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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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334 io_message_loop_)); | 334 io_message_loop_)); |
335 } | 335 } |
336 #endif | 336 #endif |
337 return decoder.Pass(); | 337 return decoder.Pass(); |
338 } | 338 } |
339 | 339 |
340 scoped_ptr<media::VideoDecodeAccelerator> | 340 scoped_ptr<media::VideoDecodeAccelerator> |
341 GpuVideoDecodeAccelerator::CreateVaapiVDA() { | 341 GpuVideoDecodeAccelerator::CreateVaapiVDA() { |
342 scoped_ptr<media::VideoDecodeAccelerator> decoder; | 342 scoped_ptr<media::VideoDecodeAccelerator> decoder; |
343 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) | 343 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) |
344 decoder.reset(new VaapiVideoDecodeAccelerator(make_context_current_)); | 344 gpu::gles2::GLES2Decoder* command_decoder = stub_->decoder(); |
345 gpu::gles2::TextureManager* texture_manager = | |
346 command_decoder->GetContextGroup()->texture_manager(); | |
347 decoder.reset( | |
348 new VaapiVideoDecodeAccelerator(make_context_current_, texture_manager)); | |
345 #endif | 349 #endif |
346 return decoder.Pass(); | 350 return decoder.Pass(); |
347 } | 351 } |
348 | 352 |
349 scoped_ptr<media::VideoDecodeAccelerator> | 353 scoped_ptr<media::VideoDecodeAccelerator> |
350 GpuVideoDecodeAccelerator::CreateVTVDA() { | 354 GpuVideoDecodeAccelerator::CreateVTVDA() { |
351 scoped_ptr<media::VideoDecodeAccelerator> decoder; | 355 scoped_ptr<media::VideoDecodeAccelerator> decoder; |
352 #if defined(OS_MACOSX) | 356 #if defined(OS_MACOSX) |
353 decoder.reset(new VTVideoDecodeAccelerator( | 357 decoder.reset(new VTVideoDecodeAccelerator( |
354 static_cast<CGLContextObj>(stub_->decoder()->GetGLContext()->GetHandle()), | 358 static_cast<CGLContextObj>(stub_->decoder()->GetGLContext()->GetHandle()), |
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462 | 466 |
463 // TODO(dshwang): after moving to D3D11, remove this. crbug.com/438691 | 467 // TODO(dshwang): after moving to D3D11, remove this. crbug.com/438691 |
464 GLenum format = | 468 GLenum format = |
465 video_decode_accelerator_.get()->GetSurfaceInternalFormat(); | 469 video_decode_accelerator_.get()->GetSurfaceInternalFormat(); |
466 if (format != GL_RGBA) { | 470 if (format != GL_RGBA) { |
467 texture_manager->SetLevelInfo(texture_ref, texture_target_, 0, format, | 471 texture_manager->SetLevelInfo(texture_ref, texture_target_, 0, format, |
468 width, height, 1, 0, format, 0, false); | 472 width, height, 1, 0, format, 0, false); |
469 } | 473 } |
470 } | 474 } |
471 uint32 service_texture_id; | 475 uint32 service_texture_id; |
472 if (!command_decoder->GetServiceTextureId( | 476 if (!command_decoder->GetServiceTextureId( |
piman
2015/01/21 23:58:22
Unrelated to your patch, but this is not needed an
achaulk
2015/01/22 18:13:47
Done.
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473 texture_ids[i], &service_texture_id)) { | 477 texture_ids[i], &service_texture_id)) { |
474 DLOG(ERROR) << "Failed to translate texture!"; | 478 DLOG(ERROR) << "Failed to translate texture!"; |
475 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); | 479 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); |
476 return; | 480 return; |
477 } | 481 } |
478 buffers.push_back(media::PictureBuffer( | 482 buffers.push_back(media::PictureBuffer(buffer_ids[i], texture_dimensions_, |
479 buffer_ids[i], texture_dimensions_, service_texture_id)); | 483 service_texture_id, texture_ids[i])); |
Pawel Osciak
2015/01/21 13:07:07
Could you please explain the difference between se
achaulk
2015/01/21 17:10:03
texture_id[] is the client-side (browser) texture
piman
2015/01/21 23:58:22
If you have the TextureRef, you can get the servic
achaulk
2015/01/22 18:13:47
Yes, but if I pass only the client ID instead, all
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480 textures.push_back(texture_ref); | 484 textures.push_back(texture_ref); |
481 } | 485 } |
482 video_decode_accelerator_->AssignPictureBuffers(buffers); | 486 video_decode_accelerator_->AssignPictureBuffers(buffers); |
483 DebugAutoLock auto_lock(debug_uncleared_textures_lock_); | 487 DebugAutoLock auto_lock(debug_uncleared_textures_lock_); |
484 for (uint32 i = 0; i < buffer_ids.size(); ++i) | 488 for (uint32 i = 0; i < buffer_ids.size(); ++i) |
485 uncleared_textures_[buffer_ids[i]] = textures[i]; | 489 uncleared_textures_[buffer_ids[i]] = textures[i]; |
486 } | 490 } |
487 | 491 |
488 void GpuVideoDecodeAccelerator::OnReusePictureBuffer( | 492 void GpuVideoDecodeAccelerator::OnReusePictureBuffer( |
489 int32 picture_buffer_id) { | 493 int32 picture_buffer_id) { |
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578 return stub_->channel()->Send(message); | 582 return stub_->channel()->Send(message); |
579 } | 583 } |
580 | 584 |
581 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message, | 585 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message, |
582 bool succeeded) { | 586 bool succeeded) { |
583 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded); | 587 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded); |
584 Send(message); | 588 Send(message); |
585 } | 589 } |
586 | 590 |
587 } // namespace content | 591 } // namespace content |
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