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Unified Diff: ui/events/event.h

Issue 862093002: Split the event library into a cross-platform and native part. Part 1. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Rebase to ToT Created 5 years, 11 months ago
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Index: ui/events/event.h
diff --git a/ui/events/event.h b/ui/events/event.h
index d774897bcf29e287165f45f317035d00a11aec9f..334dc7e6be4903347982d4f2a9155ab6c98001a8 100644
--- a/ui/events/event.h
+++ b/ui/events/event.h
@@ -53,15 +53,14 @@ class EVENTS_EXPORT Event {
DISALLOW_COPY_AND_ASSIGN(DispatcherApi);
};
- const base::NativeEvent& native_event() const { return native_event_; }
EventType type() const { return type_; }
- const std::string& name() const { return name_; }
+ void set_type(EventType type) { type_ = type; }
+
// time_stamp represents time since machine was booted.
const base::TimeDelta& time_stamp() const { return time_stamp_; }
- int flags() const { return flags_; }
+ void set_time_stamp(const base::TimeDelta& stamp) { time_stamp_ = stamp; }
- // This is only intended to be used externally by classes that are modifying
- // events in an EventRewriter.
+ int flags() const { return flags_; }
void set_flags(int flags) { flags_ = flags; }
EventTarget* target() const { return target_; }
@@ -73,6 +72,7 @@ class EVENTS_EXPORT Event {
void set_latency(const LatencyInfo& latency) { latency_ = latency; }
int source_device_id() const { return source_device_id_; }
+ void set_source_device_id(const int id) { source_device_id_ = id; }
// By default, events are "cancelable", this means any default processing that
// the containing abstraction layer may perform can be prevented by calling
@@ -199,9 +199,6 @@ class EVENTS_EXPORT Event {
GestureEvent* AsGestureEvent();
const GestureEvent* AsGestureEvent() const;
- // Returns true if the event has a valid |native_event_|.
- bool HasNativeEvent() const;
-
// Immediately stops the propagation of the event. This must be called only
// from an EventHandler during an event-dispatch. Any event handler that may
// be in the list will not receive the event after this is called.
@@ -218,31 +215,19 @@ class EVENTS_EXPORT Event {
bool handled() const { return result_ != ER_UNHANDLED; }
protected:
+ Event();
Event(EventType type, base::TimeDelta time_stamp, int flags);
- Event(const base::NativeEvent& native_event, EventType type, int flags);
Event(const Event& copy);
void SetType(EventType type);
- void set_delete_native_event(bool delete_native_event) {
- delete_native_event_ = delete_native_event;
- }
void set_cancelable(bool cancelable) { cancelable_ = cancelable; }
- void set_time_stamp(const base::TimeDelta& time_stamp) {
- time_stamp_ = time_stamp;
- }
-
- void set_name(const std::string& name) { name_ = name; }
-
private:
friend class EventTestApi;
EventType type_;
- std::string name_;
base::TimeDelta time_stamp_;
LatencyInfo latency_;
int flags_;
- base::NativeEvent native_event_;
- bool delete_native_event_;
bool cancelable_;
EventTarget* target_;
EventPhase phase_;
@@ -261,6 +246,7 @@ class EVENTS_EXPORT CancelModeEvent : public Event {
class EVENTS_EXPORT LocatedEvent : public Event {
public:
+ LocatedEvent();
~LocatedEvent() override;
float x() const { return location_.x(); }
@@ -279,6 +265,10 @@ class EVENTS_EXPORT LocatedEvent : public Event {
const gfx::PointF& root_location_f() const {
return root_location_;
}
+ const gfx::Point& screen_location() const { return screen_location_; }
+ void set_screen_location(const gfx::Point& screen_location) {
+ screen_location_ = screen_location;
+ }
// Transform the locations using |inverted_root_transform|.
// This is applied to both |location_| and |root_location_|.
@@ -298,7 +288,6 @@ class EVENTS_EXPORT LocatedEvent : public Event {
protected:
friend class LocatedEventTestApi;
- explicit LocatedEvent(const base::NativeEvent& native_event);
// Create a new LocatedEvent which is identical to the provided model.
// If source / target windows are provided, the model location will be
@@ -307,7 +296,8 @@ class EVENTS_EXPORT LocatedEvent : public Event {
LocatedEvent(const LocatedEvent& model, T* source, T* target)
: Event(model),
location_(model.location_),
- root_location_(model.root_location_) {
+ root_location_(model.root_location_),
+ screen_location_(model.screen_location_) {
ConvertLocationToTarget(source, target);
}
@@ -323,11 +313,14 @@ class EVENTS_EXPORT LocatedEvent : public Event {
// |location_| multiplied by an optional transformation matrix for
// rotations, animations and skews.
gfx::PointF root_location_;
+
+ // The system provided location of the event.
+ gfx::Point screen_location_;
};
class EVENTS_EXPORT MouseEvent : public LocatedEvent {
public:
- explicit MouseEvent(const base::NativeEvent& native_event);
+ MouseEvent();
// Create a new MouseEvent based on the provided model.
// Uses the provided |type| and |flags| for the new event.
@@ -413,26 +406,16 @@ class EVENTS_EXPORT MouseEvent : public LocatedEvent {
// Updates the button that changed.
void set_changed_button_flags(int flags) { changed_button_flags_ = flags; }
- private:
- FRIEND_TEST_ALL_PREFIXES(EventTest, DoubleClickRequiresRelease);
- FRIEND_TEST_ALL_PREFIXES(EventTest, SingleClickRightLeft);
-
// Returns the repeat count based on the previous mouse click, if it is
// recent enough and within a small enough distance.
static int GetRepeatCount(const MouseEvent& click_event);
- // Resets the last_click_event_ for unit tests.
- static void ResetLastClickForTest();
+ private:
+ FRIEND_TEST_ALL_PREFIXES(EventTest, DoubleClickRequiresRelease);
+ FRIEND_TEST_ALL_PREFIXES(EventTest, SingleClickRightLeft);
// See description above getter for details.
int changed_button_flags_;
-
- static MouseEvent* last_click_event_;
-
- // We can create a MouseEvent for a native event more than once. We set this
- // to true when the next event either has a different timestamp or we see a
- // release signalling that the press (click) event was completed.
- static bool last_click_complete_;
};
class ScrollEvent;
@@ -442,7 +425,7 @@ class EVENTS_EXPORT MouseWheelEvent : public MouseEvent {
// See |offset| for details.
static const int kWheelDelta;
- explicit MouseWheelEvent(const base::NativeEvent& native_event);
+ MouseWheelEvent();
explicit MouseWheelEvent(const ScrollEvent& scroll_event);
MouseWheelEvent(const MouseEvent& mouse_event, int x_offset, int y_offset);
MouseWheelEvent(const MouseWheelEvent& mouse_wheel_event);
@@ -467,6 +450,7 @@ class EVENTS_EXPORT MouseWheelEvent : public MouseEvent {
int x_offset() const { return offset_.x(); }
int y_offset() const { return offset_.y(); }
const gfx::Vector2d& offset() const { return offset_; }
+ void set_offset(const gfx::Vector2d& offset) { offset_ = offset; }
// Overridden from LocatedEvent.
void UpdateForRootTransform(
@@ -478,7 +462,7 @@ class EVENTS_EXPORT MouseWheelEvent : public MouseEvent {
class EVENTS_EXPORT TouchEvent : public LocatedEvent {
public:
- explicit TouchEvent(const base::NativeEvent& native_event);
+ TouchEvent();
// Create a new TouchEvent which is identical to the provided model.
// If source / target windows are provided, the model location will be
@@ -511,14 +495,20 @@ class EVENTS_EXPORT TouchEvent : public LocatedEvent {
~TouchEvent() override;
int touch_id() const { return touch_id_; }
+ void set_touch_id(int touch_id) { touch_id_ = touch_id; }
+
float radius_x() const { return radius_x_; }
+ void set_radius_x(const float r) { radius_x_ = r; }
float radius_y() const { return radius_y_; }
+ void set_radius_y(const float r) { radius_y_ = r; }
+
float rotation_angle() const { return rotation_angle_; }
- float force() const { return force_; }
+ void set_rotation_angle(float rotation_angle) {
+ rotation_angle_ = rotation_angle;
+ }
- // Used for unit tests.
- void set_radius_x(const float r) { radius_x_ = r; }
- void set_radius_y(const float r) { radius_y_ = r; }
+ float force() const { return force_; }
+ void set_force(float force) { force_ = force; }
// Overridden from LocatedEvent.
void UpdateForRootTransform(
@@ -530,16 +520,10 @@ class EVENTS_EXPORT TouchEvent : public LocatedEvent {
radius_y_ = radius_y;
}
- void set_rotation_angle(float rotation_angle) {
- rotation_angle_ = rotation_angle;
- }
-
- void set_force(float force) { force_ = force; }
-
private:
// The identity (typically finger) of the touch starting at 0 and incrementing
// for each separable additional touch that the hardware can detect.
- const int touch_id_;
+ int touch_id_;
// Radius of the X (major) axis of the touch ellipse. 0.0 if unknown.
float radius_x_;
@@ -593,10 +577,7 @@ class EVENTS_EXPORT ExtendedKeyEventData {
//
class EVENTS_EXPORT KeyEvent : public Event {
public:
- // Create a KeyEvent from a NativeEvent. For Windows this native event can
- // be either a keystroke message (WM_KEYUP/WM_KEYDOWN) or a character message
- // (WM_CHAR). Other systems have only keystroke events.
- explicit KeyEvent(const base::NativeEvent& native_event);
+ KeyEvent();
// Create a keystroke event.
KeyEvent(EventType type, KeyboardCode key_code, int flags);
@@ -648,8 +629,8 @@ class EVENTS_EXPORT KeyEvent : public Event {
base::char16 GetText() const;
// Gets the platform key code. For XKB, this is the xksym value.
- void set_platform_keycode(uint32 keycode) { platform_keycode_ = keycode; }
uint32 platform_keycode() const { return platform_keycode_; }
+ void set_platform_keycode(uint32 keycode) { platform_keycode_ = keycode; }
// Gets the associated (Windows-based) KeyboardCode for this key event.
// Historically, this has also been used to obtain the character associated
@@ -657,13 +638,11 @@ class EVENTS_EXPORT KeyEvent : public Event {
// This should be avoided; if necessary for backwards compatibility, use
// GetConflatedWindowsKeyCode().
KeyboardCode key_code() const { return key_code_; }
+ void set_key_code(KeyboardCode key_code) { key_code_ = key_code; }
// True if this is a character event, false if this is a keystroke event.
bool is_char() const { return is_char_; }
-
- // This is only intended to be used externally by classes that are modifying
- // events in an EventRewriter.
- void set_key_code(KeyboardCode key_code) { key_code_ = key_code; }
+ void set_is_char(bool is_char) { is_char_ = is_char; }
// Returns the same value as key_code(), except that located codes are
// returned in place of non-located ones (e.g. VKEY_LSHIFT or VKEY_RSHIFT
@@ -681,6 +660,7 @@ class EVENTS_EXPORT KeyEvent : public Event {
bool IsUnicodeKeyCode() const;
std::string code() const { return code_; }
+ void set_code(const std::string& code) { code_ = code; }
// Normalizes flags_ so that it describes the state after the event.
// (Native X11 event flags describe the state before the event.)
@@ -695,9 +675,6 @@ class EVENTS_EXPORT KeyEvent : public Event {
protected:
friend class KeyEventTestApi;
- // This allows a subclass TranslatedKeyEvent to be a non character event.
- void set_is_char(bool is_char) { is_char_ = is_char; }
-
private:
// True if the key press originated from a 'right' key (VKEY_RSHIFT, etc.).
bool IsRightSideKey() const;
@@ -731,15 +708,11 @@ class EVENTS_EXPORT KeyEvent : public Event {
// mojo instead serializes and deserializes events in potentially different
// processes, we need to have a mechanism to keep track of this data.
scoped_ptr<ExtendedKeyEventData> extended_key_event_data_;
-
- static bool IsRepeated(const KeyEvent& event);
-
- static KeyEvent* last_key_event_;
};
class EVENTS_EXPORT ScrollEvent : public MouseEvent {
public:
- explicit ScrollEvent(const base::NativeEvent& native_event);
+ ScrollEvent();
template <class T>
ScrollEvent(const ScrollEvent& model,
T* source,
@@ -770,9 +743,20 @@ class EVENTS_EXPORT ScrollEvent : public MouseEvent {
float x_offset() const { return x_offset_; }
float y_offset() const { return y_offset_; }
+ void set_offset(float x, float y) {
+ x_offset_ = x;
+ y_offset_ = y;
+ }
+
float x_offset_ordinal() const { return x_offset_ordinal_; }
float y_offset_ordinal() const { return y_offset_ordinal_; }
+ void set_offset_ordinal(float x, float y) {
+ x_offset_ordinal_ = x;
+ y_offset_ordinal_ = y;
+ }
+
int finger_count() const { return finger_count_; }
+ void set_finger_count(int finger_count) { finger_count_ = finger_count; }
private:
// Potential accelerated offsets.
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