Chromium Code Reviews| Index: runtime/bin/eventhandler_win.cc |
| diff --git a/runtime/bin/eventhandler_win.cc b/runtime/bin/eventhandler_win.cc |
| index 334d496ee677915af4ca78d7be0103fec852e6fb..28add7ffd4c9c3a515a17a19d42a1100d94dd732 100644 |
| --- a/runtime/bin/eventhandler_win.cc |
| +++ b/runtime/bin/eventhandler_win.cc |
| @@ -33,8 +33,14 @@ static const int kShutdownId = -2; |
| OverlappedBuffer* OverlappedBuffer::AllocateBuffer(int buffer_size, |
| Operation operation) { |
| + int actual_size = buffer_size; |
| + // For calling recvfrom additional buffer space is needed for the source |
| + // address information. |
| + if (operation == kRecvFrom) { |
|
Anders Johnsen
2013/12/12 12:19:58
Move this to AllocateRecvFromBuffer?
Søren Gjesse
2013/12/12 15:44:39
Done.
|
| + actual_size += sizeof(socklen_t) + sizeof(struct sockaddr_storage); |
|
Anders Johnsen
2013/12/12 12:19:58
Make the size a constant in OverlappedBuffer.
Søren Gjesse
2013/12/12 15:44:39
Done.
|
| + } |
| OverlappedBuffer* buffer = |
| - new(buffer_size) OverlappedBuffer(buffer_size, operation); |
| + new(actual_size) OverlappedBuffer(actual_size, operation); |
| return buffer; |
| } |
| @@ -50,11 +56,21 @@ OverlappedBuffer* OverlappedBuffer::AllocateReadBuffer(int buffer_size) { |
| } |
| +OverlappedBuffer* OverlappedBuffer::AllocateRecvFromBuffer(int buffer_size) { |
| + return AllocateBuffer(buffer_size, kRecvFrom); |
| +} |
| + |
| + |
| OverlappedBuffer* OverlappedBuffer::AllocateWriteBuffer(int buffer_size) { |
| return AllocateBuffer(buffer_size, kWrite); |
| } |
| +OverlappedBuffer* OverlappedBuffer::AllocateSendToBuffer(int buffer_size) { |
| + return AllocateBuffer(buffer_size, kSendTo); |
| +} |
| + |
| + |
| OverlappedBuffer* OverlappedBuffer::AllocateDisconnectBuffer() { |
| return AllocateBuffer(0, kDisconnect); |
| } |
| @@ -91,7 +107,7 @@ int OverlappedBuffer::Write(const void* buffer, int num_bytes) { |
| int OverlappedBuffer::GetRemainingLength() { |
| - ASSERT(operation_ == kRead); |
| + ASSERT(operation_ == kRead || operation_ == kRecvFrom); |
| return data_length_ - index_; |
| } |
| @@ -199,6 +215,11 @@ void Handle::ReadComplete(OverlappedBuffer* buffer) { |
| } |
| +void Handle::RecvFromComplete(OverlappedBuffer* buffer) { |
| + ReadComplete(buffer); |
| +} |
| + |
| + |
| void Handle::WriteComplete(OverlappedBuffer* buffer) { |
| ScopedLock lock(this); |
| // Currently only one outstanding write at the time. |
| @@ -279,6 +300,11 @@ bool Handle::IssueRead() { |
| } |
| +bool Handle::IssueRecvFrom() { |
| + return false; |
| +} |
| + |
| + |
| bool Handle::IssueWrite() { |
| ScopedLock lock(this); |
| ASSERT(type_ != kListenSocket); |
| @@ -303,6 +329,11 @@ bool Handle::IssueWrite() { |
| } |
| +bool Handle::IssueSendTo(struct sockaddr* sa, socklen_t sa_len) { |
| + return false; |
| +} |
| + |
| + |
| void Handle::HandleIssueError() { |
| DWORD error = GetLastError(); |
| if (error == ERROR_BROKEN_PIPE) { |
| @@ -543,6 +574,27 @@ int Handle::Read(void* buffer, int num_bytes) { |
| } |
| +int Handle::RecvFrom( |
| + void* buffer, int num_bytes, struct sockaddr* sa, socklen_t sa_len) { |
| + ScopedLock lock(this); |
| + if (data_ready_ == NULL) return 0; |
| + num_bytes = data_ready_->Read(buffer, num_bytes); |
|
Anders Johnsen
2013/12/12 12:19:58
Will this allow us to read only a part of a UDP pa
Søren Gjesse
2013/12/12 15:44:39
It will, I changed it to dispose of the rest, so t
|
| + if (data_ready_->from()->sa_family == AF_INET) { |
| + ASSERT(sa_len >= sizeof(struct sockaddr_in)); |
| + memmove(sa, data_ready_->from(), sizeof(struct sockaddr_in)); |
| + } else { |
| + ASSERT(data_ready_->from()->sa_family == AF_INET6); |
| + ASSERT(sa_len >= sizeof(struct sockaddr_in6)); |
| + memmove(sa, data_ready_->from(), sizeof(struct sockaddr_in6)); |
| + } |
| + if (data_ready_->IsEmpty()) { |
| + OverlappedBuffer::DisposeBuffer(data_ready_); |
| + data_ready_ = NULL; |
| + } |
| + return num_bytes; |
| +} |
| + |
| + |
| int Handle::Write(const void* buffer, int num_bytes) { |
| ScopedLock lock(this); |
| if (pending_write_ != NULL) return 0; |
| @@ -556,6 +608,20 @@ int Handle::Write(const void* buffer, int num_bytes) { |
| } |
| +int Handle::SendTo( |
| + const void* buffer, int num_bytes, struct sockaddr* sa, socklen_t sa_len) { |
| + ScopedLock lock(this); |
| + if (pending_write_ != NULL) return 0; |
| + if (num_bytes > kBufferSize) num_bytes = kBufferSize; |
| + ASSERT(SupportsOverlappedIO()); |
| + if (completion_port_ == INVALID_HANDLE_VALUE) return 0; |
| + pending_write_ = OverlappedBuffer::AllocateSendToBuffer(num_bytes); |
| + pending_write_->Write(buffer, num_bytes); |
| + if (!IssueSendTo(sa, sa_len)) return -1; |
|
Anders Johnsen
2013/12/12 12:19:58
Can this leak the pending_write?
Søren Gjesse
2013/12/12 15:44:39
No, IssueSendTo will dispose of it before returnin
|
| + return num_bytes; |
| +} |
| + |
| + |
| static void WriteFileThread(uword args) { |
| StdHandle* handle = reinterpret_cast<StdHandle*>(args); |
| handle->RunWriteLoop(); |
| @@ -707,7 +773,9 @@ bool ClientSocket::IssueRead() { |
| ASSERT(completion_port_ != INVALID_HANDLE_VALUE); |
| ASSERT(pending_read_ == NULL); |
| - OverlappedBuffer* buffer = OverlappedBuffer::AllocateReadBuffer(1024); |
| + // TODO(sgjesse): Use a MTU value here. Only the loopback adapter can |
| + // handle 64k datagrams. |
| + OverlappedBuffer* buffer = OverlappedBuffer::AllocateReadBuffer(65536); |
| DWORD flags; |
| flags = 0; |
| @@ -791,6 +859,85 @@ bool ClientSocket::IsClosed() { |
| } |
| +bool DatagramSocket::IssueSendTo(struct sockaddr* sa, socklen_t sa_len) { |
| + ScopedLock lock(this); |
| + ASSERT(completion_port_ != INVALID_HANDLE_VALUE); |
| + ASSERT(pending_write_ != NULL); |
| + ASSERT(pending_write_->operation() == OverlappedBuffer::kSendTo); |
| + |
| + int rc = WSASendTo(socket(), |
| + pending_write_->GetWASBUF(), |
| + 1, |
| + NULL, |
| + 0, |
| + sa, |
| + sa_len, |
| + pending_write_->GetCleanOverlapped(), |
| + NULL); |
| + if (rc == NO_ERROR || WSAGetLastError() == WSA_IO_PENDING) { |
| + return true; |
| + } |
| + OverlappedBuffer::DisposeBuffer(pending_write_); |
| + pending_write_ = NULL; |
| + HandleIssueError(); |
| + return false; |
| +} |
| + |
| + |
| +bool DatagramSocket::IssueRecvFrom() { |
| + ScopedLock lock(this); |
| + ASSERT(completion_port_ != INVALID_HANDLE_VALUE); |
| + ASSERT(pending_read_ == NULL); |
| + |
| + OverlappedBuffer* buffer = OverlappedBuffer::AllocateRecvFromBuffer(1024); |
| + |
| + DWORD flags; |
| + flags = 0; |
| + int len; |
| + int rc = WSARecvFrom(socket(), |
| + buffer->GetWASBUF(), |
| + 1, |
| + NULL, |
| + &flags, |
| + buffer->from(), |
| + buffer->from_len_addr(), |
| + buffer->GetCleanOverlapped(), |
| + NULL); |
| + if (rc == NO_ERROR || WSAGetLastError() == WSA_IO_PENDING) { |
| + pending_read_ = buffer; |
| + return true; |
| + } |
| + OverlappedBuffer::DisposeBuffer(buffer); |
| + pending_read_ = NULL; |
| + HandleIssueError(); |
| + return false; |
| +} |
| + |
| + |
| +void DatagramSocket::EnsureInitialized( |
| + EventHandlerImplementation* event_handler) { |
| + ScopedLock lock(this); |
| + if (completion_port_ == INVALID_HANDLE_VALUE) { |
| + ASSERT(event_handler_ == NULL); |
| + event_handler_ = event_handler; |
| + CreateCompletionPort(event_handler_->completion_port()); |
| + } |
| +} |
| + |
| + |
| +bool DatagramSocket::IsClosed() { |
| + return IsClosing() && !HasPendingRead() && !HasPendingWrite(); |
| +} |
| + |
| + |
| +void DatagramSocket::DoClose() { |
| + // Just close the socket. This will cause any queued requests to be aborted. |
| + closesocket(socket()); |
| + MarkClosedRead(); |
| + MarkClosedWrite(); |
| +} |
| + |
| + |
| static void DeleteIfClosed(Handle* handle) { |
| if (handle->IsClosed()) { |
| Dart_Port port = handle->port(); |
| @@ -858,7 +1005,11 @@ void EventHandlerImplementation::HandleInterrupt(InterruptMessage* msg) { |
| int event_mask = (1 << kCloseEvent); |
| DartUtils::PostInt32(handle->port(), event_mask); |
| } else if (!handle->HasPendingRead()) { |
| - handle->IssueRead(); |
| + if (handle->is_datagram_socket()) { |
| + handle->IssueRecvFrom(); |
| + } else { |
| + handle->IssueRead(); |
| + } |
| } |
| } |
| @@ -953,6 +1104,23 @@ void EventHandlerImplementation::HandleRead(Handle* handle, |
| } |
| +void EventHandlerImplementation::HandleRecvFrom(Handle* handle, |
| + int bytes, |
| + OverlappedBuffer* buffer) { |
| + ASSERT(handle->is_datagram_socket()); |
| + buffer->set_data_length(bytes); |
| + handle->ReadComplete(buffer); |
| + if (!handle->IsClosing()) { |
| + int event_mask = 1 << kInEvent; |
| + if ((handle->mask() & event_mask) != 0) { |
| + DartUtils::PostInt32(handle->port(), event_mask); |
| + } |
| + } |
| + |
| + DeleteIfClosed(handle); |
| +} |
| + |
| + |
| void EventHandlerImplementation::HandleWrite(Handle* handle, |
| int bytes, |
| OverlappedBuffer* buffer) { |
| @@ -1004,7 +1172,13 @@ void EventHandlerImplementation::HandleIOCompletion(DWORD bytes, |
| HandleRead(handle, bytes, buffer); |
| break; |
| } |
| - case OverlappedBuffer::kWrite: { |
| + case OverlappedBuffer::kRecvFrom: { |
| + Handle* handle = reinterpret_cast<Handle*>(key); |
| + HandleRecvFrom(handle, bytes, buffer); |
| + break; |
| + } |
| + case OverlappedBuffer::kWrite: |
| + case OverlappedBuffer::kSendTo: { |
| Handle* handle = reinterpret_cast<Handle*>(key); |
| HandleWrite(handle, bytes, buffer); |
| break; |
| @@ -1101,6 +1275,8 @@ void EventHandlerImplementation::EventHandlerEntry(uword args) { |
| ASSERT(bytes == 0); |
| handler_impl->HandleIOCompletion(bytes, key, overlapped); |
| } else { |
| + OverlappedBuffer* buffer = |
|
Anders Johnsen
2013/12/12 12:19:58
Unused?
Søren Gjesse
2013/12/12 15:44:39
Yes, removed.
|
| + OverlappedBuffer::GetFromOverlapped(overlapped); |
| ASSERT(bytes == 0); |
| handler_impl->HandleIOCompletion(-1, key, overlapped); |
| } |