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Side by Side Diff: third_party/mojo_services/src/surfaces/public/interfaces/surface_id.mojom

Issue 861683003: Move services code brought in from Mojo to live under //third_party. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 module mojo; 5 module mojo;
6 6
7 // A surface ID is composed of two parts, a local part and a namespace. The 7 // A surface ID is composed of two parts, a local part and a namespace. The
8 // local part is allocated by the client using any scheme that avoids 8 // local part is allocated by the client using any scheme that avoids
9 // duplicates. The namespace is allocated by the service and will be different 9 // duplicates. The namespace is allocated by the service and will be different
10 // for each client (aka each connection to mojo.Surface). 10 // for each client (aka each connection to mojo.Surface).
11 // 11 //
12 // The special id_namespace value 0 is equivalent to the namespace of the 12 // The special id_namespace value 0 is equivalent to the namespace of the
13 // client. This can be used to create, destroy and submit frames to 13 // client. This can be used to create, destroy and submit frames to
14 // surfaces before learning the namespace and to reference other surfaces 14 // surfaces before learning the namespace and to reference other surfaces
15 // owned by the same client. The actual id namespace must be used to pass 15 // owned by the same client. The actual id namespace must be used to pass
16 // surface ids to other clients for them to reference. 16 // surface ids to other clients for them to reference.
17 struct SurfaceId { 17 struct SurfaceId {
18 uint32 local; 18 uint32 local;
19 uint32 id_namespace; 19 uint32 id_namespace;
20 }; 20 };
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