Index: src/gpu/gl/GrGLGpu.cpp |
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
index b28c32e68c7a936144a638e7d58dd5d6d1dae9bb..f3aef13327b61b994d4b2407c92589b63c3432b3 100644 |
--- a/src/gpu/gl/GrGLGpu.cpp |
+++ b/src/gpu/gl/GrGLGpu.cpp |
@@ -10,7 +10,7 @@ |
#include "GrGLStencilBuffer.h" |
#include "GrGLTextureRenderTarget.h" |
#include "GrGpuResourceCacheAccess.h" |
-#include "GrOptDrawState.h" |
+#include "GrPipeline.h" |
#include "GrSurfacePriv.h" |
#include "GrTemplates.h" |
#include "GrTexturePriv.h" |
@@ -242,7 +242,7 @@ void GrGLGpu::onResetContext(uint32_t resetBits) { |
GL_CALL(Disable(GR_GL_DEPTH_TEST)); |
GL_CALL(DepthMask(GR_GL_FALSE)); |
- fHWDrawFace = GrDrawState::kInvalid_DrawFace; |
+ fHWDrawFace = GrPipelineBuilder::kInvalid_DrawFace; |
fHWDitherEnabled = kUnknown_TriState; |
if (kGL_GrGLStandard == this->glStandard()) { |
@@ -1338,12 +1338,12 @@ void GrGLGpu::flushScissor(const GrScissorState& scissorState, |
bool GrGLGpu::flushGLState(const DrawArgs& args, bool isLineDraw) { |
GrXferProcessor::BlendInfo blendInfo; |
- const GrOptDrawState& optState = *args.fOptState; |
- args.fOptState->getXferProcessor()->getBlendInfo(&blendInfo); |
+ const GrPipeline& pipeline = *args.fPipeline; |
+ args.fPipeline->getXferProcessor()->getBlendInfo(&blendInfo); |
- this->flushDither(optState.isDitherState()); |
+ this->flushDither(pipeline.isDitherState()); |
this->flushColorWrite(blendInfo.fWriteColor); |
- this->flushDrawFace(optState.getDrawFace()); |
+ this->flushDrawFace(pipeline.getDrawFace()); |
fCurrentProgram.reset(fProgramCache->getProgram(args)); |
if (NULL == fCurrentProgram.get()) { |
@@ -1363,12 +1363,12 @@ bool GrGLGpu::flushGLState(const DrawArgs& args, bool isLineDraw) { |
this->flushBlend(blendInfo); |
} |
- fCurrentProgram->setData(*args.fPrimitiveProcessor, optState, *args.fBatchTracker); |
+ fCurrentProgram->setData(*args.fPrimitiveProcessor, pipeline, *args.fBatchTracker); |
- GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState.getRenderTarget()); |
- this->flushStencil(optState.getStencil()); |
- this->flushScissor(optState.getScissorState(), glRT->getViewport(), glRT->origin()); |
- this->flushHWAAState(glRT, optState.isHWAntialiasState(), isLineDraw); |
+ GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.getRenderTarget()); |
+ this->flushStencil(pipeline.getStencil()); |
+ this->flushScissor(pipeline.getScissorState(), glRT->getViewport(), glRT->origin()); |
+ this->flushHWAAState(glRT, pipeline.isHWAntialiasState(), isLineDraw); |
// This must come after textures are flushed because a texture may need |
// to be msaa-resolved (which will modify bound FBO state). |
@@ -1432,10 +1432,10 @@ void GrGLGpu::setupGeometry(const GrPrimitiveProcessor& primProc, |
void GrGLGpu::buildProgramDesc(GrProgramDesc* desc, |
const GrPrimitiveProcessor& primProc, |
- const GrOptDrawState& optState, |
+ const GrPipeline& pipeline, |
const GrProgramDesc::DescInfo& descInfo, |
const GrBatchTracker& batchTracker) const { |
- if (!GrGLProgramDescBuilder::Build(desc, primProc, optState, descInfo, this, |
+ if (!GrGLProgramDescBuilder::Build(desc, primProc, pipeline, descInfo, this, |
batchTracker)) { |
SkDEBUGFAIL("Failed to generate GL program descriptor"); |
} |
@@ -1864,7 +1864,7 @@ void GrGLGpu::onDraw(const DrawArgs& args, const GrDrawTarget::DrawInfo& info) { |
void GrGLGpu::onStencilPath(const GrPath* path, const StencilPathState& state) { |
this->flushColorWrite(false); |
- this->flushDrawFace(GrDrawState::kBoth_DrawFace); |
+ this->flushDrawFace(GrPipelineBuilder::kBoth_DrawFace); |
GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(state.fRenderTarget); |
SkISize size = SkISize::Make(rt->width(), rt->height()); |
@@ -2234,18 +2234,18 @@ void GrGLGpu::flushColorWrite(bool writeColor) { |
} |
} |
-void GrGLGpu::flushDrawFace(GrDrawState::DrawFace face) { |
+void GrGLGpu::flushDrawFace(GrPipelineBuilder::DrawFace face) { |
if (fHWDrawFace != face) { |
switch (face) { |
- case GrDrawState::kCCW_DrawFace: |
+ case GrPipelineBuilder::kCCW_DrawFace: |
GL_CALL(Enable(GR_GL_CULL_FACE)); |
GL_CALL(CullFace(GR_GL_BACK)); |
break; |
- case GrDrawState::kCW_DrawFace: |
+ case GrPipelineBuilder::kCW_DrawFace: |
GL_CALL(Enable(GR_GL_CULL_FACE)); |
GL_CALL(CullFace(GR_GL_FRONT)); |
break; |
- case GrDrawState::kBoth_DrawFace: |
+ case GrPipelineBuilder::kBoth_DrawFace: |
GL_CALL(Disable(GR_GL_CULL_FACE)); |
break; |
default: |