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Unified Diff: sky/engine/core/rendering/ImageQualityController.cpp

Issue 860843006: Delete blink::ImageQualityController (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 11 months ago
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Index: sky/engine/core/rendering/ImageQualityController.cpp
diff --git a/sky/engine/core/rendering/ImageQualityController.cpp b/sky/engine/core/rendering/ImageQualityController.cpp
deleted file mode 100644
index 981c5f7a7ed0ac0b8b3fee47ab6a9df8e526690d..0000000000000000000000000000000000000000
--- a/sky/engine/core/rendering/ImageQualityController.cpp
+++ /dev/null
@@ -1,224 +0,0 @@
-/*
- * Copyright (C) 2013 Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "sky/engine/config.h"
-#include "sky/engine/core/rendering/ImageQualityController.h"
-
-#include "sky/engine/core/frame/FrameView.h"
-#include "sky/engine/core/frame/LocalFrame.h"
-#include "sky/engine/platform/graphics/GraphicsContext.h"
-
-namespace blink {
-
-static const double cLowQualityTimeThreshold = 0.500; // 500 ms
-
-static ImageQualityController* gImageQualityController = 0;
-
-ImageQualityController* ImageQualityController::imageQualityController()
-{
- if (!gImageQualityController)
- gImageQualityController = new ImageQualityController;
-
- return gImageQualityController;
-}
-
-void ImageQualityController::remove(RenderObject* renderer)
-{
- if (gImageQualityController) {
- gImageQualityController->objectDestroyed(renderer);
- if (gImageQualityController->isEmpty()) {
- delete gImageQualityController;
- gImageQualityController = 0;
- }
- }
-}
-
-bool ImageQualityController::has(RenderObject* renderer)
-{
- return gImageQualityController && gImageQualityController->m_objectLayerSizeMap.contains(renderer);
-}
-
-InterpolationQuality ImageQualityController::chooseInterpolationQuality(GraphicsContext* context, RenderObject* object, Image* image, const void* layer, const LayoutSize& layoutSize)
-{
- if (object->style()->imageRendering() == ImageRenderingPixelated
- && image
- && (layoutSize.width() > image->width() || layoutSize.height() > image->height() || layoutSize == image->size())) {
- return InterpolationNone;
- }
-
- if (InterpolationDefault == InterpolationLow)
- return InterpolationLow;
-
- if (shouldPaintAtLowQuality(context, object, image, layer, layoutSize))
- return InterpolationLow;
-
- // For images that are potentially animated we paint them at medium quality.
- if (image && image->maybeAnimated())
- return InterpolationMedium;
-
- return InterpolationDefault;
-}
-
-ImageQualityController::~ImageQualityController()
-{
- // This will catch users of ImageQualityController that forget to call cleanUp.
- ASSERT(!gImageQualityController || gImageQualityController->isEmpty());
-}
-
-// FIXME(sky): m_liveResizeOptimizationIsActive is never set to true.
-ImageQualityController::ImageQualityController()
- : m_timer(this, &ImageQualityController::highQualityRepaintTimerFired)
- , m_animatedResizeIsActive(false)
- , m_liveResizeOptimizationIsActive(false)
-{
-}
-
-void ImageQualityController::removeLayer(RenderObject* object, LayerSizeMap* innerMap, const void* layer)
-{
- if (innerMap) {
- innerMap->remove(layer);
- if (innerMap->isEmpty())
- objectDestroyed(object);
- }
-}
-
-void ImageQualityController::set(RenderObject* object, LayerSizeMap* innerMap, const void* layer, const LayoutSize& size)
-{
- if (innerMap)
- innerMap->set(layer, size);
- else {
- LayerSizeMap newInnerMap;
- newInnerMap.set(layer, size);
- m_objectLayerSizeMap.set(object, newInnerMap);
- }
-}
-
-void ImageQualityController::objectDestroyed(RenderObject* object)
-{
- m_objectLayerSizeMap.remove(object);
- if (m_objectLayerSizeMap.isEmpty()) {
- m_animatedResizeIsActive = false;
- m_timer.stop();
- }
-}
-
-void ImageQualityController::highQualityRepaintTimerFired(Timer<ImageQualityController>*)
-{
- if (!m_animatedResizeIsActive && !m_liveResizeOptimizationIsActive)
- return;
- m_animatedResizeIsActive = false;
-
- for (ObjectLayerSizeMap::iterator it = m_objectLayerSizeMap.begin(); it != m_objectLayerSizeMap.end(); ++it) {
- it->key->scheduleVisualUpdate();
- }
-
- m_liveResizeOptimizationIsActive = false;
-}
-
-void ImageQualityController::restartTimer()
-{
- m_timer.startOneShot(cLowQualityTimeThreshold, FROM_HERE);
-}
-
-bool ImageQualityController::shouldPaintAtLowQuality(GraphicsContext* context, RenderObject* object, Image* image, const void *layer, const LayoutSize& layoutSize)
-{
- // If the image is not a bitmap image, then none of this is relevant and we just paint at high
- // quality.
- if (!image || !image->isBitmapImage())
- return false;
-
- if (object->style()->imageRendering() == ImageRenderingOptimizeContrast)
- return true;
-
- // Look ourselves up in the hashtables.
- ObjectLayerSizeMap::iterator i = m_objectLayerSizeMap.find(object);
- LayerSizeMap* innerMap = i != m_objectLayerSizeMap.end() ? &i->value : 0;
- LayoutSize oldSize;
- bool isFirstResize = true;
- if (innerMap) {
- LayerSizeMap::iterator j = innerMap->find(layer);
- if (j != innerMap->end()) {
- isFirstResize = false;
- oldSize = j->value;
- }
- }
-
- const AffineTransform& currentTransform = context->getCTM();
- bool contextIsScaled = !currentTransform.isIdentityOrTranslationOrFlipped();
-
- LayoutSize scaledImageSize = currentTransform.mapSize(image->size());
- LayoutSize scaledLayoutSize = currentTransform.mapSize(roundedIntSize(layoutSize));
-
- // If the containing FrameView is being resized, paint at low quality until resizing is finished.
- if (m_liveResizeOptimizationIsActive) {
- // Live resize has ended, paint in HQ and remove this object from the list.
- removeLayer(object, innerMap, layer);
- return false;
- }
-
- // See crbug.com/382491. This test is insufficient to ensure that there is no scale
- // applied in the compositor, but it is probably adequate here. In the worst case we
- // draw at high quality when we need not.
- if (!contextIsScaled && scaledLayoutSize == scaledImageSize) {
- // There is no scale in effect. If we had a scale in effect before, we can just remove this object from the list.
- removeLayer(object, innerMap, layer);
- return false;
- }
-
- // If an animated resize is active, paint in low quality and kick the timer ahead.
- if (m_animatedResizeIsActive) {
- set(object, innerMap, layer, scaledLayoutSize);
- restartTimer();
- return true;
- }
- // If this is the first time resizing this image, or its size is the
- // same as the last resize, draw at high res, but record the paint
- // size and set the timer.
- if (isFirstResize || oldSize == scaledLayoutSize) {
- restartTimer();
- set(object, innerMap, layer, scaledLayoutSize);
- return false;
- }
- // If the timer is no longer active, draw at high quality and don't
- // set the timer.
- if (!m_timer.isActive()) {
- removeLayer(object, innerMap, layer);
- return false;
- }
- // This object has been resized to two different sizes while the timer
- // is active, so draw at low quality, set the flag for animated resizes and
- // the object to the list for high quality redraw.
- set(object, innerMap, layer, scaledLayoutSize);
- m_animatedResizeIsActive = true;
- restartTimer();
- return true;
-}
-
-} // namespace blink
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