Index: sky/engine/core/rendering/ImageQualityController.cpp |
diff --git a/sky/engine/core/rendering/ImageQualityController.cpp b/sky/engine/core/rendering/ImageQualityController.cpp |
deleted file mode 100644 |
index 981c5f7a7ed0ac0b8b3fee47ab6a9df8e526690d..0000000000000000000000000000000000000000 |
--- a/sky/engine/core/rendering/ImageQualityController.cpp |
+++ /dev/null |
@@ -1,224 +0,0 @@ |
-/* |
- * Copyright (C) 2013 Google Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions are |
- * met: |
- * |
- * * Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * * Redistributions in binary form must reproduce the above |
- * copyright notice, this list of conditions and the following disclaimer |
- * in the documentation and/or other materials provided with the |
- * distribution. |
- * * Neither the name of Google Inc. nor the names of its |
- * contributors may be used to endorse or promote products derived from |
- * this software without specific prior written permission. |
- * |
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#include "sky/engine/config.h" |
-#include "sky/engine/core/rendering/ImageQualityController.h" |
- |
-#include "sky/engine/core/frame/FrameView.h" |
-#include "sky/engine/core/frame/LocalFrame.h" |
-#include "sky/engine/platform/graphics/GraphicsContext.h" |
- |
-namespace blink { |
- |
-static const double cLowQualityTimeThreshold = 0.500; // 500 ms |
- |
-static ImageQualityController* gImageQualityController = 0; |
- |
-ImageQualityController* ImageQualityController::imageQualityController() |
-{ |
- if (!gImageQualityController) |
- gImageQualityController = new ImageQualityController; |
- |
- return gImageQualityController; |
-} |
- |
-void ImageQualityController::remove(RenderObject* renderer) |
-{ |
- if (gImageQualityController) { |
- gImageQualityController->objectDestroyed(renderer); |
- if (gImageQualityController->isEmpty()) { |
- delete gImageQualityController; |
- gImageQualityController = 0; |
- } |
- } |
-} |
- |
-bool ImageQualityController::has(RenderObject* renderer) |
-{ |
- return gImageQualityController && gImageQualityController->m_objectLayerSizeMap.contains(renderer); |
-} |
- |
-InterpolationQuality ImageQualityController::chooseInterpolationQuality(GraphicsContext* context, RenderObject* object, Image* image, const void* layer, const LayoutSize& layoutSize) |
-{ |
- if (object->style()->imageRendering() == ImageRenderingPixelated |
- && image |
- && (layoutSize.width() > image->width() || layoutSize.height() > image->height() || layoutSize == image->size())) { |
- return InterpolationNone; |
- } |
- |
- if (InterpolationDefault == InterpolationLow) |
- return InterpolationLow; |
- |
- if (shouldPaintAtLowQuality(context, object, image, layer, layoutSize)) |
- return InterpolationLow; |
- |
- // For images that are potentially animated we paint them at medium quality. |
- if (image && image->maybeAnimated()) |
- return InterpolationMedium; |
- |
- return InterpolationDefault; |
-} |
- |
-ImageQualityController::~ImageQualityController() |
-{ |
- // This will catch users of ImageQualityController that forget to call cleanUp. |
- ASSERT(!gImageQualityController || gImageQualityController->isEmpty()); |
-} |
- |
-// FIXME(sky): m_liveResizeOptimizationIsActive is never set to true. |
-ImageQualityController::ImageQualityController() |
- : m_timer(this, &ImageQualityController::highQualityRepaintTimerFired) |
- , m_animatedResizeIsActive(false) |
- , m_liveResizeOptimizationIsActive(false) |
-{ |
-} |
- |
-void ImageQualityController::removeLayer(RenderObject* object, LayerSizeMap* innerMap, const void* layer) |
-{ |
- if (innerMap) { |
- innerMap->remove(layer); |
- if (innerMap->isEmpty()) |
- objectDestroyed(object); |
- } |
-} |
- |
-void ImageQualityController::set(RenderObject* object, LayerSizeMap* innerMap, const void* layer, const LayoutSize& size) |
-{ |
- if (innerMap) |
- innerMap->set(layer, size); |
- else { |
- LayerSizeMap newInnerMap; |
- newInnerMap.set(layer, size); |
- m_objectLayerSizeMap.set(object, newInnerMap); |
- } |
-} |
- |
-void ImageQualityController::objectDestroyed(RenderObject* object) |
-{ |
- m_objectLayerSizeMap.remove(object); |
- if (m_objectLayerSizeMap.isEmpty()) { |
- m_animatedResizeIsActive = false; |
- m_timer.stop(); |
- } |
-} |
- |
-void ImageQualityController::highQualityRepaintTimerFired(Timer<ImageQualityController>*) |
-{ |
- if (!m_animatedResizeIsActive && !m_liveResizeOptimizationIsActive) |
- return; |
- m_animatedResizeIsActive = false; |
- |
- for (ObjectLayerSizeMap::iterator it = m_objectLayerSizeMap.begin(); it != m_objectLayerSizeMap.end(); ++it) { |
- it->key->scheduleVisualUpdate(); |
- } |
- |
- m_liveResizeOptimizationIsActive = false; |
-} |
- |
-void ImageQualityController::restartTimer() |
-{ |
- m_timer.startOneShot(cLowQualityTimeThreshold, FROM_HERE); |
-} |
- |
-bool ImageQualityController::shouldPaintAtLowQuality(GraphicsContext* context, RenderObject* object, Image* image, const void *layer, const LayoutSize& layoutSize) |
-{ |
- // If the image is not a bitmap image, then none of this is relevant and we just paint at high |
- // quality. |
- if (!image || !image->isBitmapImage()) |
- return false; |
- |
- if (object->style()->imageRendering() == ImageRenderingOptimizeContrast) |
- return true; |
- |
- // Look ourselves up in the hashtables. |
- ObjectLayerSizeMap::iterator i = m_objectLayerSizeMap.find(object); |
- LayerSizeMap* innerMap = i != m_objectLayerSizeMap.end() ? &i->value : 0; |
- LayoutSize oldSize; |
- bool isFirstResize = true; |
- if (innerMap) { |
- LayerSizeMap::iterator j = innerMap->find(layer); |
- if (j != innerMap->end()) { |
- isFirstResize = false; |
- oldSize = j->value; |
- } |
- } |
- |
- const AffineTransform& currentTransform = context->getCTM(); |
- bool contextIsScaled = !currentTransform.isIdentityOrTranslationOrFlipped(); |
- |
- LayoutSize scaledImageSize = currentTransform.mapSize(image->size()); |
- LayoutSize scaledLayoutSize = currentTransform.mapSize(roundedIntSize(layoutSize)); |
- |
- // If the containing FrameView is being resized, paint at low quality until resizing is finished. |
- if (m_liveResizeOptimizationIsActive) { |
- // Live resize has ended, paint in HQ and remove this object from the list. |
- removeLayer(object, innerMap, layer); |
- return false; |
- } |
- |
- // See crbug.com/382491. This test is insufficient to ensure that there is no scale |
- // applied in the compositor, but it is probably adequate here. In the worst case we |
- // draw at high quality when we need not. |
- if (!contextIsScaled && scaledLayoutSize == scaledImageSize) { |
- // There is no scale in effect. If we had a scale in effect before, we can just remove this object from the list. |
- removeLayer(object, innerMap, layer); |
- return false; |
- } |
- |
- // If an animated resize is active, paint in low quality and kick the timer ahead. |
- if (m_animatedResizeIsActive) { |
- set(object, innerMap, layer, scaledLayoutSize); |
- restartTimer(); |
- return true; |
- } |
- // If this is the first time resizing this image, or its size is the |
- // same as the last resize, draw at high res, but record the paint |
- // size and set the timer. |
- if (isFirstResize || oldSize == scaledLayoutSize) { |
- restartTimer(); |
- set(object, innerMap, layer, scaledLayoutSize); |
- return false; |
- } |
- // If the timer is no longer active, draw at high quality and don't |
- // set the timer. |
- if (!m_timer.isActive()) { |
- removeLayer(object, innerMap, layer); |
- return false; |
- } |
- // This object has been resized to two different sizes while the timer |
- // is active, so draw at low quality, set the flag for animated resizes and |
- // the object to the list for high quality redraw. |
- set(object, innerMap, layer, scaledLayoutSize); |
- m_animatedResizeIsActive = true; |
- restartTimer(); |
- return true; |
-} |
- |
-} // namespace blink |