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Side by Side Diff: Source/platform/graphics/paint/DisplayItemList.cpp

Issue 860563003: Disable display item caching (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Remove beginNewPaints and m_doingNewPaints Created 5 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "platform/graphics/paint/DisplayItemList.h" 6 #include "platform/graphics/paint/DisplayItemList.h"
7 7
8 #include "platform/NotImplemented.h" 8 #include "platform/NotImplemented.h"
9 #include "platform/RuntimeEnabledFeatures.h" 9 #include "platform/RuntimeEnabledFeatures.h"
10 #ifndef NDEBUG 10 #ifndef NDEBUG
11 #include "platform/graphics/paint/DisplayItem.h" 11 #include "platform/graphics/paint/DisplayItem.h"
12 #include "wtf/text/StringBuilder.h" 12 #include "wtf/text/StringBuilder.h"
13 #include <stdio.h> 13 #include <stdio.h>
14 #endif 14 #endif
15 15
16 namespace blink { 16 namespace blink {
17 17
18 const PaintList& DisplayItemList::paintList() 18 const PaintList& DisplayItemList::paintList()
19 { 19 {
20 ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled()); 20 ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled());
21 21 ASSERT(m_newPaints.isEmpty());
22 updatePaintList();
23 return m_paintList; 22 return m_paintList;
24 } 23 }
25 24
26 void DisplayItemList::add(WTF::PassOwnPtr<DisplayItem> displayItem) 25 void DisplayItemList::add(WTF::PassOwnPtr<DisplayItem> displayItem)
27 { 26 {
28 ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled()); 27 ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled());
29 m_newPaints.append(displayItem); 28 m_newPaints.append(displayItem);
30 } 29 }
31 30
32 void DisplayItemList::invalidate(DisplayItemClient client) 31 void DisplayItemList::invalidate(DisplayItemClient client)
33 { 32 {
34 ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled()); 33 ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled());
35 m_cachedClients.remove(client); 34 m_cachedClients.remove(client);
36 } 35 }
37 36
38 void DisplayItemList::invalidateAll() 37 void DisplayItemList::invalidateAll()
39 { 38 {
40 ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled()); 39 ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled());
41 // Can only be called during layout/paintInvalidation, not during painting. 40 // Can only be called during layout/paintInvalidation, not during painting.
42 ASSERT(m_newPaints.isEmpty()); 41 ASSERT(m_newPaints.isEmpty());
43 m_paintList.clear(); 42 m_paintList.clear();
44 m_cachedClients.clear(); 43 m_cachedClients.clear();
45 } 44 }
46 45
46 bool DisplayItemList::clientCacheIsValid(DisplayItemClient client) const
47 {
48 return RuntimeEnabledFeatures::slimmingPaintDisplayItemCacheEnabled() && m_c achedClients.contains(client);
49 }
50
47 PaintList::iterator DisplayItemList::findNextMatchingCachedItem(PaintList::itera tor begin, const DisplayItem& displayItem) 51 PaintList::iterator DisplayItemList::findNextMatchingCachedItem(PaintList::itera tor begin, const DisplayItem& displayItem)
48 { 52 {
49 PaintList::iterator end = m_paintList.end(); 53 PaintList::iterator end = m_paintList.end();
50 54
51 if (!clientCacheIsValid(displayItem.client())) 55 if (!clientCacheIsValid(displayItem.client()))
52 return end; 56 return end;
53 57
54 for (PaintList::iterator it = begin; it != end; ++it) { 58 for (PaintList::iterator it = begin; it != end; ++it) {
55 DisplayItem& existing = **it; 59 DisplayItem& existing = **it;
56 if (existing.idsEqual(displayItem)) 60 if (existing.idsEqual(displayItem))
(...skipping 10 matching lines...) Expand all
67 list.append(displayItem); 71 list.append(displayItem);
68 } 72 }
69 73
70 // Update the existing paintList by removing invalidated entries, updating 74 // Update the existing paintList by removing invalidated entries, updating
71 // repainted ones, and appending new items. 75 // repainted ones, and appending new items.
72 // 76 //
73 // The algorithm is O(|existing paint list| + |newly painted list|): by using 77 // The algorithm is O(|existing paint list| + |newly painted list|): by using
74 // the ordering implied by the existing paint list, extra treewalks are avoided. 78 // the ordering implied by the existing paint list, extra treewalks are avoided.
75 void DisplayItemList::updatePaintList() 79 void DisplayItemList::updatePaintList()
76 { 80 {
81 if (!RuntimeEnabledFeatures::slimmingPaintDisplayItemCacheEnabled()) {
82 m_paintList.clear();
83 m_paintList.swap(m_newPaints);
84 m_cachedClients.clear();
85 return;
86 }
87
77 PaintList updatedList; 88 PaintList updatedList;
78 HashSet<DisplayItemClient> newCachedClients; 89 HashSet<DisplayItemClient> newCachedClients;
79 90
80 PaintList::iterator paintListIt = m_paintList.begin(); 91 PaintList::iterator paintListIt = m_paintList.begin();
81 PaintList::iterator paintListEnd = m_paintList.end(); 92 PaintList::iterator paintListEnd = m_paintList.end();
82 93
83 for (OwnPtr<DisplayItem>& newDisplayItem : m_newPaints) { 94 for (OwnPtr<DisplayItem>& newDisplayItem : m_newPaints) {
84 PaintList::iterator cachedItemIt = findNextMatchingCachedItem(paintListI t, *newDisplayItem); 95 PaintList::iterator cachedItemIt = findNextMatchingCachedItem(paintListI t, *newDisplayItem);
85 if (cachedItemIt != paintListEnd) { 96 if (cachedItemIt != paintListEnd) {
86 // Copy all of the existing items over until we hit the matching cac hed item. 97 // Copy all of the existing items over until we hit the matching cac hed item.
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
143 #endif 154 #endif
144 155
145 void DisplayItemList::replay(GraphicsContext* context) 156 void DisplayItemList::replay(GraphicsContext* context)
146 { 157 {
147 updatePaintList(); 158 updatePaintList();
148 for (auto& displayItem : m_paintList) 159 for (auto& displayItem : m_paintList)
149 displayItem->replay(context); 160 displayItem->replay(context);
150 } 161 }
151 162
152 } // namespace blink 163 } // namespace blink
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