| Index: ui/base/win/atl_module.h
|
| diff --git a/ui/base/win/atl_module.h b/ui/base/win/atl_module.h
|
| deleted file mode 100644
|
| index 1d1adb4ca185e9a251e2e9e804a6e4695f56d246..0000000000000000000000000000000000000000
|
| --- a/ui/base/win/atl_module.h
|
| +++ /dev/null
|
| @@ -1,37 +0,0 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_BASE_WIN_ATL_MODULE_H_
|
| -#define UI_BASE_WIN_ATL_MODULE_H_
|
| -
|
| -#include <atlbase.h>
|
| -#include <atlcom.h>
|
| -
|
| -#include "base/basictypes.h"
|
| -
|
| -namespace ui {
|
| -namespace win {
|
| -
|
| -// Ensure that we have exactly one ATL module registered. It's safe to
|
| -// call this more than once. ATL functions will crash if there's no
|
| -// ATL module registered, or if you try to register two of them, so
|
| -// dynamically registering one if needed makes it much easier for us
|
| -// to support different build configurations like multi-dll without
|
| -// worrying about which side of a module boundary each ATL module object
|
| -// belongs on.
|
| -//
|
| -// This function must be implemented in this header file rather than a
|
| -// source file so that it's inlined into the module where it's included,
|
| -// rather than in the "ui" module.
|
| -static void CreateATLModuleIfNeeded() {
|
| - if (_pAtlModule == NULL) {
|
| - // This creates the module and automatically updates _pAtlModule.
|
| - CR_DEFINE_STATIC_LOCAL(CComModule, module, ());
|
| - }
|
| -}
|
| -
|
| -} // namespace win
|
| -} // namespace ui
|
| -
|
| -#endif // UI_BASE_WIN_ATL_MODULE_H_
|
|
|