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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/message_loop/message_loop_proxy.h" | 13 #include "base/message_loop/message_loop_proxy.h" |
14 #include "base/stl_util.h" | 14 #include "base/stl_util.h" |
15 | 15 |
16 #include "content/common/gpu/gpu_channel.h" | 16 #include "content/common/gpu/gpu_channel.h" |
17 #include "content/common/gpu/gpu_messages.h" | 17 #include "content/common/gpu/gpu_messages.h" |
18 #include "content/public/common/content_switches.h" | 18 #include "content/public/common/content_switches.h" |
19 #include "gpu/command_buffer/common/command_buffer.h" | 19 #include "gpu/command_buffer/common/command_buffer.h" |
20 #include "ipc/ipc_message_macros.h" | 20 #include "ipc/ipc_message_macros.h" |
21 #include "ipc/ipc_message_utils.h" | 21 #include "ipc/ipc_message_utils.h" |
22 #include "ipc/message_filter.h" | 22 #include "ipc/message_filter.h" |
23 #include "media/base/limits.h" | 23 #include "media/base/limits.h" |
24 #include "ui/gl/gl_context.h" | 24 #include "ui/gl/gl_context.h" |
| 25 #include "ui/gl/gl_image.h" |
25 #include "ui/gl/gl_surface_egl.h" | 26 #include "ui/gl/gl_surface_egl.h" |
26 | 27 |
27 #if defined(OS_WIN) | 28 #if defined(OS_WIN) |
28 #include "base/win/windows_version.h" | 29 #include "base/win/windows_version.h" |
29 #include "content/common/gpu/media/dxva_video_decode_accelerator.h" | 30 #include "content/common/gpu/media/dxva_video_decode_accelerator.h" |
30 #elif defined(OS_MACOSX) | 31 #elif defined(OS_MACOSX) |
31 #include "content/common/gpu/media/vt_video_decode_accelerator.h" | 32 #include "content/common/gpu/media/vt_video_decode_accelerator.h" |
32 #elif defined(OS_CHROMEOS) | 33 #elif defined(OS_CHROMEOS) |
33 #if defined(ARCH_CPU_ARMEL) && defined(USE_LIBV4L2) | 34 #if defined(ARCH_CPU_ARMEL) && defined(USE_LIBV4L2) |
34 #include "content/common/gpu/media/v4l2_slice_video_decode_accelerator.h" | 35 #include "content/common/gpu/media/v4l2_slice_video_decode_accelerator.h" |
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329 gfx::GLSurfaceEGL::GetHardwareDisplay(), | 330 gfx::GLSurfaceEGL::GetHardwareDisplay(), |
330 stub_->decoder()->GetGLContext()->GetHandle(), | 331 stub_->decoder()->GetGLContext()->GetHandle(), |
331 weak_factory_for_io_.GetWeakPtr(), | 332 weak_factory_for_io_.GetWeakPtr(), |
332 make_context_current_, | 333 make_context_current_, |
333 io_message_loop_)); | 334 io_message_loop_)); |
334 } | 335 } |
335 #endif | 336 #endif |
336 return decoder.Pass(); | 337 return decoder.Pass(); |
337 } | 338 } |
338 | 339 |
| 340 void GpuVideoDecodeAccelerator::BindImage(uint32 client_texture_id, |
| 341 uint32 texture_target, |
| 342 scoped_refptr<gfx::GLImage> image) { |
| 343 gpu::gles2::GLES2Decoder* command_decoder = stub_->decoder(); |
| 344 gpu::gles2::TextureManager* texture_manager = |
| 345 command_decoder->GetContextGroup()->texture_manager(); |
| 346 gpu::gles2::TextureRef* ref = texture_manager->GetTexture(client_texture_id); |
| 347 if (ref) |
| 348 texture_manager->SetLevelImage(ref, texture_target, 0, image.get()); |
| 349 } |
| 350 |
339 scoped_ptr<media::VideoDecodeAccelerator> | 351 scoped_ptr<media::VideoDecodeAccelerator> |
340 GpuVideoDecodeAccelerator::CreateVaapiVDA() { | 352 GpuVideoDecodeAccelerator::CreateVaapiVDA() { |
341 scoped_ptr<media::VideoDecodeAccelerator> decoder; | 353 scoped_ptr<media::VideoDecodeAccelerator> decoder; |
342 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) | 354 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) |
343 decoder.reset(new VaapiVideoDecodeAccelerator(make_context_current_)); | 355 decoder.reset(new VaapiVideoDecodeAccelerator( |
| 356 make_context_current_, base::Bind(&GpuVideoDecodeAccelerator::BindImage, |
| 357 base::Unretained(this)))); |
344 #endif | 358 #endif |
345 return decoder.Pass(); | 359 return decoder.Pass(); |
346 } | 360 } |
347 | 361 |
348 scoped_ptr<media::VideoDecodeAccelerator> | 362 scoped_ptr<media::VideoDecodeAccelerator> |
349 GpuVideoDecodeAccelerator::CreateVTVDA() { | 363 GpuVideoDecodeAccelerator::CreateVTVDA() { |
350 scoped_ptr<media::VideoDecodeAccelerator> decoder; | 364 scoped_ptr<media::VideoDecodeAccelerator> decoder; |
351 #if defined(OS_MACOSX) | 365 #if defined(OS_MACOSX) |
352 decoder.reset(new VTVideoDecodeAccelerator( | 366 decoder.reset(new VTVideoDecodeAccelerator( |
353 static_cast<CGLContextObj>(stub_->decoder()->GetGLContext()->GetHandle()), | 367 static_cast<CGLContextObj>(stub_->decoder()->GetGLContext()->GetHandle()), |
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460 } | 474 } |
461 | 475 |
462 // TODO(dshwang): after moving to D3D11, remove this. crbug.com/438691 | 476 // TODO(dshwang): after moving to D3D11, remove this. crbug.com/438691 |
463 GLenum format = | 477 GLenum format = |
464 video_decode_accelerator_.get()->GetSurfaceInternalFormat(); | 478 video_decode_accelerator_.get()->GetSurfaceInternalFormat(); |
465 if (format != GL_RGBA) { | 479 if (format != GL_RGBA) { |
466 texture_manager->SetLevelInfo(texture_ref, texture_target_, 0, format, | 480 texture_manager->SetLevelInfo(texture_ref, texture_target_, 0, format, |
467 width, height, 1, 0, format, 0, false); | 481 width, height, 1, 0, format, 0, false); |
468 } | 482 } |
469 } | 483 } |
470 uint32 service_texture_id; | 484 buffers.push_back(media::PictureBuffer(buffer_ids[i], texture_dimensions_, |
471 if (!command_decoder->GetServiceTextureId( | 485 texture_ref->service_id(), |
472 texture_ids[i], &service_texture_id)) { | 486 texture_ids[i])); |
473 DLOG(ERROR) << "Failed to translate texture!"; | |
474 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); | |
475 return; | |
476 } | |
477 buffers.push_back(media::PictureBuffer( | |
478 buffer_ids[i], texture_dimensions_, service_texture_id)); | |
479 textures.push_back(texture_ref); | 487 textures.push_back(texture_ref); |
480 } | 488 } |
481 video_decode_accelerator_->AssignPictureBuffers(buffers); | 489 video_decode_accelerator_->AssignPictureBuffers(buffers); |
482 DebugAutoLock auto_lock(debug_uncleared_textures_lock_); | 490 DebugAutoLock auto_lock(debug_uncleared_textures_lock_); |
483 for (uint32 i = 0; i < buffer_ids.size(); ++i) | 491 for (uint32 i = 0; i < buffer_ids.size(); ++i) |
484 uncleared_textures_[buffer_ids[i]] = textures[i]; | 492 uncleared_textures_[buffer_ids[i]] = textures[i]; |
485 } | 493 } |
486 | 494 |
487 void GpuVideoDecodeAccelerator::OnReusePictureBuffer( | 495 void GpuVideoDecodeAccelerator::OnReusePictureBuffer( |
488 int32 picture_buffer_id) { | 496 int32 picture_buffer_id) { |
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577 return stub_->channel()->Send(message); | 585 return stub_->channel()->Send(message); |
578 } | 586 } |
579 | 587 |
580 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message, | 588 void GpuVideoDecodeAccelerator::SendCreateDecoderReply(IPC::Message* message, |
581 bool succeeded) { | 589 bool succeeded) { |
582 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded); | 590 GpuCommandBufferMsg_CreateVideoDecoder::WriteReplyParams(message, succeeded); |
583 Send(message); | 591 Send(message); |
584 } | 592 } |
585 | 593 |
586 } // namespace content | 594 } // namespace content |
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