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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/nacl/common/nacl_debug_exception_handler_win.h" | 5 #include "components/nacl/common/nacl_debug_exception_handler_win.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/threading/platform_thread.h" | 8 #include "base/threading/platform_thread.h" |
9 #include "base/win/scoped_handle.h" | 9 #include "base/win/scoped_handle.h" |
10 #include "native_client/src/trusted/service_runtime/win/debug_exception_handler.
h" | 10 #include "native_client/src/trusted/service_runtime/win/debug_exception_handler.
h" |
11 | 11 |
12 namespace { | 12 namespace { |
13 | 13 |
14 class DebugExceptionHandler : public base::PlatformThread::Delegate { | 14 class DebugExceptionHandler : public base::PlatformThread::Delegate { |
15 public: | 15 public: |
16 DebugExceptionHandler( | 16 DebugExceptionHandler( |
17 base::ProcessHandle nacl_process, | 17 base::Process nacl_process, |
18 const std::string& startup_info, | 18 const std::string& startup_info, |
19 const scoped_refptr<base::MessageLoopProxy>& message_loop, | 19 const scoped_refptr<base::MessageLoopProxy>& message_loop, |
20 const base::Callback<void(bool)>& on_connected) | 20 const base::Callback<void(bool)>& on_connected) |
21 : nacl_process_(nacl_process), | 21 : nacl_process_(nacl_process.Pass()), |
22 startup_info_(startup_info), | 22 startup_info_(startup_info), |
23 message_loop_(message_loop), | 23 message_loop_(message_loop), |
24 on_connected_(on_connected) {} | 24 on_connected_(on_connected) {} |
25 | 25 |
26 virtual void ThreadMain() override { | 26 virtual void ThreadMain() override { |
27 // In the Windows API, the set of processes being debugged is | 27 // In the Windows API, the set of processes being debugged is |
28 // thread-local, so we have to attach to the process (using | 28 // thread-local, so we have to attach to the process (using |
29 // DebugActiveProcess()) on the same thread on which | 29 // DebugActiveProcess()) on the same thread on which |
30 // NaClDebugExceptionHandlerRun() receives debug events for the | 30 // NaClDebugExceptionHandlerRun() receives debug events for the |
31 // process. | 31 // process. |
32 bool attached = false; | 32 bool attached = false; |
33 int pid = GetProcessId(nacl_process_.Get()); | 33 int pid = nacl_process_.pid(); |
34 if (pid == 0) { | 34 if (nacl_process_.IsValid()) { |
35 LOG(ERROR) << "Invalid process handle"; | 35 DCHECK(pid); |
36 } else { | |
37 if (!DebugActiveProcess(pid)) { | 36 if (!DebugActiveProcess(pid)) { |
38 LOG(ERROR) << "Failed to connect to the process"; | 37 LOG(ERROR) << "Failed to connect to the process"; |
39 } else { | 38 } else { |
40 attached = true; | 39 attached = true; |
41 } | 40 } |
| 41 } else { |
| 42 LOG(ERROR) << "Invalid process handle"; |
42 } | 43 } |
43 message_loop_->PostTask(FROM_HERE, base::Bind(on_connected_, attached)); | 44 message_loop_->PostTask(FROM_HERE, base::Bind(on_connected_, attached)); |
44 | 45 |
45 if (attached) { | 46 if (attached) { |
46 NaClDebugExceptionHandlerRun( | 47 NaClDebugExceptionHandlerRun( |
47 nacl_process_.Get(), | 48 nacl_process_.Handle(), |
48 reinterpret_cast<const void*>(startup_info_.data()), | 49 reinterpret_cast<const void*>(startup_info_.data()), |
49 startup_info_.size()); | 50 startup_info_.size()); |
50 } | 51 } |
51 delete this; | 52 delete this; |
52 } | 53 } |
53 | 54 |
54 private: | 55 private: |
55 base::win::ScopedHandle nacl_process_; | 56 base::Process nacl_process_; |
56 std::string startup_info_; | 57 std::string startup_info_; |
57 const scoped_refptr<base::MessageLoopProxy> message_loop_; | 58 const scoped_refptr<base::MessageLoopProxy> message_loop_; |
58 base::Callback<void(bool)> on_connected_; | 59 base::Callback<void(bool)> on_connected_; |
59 | 60 |
60 DISALLOW_COPY_AND_ASSIGN(DebugExceptionHandler); | 61 DISALLOW_COPY_AND_ASSIGN(DebugExceptionHandler); |
61 }; | 62 }; |
62 | 63 |
63 } // namespace | 64 } // namespace |
64 | 65 |
65 void NaClStartDebugExceptionHandlerThread( | 66 void NaClStartDebugExceptionHandlerThread( |
66 base::ProcessHandle nacl_process, | 67 base::Process nacl_process, |
67 const std::string& startup_info, | 68 const std::string& startup_info, |
68 const scoped_refptr<base::MessageLoopProxy>& message_loop, | 69 const scoped_refptr<base::MessageLoopProxy>& message_loop, |
69 const base::Callback<void(bool)>& on_connected) { | 70 const base::Callback<void(bool)>& on_connected) { |
70 // The new PlatformThread will take ownership of the | 71 // The new PlatformThread will take ownership of the |
71 // DebugExceptionHandler object, which will delete itself on exit. | 72 // DebugExceptionHandler object, which will delete itself on exit. |
72 DebugExceptionHandler* handler = new DebugExceptionHandler( | 73 DebugExceptionHandler* handler = new DebugExceptionHandler( |
73 nacl_process, startup_info, message_loop, on_connected); | 74 nacl_process.Pass(), startup_info, message_loop, on_connected); |
74 if (!base::PlatformThread::CreateNonJoinable(0, handler)) { | 75 if (!base::PlatformThread::CreateNonJoinable(0, handler)) { |
75 on_connected.Run(false); | 76 on_connected.Run(false); |
76 delete handler; | 77 delete handler; |
77 } | 78 } |
78 } | 79 } |
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