| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkRecords_DEFINED | 8 #ifndef SkRecords_DEFINED |
| 9 #define SkRecords_DEFINED | 9 #define SkRecords_DEFINED |
| 10 | 10 |
| (...skipping 182 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 193 int width() const { return fBitmap.width(); } | 193 int width() const { return fBitmap.width(); } |
| 194 int height() const { return fBitmap.height(); } | 194 int height() const { return fBitmap.height(); } |
| 195 | 195 |
| 196 // While the pixels are immutable, SkBitmap itself is not thread-safe, so re
turn a copy. | 196 // While the pixels are immutable, SkBitmap itself is not thread-safe, so re
turn a copy. |
| 197 SkBitmap shallowCopy() const { return fBitmap; } | 197 SkBitmap shallowCopy() const { return fBitmap; } |
| 198 private: | 198 private: |
| 199 SkBitmap fBitmap; | 199 SkBitmap fBitmap; |
| 200 }; | 200 }; |
| 201 | 201 |
| 202 // SkPath::getBounds() isn't thread safe unless we precache the bounds in a sing
lethreaded context. | 202 // SkPath::getBounds() isn't thread safe unless we precache the bounds in a sing
lethreaded context. |
| 203 // Recording is a convenient time to do this, but we could delay it to between r
ecord and playback. | 203 // SkPath::cheapComputeDirection() is similar. |
| 204 struct BoundedPath : public SkPath { | 204 // Recording is a convenient time to cache these, or we can delay it to between
record and playback. |
| 205 explicit BoundedPath(const SkPath& path) : SkPath(path) { | 205 struct PreCachedPath : public SkPath { |
| 206 explicit PreCachedPath(const SkPath& path) : SkPath(path) { |
| 206 this->updateBoundsCache(); | 207 this->updateBoundsCache(); |
| 208 SkPath::Direction junk; |
| 209 (void)this->cheapComputeDirection(&junk); |
| 207 } | 210 } |
| 208 }; | 211 }; |
| 209 | 212 |
| 210 // Like SkPath::getBounds(), SkMatrix::getType() isn't thread safe unless we pre
cache it. | 213 // Like SkPath::getBounds(), SkMatrix::getType() isn't thread safe unless we pre
cache it. |
| 211 // This may not cover all SkMatrices used by the picture (e.g. some could be hid
ing in a shader). | 214 // This may not cover all SkMatrices used by the picture (e.g. some could be hid
ing in a shader). |
| 212 struct TypedMatrix : public SkMatrix { | 215 struct TypedMatrix : public SkMatrix { |
| 213 explicit TypedMatrix(const SkMatrix& matrix) : SkMatrix(matrix) { | 216 explicit TypedMatrix(const SkMatrix& matrix) : SkMatrix(matrix) { |
| 214 (void)this->getType(); | 217 (void)this->getType(); |
| 215 } | 218 } |
| 216 }; | 219 }; |
| 217 | 220 |
| 218 RECORD0(NoOp); | 221 RECORD0(NoOp); |
| 219 | 222 |
| 220 RECORD2(Restore, SkIRect, devBounds, TypedMatrix, matrix); | 223 RECORD2(Restore, SkIRect, devBounds, TypedMatrix, matrix); |
| 221 RECORD0(Save); | 224 RECORD0(Save); |
| 222 RECORD3(SaveLayer, Optional<SkRect>, bounds, Optional<SkPaint>, paint, SkCanvas:
:SaveFlags, flags); | 225 RECORD3(SaveLayer, Optional<SkRect>, bounds, Optional<SkPaint>, paint, SkCanvas:
:SaveFlags, flags); |
| 223 | 226 |
| 224 RECORD1(SetMatrix, TypedMatrix, matrix); | 227 RECORD1(SetMatrix, TypedMatrix, matrix); |
| 225 | 228 |
| 226 struct RegionOpAndAA { | 229 struct RegionOpAndAA { |
| 227 RegionOpAndAA(SkRegion::Op op, bool aa) : op(op), aa(aa) {} | 230 RegionOpAndAA(SkRegion::Op op, bool aa) : op(op), aa(aa) {} |
| 228 SkRegion::Op op : 31; // This really only needs to be 3, but there's no win
today to do so. | 231 SkRegion::Op op : 31; // This really only needs to be 3, but there's no win
today to do so. |
| 229 unsigned aa : 1; // MSVC won't pack an enum with an bool, so we call t
his an unsigned. | 232 unsigned aa : 1; // MSVC won't pack an enum with an bool, so we call t
his an unsigned. |
| 230 }; | 233 }; |
| 231 SK_COMPILE_ASSERT(sizeof(RegionOpAndAA) == 4, RegionOpAndAASize); | 234 SK_COMPILE_ASSERT(sizeof(RegionOpAndAA) == 4, RegionOpAndAASize); |
| 232 | 235 |
| 233 RECORD3(ClipPath, SkIRect, devBounds, BoundedPath, path, RegionOpAndAA, opAA); | 236 RECORD3(ClipPath, SkIRect, devBounds, PreCachedPath, path, RegionOpAndAA, opA
A); |
| 234 RECORD3(ClipRRect, SkIRect, devBounds, SkRRect, rrect, RegionOpAndAA, opAA); | 237 RECORD3(ClipRRect, SkIRect, devBounds, SkRRect, rrect, RegionOpAndAA, opA
A); |
| 235 RECORD3(ClipRect, SkIRect, devBounds, SkRect, rect, RegionOpAndAA, opAA); | 238 RECORD3(ClipRect, SkIRect, devBounds, SkRect, rect, RegionOpAndAA, opA
A); |
| 236 RECORD3(ClipRegion, SkIRect, devBounds, SkRegion, region, SkRegion::Op, op); | 239 RECORD3(ClipRegion, SkIRect, devBounds, SkRegion, region, SkRegion::Op, o
p); |
| 237 | 240 |
| 238 RECORD1(BeginCommentGroup, PODArray<char>, description); | 241 RECORD1(BeginCommentGroup, PODArray<char>, description); |
| 239 RECORD2(AddComment, PODArray<char>, key, PODArray<char>, value); | 242 RECORD2(AddComment, PODArray<char>, key, PODArray<char>, value); |
| 240 RECORD0(EndCommentGroup); | 243 RECORD0(EndCommentGroup); |
| 241 | 244 |
| 242 // While not strictly required, if you have an SkPaint, it's fastest to put it f
irst. | 245 // While not strictly required, if you have an SkPaint, it's fastest to put it f
irst. |
| 243 RECORD4(DrawBitmap, Optional<SkPaint>, paint, | 246 RECORD4(DrawBitmap, Optional<SkPaint>, paint, |
| 244 ImmutableBitmap, bitmap, | 247 ImmutableBitmap, bitmap, |
| 245 SkScalar, left, | 248 SkScalar, left, |
| 246 SkScalar, top); | 249 SkScalar, top); |
| (...skipping 14 matching lines...) Expand all Loading... |
| 261 RECORD4(DrawImage, Optional<SkPaint>, paint, | 264 RECORD4(DrawImage, Optional<SkPaint>, paint, |
| 262 RefBox<const SkImage>, image, | 265 RefBox<const SkImage>, image, |
| 263 SkScalar, left, | 266 SkScalar, left, |
| 264 SkScalar, top); | 267 SkScalar, top); |
| 265 RECORD4(DrawImageRect, Optional<SkPaint>, paint, | 268 RECORD4(DrawImageRect, Optional<SkPaint>, paint, |
| 266 RefBox<const SkImage>, image, | 269 RefBox<const SkImage>, image, |
| 267 Optional<SkRect>, src, | 270 Optional<SkRect>, src, |
| 268 SkRect, dst); | 271 SkRect, dst); |
| 269 RECORD2(DrawOval, SkPaint, paint, SkRect, oval); | 272 RECORD2(DrawOval, SkPaint, paint, SkRect, oval); |
| 270 RECORD1(DrawPaint, SkPaint, paint); | 273 RECORD1(DrawPaint, SkPaint, paint); |
| 271 RECORD2(DrawPath, SkPaint, paint, BoundedPath, path); | 274 RECORD2(DrawPath, SkPaint, paint, PreCachedPath, path); |
| 272 RECORD3(DrawPicture, Optional<SkPaint>, paint, | 275 RECORD3(DrawPicture, Optional<SkPaint>, paint, |
| 273 RefBox<const SkPicture>, picture, | 276 RefBox<const SkPicture>, picture, |
| 274 TypedMatrix, matrix); | 277 TypedMatrix, matrix); |
| 275 RECORD4(DrawPoints, SkPaint, paint, SkCanvas::PointMode, mode, unsigned, count,
SkPoint*, pts); | 278 RECORD4(DrawPoints, SkPaint, paint, SkCanvas::PointMode, mode, unsigned, count,
SkPoint*, pts); |
| 276 RECORD4(DrawPosText, SkPaint, paint, | 279 RECORD4(DrawPosText, SkPaint, paint, |
| 277 PODArray<char>, text, | 280 PODArray<char>, text, |
| 278 size_t, byteLength, | 281 size_t, byteLength, |
| 279 PODArray<SkPoint>, pos); | 282 PODArray<SkPoint>, pos); |
| 280 RECORD5(DrawPosTextH, SkPaint, paint, | 283 RECORD5(DrawPosTextH, SkPaint, paint, |
| 281 PODArray<char>, text, | 284 PODArray<char>, text, |
| 282 unsigned, byteLength, | 285 unsigned, byteLength, |
| 283 SkScalar, y, | 286 SkScalar, y, |
| 284 PODArray<SkScalar>, xpos); | 287 PODArray<SkScalar>, xpos); |
| 285 RECORD2(DrawRRect, SkPaint, paint, SkRRect, rrect); | 288 RECORD2(DrawRRect, SkPaint, paint, SkRRect, rrect); |
| 286 RECORD2(DrawRect, SkPaint, paint, SkRect, rect); | 289 RECORD2(DrawRect, SkPaint, paint, SkRect, rect); |
| 287 RECORD4(DrawSprite, Optional<SkPaint>, paint, ImmutableBitmap, bitmap, int, left
, int, top); | 290 RECORD4(DrawSprite, Optional<SkPaint>, paint, ImmutableBitmap, bitmap, int, left
, int, top); |
| 288 RECORD5(DrawText, SkPaint, paint, | 291 RECORD5(DrawText, SkPaint, paint, |
| 289 PODArray<char>, text, | 292 PODArray<char>, text, |
| 290 size_t, byteLength, | 293 size_t, byteLength, |
| 291 SkScalar, x, | 294 SkScalar, x, |
| 292 SkScalar, y); | 295 SkScalar, y); |
| 293 RECORD4(DrawTextBlob, SkPaint, paint, | 296 RECORD4(DrawTextBlob, SkPaint, paint, |
| 294 RefBox<const SkTextBlob>, blob, | 297 RefBox<const SkTextBlob>, blob, |
| 295 SkScalar, x, | 298 SkScalar, x, |
| 296 SkScalar, y); | 299 SkScalar, y); |
| 297 RECORD5(DrawTextOnPath, SkPaint, paint, | 300 RECORD5(DrawTextOnPath, SkPaint, paint, |
| 298 PODArray<char>, text, | 301 PODArray<char>, text, |
| 299 size_t, byteLength, | 302 size_t, byteLength, |
| 300 BoundedPath, path, | 303 PreCachedPath, path, |
| 301 TypedMatrix, matrix); | 304 TypedMatrix, matrix); |
| 302 | 305 |
| 303 RECORD5(DrawPatch, SkPaint, paint, | 306 RECORD5(DrawPatch, SkPaint, paint, |
| 304 PODArray<SkPoint>, cubics, | 307 PODArray<SkPoint>, cubics, |
| 305 PODArray<SkColor>, colors, | 308 PODArray<SkColor>, colors, |
| 306 PODArray<SkPoint>, texCoords, | 309 PODArray<SkPoint>, texCoords, |
| 307 RefBox<SkXfermode>, xmode); | 310 RefBox<SkXfermode>, xmode); |
| 308 | 311 |
| 309 // This guy is so ugly we just write it manually. | 312 // This guy is so ugly we just write it manually. |
| 310 struct DrawVertices { | 313 struct DrawVertices { |
| (...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 343 #undef RECORD0 | 346 #undef RECORD0 |
| 344 #undef RECORD1 | 347 #undef RECORD1 |
| 345 #undef RECORD2 | 348 #undef RECORD2 |
| 346 #undef RECORD3 | 349 #undef RECORD3 |
| 347 #undef RECORD4 | 350 #undef RECORD4 |
| 348 #undef RECORD5 | 351 #undef RECORD5 |
| 349 | 352 |
| 350 } // namespace SkRecords | 353 } // namespace SkRecords |
| 351 | 354 |
| 352 #endif//SkRecords_DEFINED | 355 #endif//SkRecords_DEFINED |
| OLD | NEW |