
1084 } 1101 }
1085 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */, 1102 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */,
1086 const GLfloat* /* m */) { 1103 const GLfloat* /* m */) {
1087 } 1104 }
1088 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) { 1105 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) {
1089 } 1106 }
1090 void GLES2InterfaceStub::BlendBarrierKHR() { 1107 void GLES2InterfaceStub::BlendBarrierKHR() {
1091 } 1108 }
1092 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ 1109 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
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