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Side by Side Diff: content/common/gpu/media/gpu_video_decode_accelerator.cc

Issue 858653002: vaapi plumbing to allow hardware video overlays (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: make buildable before cc plumbing is in Created 5 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h"
6 6
7 #include <vector> 7 #include <vector>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
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334 io_message_loop_)); 334 io_message_loop_));
335 } 335 }
336 #endif 336 #endif
337 return decoder.Pass(); 337 return decoder.Pass();
338 } 338 }
339 339
340 scoped_ptr<media::VideoDecodeAccelerator> 340 scoped_ptr<media::VideoDecodeAccelerator>
341 GpuVideoDecodeAccelerator::CreateVaapiVDA() { 341 GpuVideoDecodeAccelerator::CreateVaapiVDA() {
342 scoped_ptr<media::VideoDecodeAccelerator> decoder; 342 scoped_ptr<media::VideoDecodeAccelerator> decoder;
343 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) 343 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)
344 decoder.reset(new VaapiVideoDecodeAccelerator(make_context_current_)); 344 gpu::gles2::GLES2Decoder* command_decoder = stub_->decoder();
345 gpu::gles2::TextureManager* texture_manager =
346 command_decoder->GetContextGroup()->texture_manager();
347 decoder.reset(
348 new VaapiVideoDecodeAccelerator(make_context_current_, texture_manager));
345 #endif 349 #endif
346 return decoder.Pass(); 350 return decoder.Pass();
347 } 351 }
348 352
349 scoped_ptr<media::VideoDecodeAccelerator> 353 scoped_ptr<media::VideoDecodeAccelerator>
350 GpuVideoDecodeAccelerator::CreateVTVDA() { 354 GpuVideoDecodeAccelerator::CreateVTVDA() {
351 scoped_ptr<media::VideoDecodeAccelerator> decoder; 355 scoped_ptr<media::VideoDecodeAccelerator> decoder;
352 #if defined(OS_MACOSX) 356 #if defined(OS_MACOSX)
353 decoder.reset(new VTVideoDecodeAccelerator( 357 decoder.reset(new VTVideoDecodeAccelerator(
354 static_cast<CGLContextObj>(stub_->decoder()->GetGLContext()->GetHandle()), 358 static_cast<CGLContextObj>(stub_->decoder()->GetGLContext()->GetHandle()),
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462 466
463 // TODO(dshwang): after moving to D3D11, remove this. crbug.com/438691 467 // TODO(dshwang): after moving to D3D11, remove this. crbug.com/438691
464 GLenum format = 468 GLenum format =
465 video_decode_accelerator_.get()->GetSurfaceInternalFormat(); 469 video_decode_accelerator_.get()->GetSurfaceInternalFormat();
466 if (format != GL_RGBA) { 470 if (format != GL_RGBA) {
467 texture_manager->SetLevelInfo(texture_ref, texture_target_, 0, format, 471 texture_manager->SetLevelInfo(texture_ref, texture_target_, 0, format,
468 width, height, 1, 0, format, 0, false); 472 width, height, 1, 0, format, 0, false);
469 } 473 }
470 } 474 }
471 uint32 service_texture_id; 475 uint32 service_texture_id;
472 if (!command_decoder->GetServiceTextureId( 476 if (!command_decoder->GetServiceTextureId(
piman 2015/01/21 23:58:22 Unrelated to your patch, but this is not needed an
achaulk 2015/01/22 18:13:47 Done.
473 texture_ids[i], &service_texture_id)) { 477 texture_ids[i], &service_texture_id)) {
474 DLOG(ERROR) << "Failed to translate texture!"; 478 DLOG(ERROR) << "Failed to translate texture!";
475 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); 479 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE);
476 return; 480 return;
477 } 481 }
478 buffers.push_back(media::PictureBuffer( 482 buffers.push_back(media::PictureBuffer(buffer_ids[i], texture_dimensions_,
479 buffer_ids[i], texture_dimensions_, service_texture_id)); 483 service_texture_id, texture_ids[i]));
Pawel Osciak 2015/01/21 13:07:07 Could you please explain the difference between se
achaulk 2015/01/21 17:10:03 texture_id[] is the client-side (browser) texture
piman 2015/01/21 23:58:22 If you have the TextureRef, you can get the servic
achaulk 2015/01/22 18:13:47 Yes, but if I pass only the client ID instead, all
480 textures.push_back(texture_ref); 484 textures.push_back(texture_ref);
481 } 485 }
482 video_decode_accelerator_->AssignPictureBuffers(buffers); 486 video_decode_accelerator_->AssignPictureBuffers(buffers);
483 DebugAutoLock auto_lock(debug_uncleared_textures_lock_); 487 DebugAutoLock auto_lock(debug_uncleared_textures_lock_);
484 for (uint32 i = 0; i < buffer_ids.size(); ++i) 488 for (uint32 i = 0; i < buffer_ids.size(); ++i)
485 uncleared_textures_[buffer_ids[i]] = textures[i]; 489 uncleared_textures_[buffer_ids[i]] = textures[i];
486 } 490 }
487 491
488 void GpuVideoDecodeAccelerator::OnReusePictureBuffer( 492 void GpuVideoDecodeAccelerator::OnReusePictureBuffer(
489 int32 picture_buffer_id) { 493 int32 picture_buffer_id) {
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578 return stub_->channel()->Send(message); 582 return stub_->channel()->Send(message);
579 } 583 }
580 584
581 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message, 585 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message,
582 bool succeeded) { 586 bool succeeded) {
583 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded); 587 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded);
584 Send(message); 588 Send(message);
585 } 589 }
586 590
587 } // namespace content 591 } // namespace content
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