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Side by Side Diff: src/gpu/GrOptDrawState.h

Issue 858343002: Rename GrOptDrawState to GrPipeline and GrDrawState to GrPipelineBuilder (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: more nits Created 5 years, 11 months ago
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1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef GrOptDrawState_DEFINED
9 #define GrOptDrawState_DEFINED
10
11 #include "GrColor.h"
12 #include "GrGpu.h"
13 #include "GrPendingFragmentStage.h"
14 #include "GrProgramDesc.h"
15 #include "GrStencil.h"
16 #include "GrTypesPriv.h"
17 #include "SkMatrix.h"
18 #include "SkRefCnt.h"
19
20 class GrDeviceCoordTexture;
21 class GrDrawState;
22 class GrPathProcessor;
23
24 /**
25 * Class that holds an optimized version of a GrDrawState. It is meant to be an immutable class,
26 * and contains all data needed to set the state for a gpu draw.
27 */
28 class GrOptDrawState {
29 public:
30 SK_DECLARE_INST_COUNT(GrOptDrawState)
31
32 GrOptDrawState(const GrDrawState& drawState, const GrPrimitiveProcessor*,
33 const GrDrawTargetCaps&, const GrScissorState&,
34 const GrDeviceCoordTexture* dstCopy);
35
36 /*
37 * Returns true if it is possible to combine the two GrOptDrawStates and it will update 'this'
38 * to subsume 'that''s draw.
39 */
40 bool isEqual(const GrOptDrawState& that) const;
41
42 /// @}
43
44 ///////////////////////////////////////////////////////////////////////////
45 /// @name Effect Stages
46 /// Each stage hosts a GrProcessor. The effect produces an output color or c overage in the
47 /// fragment shader. Its inputs are the output from the previous stage as we ll as some variables
48 /// available to it in the fragment and vertex shader (e.g. the vertex posit ion, the dst color,
49 /// the fragment position, local coordinates).
50 ///
51 /// The stages are divided into two sets, color-computing and coverage-compu ting. The final
52 /// color stage produces the final pixel color. The coverage-computing stage s function exactly
53 /// as the color-computing but the output of the final coverage stage is tre ated as a fractional
54 /// pixel coverage rather than as input to the src/dst color blend step.
55 ///
56 /// The input color to the first color-stage is either the constant color or interpolated
57 /// per-vertex colors. The input to the first coverage stage is either a con stant coverage
58 /// (usually full-coverage) or interpolated per-vertex coverage.
59 ////
60
61 int numColorStages() const { return fNumColorStages; }
62 int numCoverageStages() const { return fFragmentStages.count() - fNumColorSt ages; }
63 int numFragmentStages() const { return fFragmentStages.count(); }
64
65 const GrXferProcessor* getXferProcessor() const { return fXferProcessor.get( ); }
66
67 const GrPendingFragmentStage& getColorStage(int idx) const {
68 SkASSERT(idx < this->numColorStages());
69 return fFragmentStages[idx];
70 }
71 const GrPendingFragmentStage& getCoverageStage(int idx) const {
72 SkASSERT(idx < this->numCoverageStages());
73 return fFragmentStages[fNumColorStages + idx];
74 }
75 const GrPendingFragmentStage& getFragmentStage(int idx) const {
76 return fFragmentStages[idx];
77 }
78
79 /// @}
80
81 ///////////////////////////////////////////////////////////////////////////
82 /// @name Render Target
83 ////
84
85 /**
86 * Retrieves the currently set render-target.
87 *
88 * @return The currently set render target.
89 */
90 GrRenderTarget* getRenderTarget() const { return fRenderTarget.get(); }
91
92 /// @}
93
94 ///////////////////////////////////////////////////////////////////////////
95 /// @name Stencil
96 ////
97
98 const GrStencilSettings& getStencil() const { return fStencilSettings; }
99
100 /// @}
101
102 ///////////////////////////////////////////////////////////////////////////
103 /// @name ScissorState
104 ////
105
106 const GrScissorState& getScissorState() const { return fScissorState; }
107
108 /// @}
109
110 ///////////////////////////////////////////////////////////////////////////
111 /// @name Boolean Queries
112 ////
113
114 bool isDitherState() const { return SkToBool(fFlags & kDither_Flag); }
115 bool isHWAntialiasState() const { return SkToBool(fFlags & kHWAA_Flag); }
116 bool mustSkip() const { return NULL == this->getRenderTarget(); }
117
118 /// @}
119
120 /**
121 * Gets whether the target is drawing clockwise, counterclockwise,
122 * or both faces.
123 * @return the current draw face(s).
124 */
125 GrDrawState::DrawFace getDrawFace() const { return fDrawFace; }
126
127 /// @}
128
129 ///////////////////////////////////////////////////////////////////////////
130
131 const GrDeviceCoordTexture* getDstCopy() const { return fDstCopy.texture() ? &fDstCopy : NULL; }
132
133 const GrProgramDesc::DescInfo& descInfo() const { return fDescInfo; }
134
135 const GrGeometryProcessor::InitBT& getInitBatchTracker() const { return fIni tBT; }
136
137 private:
138 /**
139 * Alter the program desc and inputs (attribs and processors) based on the b lend optimization.
140 */
141 void adjustProgramFromOptimizations(const GrDrawState& ds,
142 GrXferProcessor::OptFlags,
143 const GrProcOptInfo& colorPOI,
144 const GrProcOptInfo& coveragePOI,
145 int* firstColorStageIdx,
146 int* firstCoverageStageIdx);
147
148 /**
149 * Calculates the primary and secondary output types of the shader. For cert ain output types
150 * the function may adjust the blend coefficients. After this function is ca lled the src and dst
151 * blend coeffs will represent those used by backend API.
152 */
153 void setOutputStateInfo(const GrDrawState& ds, GrXferProcessor::OptFlags,
154 const GrDrawTargetCaps&);
155
156 enum Flags {
157 kDither_Flag = 0x1,
158 kHWAA_Flag = 0x2,
159 };
160
161 typedef GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> RenderTarget;
162 typedef SkSTArray<8, GrPendingFragmentStage> FragmentStageArray;
163 typedef GrPendingProgramElement<const GrXferProcessor> ProgramXferProcessor;
164 RenderTarget fRenderTarget;
165 GrScissorState fScissorState;
166 GrStencilSettings fStencilSettings;
167 GrDrawState::DrawFace fDrawFace;
168 GrDeviceCoordTexture fDstCopy;
169 uint32_t fFlags;
170 ProgramXferProcessor fXferProcessor;
171 FragmentStageArray fFragmentStages;
172 GrProgramDesc::DescInfo fDescInfo;
173 GrGeometryProcessor::InitBT fInitBT;
174
175 // This function is equivalent to the offset into fFragmentStages where cove rage stages begin.
176 int fNumColorStages;
177
178 GrProgramDesc fDesc;
179
180 typedef SkRefCnt INHERITED;
181 };
182
183 #endif
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