OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
(...skipping 198 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
209 return false; | 209 return false; |
210 if (service_id) | 210 if (service_id) |
211 *service_id = iter->second; | 211 *service_id = iter->second; |
212 return true; | 212 return true; |
213 } | 213 } |
214 | 214 |
215 void RemoveTransformFeedbackId(GLuint client_id) { | 215 void RemoveTransformFeedbackId(GLuint client_id) { |
216 transformfeedbacks_id_map_.erase(client_id); | 216 transformfeedbacks_id_map_.erase(client_id); |
217 } | 217 } |
218 | 218 |
219 void AddSyncId(GLuint client_id, GLsync service_id) { | |
220 syncs_id_map_[client_id] = service_id; | |
221 } | |
222 | |
223 bool GetSyncServiceId(GLuint client_id, GLsync* service_id) const { | |
224 std::map<GLuint, GLsync>::const_iterator iter = | |
225 syncs_id_map_.find(client_id); | |
226 if (iter == syncs_id_map_.end()) | |
227 return false; | |
228 if (service_id) | |
229 *service_id = iter->second; | |
230 return true; | |
231 } | |
232 | |
233 void RemoveSyncId(GLuint client_id) { | |
234 syncs_id_map_.erase(client_id); | |
235 } | |
236 | |
219 private: | 237 private: |
220 friend class base::RefCounted<ContextGroup>; | 238 friend class base::RefCounted<ContextGroup>; |
221 ~ContextGroup(); | 239 ~ContextGroup(); |
222 | 240 |
223 bool CheckGLFeature(GLint min_required, GLint* v); | 241 bool CheckGLFeature(GLint min_required, GLint* v); |
224 bool CheckGLFeatureU(GLint min_required, uint32* v); | 242 bool CheckGLFeatureU(GLint min_required, uint32* v); |
225 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); | 243 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); |
226 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32* v); | 244 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32* v); |
227 bool HaveContexts(); | 245 bool HaveContexts(); |
228 | 246 |
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
262 | 280 |
263 scoped_ptr<ValuebufferManager> valuebuffer_manager_; | 281 scoped_ptr<ValuebufferManager> valuebuffer_manager_; |
264 | 282 |
265 scoped_refptr<FeatureInfo> feature_info_; | 283 scoped_refptr<FeatureInfo> feature_info_; |
266 | 284 |
267 std::vector<base::WeakPtr<gles2::GLES2Decoder> > decoders_; | 285 std::vector<base::WeakPtr<gles2::GLES2Decoder> > decoders_; |
268 | 286 |
269 // Mappings from client side IDs to service side IDs. | 287 // Mappings from client side IDs to service side IDs. |
270 std::map<GLuint, GLuint> samplers_id_map_; | 288 std::map<GLuint, GLuint> samplers_id_map_; |
271 std::map<GLuint, GLuint> transformfeedbacks_id_map_; | 289 std::map<GLuint, GLuint> transformfeedbacks_id_map_; |
290 std::map<GLuint, GLsync> syncs_id_map_; | |
piman
2015/01/22 00:49:32
nit: by the way, could all these be hash_maps inst
Zhenyao Mo
2015/01/22 01:12:57
Done.
| |
272 | 291 |
273 GLenum draw_buffer_; | 292 GLenum draw_buffer_; |
274 | 293 |
275 DISALLOW_COPY_AND_ASSIGN(ContextGroup); | 294 DISALLOW_COPY_AND_ASSIGN(ContextGroup); |
276 }; | 295 }; |
277 | 296 |
278 } // namespace gles2 | 297 } // namespace gles2 |
279 } // namespace gpu | 298 } // namespace gpu |
280 | 299 |
281 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 300 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
282 | 301 |
283 | 302 |
OLD | NEW |