| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrSWMaskHelper_DEFINED | 8 #ifndef GrSWMaskHelper_DEFINED |
| 9 #define GrSWMaskHelper_DEFINED | 9 #define GrSWMaskHelper_DEFINED |
| 10 | 10 |
| 11 #include "GrColor.h" | 11 #include "GrColor.h" |
| 12 #include "GrDrawState.h" | 12 #include "GrPipelineBuilder.h" |
| 13 #include "SkBitmap.h" | 13 #include "SkBitmap.h" |
| 14 #include "SkDraw.h" | 14 #include "SkDraw.h" |
| 15 #include "SkMatrix.h" | 15 #include "SkMatrix.h" |
| 16 #include "SkRasterClip.h" | 16 #include "SkRasterClip.h" |
| 17 #include "SkRegion.h" | 17 #include "SkRegion.h" |
| 18 #include "SkTextureCompressor.h" | 18 #include "SkTextureCompressor.h" |
| 19 #include "SkTypes.h" | 19 #include "SkTypes.h" |
| 20 | 20 |
| 21 class GrContext; | 21 class GrContext; |
| 22 class GrTexture; | 22 class GrTexture; |
| (...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 85 // GrSoftwarePathRenderer uses it to fulfill a drawPath call. | 85 // GrSoftwarePathRenderer uses it to fulfill a drawPath call. |
| 86 // It draws with "texture" as a path mask into "target" using "rect" as | 86 // It draws with "texture" as a path mask into "target" using "rect" as |
| 87 // geometry and the current drawState. The current drawState is altered to | 87 // geometry and the current drawState. The current drawState is altered to |
| 88 // accommodate the mask. | 88 // accommodate the mask. |
| 89 // Note that this method assumes that the GrPaint::kTotalStages slot in | 89 // Note that this method assumes that the GrPaint::kTotalStages slot in |
| 90 // the draw state can be used to hold the mask texture stage. | 90 // the draw state can be used to hold the mask texture stage. |
| 91 // This method is really only intended to be used with the | 91 // This method is really only intended to be used with the |
| 92 // output of DrawPathMaskToTexture. | 92 // output of DrawPathMaskToTexture. |
| 93 static void DrawToTargetWithPathMask(GrTexture* texture, | 93 static void DrawToTargetWithPathMask(GrTexture* texture, |
| 94 GrDrawTarget* target, | 94 GrDrawTarget* target, |
| 95 GrDrawState* drawState, | 95 GrPipelineBuilder* pipelineBuilder, |
| 96 GrColor, | 96 GrColor, |
| 97 const SkMatrix& viewMatrix, | 97 const SkMatrix& viewMatrix, |
| 98 const SkIRect& rect); | 98 const SkIRect& rect); |
| 99 | 99 |
| 100 private: | 100 private: |
| 101 // Helper function to get a scratch texture suitable for capturing the | 101 // Helper function to get a scratch texture suitable for capturing the |
| 102 // result (i.e., right size & format) | 102 // result (i.e., right size & format) |
| 103 GrTexture* createTexture(); | 103 GrTexture* createTexture(); |
| 104 | 104 |
| 105 GrContext* fContext; | 105 GrContext* fContext; |
| (...skipping 26 matching lines...) Expand all Loading... |
| 132 const void *data, size_t rowbytes); | 132 const void *data, size_t rowbytes); |
| 133 | 133 |
| 134 // Compresses the bitmap stored in fBM and sends the compressed data | 134 // Compresses the bitmap stored in fBM and sends the compressed data |
| 135 // to the GPU to be stored in 'texture' using sendTextureData. | 135 // to the GPU to be stored in 'texture' using sendTextureData. |
| 136 void compressTextureData(GrTexture *texture, const GrSurfaceDesc& desc); | 136 void compressTextureData(GrTexture *texture, const GrSurfaceDesc& desc); |
| 137 | 137 |
| 138 typedef SkNoncopyable INHERITED; | 138 typedef SkNoncopyable INHERITED; |
| 139 }; | 139 }; |
| 140 | 140 |
| 141 #endif // GrSWMaskHelper_DEFINED | 141 #endif // GrSWMaskHelper_DEFINED |
| OLD | NEW |