Index: gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
index 25cd1cc979944e7c2b7569cf81b3aa2d695084a5..65e38b1c8e6e73c67ca0c5f2052668731f39eee8 100644 |
--- a/gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
+++ b/gpu/command_buffer/client/gles2_implementation_impl_autogen.h |
@@ -546,6 +546,14 @@ void GLES2Implementation::DeleteSamplers(GLsizei n, const GLuint* samplers) { |
CheckGLError(); |
} |
+void GLES2Implementation::DeleteSync(GLsync sync) { |
+ GPU_CLIENT_SINGLE_THREAD_CHECK(); |
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteSync(" << sync << ")"); |
+ GPU_CLIENT_DCHECK(sync != 0); |
+ DeleteSyncHelper(sync); |
+ CheckGLError(); |
+} |
+ |
void GLES2Implementation::DeleteShader(GLuint shader) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteShader(" << shader << ")"); |
@@ -631,6 +639,27 @@ void GLES2Implementation::DetachShader(GLuint program, GLuint shader) { |
CheckGLError(); |
} |
+GLsync GLES2Implementation::FenceSync(GLenum condition, GLbitfield flags) { |
+ GPU_CLIENT_SINGLE_THREAD_CHECK(); |
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFenceSync(" |
+ << GLES2Util::GetStringSyncCondition(condition) << ", " |
+ << flags << ")"); |
+ if (condition != 0x9117) { |
+ SetGLError(GL_INVALID_ENUM, "glFenceSync", "condition GL_INVALID_ENUM"); |
+ return 0; |
+ } |
+ if (flags != 0) { |
+ SetGLError(GL_INVALID_VALUE, "glFenceSync", "flags GL_INVALID_VALUE"); |
+ return 0; |
+ } |
+ GLuint client_id; |
+ GetIdHandler(id_namespaces::kSyncs)->MakeIds(this, 0, 1, &client_id); |
+ helper_->FenceSync(client_id); |
+ GPU_CLIENT_LOG("returned " << client_id); |
+ CheckGLError(); |
+ return reinterpret_cast<GLsync>(client_id); |
+} |
+ |
void GLES2Implementation::FramebufferRenderbuffer(GLenum target, |
GLenum attachment, |
GLenum renderbuffertarget, |
@@ -1463,6 +1492,24 @@ GLboolean GLES2Implementation::IsShader(GLuint shader) { |
return result_value; |
} |
+GLboolean GLES2Implementation::IsSync(GLsync sync) { |
+ GPU_CLIENT_SINGLE_THREAD_CHECK(); |
+ TRACE_EVENT0("gpu", "GLES2Implementation::IsSync"); |
+ GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsSync(" << sync << ")"); |
+ typedef cmds::IsSync::Result Result; |
+ Result* result = GetResultAs<Result*>(); |
+ if (!result) { |
+ return GL_FALSE; |
+ } |
+ *result = 0; |
+ helper_->IsSync(ToGLuint(sync), GetResultShmId(), GetResultShmOffset()); |
+ WaitForCmd(); |
+ GLboolean result_value = *result != 0; |
+ GPU_CLIENT_LOG("returned " << result_value); |
+ CheckGLError(); |
+ return result_value; |
+} |
+ |
GLboolean GLES2Implementation::IsTexture(GLuint texture) { |
GPU_CLIENT_SINGLE_THREAD_CHECK(); |
TRACE_EVENT0("gpu", "GLES2Implementation::IsTexture"); |