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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8AsyncCallTracker_h | 5 #ifndef V8AsyncCallTracker_h |
| 6 #define V8AsyncCallTracker_h | 6 #define V8AsyncCallTracker_h |
| 7 | 7 |
| 8 #include "bindings/core/v8/ScriptState.h" | 8 #include "bindings/core/v8/ScriptState.h" |
| 9 #include "core/inspector/InspectorDebuggerAgent.h" | 9 #include "core/inspector/InspectorDebuggerAgent.h" |
| 10 #include "platform/heap/Handle.h" | 10 #include "platform/heap/Handle.h" |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 static PassOwnPtrWillBeRawPtr<V8AsyncCallTracker> create(InspectorDebuggerAg
ent* debuggerAgent) | 24 static PassOwnPtrWillBeRawPtr<V8AsyncCallTracker> create(InspectorDebuggerAg
ent* debuggerAgent) |
| 25 { | 25 { |
| 26 return adoptPtrWillBeNoop(new V8AsyncCallTracker(debuggerAgent)); | 26 return adoptPtrWillBeNoop(new V8AsyncCallTracker(debuggerAgent)); |
| 27 } | 27 } |
| 28 | 28 |
| 29 ~V8AsyncCallTracker(); | 29 ~V8AsyncCallTracker(); |
| 30 void trace(Visitor*); | 30 void trace(Visitor*); |
| 31 | 31 |
| 32 // InspectorDebuggerAgent::AsyncCallTrackingListener implementation: | 32 // InspectorDebuggerAgent::AsyncCallTrackingListener implementation: |
| 33 void asyncCallTrackingStateChanged(bool tracking) override; | 33 void asyncCallTrackingStateChanged(bool tracking) override; |
| 34 void resetAsyncCallChains() override; | 34 void resetAsyncOperations() override; |
| 35 | 35 |
| 36 void didReceiveV8AsyncTaskEvent(ScriptState*, const String& eventType, const
String& eventName, int id); | 36 void didReceiveV8AsyncTaskEvent(ScriptState*, const String& eventType, const
String& eventName, int id); |
| 37 | 37 |
| 38 // ScriptState::Observer implementation: | 38 // ScriptState::Observer implementation: |
| 39 void willDisposeScriptState(ScriptState*) override; | 39 void willDisposeScriptState(ScriptState*) override; |
| 40 | 40 |
| 41 private: | 41 private: |
| 42 explicit V8AsyncCallTracker(InspectorDebuggerAgent*); | 42 explicit V8AsyncCallTracker(InspectorDebuggerAgent*); |
| 43 | 43 |
| 44 void didEnqueueV8AsyncTask(ScriptState*, const String& eventName, int id); | 44 void didEnqueueV8AsyncTask(ScriptState*, const String& eventName, int id); |
| 45 void willHandleV8AsyncTask(ScriptState*, const String& eventName, int id); | 45 void willHandleV8AsyncTask(ScriptState*, const String& eventName, int id); |
| 46 | 46 |
| 47 class V8ContextAsyncCallChains; | 47 class V8ContextAsyncOperations; |
| 48 using V8ContextAsyncChainMap = WillBeHeapHashMap<ScriptState*, OwnPtrWillBeM
ember<V8ContextAsyncCallChains> >; | 48 WillBeHeapHashMap<ScriptState*, OwnPtrWillBeMember<V8ContextAsyncOperations>
> m_contextAsyncOperationMap; |
| 49 V8ContextAsyncChainMap m_contextAsyncCallChainMap; | |
| 50 RawPtrWillBeMember<InspectorDebuggerAgent> m_debuggerAgent; | 49 RawPtrWillBeMember<InspectorDebuggerAgent> m_debuggerAgent; |
| 51 }; | 50 }; |
| 52 | 51 |
| 53 } // namespace blink | 52 } // namespace blink |
| 54 | 53 |
| 55 #endif // V8AsyncCallTracker_h | 54 #endif // V8AsyncCallTracker_h |
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