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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpu_DEFINED | 8 #ifndef GrGpu_DEFINED |
9 #define GrGpu_DEFINED | 9 #define GrGpu_DEFINED |
10 | 10 |
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462 int left, int top, int width, int height, | 462 int left, int top, int width, int height, |
463 GrPixelConfig config, const void* buffer, | 463 GrPixelConfig config, const void* buffer, |
464 size_t rowBytes) = 0; | 464 size_t rowBytes) = 0; |
465 | 465 |
466 // overridden by backend-specific derived class to perform the resolve | 466 // overridden by backend-specific derived class to perform the resolve |
467 virtual void onResolveRenderTarget(GrRenderTarget* target) = 0; | 467 virtual void onResolveRenderTarget(GrRenderTarget* target) = 0; |
468 | 468 |
469 // width and height may be larger than rt (if underlying API allows it). | 469 // width and height may be larger than rt (if underlying API allows it). |
470 // Should attach the SB to the RT. Returns false if compatible sb could | 470 // Should attach the SB to the RT. Returns false if compatible sb could |
471 // not be created. | 471 // not be created. |
472 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, int width,
int height) = 0; | 472 virtual bool createStencilBufferForRenderTarget(GrRenderTarget*, bool budget
ed, |
| 473 int width, int height) = 0; |
473 | 474 |
474 // attaches an existing SB to an existing RT. | 475 // attaches an existing SB to an existing RT. |
475 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar
get*) = 0; | 476 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer*, GrRenderTar
get*) = 0; |
476 | 477 |
477 // clears target's entire stencil buffer to 0 | 478 // clears target's entire stencil buffer to 0 |
478 virtual void clearStencil(GrRenderTarget* target) = 0; | 479 virtual void clearStencil(GrRenderTarget* target) = 0; |
479 | 480 |
480 // Given a rt, find or create a stencil buffer and attach it | 481 // Given a rt, find or create a stencil buffer and attach it |
481 bool attachStencilBufferToRenderTarget(GrRenderTarget* target); | 482 bool attachStencilBufferToRenderTarget(GrRenderTarget* target, bool budgeted
); |
482 | 483 |
483 virtual void didAddGpuTraceMarker() = 0; | 484 virtual void didAddGpuTraceMarker() = 0; |
484 virtual void didRemoveGpuTraceMarker() = 0; | 485 virtual void didRemoveGpuTraceMarker() = 0; |
485 | 486 |
486 void resetContext() { | 487 void resetContext() { |
487 this->onResetContext(fResetBits); | 488 this->onResetContext(fResetBits); |
488 fResetBits = 0; | 489 fResetBits = 0; |
489 ++fResetTimestamp; | 490 ++fResetTimestamp; |
490 } | 491 } |
491 | 492 |
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503 int fGpuTrac
eMarkerCount; | 504 int fGpuTrac
eMarkerCount; |
504 GrTraceMarkerSet fActiveT
raceMarkers; | 505 GrTraceMarkerSet fActiveT
raceMarkers; |
505 GrTraceMarkerSet fStoredT
raceMarkers; | 506 GrTraceMarkerSet fStoredT
raceMarkers; |
506 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. | 507 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. |
507 GrContext* fContext
; | 508 GrContext* fContext
; |
508 | 509 |
509 typedef SkRefCnt INHERITED; | 510 typedef SkRefCnt INHERITED; |
510 }; | 511 }; |
511 | 512 |
512 #endif | 513 #endif |
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