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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 65 static float resolveLength(const SVGElement*, SVGUnitTypes::SVGUnitType, Pas
sRefPtrWillBeRawPtr<SVGLength>); | 65 static float resolveLength(const SVGElement*, SVGUnitTypes::SVGUnitType, Pas
sRefPtrWillBeRawPtr<SVGLength>); |
| 66 | 66 |
| 67 float convertValueToUserUnits(float, SVGLengthMode, SVGLengthType fromUnit,
ExceptionState&) const; | 67 float convertValueToUserUnits(float, SVGLengthMode, SVGLengthType fromUnit,
ExceptionState&) const; |
| 68 float convertValueFromUserUnits(float, SVGLengthMode, SVGLengthType toUnit,
ExceptionState&) const; | 68 float convertValueFromUserUnits(float, SVGLengthMode, SVGLengthType toUnit,
ExceptionState&) const; |
| 69 | 69 |
| 70 bool determineViewport(FloatSize&) const; | 70 bool determineViewport(FloatSize&) const; |
| 71 | 71 |
| 72 private: | 72 private: |
| 73 float convertValueFromUserUnitsToPercentage(float value, SVGLengthMode, Exce
ptionState&) const; | 73 float convertValueFromUserUnitsToPercentage(float value, SVGLengthMode, Exce
ptionState&) const; |
| 74 float convertValueFromPercentageToUserUnits(float value, SVGLengthMode, Exce
ptionState&) const; | 74 float convertValueFromPercentageToUserUnits(float value, SVGLengthMode, Exce
ptionState&) const; |
| 75 static float convertValueFromPercentageToUserUnits(float value, SVGLengthMod
e, const FloatSize&); | 75 static float convertValueFromPercentageToUserUnits(float value, SVGLengthMod
e, const FloatSize& viewportSize); |
| 76 static float convertValueFromPercentageToUserUnits(const SVGLength& value, c
onst FloatSize& viewportSize); |
| 76 | 77 |
| 77 float convertValueFromUserUnitsToEMS(float value, ExceptionState&) const; | 78 float convertValueFromUserUnitsToEMS(float value, ExceptionState&) const; |
| 78 float convertValueFromEMSToUserUnits(float value, ExceptionState&) const; | 79 float convertValueFromEMSToUserUnits(float value, ExceptionState&) const; |
| 79 | 80 |
| 80 float convertValueFromUserUnitsToEXS(float value, ExceptionState&) const; | 81 float convertValueFromUserUnitsToEXS(float value, ExceptionState&) const; |
| 81 float convertValueFromEXSToUserUnits(float value, ExceptionState&) const; | 82 float convertValueFromEXSToUserUnits(float value, ExceptionState&) const; |
| 82 | 83 |
| 83 RawPtrWillBeMember<const SVGElement> m_context; | 84 RawPtrWillBeMember<const SVGElement> m_context; |
| 84 }; | 85 }; |
| 85 | 86 |
| 86 } // namespace blink | 87 } // namespace blink |
| 87 | 88 |
| 88 #endif // SVGLengthContext_h | 89 #endif // SVGLengthContext_h |
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