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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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26 #define glBindTransformFeedback GLES2_GET_FUN(BindTransformFeedback) | 26 #define glBindTransformFeedback GLES2_GET_FUN(BindTransformFeedback) |
27 #define glBlendColor GLES2_GET_FUN(BlendColor) | 27 #define glBlendColor GLES2_GET_FUN(BlendColor) |
28 #define glBlendEquation GLES2_GET_FUN(BlendEquation) | 28 #define glBlendEquation GLES2_GET_FUN(BlendEquation) |
29 #define glBlendEquationSeparate GLES2_GET_FUN(BlendEquationSeparate) | 29 #define glBlendEquationSeparate GLES2_GET_FUN(BlendEquationSeparate) |
30 #define glBlendFunc GLES2_GET_FUN(BlendFunc) | 30 #define glBlendFunc GLES2_GET_FUN(BlendFunc) |
31 #define glBlendFuncSeparate GLES2_GET_FUN(BlendFuncSeparate) | 31 #define glBlendFuncSeparate GLES2_GET_FUN(BlendFuncSeparate) |
32 #define glBufferData GLES2_GET_FUN(BufferData) | 32 #define glBufferData GLES2_GET_FUN(BufferData) |
33 #define glBufferSubData GLES2_GET_FUN(BufferSubData) | 33 #define glBufferSubData GLES2_GET_FUN(BufferSubData) |
34 #define glCheckFramebufferStatus GLES2_GET_FUN(CheckFramebufferStatus) | 34 #define glCheckFramebufferStatus GLES2_GET_FUN(CheckFramebufferStatus) |
35 #define glClear GLES2_GET_FUN(Clear) | 35 #define glClear GLES2_GET_FUN(Clear) |
| 36 #define glClearBufferfi GLES2_GET_FUN(ClearBufferfi) |
| 37 #define glClearBufferfv GLES2_GET_FUN(ClearBufferfv) |
| 38 #define glClearBufferiv GLES2_GET_FUN(ClearBufferiv) |
| 39 #define glClearBufferuiv GLES2_GET_FUN(ClearBufferuiv) |
36 #define glClearColor GLES2_GET_FUN(ClearColor) | 40 #define glClearColor GLES2_GET_FUN(ClearColor) |
37 #define glClearDepthf GLES2_GET_FUN(ClearDepthf) | 41 #define glClearDepthf GLES2_GET_FUN(ClearDepthf) |
38 #define glClearStencil GLES2_GET_FUN(ClearStencil) | 42 #define glClearStencil GLES2_GET_FUN(ClearStencil) |
39 #define glColorMask GLES2_GET_FUN(ColorMask) | 43 #define glColorMask GLES2_GET_FUN(ColorMask) |
40 #define glCompileShader GLES2_GET_FUN(CompileShader) | 44 #define glCompileShader GLES2_GET_FUN(CompileShader) |
41 #define glCompressedTexImage2D GLES2_GET_FUN(CompressedTexImage2D) | 45 #define glCompressedTexImage2D GLES2_GET_FUN(CompressedTexImage2D) |
42 #define glCompressedTexSubImage2D GLES2_GET_FUN(CompressedTexSubImage2D) | 46 #define glCompressedTexSubImage2D GLES2_GET_FUN(CompressedTexSubImage2D) |
43 #define glCopyBufferSubData GLES2_GET_FUN(CopyBufferSubData) | 47 #define glCopyBufferSubData GLES2_GET_FUN(CopyBufferSubData) |
44 #define glCopyTexImage2D GLES2_GET_FUN(CopyTexImage2D) | 48 #define glCopyTexImage2D GLES2_GET_FUN(CopyTexImage2D) |
45 #define glCopyTexSubImage2D GLES2_GET_FUN(CopyTexSubImage2D) | 49 #define glCopyTexSubImage2D GLES2_GET_FUN(CopyTexSubImage2D) |
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289 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) | 293 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) |
290 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) | 294 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) |
291 #define glScheduleOverlayPlaneCHROMIUM \ | 295 #define glScheduleOverlayPlaneCHROMIUM \ |
292 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) | 296 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) |
293 #define glSwapInterval GLES2_GET_FUN(SwapInterval) | 297 #define glSwapInterval GLES2_GET_FUN(SwapInterval) |
294 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) | 298 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) |
295 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) | 299 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) |
296 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) | 300 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) |
297 | 301 |
298 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 302 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
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