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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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44 virtual void BufferData(GLenum target, | 44 virtual void BufferData(GLenum target, |
45 GLsizeiptr size, | 45 GLsizeiptr size, |
46 const void* data, | 46 const void* data, |
47 GLenum usage) = 0; | 47 GLenum usage) = 0; |
48 virtual void BufferSubData(GLenum target, | 48 virtual void BufferSubData(GLenum target, |
49 GLintptr offset, | 49 GLintptr offset, |
50 GLsizeiptr size, | 50 GLsizeiptr size, |
51 const void* data) = 0; | 51 const void* data) = 0; |
52 virtual GLenum CheckFramebufferStatus(GLenum target) = 0; | 52 virtual GLenum CheckFramebufferStatus(GLenum target) = 0; |
53 virtual void Clear(GLbitfield mask) = 0; | 53 virtual void Clear(GLbitfield mask) = 0; |
| 54 virtual void ClearBufferfi(GLenum buffer, |
| 55 GLint drawbuffers, |
| 56 GLfloat depth, |
| 57 GLint stencil) = 0; |
| 58 virtual void ClearBufferfv(GLenum buffer, |
| 59 GLint drawbuffers, |
| 60 const GLfloat* value) = 0; |
| 61 virtual void ClearBufferiv(GLenum buffer, |
| 62 GLint drawbuffers, |
| 63 const GLint* value) = 0; |
| 64 virtual void ClearBufferuiv(GLenum buffer, |
| 65 GLint drawbuffers, |
| 66 const GLuint* value) = 0; |
54 virtual void ClearColor(GLclampf red, | 67 virtual void ClearColor(GLclampf red, |
55 GLclampf green, | 68 GLclampf green, |
56 GLclampf blue, | 69 GLclampf blue, |
57 GLclampf alpha) = 0; | 70 GLclampf alpha) = 0; |
58 virtual void ClearDepthf(GLclampf depth) = 0; | 71 virtual void ClearDepthf(GLclampf depth) = 0; |
59 virtual void ClearStencil(GLint s) = 0; | 72 virtual void ClearStencil(GLint s) = 0; |
60 virtual void ColorMask(GLboolean red, | 73 virtual void ColorMask(GLboolean red, |
61 GLboolean green, | 74 GLboolean green, |
62 GLboolean blue, | 75 GLboolean blue, |
63 GLboolean alpha) = 0; | 76 GLboolean alpha) = 0; |
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636 GLint bounds_height, | 649 GLint bounds_height, |
637 GLfloat uv_x, | 650 GLfloat uv_x, |
638 GLfloat uv_y, | 651 GLfloat uv_y, |
639 GLfloat uv_width, | 652 GLfloat uv_width, |
640 GLfloat uv_height) = 0; | 653 GLfloat uv_height) = 0; |
641 virtual void SwapInterval(GLint interval) = 0; | 654 virtual void SwapInterval(GLint interval) = 0; |
642 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; | 655 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; |
643 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; | 656 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; |
644 virtual void BlendBarrierKHR() = 0; | 657 virtual void BlendBarrierKHR() = 0; |
645 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 658 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
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