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Side by Side Diff: content/common/gpu/media/gpu_video_decode_accelerator.cc

Issue 858653002: vaapi plumbing to allow hardware video overlays (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: cc plumbing going in first, so put the link back in Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h"
6 6
7 #include <vector> 7 #include <vector>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
11 #include "base/logging.h" 11 #include "base/logging.h"
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "base/message_loop/message_loop_proxy.h" 13 #include "base/message_loop/message_loop_proxy.h"
14 #include "base/stl_util.h" 14 #include "base/stl_util.h"
15 15
16 #include "content/common/gpu/gpu_channel.h" 16 #include "content/common/gpu/gpu_channel.h"
17 #include "content/common/gpu/gpu_messages.h" 17 #include "content/common/gpu/gpu_messages.h"
18 #include "content/public/common/content_switches.h" 18 #include "content/public/common/content_switches.h"
19 #include "gpu/command_buffer/common/command_buffer.h" 19 #include "gpu/command_buffer/common/command_buffer.h"
20 #include "ipc/ipc_message_macros.h" 20 #include "ipc/ipc_message_macros.h"
21 #include "ipc/ipc_message_utils.h" 21 #include "ipc/ipc_message_utils.h"
22 #include "ipc/message_filter.h" 22 #include "ipc/message_filter.h"
23 #include "media/base/limits.h" 23 #include "media/base/limits.h"
24 #include "ui/gl/gl_context.h" 24 #include "ui/gl/gl_context.h"
25 #include "ui/gl/gl_image.h"
25 #include "ui/gl/gl_surface_egl.h" 26 #include "ui/gl/gl_surface_egl.h"
26 27
27 #if defined(OS_WIN) 28 #if defined(OS_WIN)
28 #include "base/win/windows_version.h" 29 #include "base/win/windows_version.h"
29 #include "content/common/gpu/media/dxva_video_decode_accelerator.h" 30 #include "content/common/gpu/media/dxva_video_decode_accelerator.h"
30 #elif defined(OS_MACOSX) 31 #elif defined(OS_MACOSX)
31 #include "content/common/gpu/media/vt_video_decode_accelerator.h" 32 #include "content/common/gpu/media/vt_video_decode_accelerator.h"
32 #elif defined(OS_CHROMEOS) 33 #elif defined(OS_CHROMEOS)
33 #if defined(ARCH_CPU_ARMEL) 34 #if defined(ARCH_CPU_ARMEL)
34 #include "content/common/gpu/media/v4l2_slice_video_decode_accelerator.h" 35 #include "content/common/gpu/media/v4l2_slice_video_decode_accelerator.h"
(...skipping 295 matching lines...) Expand 10 before | Expand all | Expand 10 after
330 gfx::GLSurfaceEGL::GetHardwareDisplay(), 331 gfx::GLSurfaceEGL::GetHardwareDisplay(),
331 stub_->decoder()->GetGLContext()->GetHandle(), 332 stub_->decoder()->GetGLContext()->GetHandle(),
332 weak_factory_for_io_.GetWeakPtr(), 333 weak_factory_for_io_.GetWeakPtr(),
333 make_context_current_, 334 make_context_current_,
334 io_message_loop_)); 335 io_message_loop_));
335 } 336 }
336 #endif 337 #endif
337 return decoder.Pass(); 338 return decoder.Pass();
338 } 339 }
339 340
341 void GpuVideoDecodeAccelerator::BindImage(uint32 client_texture_id,
342 uint32 texture_target,
343 scoped_refptr<gfx::GLImage> image) {
344 gpu::gles2::GLES2Decoder* command_decoder = stub_->decoder();
345 gpu::gles2::TextureManager* texture_manager =
346 command_decoder->GetContextGroup()->texture_manager();
347 gpu::gles2::TextureRef* ref = texture_manager->GetTexture(client_texture_id);
348 if (ref)
349 texture_manager->SetLevelImage(ref, texture_target, 0, image.get());
350 }
351
340 scoped_ptr<media::VideoDecodeAccelerator> 352 scoped_ptr<media::VideoDecodeAccelerator>
341 GpuVideoDecodeAccelerator::CreateVaapiVDA() { 353 GpuVideoDecodeAccelerator::CreateVaapiVDA() {
342 scoped_ptr<media::VideoDecodeAccelerator> decoder; 354 scoped_ptr<media::VideoDecodeAccelerator> decoder;
343 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) 355 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)
344 decoder.reset(new VaapiVideoDecodeAccelerator(make_context_current_)); 356 decoder.reset(new VaapiVideoDecodeAccelerator(
357 make_context_current_, base::Bind(&GpuVideoDecodeAccelerator::BindImage,
358 base::Unretained(this))));
345 #endif 359 #endif
346 return decoder.Pass(); 360 return decoder.Pass();
347 } 361 }
348 362
349 scoped_ptr<media::VideoDecodeAccelerator> 363 scoped_ptr<media::VideoDecodeAccelerator>
350 GpuVideoDecodeAccelerator::CreateVTVDA() { 364 GpuVideoDecodeAccelerator::CreateVTVDA() {
351 scoped_ptr<media::VideoDecodeAccelerator> decoder; 365 scoped_ptr<media::VideoDecodeAccelerator> decoder;
352 #if defined(OS_MACOSX) 366 #if defined(OS_MACOSX)
353 decoder.reset(new VTVideoDecodeAccelerator( 367 decoder.reset(new VTVideoDecodeAccelerator(
354 static_cast<CGLContextObj>(stub_->decoder()->GetGLContext()->GetHandle()), 368 static_cast<CGLContextObj>(stub_->decoder()->GetGLContext()->GetHandle()),
(...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after
461 } 475 }
462 476
463 // TODO(dshwang): after moving to D3D11, remove this. crbug.com/438691 477 // TODO(dshwang): after moving to D3D11, remove this. crbug.com/438691
464 GLenum format = 478 GLenum format =
465 video_decode_accelerator_.get()->GetSurfaceInternalFormat(); 479 video_decode_accelerator_.get()->GetSurfaceInternalFormat();
466 if (format != GL_RGBA) { 480 if (format != GL_RGBA) {
467 texture_manager->SetLevelInfo(texture_ref, texture_target_, 0, format, 481 texture_manager->SetLevelInfo(texture_ref, texture_target_, 0, format,
468 width, height, 1, 0, format, 0, false); 482 width, height, 1, 0, format, 0, false);
469 } 483 }
470 } 484 }
471 uint32 service_texture_id; 485 buffers.push_back(media::PictureBuffer(buffer_ids[i], texture_dimensions_,
472 if (!command_decoder->GetServiceTextureId( 486 texture_ref->service_id(),
473 texture_ids[i], &service_texture_id)) { 487 texture_ids[i]));
474 DLOG(ERROR) << "Failed to translate texture!";
475 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE);
476 return;
477 }
478 buffers.push_back(media::PictureBuffer(
479 buffer_ids[i], texture_dimensions_, service_texture_id));
480 textures.push_back(texture_ref); 488 textures.push_back(texture_ref);
481 } 489 }
482 video_decode_accelerator_->AssignPictureBuffers(buffers); 490 video_decode_accelerator_->AssignPictureBuffers(buffers);
483 DebugAutoLock auto_lock(debug_uncleared_textures_lock_); 491 DebugAutoLock auto_lock(debug_uncleared_textures_lock_);
484 for (uint32 i = 0; i < buffer_ids.size(); ++i) 492 for (uint32 i = 0; i < buffer_ids.size(); ++i)
485 uncleared_textures_[buffer_ids[i]] = textures[i]; 493 uncleared_textures_[buffer_ids[i]] = textures[i];
486 } 494 }
487 495
488 void GpuVideoDecodeAccelerator::OnReusePictureBuffer( 496 void GpuVideoDecodeAccelerator::OnReusePictureBuffer(
489 int32 picture_buffer_id) { 497 int32 picture_buffer_id) {
(...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after
578 return stub_->channel()->Send(message); 586 return stub_->channel()->Send(message);
579 } 587 }
580 588
581 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message, 589 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message,
582 bool succeeded) { 590 bool succeeded) {
583 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded); 591 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded);
584 Send(message); 592 Send(message);
585 } 593 }
586 594
587 } // namespace content 595 } // namespace content
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