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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/frame_host/frame_tree_node.h" | 5 #include "content/browser/frame_host/frame_tree_node.h" |
6 | 6 |
7 #include <queue> | 7 #include <queue> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/stl_util.h" | 10 #include "base/stl_util.h" |
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91 // The RenderFrame no longer exists and will need to be created again. | 91 // The RenderFrame no longer exists and will need to be created again. |
92 current_frame_host()->SetRenderFrameCreated(false); | 92 current_frame_host()->SetRenderFrameCreated(false); |
93 | 93 |
94 // The children may not have been cleared if a cross-process navigation | 94 // The children may not have been cleared if a cross-process navigation |
95 // commits before the old process cleans everything up. Make sure the child | 95 // commits before the old process cleans everything up. Make sure the child |
96 // nodes get deleted before swapping to a new process. | 96 // nodes get deleted before swapping to a new process. |
97 ScopedVector<FrameTreeNode> old_children = children_.Pass(); | 97 ScopedVector<FrameTreeNode> old_children = children_.Pass(); |
98 old_children.clear(); // May notify observers. | 98 old_children.clear(); // May notify observers. |
99 } | 99 } |
100 | 100 |
| 101 bool FrameTreeNode::IsDescendantOf(FrameTreeNode* other) const { |
| 102 if (!other || !other->child_count()) |
| 103 return false; |
| 104 |
| 105 for (FrameTreeNode* node = parent(); node; node = node->parent()) { |
| 106 if (node == other) |
| 107 return true; |
| 108 } |
| 109 |
| 110 return false; |
| 111 } |
| 112 |
101 } // namespace content | 113 } // namespace content |
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