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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file contains an interface of output pictures for the Vaapi | 5 // This file contains an interface of output pictures for the Vaapi |
6 // video decoder. This is implemented by different window system | 6 // video decoder. This is implemented by different window system |
7 // (X11/Ozone) and used by VaapiVideoDecodeAccelerator to produce | 7 // (X11/Ozone) and used by VaapiVideoDecodeAccelerator to produce |
8 // output pictures. | 8 // output pictures. |
9 | 9 |
10 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_H_ | 10 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_H_ |
11 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_H_ | 11 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_H_ |
12 | 12 |
13 #include "base/callback.h" | 13 #include "base/callback.h" |
14 #include "base/memory/linked_ptr.h" | 14 #include "base/memory/linked_ptr.h" |
15 #include "base/memory/ref_counted.h" | 15 #include "base/memory/ref_counted.h" |
16 #include "base/threading/non_thread_safe.h" | 16 #include "base/threading/non_thread_safe.h" |
17 #include "ui/gfx/geometry/size.h" | 17 #include "ui/gfx/geometry/size.h" |
18 | 18 |
19 namespace gfx { | |
20 class GLImage; | |
21 } | |
22 | |
19 namespace content { | 23 namespace content { |
20 | 24 |
21 class VASurface; | 25 class VASurface; |
22 class VaapiWrapper; | 26 class VaapiWrapper; |
23 | 27 |
24 // Picture is native pixmap abstraction (X11/Ozone). | 28 // Picture is native pixmap abstraction (X11/Ozone). |
25 class VaapiPicture : public base::NonThreadSafe { | 29 class VaapiPicture : public base::NonThreadSafe { |
26 public: | 30 public: |
27 virtual ~VaapiPicture() {} | 31 virtual ~VaapiPicture() {} |
28 | 32 |
29 // Try to allocate the underlying resources for the picture. | 33 // Try to allocate the underlying resources for the picture. |
30 virtual bool Initialize() = 0; | 34 virtual bool Initialize() = 0; |
31 | 35 |
32 int32 picture_buffer_id() const { return picture_buffer_id_; } | 36 int32 picture_buffer_id() const { return picture_buffer_id_; } |
33 uint32 texture_id() const { return texture_id_; } | 37 uint32 texture_id() const { return texture_id_; } |
34 const gfx::Size& size() const { return size_; } | 38 const gfx::Size& size() const { return size_; } |
39 bool allow_overlay() const { return allow_overlay_; } | |
40 | |
41 // Returns the |GLImage|, if any, to bind to the texture. | |
42 virtual scoped_refptr<gfx::GLImage> GetImageToBind() = 0; | |
35 | 43 |
36 // Downloads the |va_surface| into the picture, potentially scaling | 44 // Downloads the |va_surface| into the picture, potentially scaling |
37 // it if needed. | 45 // it if needed. |
38 virtual bool DownloadFromSurface( | 46 virtual bool DownloadFromSurface( |
39 const scoped_refptr<VASurface>& va_surface) = 0; | 47 const scoped_refptr<VASurface>& va_surface) = 0; |
40 | 48 |
41 // Create a VaapiPicture of |size| to be associated with | 49 // Create a VaapiPicture of |size| to be associated with |
42 // |picture_buffer_id| and bound to |texture_id|. | 50 // |picture_buffer_id| and bound to |texture_id|. |
43 // |make_context_current| is provided for the GL operations. | 51 // |make_context_current| is provided for the GL operations. |
44 static linked_ptr<VaapiPicture> CreatePicture( | 52 static linked_ptr<VaapiPicture> CreatePicture( |
45 VaapiWrapper* vaapi_wrapper, | 53 VaapiWrapper* vaapi_wrapper, |
46 const base::Callback<bool(void)> make_context_current, | 54 const base::Callback<bool(void)> make_context_current, |
47 int32 picture_buffer_id, | 55 int32 picture_buffer_id, |
48 uint32 texture_id, | 56 uint32 texture_id, |
49 const gfx::Size& size); | 57 const gfx::Size& size); |
50 | 58 |
51 // Get the texture target used to bind EGLImages (either | 59 // Get the texture target used to bind EGLImages (either |
52 // GL_TEXTURE_2D on X11 or GL_TEXTURE_EXTERNAL_OES on DRM). | 60 // GL_TEXTURE_2D on X11 or GL_TEXTURE_EXTERNAL_OES on DRM). |
53 static uint32 GetGLTextureTarget(); | 61 static uint32 GetGLTextureTarget(); |
54 | 62 |
55 protected: | 63 protected: |
56 VaapiPicture(int32 picture_buffer_id, | 64 VaapiPicture(int32 picture_buffer_id, |
57 uint32 texture_id, | 65 uint32 texture_id, |
58 const gfx::Size& size) | 66 const gfx::Size& size, |
67 bool allow_overlay) | |
Pawel Osciak
2015/01/24 00:58:54
Could we please get rid of this in favor of a virt
achaulk
2015/01/27 18:36:48
Done.
| |
59 : picture_buffer_id_(picture_buffer_id), | 68 : picture_buffer_id_(picture_buffer_id), |
60 texture_id_(texture_id), | 69 texture_id_(texture_id), |
61 size_(size) {} | 70 size_(size), |
71 allow_overlay_(allow_overlay) {} | |
62 | 72 |
63 private: | 73 private: |
64 int32 picture_buffer_id_; | 74 int32 picture_buffer_id_; |
65 uint32 texture_id_; | 75 uint32 texture_id_; |
66 gfx::Size size_; | 76 gfx::Size size_; |
77 bool allow_overlay_; | |
67 | 78 |
68 DISALLOW_COPY_AND_ASSIGN(VaapiPicture); | 79 DISALLOW_COPY_AND_ASSIGN(VaapiPicture); |
69 }; | 80 }; |
70 | 81 |
71 } // namespace content | 82 } // namespace content |
72 | 83 |
73 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_H_ | 84 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_H_ |
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